reset(started) { if (!started) set_light(1); } init() { add_action("north"); add_verb("north"); add_action("south"); add_verb("south"); add_action("west"); add_verb("west"); } short() { return "The shore of the Isle of the Magi"; } long() { write("You are standing on the shore of the Isle of the Magi\n" + "The shore of the island continues north and south from here\n" + "To the west, a hill rises up to the ancient ruins of the Tower\n" + "of Arcanarton, the archmage who used to live on this island\n"); } north() { call_other(this_player(), "move_player", "north#room/south/sislnd3"); return 1; } south() { call_other(this_player(), "move_player", "south#room/south/sislnd5"); return 1; } west() { call_other(this_player(), "move_player", "west#room/south/sislnd14"); return 1; }