sunder2.1/clan/
sunder2.1/class/
sunder2.1/class/bak/
sunder2.1/doc/ideas/
sunder2.1/gods/
sunder2.1/log/
sunder2.1/msgbase/
sunder2.1/src/o/
sunder2.1/time/
#1801
Entrance to Gnome Village~
You stand on a dusty path that leads west and east.  To the east you hear
the sounds of a small village.
~
~
4 2
D1
You see a dusty path.
~
~
0 -1 1802
D3
~
~
0 0 4008
S
#1802
A Dusty Path~
This is a path leading into the village.  It continues east and west and
there is a small house to the north.
~
~
0 1
D0
You see a small house.
~
~
0 -1 1809
D1
You see a road.
~
~
0 -1 1803
D3
You see a path.
~
~
0 -1 1801
S
#1803
A Road in the Village~
This road runs north and south through the center of the village.  There
are a few people moving around, but not many.
~
~
0 1
D0
You see a road.
~
~
0 -1 1805
D1
You see a path.
~
~
0 -1 1804
D2
You see a road.
~
~
0 -1 1807
D3
You see a road.
~
~
0 -1 1802
S
#1804
A Dusty Path~
You are on a dusty path on the far side of the village.  Houses are to the
north and south, while the path continues east.  There is a sign here.
~
~
0 1
E
sign~
Warning:  The area to the east was written mostly by Vougon
                    (giggle)    - Sandman
~
D0
You see a house.
~
~
0 -1 1812
D1
You see a path.
~
~
0 -1 1859
D2
You see a house.
~
~
0 -1 1813
D3
You see a road.
~
~
0 -1 1803
S
#1805
A Road in the Village~
This road runs north and south through the center of the village.  There
are a few people moving around, but not many.
~
~
0 1
D0
You see a road.
~
~
0 -1 1806
D2
You see a road.
~
~
0 -1 1803
S
#1806
A Road in the Village~
This road runs north and south through the center of the village.  There
are a few people moving around, but not many.
~
~
0 1
D0
You see a road.
~
~
0 -1 1826
D1
~
~
0 0 1811
D2
You see a road.
~
~
0 -1 1805
D3
~
~
0 0 1810
S
#1807
A Road in the Village~
This road runs north and south through the center of the village.  There
are a few people moving around, but not many.
~
~
0 1
D0
You see a road.
~
~
0 -1 1803
D2
You see a road.
~
~
0 -1 1808
D3
You see a shop.
~
~
0 -1 1814
S
#1808
A Road in the Village~
This road runs north and south through the center of the village.  There
are a few people moving around, but not many.
~
~
0 1
D0
You see a road.
~
~
0 -1 1807
D1
You see a shop.
~
~
0 -1 1816
D2
You see a small path.
~
~
0 -1 1817
D3
You see a shop.
~
~
0 -1 1815
S
#1809
A Small Gnome House~
This is a small suburban house made from quality wood.  You can see the
expert workmanship that went into making it, but it lacks creativity.
~
~
8 0
D2
You see a path.
~
~
0 -1 1802
S
#1810
A Small Gnome House~
This is a small suburban house made from quality wood.  You can see the
expert workmanship that went into making it, but it lacks creativity.
~
~
8 0
D1
~
~
0 0 1806
S
#1811
A Small Gnome House~
This is a small suburban house made from quality wood.  You can see the
expert workmanship that went into making it, but it lacks creativity.
~
~
8 0
D3
~
~
0 0 1806
S
#1812
A Small Gnome House~
This is a small suburban house made from quality wood.  You can see the
expert workmanship that went into making it, but it lacks creativity.
~
~
8 0
D2
You see a path.
~
~
0 -1 1804
S
#1813
A Small Gnome House~
This is a small suburban house made from quality wood.  You can see the
expert workmanship that went into making it, but it lacks creativity.
~
~
8 0
D0
You see a path.
~
~
0 -1 1804
S
#1814
A Gnome Shop~
You are in one of the several shops of this fine town.  The wares look fine,
but unfortunately the gnomes don't do business with outsiders.
