package com.planet_ink.coffee_mud.Abilities.Fighter; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2006 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Fighter_Pin extends FighterSkill { public String ID() { return "Fighter_Pin"; } public String name(){ return "Pin";} public String displayText() { if(affected==invoker) return "(Pinning)"; return "(Pinned)"; } private static final String[] triggerStrings = {"PIN"}; public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} public String[] triggerStrings(){return triggerStrings;} protected int canAffectCode(){return 0;} protected int canTargetCode(){return Ability.CAN_MOBS;} public int classificationCode(){return Ability.ACODE_SKILL|Ability.DOMAIN_GRAPPLING;} public long flags(){return Ability.FLAG_BINDING;} public int usageType(){return USAGE_MOVEMENT;} public boolean okMessage(Environmental myHost, CMMsg msg) { if((affected==null)||(!(affected instanceof MOB))) return true; MOB mob=(MOB)affected; // when this spell is on a MOBs Affected list, // it should consistantly prevent the mob // from trying to do ANYTHING except sleep if((msg.amISource(mob))&&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_ALWAYS))) { if((CMath.bset(msg.sourceMajor(),CMMsg.MASK_EYES)) ||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_HANDS)) ||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_MOUTH)) ||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_MOVE))) { if(msg.sourceMessage()!=null) mob.tell("You are pinned!"); return false; } } return super.okMessage(myHost,msg); } public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected,affectableStats); // when this spell is on a MOBs Affected list, // it should consistantly put the mob into // a sleeping state, so that nothing they do // can get them out of it. affectableStats.setSensesMask(affectableStats.sensesMask()|EnvStats.CAN_NOT_MOVE); affectableStats.setDisposition(affectableStats.disposition()|EnvStats.IS_SITTING); } public int castingQuality(MOB mob, Environmental target) { if((mob!=null)&&(target!=null)) { if(mob.isInCombat()&&(mob.rangeToTarget()>0)) return Ability.QUALITY_INDIFFERENT; if((target instanceof MOB)&&(mob.baseWeight()<(((MOB)target).baseWeight()-200))) return Ability.QUALITY_INDIFFERENT; } return super.castingQuality(mob,target); } public void unInvoke() { // undo the affects of this spell if((affected==null)||(!(affected instanceof MOB))) return; MOB mob=(MOB)affected; super.unInvoke(); if(canBeUninvoked()) { if((!mob.amDead())&&(CMLib.flags().isInTheGame(mob,false))) { if(mob==invoker) { if(mob.location()!=null) mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,"<S-NAME> release(s) <S-HIS-HER> pin."); else mob.tell("You release your pin."); } else { if(mob.location()!=null) mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,"<S-NAME> <S-IS-ARE> released from the pin"); else mob.tell("You are released from the pin."); } CMLib.commands().postStand(mob,true); } } } public boolean invoke(MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { MOB target=this.getTarget(mob,commands,givenTarget); if(target==null) return false; if(mob.isInCombat()&&(mob.rangeToTarget()>0)) { mob.tell("You are too far away from your target to pin them!"); return false; } if((!auto)&&(mob.baseWeight()<(target.baseWeight()-200))) { mob.tell(target.name()+" is too big to pin!"); return false; } // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; int levelDiff=target.envStats().level()-adjustedLevel(mob,asLevel); if(levelDiff>0) levelDiff=levelDiff*10; else levelDiff=0; // now see if it worked boolean hit=(auto)||CMLib.combat().rollToHit(mob,target); boolean success=proficiencyCheck(mob,(-levelDiff)+(-(((target.charStats().getStat(CharStats.STAT_STRENGTH)-mob.charStats().getStat(CharStats.STAT_STRENGTH))*5))),auto)&&(hit); success=success&&(target.charStats().getBodyPart(Race.BODY_LEG)>0); if(success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. invoker=mob; CMMsg msg=CMClass.getMsg(mob,target,this,CMMsg.MSK_MALICIOUS_MOVE|CMMsg.TYP_JUSTICE|(auto?CMMsg.MASK_ALWAYS:0),auto?"<T-NAME> get(s) pinned!":"^F^<FIGHT^><S-NAME> pin(s) <T-NAMESELF> to the floor!^</FIGHT^>^?"); CMLib.color().fixSourceFightColor(msg); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); if(msg.value()<=0) { success=maliciousAffect(mob,target,asLevel,5,-1); success=maliciousAffect(mob,mob,asLevel,5,-1); } } } else return maliciousFizzle(mob,target,"<S-NAME> attempt(s) to pin <T-NAMESELF>, but fail(s)."); // return whether it worked return success; } }