#1801 Entrance to Gnome Village~ You stand on a dusty path that leads west and east. To the east you hear the sounds of a small village. ~ ~ 4 2 D1 You see a dusty path. ~ ~ 0 -1 1802 D3 ~ ~ 0 0 4008 S #1802 A Dusty Path~ This is a path leading into the village. It continues east and west and there is a small house to the north. ~ ~ 0 1 D0 You see a small house. ~ ~ 0 -1 1809 D1 You see a road. ~ ~ 0 -1 1803 D3 You see a path. ~ ~ 0 -1 1801 S #1803 A Road in the Village~ This road runs north and south through the center of the village. There are a few people moving around, but not many. ~ ~ 0 1 D0 You see a road. ~ ~ 0 -1 1805 D1 You see a path. ~ ~ 0 -1 1804 D2 You see a road. ~ ~ 0 -1 1807 D3 You see a road. ~ ~ 0 -1 1802 S #1804 A Dusty Path~ You are on a dusty path on the far side of the village. Houses are to the north and south, while the path continues east. There is a sign here. ~ ~ 0 1 E sign~ Warning: The area to the east was written mostly by Vougon (giggle) - Sandman ~ D0 You see a house. ~ ~ 0 -1 1812 D1 You see a path. ~ ~ 0 -1 1859 D2 You see a house. ~ ~ 0 -1 1813 D3 You see a road. ~ ~ 0 -1 1803 S #1805 A Road in the Village~ This road runs north and south through the center of the village. There are a few people moving around, but not many. ~ ~ 0 1 D0 You see a road. ~ ~ 0 -1 1806 D2 You see a road. ~ ~ 0 -1 1803 S #1806 A Road in the Village~ This road runs north and south through the center of the village. There are a few people moving around, but not many. ~ ~ 0 1 D0 You see a road. ~ ~ 0 -1 1826 D1 ~ ~ 0 0 1811 D2 You see a road. ~ ~ 0 -1 1805 D3 ~ ~ 0 0 1810 S #1807 A Road in the Village~ This road runs north and south through the center of the village. There are a few people moving around, but not many. ~ ~ 0 1 D0 You see a road. ~ ~ 0 -1 1803 D2 You see a road. ~ ~ 0 -1 1808 D3 You see a shop. ~ ~ 0 -1 1814 S #1808 A Road in the Village~ This road runs north and south through the center of the village. There are a few people moving around, but not many. ~ ~ 0 1 D0 You see a road. ~ ~ 0 -1 1807 D1 You see a shop. ~ ~ 0 -1 1816 D2 You see a small path. ~ ~ 0 -1 1817 D3 You see a shop. ~ ~ 0 -1 1815 S #1809 A Small Gnome House~ This is a small suburban house made from quality wood. You can see the expert workmanship that went into making it, but it lacks creativity. ~ ~ 8 0 D2 You see a path. ~ ~ 0 -1 1802 S #1810 A Small Gnome House~ This is a small suburban house made from quality wood. You can see the expert workmanship that went into making it, but it lacks creativity. ~ ~ 8 0 D1 ~ ~ 0 0 1806 S #1811 A Small Gnome House~ This is a small suburban house made from quality wood. You can see the expert workmanship that went into making it, but it lacks creativity. ~ ~ 8 0 D3 ~ ~ 0 0 1806 S #1812 A Small Gnome House~ This is a small suburban house made from quality wood. You can see the expert workmanship that went into making it, but it lacks creativity. ~ ~ 8 0 D2 You see a path. ~ ~ 0 -1 1804 S #1813 A Small Gnome House~ This is a small suburban house made from quality wood. You can see the expert workmanship that went into making it, but it lacks creativity. ~ ~ 8 0 D0 You see a path. ~ ~ 0 -1 1804 S #1814 A Gnome Shop~ You are in one of the several shops of this fine town. The wares look fine, but unfortunately the gnomes don't do business with outsiders. ~ ~ 8 0 D1 You see a road. ~ ~ 0 -1 1807 S #1815 A Gnome Shop~ You are in one of the several shops