~
~
8 0
D1
You see a road.
~
~
0 -1 1807
S
#1815
A Gnome Shop~
You are in one of the several shops of this fine town.  The wares look fine,
but unfortunately the gnomes don't do business with outsiders.
~
~
8 0
D1
You see a road.
~
~
0 -1 1808
S
#1816
A Gnome Shop~
You are in one of the several shops of this fine town.  The wares look fine,
but unfortunately the gnomes don't do business with outsiders.
~
~
8 0
D3
You see a road.
~
~
0 -1 1808
S
#1817
Path by a Stream~
You are on a small path leading north and west, that is surrounded on the
other two sides by a small stream.  The water looks mighty cold.
~
~
4 2
E
stream~
The stream is pretty small, but it looks too cold to swim.
~
D0
You see a road.
~
~
0 -1 1808
D2
You see the stream.
~
~
0 -1 1820
D3
You see a small path.
~
~
0 -1 1818
S
#1818
Path by a Stream~
You are on a small east-west path.  The path shows new grass, as if it
has stopped being used sometime in the recent past.  A river is to the south,
and a small hut is to the west.
~
~
0 2
E
stream~
The stream is pretty small, but it looks too cold to swim.
~
E
hut~
The hut looks well built, but it seems to have taken some damage.
~
D1
You see a small path.
~
~
0 -1 1817
D2
You see the stream.
~
~
0 -1 1821
D3
You see a small hut that is starting to fall apart.
~
~
0 -1 1819
S
#1819
A Small Hut~
The hut is a mess!  Blood has stained the grass walls into a dark rich
crimson color.  Torn clothes and trash lie all around, and you think you
see a skeleton in the corner.
~
~
8 0
E
skeleton~
The skeleton still has a little flesh clinging to it and it is definitely
humanoid.  The skull has been cracked open, but it is otherwise undamaged,
except by time.
~
D1
You see a small path.
~
~
0 -1 1818
S
#1820
On the Stream~
The stream is cold and frigid, yet it supports plenty of life beneath its
surface.  The current trickles west and there is a field to the south.
~
~
0 7
D0
You see a small path.
~
~
0 -1 1817
D2
You see a grassy field.
~
~
0 -1 1822
D3
You see a small stream.
~
~
0 -1 1821
S
#1821
On the Stream~
The current here flows from the east, but a logjam blocks you from 
continuing onward.
~
~
0 7
D0
You see a small path.
~
~
0 -1 1818
D1
You see a small stream.
~
~
0 -1 1820
S
#1822
The Field of Mice's Dreams~
This is a large green field of waist high grass.  You feel something
scurry over your feet.  There is a cave to the east.
~
~
0 2
D0
You see a small stream.
~
~
0 -1 1820
D1
You see a dark mysterious cave.
~
~
0 -1 1823
S
#1823
The Dark Cave~
The cave gleams as your light reflects off of it.  As you squint your eyes
and try to look ahead, you think you see something move.
~
~
1 3
D2
~
~
0 0 1824
D3
You see a grassy field.
~
~
0 -1 1822
S
#1824
Darker Cave~
The cave gets even darker as your terror grows stronger.  You fear for your
life as something emerges out of the shadows.
~
~
1 3
D0
~
~
0 0 1823
S
#1826
A Dusty Path~
You are on a well traveled path that leads in many directions.  To the north
is a large house, and to the west is a fortress.
~
~
4 1
E
fortress~
The fortress is a large gnome stronghold to defend the city.
~
D0
You see a large white house.
~
~
0 -1 1858
D2
You see a road.
~
~
0 -1 1806
D3
You see the gateway to a large fortress.
~
~
0 -1 1827
S
#1827
The Iron Gateway~
You stand at the entrance to the gnome fortress.  The place seems to be
well fortified.
~
~
0 1
D1
You see a small path.
~
~
0 -1 1826
D3
You see a long hallway.
~
~
0 -1 1828
S
#1828
A Long Hallway~
You are now inside of the fortress; you must be lucky that the guards 
haven't killed you.  As you glance around, you notice that the walls and
floors are spotlessly cleaned.  The barracks are to the north and a
storage room is to the south.
