mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
private void init_global();
private void set_verb(string verb);
private void show_wiz_list();
private void del_object();
private void add_heart_beat();
private void del_heart_beat();
private void add_call_out();
private void del_call_out();

static void set_this_player(object player);
static varargs object this_player(int flag);
static void set_living_name(string name);
static object find_player(string name);
static object find_living(string name);
static string query_verb();

# define INIT_GLOBAL()	init_global()