#set the quest name set name delivery # this one runs every 2 mins set wait 30 set interval 1 # dont run this quest if any other quest is running. # this is no big deal since it repeats so often # the high level will mean any other quests can # run though set runlevel 10 #this quest always runs as a copy of itself. #so we set the spawnable flag to true set spawnable true import items quests/delivery/note.cmare #import our package set area any # inform the quest that it occurs anywhere quiet # this makes sure we don't get a final error message # normally not necessary, but since this runs so often, # error messages will be fairly common. set mob ANY MASK=+INT 6 # load up any mob from the above area. Will set a room! # since this quest relys on random specified mobs, most # errors are turned off w/ quiet give behavior Scriptable LOAD=quests/delivery/deliverer.script # load the above behavior into the last mob (Human) load item post-marked package # load our secret note. For the time being, it will sit in the room give item # now we give the item to our mob set room set mob set area # clear the room designation set area any # set any other area as a designation set mob ANY MASK=+INT 6 # load up any other mob from any other area. Will set a room! give behavior Scriptable LOAD=quests/delivery/deliveree.script # load the above behavior into the last mob (Human) set duration 175 # the duration of the quest is 10 minutes (175 ticks). The scripts on the mobs will # do the rest...