~
~
8 0
D0
You see the barracks.
~
~
0 -1 1830
D1
You see the gateway.
~
~
0 -1 1827
D2
You see a storage room.
~
~
0 -1 1832
D3
You see a long hallway.
~
~
0 -1 1829
S
#1829
A Long Hallway~
You are now inside of the fortress; you must be lucky that the guards 
haven't killed you.  As you glance around, you notice that the walls and
floors are spotlessly cleaned.  A mess hall is to the south.
~
~
8 0
D1
You see a long hallway.
~
~
0 -1 1828
D2
You see the mess hall.
~
~
0 -1 1834
D3
You see a small room.
~
~
0 -1 1835
S
#1830
The Barracks~
You now stand in the sleeping quarters of the gnome guards.  Every bed is
made perfectly, and not single article of clothing is on the floor.  There
is a small storage room to the east.
~
~
8 0
D1
You see a small storage room.
~
~
0 -1 1831
D2
You see a long hallway.
~
~
0 -1 1828
S
#1831
A Small Storage Room~
This is where the gnomes store all their spare clothing and armor.
There is not much here, but you might come up with something.
~
~
8 0
D3
You see the barracks.
~
~
0 -1 1830
S
#1832
A Small Storage Room~
This is where the gnomes store all their spare weapons.  A door leads off
to the south.
~
~
8 0
D0
You see a long hallway.
~
~
0 -1 1828
D2
~
~
1 -1 1833
S
#1833
A Small Storage Room~
This is yet another room for storing gnome stuff.  Maps and battle plans
are stored in neat stacks on the shelves.
~
~
8 0
D0
~
~
1 -1 1832
S
#1834
The Mess Hall~
You are in the room where the guards come to get their grub.  The benches 
and tables are neatly cleaned and straightened, while shiny plates line
the walls.
~
~
8 0
D0
You see a long hallway.
~
~
0 -1 1829
S
#1835
A Small Room~
This is a small plain room.  Its only interesting feature is a ladder down.
~
~
8 0
D1
You see a long hallway.
~
~
0 -1 1829
D5
You see darkness.
~
~
0 -1 1836
S
#1836
A Small Unused Room~
You stand in a small room in an unused section of the fortress.  The whole
room is coated with dust and cobwebs.  The ladder leads back up, and
a rusty door is to the east.
~
~
9 1
D1
You see a rusty door.
~
rusty door~
33 1800 1837
D4
You see a small room.
~
~
0 -1 1835
S
#1837
Dark Hallway~
You find yourself in a very old section of the fortress.  You must be the
first person to pass through here in years.  The hallway continues south
and a door leads off to the east.
~
~
9 2
D1
~
~
0 -1 1838
D2
~
~
0 -1 1839
D3
You see a rusty door.
~
door~
33 1800 1836
S
#1838
Torture Chamber~
This is a room that was once used to extract lies out of helpless victims.
The machines look unused, but could still work.
~
~
9 2
E
machine~
The machine consists of a large rack with winches on each end.  You can 
almost feel them pulling your arms out of their sockets.
~
D3
~
~
0 -1 1837
S
#1839
Dark Hallway~
The hall continues in a north-south direction.  The floor is coated with
some kind of molded slime.  Doors lead east and west.
~
~
9 2
D0
~
~
0 -1 1837
D1
~
~
0 -1 1842
D2
~
~
0 -1 1840
D3
~
~
0 -1 1841
S
#1840
Dark Hallway~
The hall continues in a north-south direction.  The floor is coated with
some kind of molded slime.  Doors lead east and west.
~
~
9 2
D0
~
~
0 -1 1839
D1
~
~
0 -1 1844
D2
~
~
0 -1 1843
D3
~
~
0 -1 1845
S
#1841
Prison Cell~
You are in a dark and nasty prison cell.  Bodies lying on the floor give off
an unbearable stench.
~
~
9 2
D1
~
~
0 -1 1839
S
#1842
Prison Cell~
You are in a dark and nasty prison cell.  Bodies lying on the floor give off
an unbearable stench.
