#include "room.h" /* no castle drop here... its a jetty, how can anything be placed north & south of here... there is nothing but water around, place it in sea */ #undef EXTRA_RESET #define EXTRA_RESET\ no_castle_flag=1;\ if (!present("bag"))\ move_object(clone_object("obj/bag"), this_object()); TWO_EXIT("room/vill_shore2", "west", "room/sea", "east", "Jetty", "You are at a jetty. The waves rolls in from east.\nA small path leads back to west.\n", 1)