of this fine town. The wares look fine, but unfortunately the gnomes don't do business with outsiders. ~ ~ 8 0 D1 You see a road. ~ ~ 0 -1 1808 S #1816 A Gnome Shop~ You are in one of the several shops of this fine town. The wares look fine, but unfortunately the gnomes don't do business with outsiders. ~ ~ 8 0 D3 You see a road. ~ ~ 0 -1 1808 S #1817 Path by a Stream~ You are on a small path leading north and west, that is surrounded on the other two sides by a small stream. The water looks mighty cold. ~ ~ 4 2 E stream~ The stream is pretty small, but it looks too cold to swim. ~ D0 You see a road. ~ ~ 0 -1 1808 D2 You see the stream. ~ ~ 0 -1 1820 D3 You see a small path. ~ ~ 0 -1 1818 S #1818 Path by a Stream~ You are on a small east-west path. The path shows new grass, as if it has stopped being used sometime in the recent past. A river is to the south, and a small hut is to the west. ~ ~ 0 2 E stream~ The stream is pretty small, but it looks too cold to swim. ~ E hut~ The hut looks well built, but it seems to have taken some damage. ~ D1 You see a small path. ~ ~ 0 -1 1817 D2 You see the stream. ~ ~ 0 -1 1821 D3 You see a small hut that is starting to fall apart. ~ ~ 0 -1 1819 S #1819 A Small Hut~ The hut is a mess! Blood has stained the grass walls into a dark rich crimson color. Torn clothes and trash lie all around, and you think you see a skeleton in the corner. ~ ~ 8 0 E skeleton~ The skeleton still has a little flesh clinging to it and it is definitely humanoid. The skull has been cracked open, but it is otherwise undamaged, except by time. ~ D1 You see a small path. ~ ~ 0 -1 1818 S #1820 On the Stream~ The stream is cold and frigid, yet it supports plenty of life beneath its surface. The current trickles west and there is a field to the south. ~ ~ 0 7 D0 You see a small path. ~ ~ 0 -1 1817 D2 You see a grassy field. ~ ~ 0 -1 1822 D3 You see a small stream. ~ ~ 0 -1 1821 S #1821 On the Stream~ The current here flows from the east, but a logjam blocks you from continuing onward. ~ ~ 0 7 D0 You see a small path. ~ ~ 0 -1 1818 D1 You see a small stream. ~ ~ 0 -1 1820 S #1822 The Field of Mice's Dreams~ This is a large green field of waist high grass. You feel something scurry over your feet. There is a cave to the east. ~ ~ 0 2 D0 You see a small stream. ~ ~ 0 -1 1820 D1 You see a dark mysterious cave. ~ ~ 0 -1 1823 S #1823 The Dark Cave~ The cave gleams as your light reflects off of it. As you squint your eyes and try to look ahead, you think you see something move. ~ ~ 1 3 D2 ~ ~ 0 0 1824 D3 You see a grassy field. ~ ~ 0 -1 1822 S #1824 Darker Cave~ The cave gets even darker as your terror grows stronger. You fear for your life as something emerges out of the shadows. ~ ~ 1 3 D0 ~ ~ 0 0 1823 S #1826 A Dusty Path~ You are on a well traveled path that leads in many directions. To the north is a large house, and to the west is a fortress. ~ ~ 4 1 E fortress~ The fortress is a large gnome stronghold to defend the city. ~ D0 You see a large white house. ~ ~ 0 -1 1858 D2 You see a road. ~ ~ 0 -1 1806 D3 You see the gateway to a large fortress. ~ ~ 0 -1 1827 S #1827 The Iron Gateway~ You stand at the entrance to the gnome fortress. The place seems to be well fortified. ~ ~ 0 1 D1 You see a small path. ~ ~ 0 -1 1826 D3 You see a long hallway. ~ ~ 0 -1 1828 S #1828 A Long Hallway~ You are now inside of the fortress; you must be lucky that the guards haven't killed you. As