~
~
9 2
D3
~
~
0 -1 1839
S
#1843
Prison Cell~
You are in a dark and nasty prison cell.  Bodies lying on the floor give off
an unbearable stench.
~
~
9 2
D0
~
~
0 -1 1840
S
#1844
Prison Cell~
You are in a dark and nasty prison cell.  Bodies lying on the floor give off
an unbearable stench.
~
~
9 2
D3
~
~
0 -1 1840
S
#1845
End of the Dark Hallway~
You have reached the end of the dark hallway and maybe the end of your puny
life.  Something lumbers its way out of the shadows.
~
~
9 2
D1
~
~
0 -1 1840
D3
You see a decaying door.
~
door~
33 1801 1846
S
#1846
A Ladder~
You have come into a vertical tunnel with a ladder.
~
~
9 3
D1
You see a decaying door.
~
door~
33 1801 1845
D5
~
~
0 -1 1847
S
#1847
Lair~
You have entered a new lair in the fortress.  Anything could be lurking
around the corner.
~
~
9 2
D2
~
~
0 -1 1848
D4
~
~
0 -1 1846
S
#1848
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D0
~
~
0 -1 1851
D1
~
~
0 -1 1849
D2
~
~
0 -1 1847
S
#1849
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D1
~
~
0 -1 1848
D2
~
~
0 -1 1850
S
#1850
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D0
~
~
0 -1 1849
D1
~
~
0 -1 1855
S
#1851
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D2
~
~
0 -1 1852
D3
~
~
0 -1 1848
S
#1852
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D2
~
~
0 -1 1853
D3
~
~
0 -1 1851
S
#1853
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D1
~
~
0 -1 1852
D3
~
~
0 -1 1854
S
#1854
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D0
~
~
0 -1 1856
D1
~
~
0 -1 1853
D2
~
~
0 -1 1855
S
#1855
A Damp Hallway~
You are wandering in a dark, damp, twisting hallway.  The temperature
seems to be greater here, as well as your fear.
~
~
8201 2
D0
~
~
0 -1 1850
D3
~
~
0 -1 1854
S
#1856
The End of the Hallway~
You make your way out of the hallway, just to find yourself in greater
danger.  Before you looms the source of the great heat.
~
~
8201 2
D1
~
~
0 -1 1857
D2
~
~
0 -1 1854
S
#1857
The Altar~
You finally reach the end of the maze.  There is a great altar here in the
shape of a bat.  A passageway leads off to the west.
~
~
8201 2
D3
~
~
0 -1 1856
S
#1858
The Chief's House~
You enter into a large and luxurious house.  The floor is coated with carpets
and the walls are covered in paintings.  You feel privileged just for stepping
inside.
~
~
8 0
D2
You see a path.
~
~
0 -1 1826
S
#1859
The Unused Path~
You are now on a fairly unused path that leads east out of the village.  
You wonder what could be out this way.
~
~
4 1
D1
You see a path.
~
~
0 -1 1860
D3
You see a path.
~
~
0 -1 1804
S
#1860
The Overgrown Path~
As the path continues on, the grass grows higher.  You can't imagine
what could possibly be out this way.
~
~
0 2
D1
You see a clearing.
~
~
0 -1 1861
D3
You see a path.
~
~
0 -1 1859
S
#1861
The Clearing~
Your progress is suddenly stopped by mountains on all sides.  The path leads
back to the west, and there appears to be an old mine shaft to the north.
~
~
0 2
D0
You see a mine shaft.
~
~
0 -1 1862
D3
You see a path.
~
~
0 -1 1860
S
#1862
Entrance to the Mine Shaft~
As you enter the mine shaft, you get a sudden fear of the walls closing
in on you.  You are surprised to notice that you don't need a light.
~
~
8 2
D2
You see the clearing.
~
~
0 -1 1861
D5
~
~
0 0 1863
S
#1863
Mine Shaft~
This mine shaft looks stable, at least in this area.  The wooden supports are
thick and strong.  Torches line the walls.  Exits lead in all directions.
~
~
8 2
D0
You see a small mine shaft.
