#set the quest name set name treasurehunt # this one runs every 8-12 hours (7200+(3600*rand))*4 secpertick /60 secs /60 mins. set wait 7200 set interval 3600 set runlevel 1 import items quests/treasurehunt/items.cmare # first command loads a set of items set mobtype Human Elf Dwarf HalfElf Halfing Gnome Orc Goblin -guildmaster -cityguard # load up any mob from the any area of race human. Will set a room! give behavior Scriptable LOAD=quests/treasurehunt/treasurehunt.script # load the above behavior into the last mob (in this case, the human) set room any # sets any OTHER room on the map. Since area was not cleared, will be same area as the # room in which the Human was found. load item any # loads any item into the above room set duration 450 # the duration of the quest is 30 minutes (450 ticks). The scripts on the mobs will # do the rest...