you glance around, you notice that the walls and floors are spotlessly cleaned. The barracks are to the north and a storage room is to the south. ~ ~ 8 0 D0 You see the barracks. ~ ~ 0 -1 1830 D1 You see the gateway. ~ ~ 0 -1 1827 D2 You see a storage room. ~ ~ 0 -1 1832 D3 You see a long hallway. ~ ~ 0 -1 1829 S #1829 A Long Hallway~ You are now inside of the fortress; you must be lucky that the guards haven't killed you. As you glance around, you notice that the walls and floors are spotlessly cleaned. A mess hall is to the south. ~ ~ 8 0 D1 You see a long hallway. ~ ~ 0 -1 1828 D2 You see the mess hall. ~ ~ 0 -1 1834 D3 You see a small room. ~ ~ 0 -1 1835 S #1830 The Barracks~ You now stand in the sleeping quarters of the gnome guards. Every bed is made perfectly, and not single article of clothing is on the floor. There is a small storage room to the east. ~ ~ 8 0 D1 You see a small storage room. ~ ~ 0 -1 1831 D2 You see a long hallway. ~ ~ 0 -1 1828 S #1831 A Small Storage Room~ This is where the gnomes store all their spare clothing and armor. There is not much here, but you might come up with something. ~ ~ 8 0 D3 You see the barracks. ~ ~ 0 -1 1830 S #1832 A Small Storage Room~ This is where the gnomes store all their spare weapons. A door leads off to the south. ~ ~ 8 0 D0 You see a long hallway. ~ ~ 0 -1 1828 D2 ~ ~ 1 -1 1833 S #1833 A Small Storage Room~ This is yet another room for storing gnome stuff. Maps and battle plans are stored in neat stacks on the shelves. ~ ~ 8 0 D0 ~ ~ 1 -1 1832 S #1834 The Mess Hall~ You are in the room where the guards come to get their grub. The benches and tables are neatly cleaned and straightened, while shiny plates line the walls. ~ ~ 8 0 D0 You see a long hallway. ~ ~ 0 -1 1829 S #1835 A Small Room~ This is a small plain room. Its only interesting feature is a ladder down. ~ ~ 8 0 D1 You see a long hallway. ~ ~ 0 -1 1829 D5 You see darkness. ~ ~ 0 -1 1836 S #1836 A Small Unused Room~ You stand in a small room in an unused section of the fortress. The whole room is coated with dust and cobwebs. The ladder leads back up, and a rusty door is to the east. ~ ~ 9 1 D1 You see a rusty door. ~ rusty door~ 33 1800 1837 D4 You see a small room. ~ ~ 0 -1 1835 S #1837 Dark Hallway~ You find yourself in a very old section of the fortress. You must be the first person to pass through here in years. The hallway continues south and a door leads off to the east. ~ ~ 9 2 D1 ~ ~ 0 -1 1838 D2 ~ ~ 0 -1 1839 D3 You see a rusty door. ~ door~ 33 1800 1836 S #1838 Torture Chamber~ This is a room that was once used to extract lies out of helpless victims. The machines look unused, but could still work. ~ ~ 9 2 E machine~ The machine consists of a large rack with winches on each end. You can almost feel them pulling your arms out of their sockets. ~ D3 ~ ~ 0 -1 1837 S #1839 Dark Hallway~ The hall continues in a north-south direction. The floor is coated with some kind of molded slime. Doors lead east and west. ~ ~ 9 2 D0 ~ ~ 0 -1 1837 D1 ~ ~ 0 -1 1842 D2 ~ ~ 0 -1 1840 D3 ~ ~ 0 -1 1841 S #1840 Dark Hallway~ The hall continues in a north-south direction. The floor is coated with some kind of molded slime. Doors lead east and west. ~ ~ 9 2 D0 ~ ~ 0 -1 1839 D1 ~ ~ 0 -1 1844 D2 ~ ~ 0 -1 1843 D3 ~ ~ 0 -1 1845 S #1841 Prison Cell~ You are in a dark and nasty prison cell. Bodies lying on the floor give off an unbearable stench. ~ ~ 9 2 D1 ~ ~ 0 -1 1839 S #1842 