~
~
0 -1 1882
D1
You see the shaft.
~
~
0 -1 1864
D2
You see the shaft.
~
~
0 -1 1874
D4
~
~
0 0 1862
S
#1864
Mine Shaft~
This mine shaft looks stable, at least in this area.  The wooden supports are
thick and strong.  Torches line the walls.  Exits lead in all directions.
~
~
8 2
D0
You see a large room.
~
~
0 -1 1883
D1
You see the shaft.
~
~
0 -1 1865
D2
You see a large room.
~
~
0 -1 1873
D3
You see the shaft.
~
~
0 -1 1863
S
#1865
Mine Shaft~
This mine shaft looks stable, at least in this area.  The wooden supports are
thick and strong.  Torches line the walls.  Exits lead in all directions
except north.
~
~
8 2
D1
You see the walkway.
~
~
0 -1 1866
D2
You see a large room.
~
~
0 -1 1872
D3
You see the shaft.
~
~
0 -1 1864
S
#1866
Walkway~
You are on a well built path in the middle of a mountain.  You sense something
great up ahead, considering the hard work that must have gone into creating
this passage.
~
~
8 1
D2
You see the walkway.
~
~
0 -1 1867
D3
You see the shaft.
~
~
0 -1 1865
S
#1867
Walkway~
You are on a well built path in the middle of a mountain.  You sense something
great up ahead, considering the hard work that must have gone into creating
this passage.
~
~
8 1
D0
You see the walkway.
~
~
0 -1 1866
D2
You see a large hall.
~
~
0 -1 1868
S
#1868
The Grand Hall~
You have stepped into the Grand Hall of the hobgoblin kingdom; your luck
must be running low by now.  Golden pillars span the hallway, and you
notice a red carpet beneath your feet.
~
~
8 0
D0
You see the walkway.
~
~
0 -1 1867
D2
You see a large room.
~
~
0 -1 1869
S
#1869
The Throne Room~
This is large bright room filled with Hobgoblins.  To the south there is
a large golden throne against the wall.
~
~
8 0
D0
You see a large hall.
~
~
0 -1 1868
S
#1870
The Treasury~
You are inside the hobgoblin's treasury.  Your eyes are almost blinded by the
gold, silver and copper coins.
~
~
8 0
D0
You see a large room.
~
~
0 -1 1871
S
#1871
Guarded Room~
You are inside a well guarded room.  The place is slightly better built than
the mine shafts, and is lit by lanterns.
~
~
8 1
D0
You see a large room.
~
~
0 -1 1872
D2
You see a large room.
~
~
0 -1 1870
S
#1872
Guarded Room~
You are inside a well guarded room.  The place is slightly better built than
the mine shafts, and is lit by lanterns.
~
~
8 1
D0
You see a large room.
~
~
0 -1 1865
D2
You see a large room.
~
~
0 -1 1871
S
#1873
Hobgoblin Armory~
The guards store their spare weapons and armor here.  There are rusty swords
on rotting shelves, and armor hanging from hooks or laying on the floor.
~
~
8 1
D0
You see the shaft.
~
~
0 -1 1864
S
#1874
Mine Shaft~
You enter a part of the mine shaft where the torches have grown dim
and are almost ready to go out.  From what you can see, there are plenty
of cobwebs on the walls and rats at your feet.
~
~
8 2
D0
You see the shaft.
~
~
0 -1 1863
D2
You see a dark and nasty room.
~
~
0 -1 1875
S
#1875
Entrance to a Dungeon~
The floor dips slightly as you walk into this dark and nasty place.  Your
skin crawls as you look at the filth on the walls and see it move.  Most
of the exits lead into jail cells.
~
~
8 2
D0
You see the shaft.
~
~
0 -1 1874
D1
You see a cell.
~
~
0 -1 1877
D2
You see a dark and nasty room.
~
~
0 -1 1876
D3
You see a cell.
~
~
0 -1 1881
S
#1876
A Dungeon~
You are in the deepest and darkest part of the mine shafts.  The light from
the torches barely reaches to where you are.  Most directions from here
lead to jail cells.
