mud/
mud/2.4.5/dgd/include/
mud/2.4.5/dgd/std/
mud/2.4.5/dgd/sys/
mud/2.4.5/doc/
mud/2.4.5/doc/examples/
mud/2.4.5/log/
mud/2.4.5/obj/Go/
mud/2.4.5/players/
mud/2.4.5/players/lars/
mud/2.4.5/room/death/
mud/2.4.5/room/maze1/
mud/2.4.5/room/post_dir/
mud/2.4.5/room/sub/
private void remove_actions(object player, object obj);

static void enable_commands();
static void disable_commands();
static int living(object obj);
static varargs void add_action(string func, string verb, int flag);
static void add_verb(string verb);
static varargs int command(string cmd, object obj);
static void localcmd();

# define INIT_LIVING()	chunks = ({ }); actions = ([ ])