Prison Cell~ You are in a dark and nasty prison cell. Bodies lying on the floor give off an unbearable stench. ~ ~ 9 2 D3 ~ ~ 0 -1 1839 S #1843 Prison Cell~ You are in a dark and nasty prison cell. Bodies lying on the floor give off an unbearable stench. ~ ~ 9 2 D0 ~ ~ 0 -1 1840 S #1844 Prison Cell~ You are in a dark and nasty prison cell. Bodies lying on the floor give off an unbearable stench. ~ ~ 9 2 D3 ~ ~ 0 -1 1840 S #1845 End of the Dark Hallway~ You have reached the end of the dark hallway and maybe the end of your puny life. Something lumbers its way out of the shadows. ~ ~ 9 2 D1 ~ ~ 0 -1 1840 D3 You see a decaying door. ~ door~ 33 1801 1846 S #1846 A Ladder~ You have come into a vertical tunnel with a ladder. ~ ~ 9 3 D1 You see a decaying door. ~ door~ 33 1801 1845 D5 ~ ~ 0 -1 1847 S #1847 Lair~ You have entered a new lair in the fortress. Anything could be lurking around the corner. ~ ~ 9 2 D2 ~ ~ 0 -1 1848 D4 ~ ~ 0 -1 1846 S #1848 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D0 ~ ~ 0 -1 1851 D1 ~ ~ 0 -1 1849 D2 ~ ~ 0 -1 1847 S #1849 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D1 ~ ~ 0 -1 1848 D2 ~ ~ 0 -1 1850 S #1850 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D0 ~ ~ 0 -1 1849 D1 ~ ~ 0 -1 1855 S #1851 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D2 ~ ~ 0 -1 1852 D3 ~ ~ 0 -1 1848 S #1852 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D2 ~ ~ 0 -1 1853 D3 ~ ~ 0 -1 1851 S #1853 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D1 ~ ~ 0 -1 1852 D3 ~ ~ 0 -1 1854 S #1854 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D0 ~ ~ 0 -1 1856 D1 ~ ~ 0 -1 1853 D2 ~ ~ 0 -1 1855 S #1855 A Damp Hallway~ You are wandering in a dark, damp, twisting hallway. The temperature seems to be greater here, as well as your fear. ~ ~ 8201 2 D0 ~ ~ 0 -1 1850 D3 ~ ~ 0 -1 1854 S #1856 The End of the Hallway~ You make your way out of the hallway, just to find yourself in greater danger. Before you looms the source of the great heat. ~ ~ 8201 2 D1 ~ ~ 0 -1 1857 D2 ~ ~ 0 -1 1854 S #1857 The Altar~ You finally reach the end of the maze. There is a great altar here in the shape of a bat. A passageway leads off to the west. ~ ~ 8201 2 D3 ~ ~ 0 -1 1856 S #1858 The Chief's House~ You enter into a large and luxurious house. The floor is coated with carpets and the walls are covered in paintings. You feel privileged just for stepping inside. ~ ~ 8 0 D2 You see a path. ~ ~ 0 -1 1826 S #1859 The Unused Path~ You are now on a fairly unused path that leads east out of the village. You wonder what could be out this way. ~ ~ 4 1 D1 You see a path. ~ ~ 0 -1 1860 D3 You see a path. ~ ~ 0 -1 1804 S #1860 The Overgrown Path~ As the path continues on, the grass grows higher. You can't imagine what could possibly be out this way. ~ ~ 0 2 D1 You see a clearing. ~ ~ 0 -1 1861 D3 You see a path. ~ ~ 0 -1 1859 S #1861 The Clearing~ Your progress is suddenly stopped by mountains on all sides. The path leads back to the west, and there appears to be an old mine shaft to the north. ~ ~ 0 2 D0 You see a mine shaft. ~ ~ 0 -1 1862 D3 You see a path. ~ ~ 0 -1 1860 S #1862 Entrance to the Mine Shaft~ As you enter the mine shaft, you get a sudden fear of the walls closing in on you. You are surprised to notice that you don't need a light. ~ ~ 8 2 D2 You see the clearing. ~ ~ 0 -1 1861 D5 ~ ~ 0 0 1863 S #1863 Mine Shaft~ This mine shaft looks stable, at least in this area. The wooden