~
~
8 2
D0
You see a dark and nasty room.
~
~
0 -1 1875
D1
You see a cell.
~
~
0 -1 1878
D2
You see a cell.
~
~
0 -1 1879
D3
You see a cell.
~
~
0 -1 1880
S
#1877
A Jail Cell~
You are in a musty, dark jail cell.  Wet and dirty straw covers the floor.
The walls glisten with slime.  You see something stir in the straw.
~
~
8 2
D3
You see a dark and nasty room.
~
~
0 -1 1875
S
#1878
The Jail Cell~
You are in a musty, dark jail cell.  Wet and dirty straw covers the floor.
The walls glisten with slime.  You see something stir in the straw.
~
~
8 2
D3
You see a dark and nasty room.
~
~
0 -1 1876
S
#1879
The Jail Cell~
You are in a musty, dark jail cell.  Wet and dirty straw covers the floor.
The walls glisten with slime.  You see something stir in the straw.
~
~
8 2
D0
You see a dark and nasty room.
~
~
0 -1 1876
S
#1880
The Jail Cell~
You are in a musty, dark jail cell.  Wet and dirty straw covers the floor.
The walls glisten with slime.  You see something stir in the straw.
~
~
8 2
D1
You see a dark and nasty room.
~
~
0 -1 1876
S
#1881
The Jail Cell~
You are in a musty, dark jail cell.  Wet and dirty straw covers the floor.
The walls glisten with slime.  You see something stir in the straw.
~
~
8 2
D1
You see a dark and nasty room.
~
~
0 -1 1875
S
#1882
Small Mine Shaft~
You are in a small extension of the mine shaft.  The dust on the floor is
undisturbed by footprints.
~
~
8 2
D0
You see a small mine shaft.
~
~
0 -1 1888
D2
You see the shaft.
~
~
0 -1 1863
S
#1883
Hobgoblin Barracks~
You are suddenly surrounded by a small army of hobgoblin guards.  The room
itself is a mess with clothes and armor everywhere.  The beds are unmade and
stained.
~
~
8 2
D0
You see a large room.
~
~
0 -1 1884
D1
You see the mess hall.
~
~
0 -1 1885
D2
You see the mine shaft.
~
~
0 -1 1864
S
#1884
Hobgoblin Barracks~
Yech!  As you continue forward, the smell just keeps getting worse.
What are you DOING here?
~
~
8 2
D2
You see a large room~
~
0 -1 1883
S
#1885
Mess Hall~
You stand in the hobgoblin eating area.  There are a few rotting tables
and many broken dishes scattered around the room.  You almost slip on a
rotten piece of meat, but catch yourself just in time.
~
~
8 2
D0
You see a small room.
~
~
0 -1 1886
D1
You see a kitchen.
~
~
0 -1 1887
D3
You see a large room.
~
~
0 -1 1883
S
#1886
A Store Room~
You stand in a small room filled with flour, grain, fruit, and bat droppings.
~
~
8 1
D2
You see the mess hall.
~
~
0 -1 1885
S
#1887
The Kitchen~
This kitchen hasn't been cleaned since the creation of humans.  The trash and
spoiled food laying on the floor reach up to your knees.  Off to the side a
pot is boiling over.  A human hand floats in it.
~
~
8 2
D3
You see the mess hall.
~
~
0 -1 1885
S
#1888
A Small Mine Shaft~
You come to a place in the mine shaft where a tunnel leads down.  The
small passage continues north and south.
~
~
8 2
D0
You see an almost caved in area.
~
~
0 -1 1889
D2
You see a small mine shaft.
~
~
0 -1 1882
D5
You see a hole.
~
~
0 -1 1890
S
#1889
Hermit's Lair~
You are in a small section where the mine wall has collapsed to reveal a
tiny one-room cave.  The area is barely lit, but you can make out something
moving towards you.
~
~
8 2
D2
You see a small mine shaft.
~
~
0 -1 1888
S
#1890
A Hole~
You are in a hole.
~
~
8 3
D4
You see a small mine shaft.
~
~
0 -1 1888
S
#0