mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
reset(started)
{
    if (!started)
	set_light(1);
}

init()
{
    add_action("north");     add_verb("north");
    add_action("northeast"); add_verb("northeast");
    add_action("northwest"); add_verb("northwest");
}

short()
{
    return "The shore of the Isle of the Magi";
}

long()
{
    write("You are standing on the shore of the Isle of the Magi\n" +
	  "The shore of the island continues northeast and northwest from here\n" +
	  "To the north, a hill rises up to the ancient ruins of the Tower\n" +
	  "of Arcanarton, the archmage who used to live on this island\n"); 
}

north()
{
     call_other(this_player(), "move_player", "north#room/south/sislnd16");
     return 1;
}

northeast()
{
     call_other(this_player(), "move_player", "northeast#room/south/sislnd6");
     return 1;
}

northwest()
{
     call_other(this_player(), "move_player", "northwest#room/south/sislnd8");
     return 1;
}