supports are thick and strong. Torches line the walls. Exits lead in all directions. ~ ~ 8 2 D0 You see a small mine shaft. ~ ~ 0 -1 1882 D1 You see the shaft. ~ ~ 0 -1 1864 D2 You see the shaft. ~ ~ 0 -1 1874 D4 ~ ~ 0 0 1862 S #1864 Mine Shaft~ This mine shaft looks stable, at least in this area. The wooden supports are thick and strong. Torches line the walls. Exits lead in all directions. ~ ~ 8 2 D0 You see a large room. ~ ~ 0 -1 1883 D1 You see the shaft. ~ ~ 0 -1 1865 D2 You see a large room. ~ ~ 0 -1 1873 D3 You see the shaft. ~ ~ 0 -1 1863 S #1865 Mine Shaft~ This mine shaft looks stable, at least in this area. The wooden supports are thick and strong. Torches line the walls. Exits lead in all directions except north. ~ ~ 8 2 D1 You see the walkway. ~ ~ 0 -1 1866 D2 You see a large room. ~ ~ 0 -1 1872 D3 You see the shaft. ~ ~ 0 -1 1864 S #1866 Walkway~ You are on a well built path in the middle of a mountain. You sense something great up ahead, considering the hard work that must have gone into creating this passage. ~ ~ 8 1 D2 You see the walkway. ~ ~ 0 -1 1867 D3 You see the shaft. ~ ~ 0 -1 1865 S #1867 Walkway~ You are on a well built path in the middle of a mountain. You sense something great up ahead, considering the hard work that must have gone into creating this passage. ~ ~ 8 1 D0 You see the walkway. ~ ~ 0 -1 1866 D2 You see a large hall. ~ ~ 0 -1 1868 S #1868 The Grand Hall~ You have stepped into the Grand Hall of the hobgoblin kingdom; your luck must be running low by now. Golden pillars span the hallway, and you notice a red carpet beneath your feet. ~ ~ 8 0 D0 You see the walkway. ~ ~ 0 -1 1867 D2 You see a large room. ~ ~ 0 -1 1869 S #1869 The Throne Room~ This is large bright room filled with Hobgoblins. To the south there is a large golden throne against the wall. ~ ~ 8 0 D0 You see a large hall. ~ ~ 0 -1 1868 S #1870 The Treasury~ You are inside the hobgoblin's treasury. Your eyes are almost blinded by the gold, silver and copper coins. ~ ~ 8 0 D0 You see a large room. ~ ~ 0 -1 1871 S #1871 Guarded Room~ You are inside a well guarded room. The place is slightly better built than the mine shafts, and is lit by lanterns. ~ ~ 8 1 D0 You see a large room. ~ ~ 0 -1 1872 D2 You see a large room. ~ ~ 0 -1 1870 S #1872 Guarded Room~ You are inside a well guarded room. The place is slightly better built than the mine shafts, and is lit by lanterns. ~ ~ 8 1 D0 You see a large room. ~ ~ 0 -1 1865 D2 You see a large room. ~ ~ 0 -1 1871 S #1873 Hobgoblin Armory~ The guards store their spare weapons and armor here. There are rusty swords on rotting shelves, and armor hanging from hooks or laying on the floor. ~ ~ 8 1 D0 You see the shaft. ~ ~ 0 -1 1864 S #1874 Mine Shaft~ You enter a part of the mine shaft where the torches have grown dim and are almost ready to go out. From what you can see, there are plenty of cobwebs on the walls and rats at your feet. ~ ~ 8 2 D0 You see the shaft. ~ ~ 0 -1 1863 D2 You see a dark and nasty room. ~ ~ 0 -1 1875 S #1875 Entrance to a Dungeon~ The floor dips slightly as you walk into this dark and nasty place. Your skin crawls as you look at the filth on the walls and see it move. Most of the exits lead into jail cells. ~ ~ 8 2 D0 You see the shaft. ~ ~ 0 -1 1874 D1 You see a cell. ~ ~ 0 -1 1877 D2 You see a dark and nasty room. ~ ~ 0 -1 1876 D3 You see a cell. ~ ~ 0 -1 1881 S #1876 A Dungeon~ You are in the deepest and darkest part