dbx/cnf/
dbx/lib/
dbx/lib/misc/
dbx/lib/text/help/
dbx/lib/world/
dbx/lib/world/qst/
dbx/src/
#2200
Spaceport Elevator~
2 c 100
press~
if (%arg% == second)
wteleport %actor.name% 2210
wforce %actor.name% look
wecho %actor.name% steps in the elevator as the elevator doors shut.
end
~
#2201
Subzero Prime Enter~
2 g 100
~
if (%direction% == south)
wecho As you pass through the forcefield you feel as if you are being pricked by thousands of pins.
end
~
#2202
Sceptre of Shadows~
1 c 3
invoke~
if (%arg% == shadows)
oecho %actor.name% invokes the power of primordial darkness, causing all light to be extinguished. When light returns, they are gone.
oteleport %actor.name% 5000
oforce %actor.name% look
end
~
#2203
Sceptre of Shadows 2~
1 c 3
shadowwalk~
if (%arg% == hotel)
oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes.
oteleport %actor.name% 1321
oforce %actor.name% look
end
if (%arg% == capsule)
oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes.
oteleport %actor.name% 2300
oforce %actor.name% look
end
if (%arg% == forest)
oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes.
oteleport %actor.name% 619
oforce %actor.name% look
end
if (%arg% == karin)
oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes.
oteleport %actor.name% 320
oforce %actor.name% look
end
~
#2204
Shadow Gem~
1 c 3
shadowwalk~
if (%arg% == shadowrealm)
oecho %actor.name% clutches the Shadow Gem and murmurs words of power, and a doorway of darkness appears. %actor.name% enters it and vanishes.
oteleport %actor.name% 5000
oforce %actor.name% look
oecho A doorway of darkness appears in mid-air, and %actor.name% steps out.
end
if (%arg% == hotel)
oecho %actor.name% clutches the Shadow Gem and murmurs words of power, and a doorway of darkness appears. %actor.name% enters it and vanishes.
oforce %actor.name% look
oteleport %actor.name% 1321
oecho A doorway of darkness appears in mid-air, and %actor.name% steps out.
end
~
#2250
Frost Trigger~
0 d 0
Oozaru Frost, activate, code 335692~
wait 1
emote screams in &09pain&00 as an &02implant&00 within him floods his body with &09B&00&01r&09u&00&01t&09e &00&01R&09a&00&01y&09s&00.
wait 1
emote begins to grow, both in size and power, and sprouts hair.
wait 1
emote suddenly seems to explode as his height dramatically increases and the Saiyan DNA within him forces him to take on Oozaru form.
mtransform 2253
end
~
#2251
Frost, Unoozaru Trigger~
0 c 100
deactivate~
if (%arg% == oozaru)
wait 1
emote screams in &09pain&00 as it begins to shrink.
wait 1
emote is &15enveloped&00 in a &01c&05h&01a&05o&01t&05i&01c&00 sphere of &11energies&00 as it tries to &09resist&00 the transformation back to it's normal form.
wait 5
emote reverts totally back to it's original form.
mtransform 2252
end
~
$~