#set the quest name set name drowning # this one runs every 240-480 mins set wait 600 set interval 600 set runlevel 1 #since this quest relys on random specified mobs, most errors are turned OFF quiet set locale ANY SaltWaterSurface WaterSurface SaltWaterThinSurface WaterThinSurface # select a random locale of some water surface type # the above will select any rooms whose locale IDs hand the words Ocean or Water in them. quiet set mobtype Human Elf Dwarf HalfElf Halfing Gnome Orc Goblin -guildmaster -cityguard # find a random human in that area and bring him or her there give ability Skill_Swim 100 give behavior Scriptable LOAD=quests/drowning/drowning.script # load the above behavior into the last mob (Human) set duration 450 # the duration of the quest is 5 minutes (450 ticks). The scripts on the mobs will # do the rest...