#2200 Spaceport Elevator~ 2 c 100 press~ if (%arg% == second) wteleport %actor.name% 2210 wforce %actor.name% look wecho %actor.name% steps in the elevator as the elevator doors shut. end ~ #2201 Subzero Prime Enter~ 2 g 100 ~ if (%direction% == south) wecho As you pass through the forcefield you feel as if you are being pricked by thousands of pins. end ~ #2202 Sceptre of Shadows~ 1 c 3 invoke~ if (%arg% == shadows) oecho %actor.name% invokes the power of primordial darkness, causing all light to be extinguished. When light returns, they are gone. oteleport %actor.name% 5000 oforce %actor.name% look end ~ #2203 Sceptre of Shadows 2~ 1 c 3 shadowwalk~ if (%arg% == hotel) oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes. oteleport %actor.name% 1321 oforce %actor.name% look end if (%arg% == capsule) oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes. oteleport %actor.name% 2300 oforce %actor.name% look end if (%arg% == forest) oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes. oteleport %actor.name% 619 oforce %actor.name% look end if (%arg% == karin) oecho %actor.name% calls on the power of darkness to create a doorway of shadow, which he steps into and vanishes. oteleport %actor.name% 320 oforce %actor.name% look end ~ #2204 Shadow Gem~ 1 c 3 shadowwalk~ if (%arg% == shadowrealm) oecho %actor.name% clutches the Shadow Gem and murmurs words of power, and a doorway of darkness appears. %actor.name% enters it and vanishes. oteleport %actor.name% 5000 oforce %actor.name% look oecho A doorway of darkness appears in mid-air, and %actor.name% steps out. end if (%arg% == hotel) oecho %actor.name% clutches the Shadow Gem and murmurs words of power, and a doorway of darkness appears. %actor.name% enters it and vanishes. oforce %actor.name% look oteleport %actor.name% 1321 oecho A doorway of darkness appears in mid-air, and %actor.name% steps out. end ~ #2250 Frost Trigger~ 0 d 0 Oozaru Frost, activate, code 335692~ wait 1 emote screams in &09pain&00 as an &02implant&00 within him floods his body with &09B&00&01r&09u&00&01t&09e &00&01R&09a&00&01y&09s&00. wait 1 emote begins to grow, both in size and power, and sprouts hair. wait 1 emote suddenly seems to explode as his height dramatically increases and the Saiyan DNA within him forces him to take on Oozaru form. mtransform 2253 end ~ #2251 Frost, Unoozaru Trigger~ 0 c 100 deactivate~ if (%arg% == oozaru) wait 1 emote screams in &09pain&00 as it begins to shrink. wait 1 emote is &15enveloped&00 in a &01c&05h&01a&05o&01t&05i&01c&00 sphere of &11energies&00 as it tries to &09resist&00 the transformation back to it's normal form. wait 5 emote reverts totally back to it's original form. mtransform 2252 end ~ $~