package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2006 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class UmberHulk extends StdRace { public String ID(){ return "UmberHulk"; } public String name(){ return "Umber Hulk"; } public int shortestMale(){return 96;} public int shortestFemale(){return 90;} public int heightVariance(){return 24;} public int lightestWeight(){return 800;} public int weightVariance(){return 200;} public long forbiddenWornBits(){return 0;} public String racialCategory(){return "Giant-kin";} public int availabilityCode(){return Area.THEME_FANTASY|Area.THEME_SKILLONLYMASK;} protected static Vector resources=new Vector(); private String[]racialAbilityNames={"Chant_StoneWalking","Spell_Confusion"}; private int[]racialAbilityLevels={1,10}; private int[]racialAbilityProficiencies={100,50}; private boolean[]racialAbilityQuals={false,false}; public String[] racialAbilityNames(){return racialAbilityNames;} public int[] racialAbilityLevels(){return racialAbilityLevels;} public int[] racialAbilityProficiencies(){return racialAbilityProficiencies;} public boolean[] racialAbilityQuals(){return racialAbilityQuals;} // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 }; public int[] bodyMask(){return parts;} public void affectCharStats(MOB affectedMOB, CharStats affectableStats) { super.affectCharStats(affectedMOB, affectableStats); affectableStats.setStat(CharStats.STAT_STRENGTH,16); affectableStats.setStat(CharStats.STAT_DEXTERITY,8); affectableStats.setStat(CharStats.STAT_INTELLIGENCE,9); } public String arriveStr() { return "thunders in"; } public String leaveStr() { return "leaves"; } public Weapon myNaturalWeapon() { if(naturalWeapon==null) { naturalWeapon=CMClass.getWeapon("StdWeapon"); naturalWeapon.setName("huge clawed hands"); naturalWeapon.setWeaponType(Weapon.TYPE_SLASHING); } return naturalWeapon; } public String healthText(MOB viewer, MOB mob) { double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())); if(pct<.10) return "^r" + mob.displayName(viewer) + "^r is near to heartless death!^N"; else if(pct<.20) return "^r" + mob.displayName(viewer) + "^r is covered in torn slabs of flesh.^N"; else if(pct<.30) return "^r" + mob.displayName(viewer) + "^r is gored badly with lots of tears.^N"; else if(pct<.40) return "^y" + mob.displayName(viewer) + "^y has numerous gory tears and gashes.^N"; else if(pct<.50) return "^y" + mob.displayName(viewer) + "^y has some gory tears and gashes.^N"; else if(pct<.60) return "^p" + mob.displayName(viewer) + "^p has a few gory wounds.^N"; else if(pct<.70) return "^p" + mob.displayName(viewer) + "^p is cut and bruised heavily.^N"; else if(pct<.80) return "^g" + mob.displayName(viewer) + "^g has some minor cuts and bruises.^N"; else if(pct<.90) return "^g" + mob.displayName(viewer) + "^g has a few bruises and scratches.^N"; else if(pct<.99) return "^g" + mob.displayName(viewer) + "^g has a few small bruises.^N"; else return "^c" + mob.displayName(viewer) + "^c is in perfect health.^N"; } public Vector myResources() { synchronized(resources) { if(resources.size()==0) { for(int i=0;i<4;i++) resources.addElement(makeResource ("a strip of "+name().toLowerCase()+" hide",RawMaterial.RESOURCE_LEATHER)); resources.addElement(makeResource ("some "+name().toLowerCase()+" blood",RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource ("a pile of "+name().toLowerCase()+" bones",RawMaterial.RESOURCE_BONE)); } } return resources; } }