mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
#include "room.h"
#undef EXTRA_RESET
#define EXTRA_RESET no_castle_flag=1;
FOUR_EXIT("room/vill_road2","west",
	 "room/jetty","east",
         "room/eastroad1","north",
         "room/crop","south",
         "Road",
"You are on a road going out of the village. Eastroad runs north from here,\n"+
"along the eastern perimeter of the city, and to the south are some fields\n"+
"planted with all the crops that the city needs. The main road runs towards\n"+
"the shore to the east, and into the city to the west.\n",
1)