of the mine shafts. The light from the torches barely reaches to where you are. Most directions from here lead to jail cells. ~ ~ 8 2 D0 You see a dark and nasty room. ~ ~ 0 -1 1875 D1 You see a cell. ~ ~ 0 -1 1878 D2 You see a cell. ~ ~ 0 -1 1879 D3 You see a cell. ~ ~ 0 -1 1880 S #1877 A Jail Cell~ You are in a musty, dark jail cell. Wet and dirty straw covers the floor. The walls glisten with slime. You see something stir in the straw. ~ ~ 8 2 D3 You see a dark and nasty room. ~ ~ 0 -1 1875 S #1878 The Jail Cell~ You are in a musty, dark jail cell. Wet and dirty straw covers the floor. The walls glisten with slime. You see something stir in the straw. ~ ~ 8 2 D3 You see a dark and nasty room. ~ ~ 0 -1 1876 S #1879 The Jail Cell~ You are in a musty, dark jail cell. Wet and dirty straw covers the floor. The walls glisten with slime. You see something stir in the straw. ~ ~ 8 2 D0 You see a dark and nasty room. ~ ~ 0 -1 1876 S #1880 The Jail Cell~ You are in a musty, dark jail cell. Wet and dirty straw covers the floor. The walls glisten with slime. You see something stir in the straw. ~ ~ 8 2 D1 You see a dark and nasty room. ~ ~ 0 -1 1876 S #1881 The Jail Cell~ You are in a musty, dark jail cell. Wet and dirty straw covers the floor. The walls glisten with slime. You see something stir in the straw. ~ ~ 8 2 D1 You see a dark and nasty room. ~ ~ 0 -1 1875 S #1882 Small Mine Shaft~ You are in a small extension of the mine shaft. The dust on the floor is undisturbed by footprints. ~ ~ 8 2 D0 You see a small mine shaft. ~ ~ 0 -1 1888 D2 You see the shaft. ~ ~ 0 -1 1863 S #1883 Hobgoblin Barracks~ You are suddenly surrounded by a small army of hobgoblin guards. The room itself is a mess with clothes and armor everywhere. The beds are unmade and stained. ~ ~ 8 2 D0 You see a large room. ~ ~ 0 -1 1884 D1 You see the mess hall. ~ ~ 0 -1 1885 D2 You see the mine shaft. ~ ~ 0 -1 1864 S #1884 Hobgoblin Barracks~ Yech! As you continue forward, the smell just keeps getting worse. What are you DOING here? ~ ~ 8 2 D2 You see a large room~ ~ 0 -1 1883 S #1885 Mess Hall~ You stand in the hobgoblin eating area. There are a few rotting tables and many broken dishes scattered around the room. You almost slip on a rotten piece of meat, but catch yourself just in time. ~ ~ 8 2 D0 You see a small room. ~ ~ 0 -1 1886 D1 You see a kitchen. ~ ~ 0 -1 1887 D3 You see a large room. ~ ~ 0 -1 1883 S #1886 A Store Room~ You stand in a small room filled with flour, grain, fruit, and bat droppings. ~ ~ 8 1 D2 You see the mess hall. ~ ~ 0 -1 1885 S #1887 The Kitchen~ This kitchen hasn't been cleaned since the creation of humans. The trash and spoiled food laying on the floor reach up to your knees. Off to the side a pot is boiling over. A human hand floats in it. ~ ~ 8 2 D3 You see the mess hall. ~ ~ 0 -1 1885 S #1888 A Small Mine Shaft~ You come to a place in the mine shaft where a tunnel leads down. The small passage continues north and south. ~ ~ 8 2 D0 You see an almost caved in area. ~ ~ 0 -1 1889 D2 You see a small mine shaft. ~ ~ 0 -1 1882 D5 You see a hole. ~ ~ 0 -1 1890 S #1889 Hermit's Lair~ You are in a small section where the mine wall has collapsed to reveal a tiny one-room cave. The area is barely lit, but you can make out something moving towards you. ~ ~ 8 2 D2 You see a small mine shaft. ~ ~ 0 -1 1888 S #1890 A Hole~ You are in a hole. ~ ~ 8 3 D4 You see a small mine shaft. ~ ~ 0 -1 1888 S #0