package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2006 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Smurf extends StdRace { public String ID(){ return "Smurf"; } public String name(){ return "Smurf"; } public int shortestMale(){return 7;} public int shortestFemale(){return 7;} public int heightVariance(){return 1;} public int lightestWeight(){return 5;} public int weightVariance(){return 2;} public long forbiddenWornBits(){return 0;} public String racialCategory(){return "Fairy-kin";} // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,1 ,0 }; public int[] bodyMask(){return parts;} private int[] agingChart={0,2,20,110,175,263,350,390,430}; public int[] getAgingChart(){return agingChart;} protected static Vector resources=new Vector(); public int availabilityCode(){return Area.THEME_FANTASY|Area.THEME_SKILLONLYMASK;} protected Weapon funHumanoidWeapon() { if(naturalWeaponChoices==null) { naturalWeaponChoices=new Vector(); for(int i=1;i<11;i++) { naturalWeapon=CMClass.getWeapon("StdWeapon"); switch(i) { case 1: case 2: case 3: naturalWeapon.setName("a smurfy punch"); naturalWeapon.setWeaponType(Weapon.TYPE_BASHING); break; case 4: naturalWeapon.setName("some smurfy teeth"); naturalWeapon.setWeaponType(Weapon.TYPE_PIERCING); break; case 5: naturalWeapon.setName("a smurfy elbow"); naturalWeapon.setWeaponType(Weapon.TYPE_NATURAL); break; case 6: naturalWeapon.setName("a smurfy backhand"); naturalWeapon.setWeaponType(Weapon.TYPE_BASHING); break; case 7: naturalWeapon.setName("a smurfy jab"); naturalWeapon.setWeaponType(Weapon.TYPE_BASHING); break; case 8: naturalWeapon.setName("a smurfy poke"); naturalWeapon.setWeaponType(Weapon.TYPE_BASHING); break; case 9: naturalWeapon.setName("a smurfy knee"); naturalWeapon.setWeaponType(Weapon.TYPE_BASHING); break; case 10: naturalWeapon.setName("a smurfy head butt"); naturalWeapon.setWeaponType(Weapon.TYPE_BASHING); break; } naturalWeaponChoices.addElement(naturalWeapon); } } return (Weapon)naturalWeaponChoices.elementAt(CMLib.dice().roll(1,naturalWeaponChoices.size(),-1)); } public Weapon myNaturalWeapon() { return funHumanoidWeapon(); } public String healthText(MOB viewer, MOB mob) { double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())); if(pct<.10) return "^r" + mob.displayName(viewer) + "^r is mortally wounded and will soon die.^N"; else if(pct<.20) return "^r" + mob.displayName(viewer) + "^r is covered in blood.^N"; else if(pct<.30) return "^r" + mob.displayName(viewer) + "^r is bleeding badly from lots of wounds.^N"; else if(pct<.40) return "^y" + mob.displayName(viewer) + "^y has numerous bloody wounds and gashes.^N"; else if(pct<.50) return "^y" + mob.displayName(viewer) + "^y has some bloody wounds and gashes.^N"; else if(pct<.60) return "^p" + mob.displayName(viewer) + "^p has a few bloody wounds.^N"; else if(pct<.70) return "^p" + mob.displayName(viewer) + "^p is cut and bruised.^N"; else if(pct<.80) return "^g" + mob.displayName(viewer) + "^g has some minor cuts and bruises.^N"; else if(pct<.90) return "^g" + mob.displayName(viewer) + "^g has a few bruises and scratches.^N"; else if(pct<.99) return "^g" + mob.displayName(viewer) + "^g has a few small bruises.^N"; else return "^c" + mob.displayName(viewer) + "^c is in perfect health.^N"; } public Vector myResources() { synchronized(resources) { if(resources.size()==0) { resources.addElement(makeResource ("a "+name().toLowerCase()+" head",RawMaterial.RESOURCE_MEAT)); resources.addElement(makeResource ("some "+name().toLowerCase()+" blood",RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource ("a pile of "+name().toLowerCase()+" bones",RawMaterial.RESOURCE_BONE)); } } return resources; } }