/*************************************************************************** * File: olc.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ /********************************************************** *************** S U N D E R M U D *** 2 . 0 ************** ********************************************************** * The unique portions of the SunderMud code as well as * * the integration efforts for code from other sources is * * based primarily on the efforts of: * * * * Lotherius <aelfwyne@operamail.com> (Alvin W. Brinson) * * and many others, see "help sundermud" in the mud. * **********************************************************/ #include "everything.h" #include "olc.h" /* * Local functions. */ AREA_DATA *get_area_data args ( ( int vnum ) ); /* Executed from comm.c. Minimizes compiling when changes are made. */ bool run_olc_editor ( DESCRIPTOR_DATA * d ) { switch ( d->editor ) { case ED_AREA: aedit ( d->character, d->incomm ); break; case ED_ROOM: redit ( d->character, d->incomm ); break; case ED_OBJECT: oedit ( d->character, d->incomm ); break; case ED_MOBILE: medit ( d->character, d->incomm ); break; case ED_MPCODE: /* MProgs */ mpedit( d->character, d->incomm ); break; case ED_OPCODE: opedit( d->character, d->incomm ); break; case ED_RPCODE: rpedit( d->character, d->incomm ); break; case ED_HELP: hedit ( d->character, d->incomm ); break; default: return FALSE; } return TRUE; } char *olc_ed_name ( CHAR_DATA * ch ) { static char buf[10]; buf[0] = '\0'; switch ( ch->desc->editor ) { case ED_AREA: SNP ( buf, "AEdit" ); break; case ED_ROOM: SNP ( buf, "REdit" ); break; case ED_OBJECT: SNP ( buf, "OEdit" ); break; case ED_MOBILE: SNP ( buf, "MEdit" ); break; case ED_MPCODE: SNP ( buf, "MPEdit" ); break; case ED_OPCODE: SNP( buf, "OPEdit" ); break; case ED_RPCODE: SNP( buf, "RPEdit" ); break; case ED_HELP: SNP ( buf, "HEdit" ); break; default: SNP ( buf, " " ); break; } return buf; } char *olc_ed_vnum ( CHAR_DATA * ch ) { AREA_DATA *pArea; ROOM_INDEX_DATA *pRoom; OBJ_INDEX_DATA *pObj; MOB_INDEX_DATA *pMob; PROG_CODE *pMprog; /* MProgs */ PROG_CODE *pOprog; PROG_CODE *pRprog; HELP_DATA *pHelp; static char buf[10]; buf[0] = '\0'; switch ( ch->desc->editor ) { case ED_AREA: pArea = ( AREA_DATA * ) ch->desc->pEdit; SNP ( buf, "%d", pArea ? pArea->vnum : 0 ); break; case ED_ROOM: pRoom = ch->in_room; SNP ( buf, "%d", pRoom ? pRoom->vnum : 0 ); break; case ED_OBJECT: pObj = ( OBJ_INDEX_DATA * ) ch->desc->pEdit; SNP ( buf, "%d", pObj ? pObj->vnum : 0 ); break; case ED_MOBILE: pMob = ( MOB_INDEX_DATA * ) ch->desc->pEdit; SNP ( buf, "%d", pMob ? pMob->vnum : 0 ); break; case ED_MPCODE: /* MProgs */ pMprog = (PROG_CODE *)ch->desc->pEdit; SNP( buf, "%d", pMprog ? pMprog->vnum : 0 ); break; case ED_OPCODE: pOprog = (PROG_CODE *)ch->desc->pEdit; SNP( buf, "%d", pOprog ? pOprog->vnum : 0 ); break; case ED_RPCODE: pRprog = (PROG_CODE *)ch->desc->pEdit; SNP( buf, "%d", pRprog ? pRprog->vnum : 0 ); break; case ED_HELP: pHelp = (HELP_DATA *)ch->desc->pEdit; SNP( buf, "%s", pHelp ? pHelp->keyword : "" ); break; default: SNP ( buf, " " ); break; } return buf; } /***************************************************************************** Name: show_olc_cmds Purpose: Format up the commands from given table. Called by: show_commands(olc_act.c). ****************************************************************************/ void show_olc_cmds ( CHAR_DATA * ch, const struct olc_cmd_type *olc_table ) { char buf[MAX_STRING_LENGTH]; char buf1[MAX_STRING_LENGTH]; int cmd; int col; buf1[0] = '\0'; col = 0; for ( cmd = 0; olc_table[cmd].name[0] != '\0'; cmd++ ) { SNP ( buf, "%-15.15s", olc_table[cmd].name ); SLCAT ( buf1, buf ); if ( ++col % 5 == 0 ) SLCAT ( buf1, "\n\r" ); } if ( col % 5 != 0 ) SLCAT ( buf1, "\n\r" ); send_to_char ( buf1, ch ); return; } /***************************************************************************** Name: show_commands Purpose: Display all olc commands. Called by: olc interpreters. ****************************************************************************/ bool show_commands ( CHAR_DATA * ch, char *argument ) { switch ( ch->desc->editor ) { case ED_AREA: show_olc_cmds ( ch, aedit_table ); break; case ED_ROOM: show_olc_cmds ( ch, redit_table ); break; case ED_OBJECT: show_olc_cmds ( ch, oedit_table ); break; case ED_MOBILE: show_olc_cmds ( ch, medit_table ); break; case ED_MPCODE: /* MProgs */ show_olc_cmds( ch, mpedit_table ); break; case ED_OPCODE: show_olc_cmds( ch, opedit_table ); break; case ED_RPCODE: show_olc_cmds( ch, rpedit_table ); break; case ED_HELP: show_olc_cmds ( ch, hedit_table ); break; } return FALSE; } /***************************************************************************** * Interpreter Tables. * *****************************************************************************/ const struct olc_cmd_type aedit_table[] = { /* { command function }, */ {"age", aedit_age}, {"builder", aedit_builder}, {"commands", show_commands}, {"create", aedit_create}, {"filename", aedit_file}, {"flags", aedit_flags}, /* put stupid commands in table - Lotherius */ {"name", aedit_name}, {"credits", aedit_credits}, {"reset", aedit_reset}, {"security", aedit_security}, {"show", aedit_show}, {"vnum", aedit_vnum}, {"levels", aedit_levels}, {"zone", aedit_zone}, {"lvnum", aedit_lvnum}, {"uvnum", aedit_uvnum}, {"music", aedit_music}, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type redit_table[] = { /* { command function }, */ {"commands", show_commands}, {"comments", redit_comment }, {"create", redit_create}, {"desc", redit_desc}, {"ed", redit_ed}, {"flags", redit_flags}, /* Lotherius added */ {"format", redit_format}, {"name", redit_name}, {"sector", redit_sector}, {"show", redit_show}, {"used", redit_used}, {"unused", redit_unused}, {"north", redit_north}, {"south", redit_south}, {"east", redit_east}, {"west", redit_west}, {"up", redit_up}, {"down", redit_down}, { "addrprog", redit_addrprog }, { "delrprog", redit_delrprog }, /* New reset commands. */ {"mreset", redit_mreset}, {"oreset", redit_oreset}, {"mlist", redit_mlist}, {"olist", redit_olist}, {"mshow", redit_mshow}, {"oshow", redit_oshow}, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type oedit_table[] = { /* { command function }, */ {"addaffect", oedit_addaffect}, {"adddetect", oedit_adddetect}, {"addprotect", oedit_addprotect}, {"addapply", oedit_addapply}, {"commands", show_commands}, {"comments", oedit_comment }, {"cost", oedit_cost}, {"create", oedit_create}, {"used", oedit_used}, {"unused", oedit_unused}, {"default", oedit_default}, {"delaffect", oedit_delaffect}, {"delapply", oedit_delaffect}, /* Zeran - yes, looks weird, but works */ {"ed", oedit_ed}, {"long", oedit_long}, {"name", oedit_name}, {"repop", oedit_repop}, {"short", oedit_short}, {"show", oedit_show}, {"v0", oedit_value0}, {"v1", oedit_value1}, {"v2", oedit_value2}, {"v3", oedit_value3}, {"v4", oedit_value4}, /* ROM */ {"weight", oedit_weight}, {"extra", oedit_extra}, /* ROM */ {"wear", oedit_wear}, /* ROM */ {"vflags", oedit_vflags }, {"type", oedit_type}, /* ROM */ {"material", oedit_material}, /* ROM */ {"level", oedit_level}, /* ROM */ {"condition", oedit_condition}, /* ROM */ { "addoprog", oedit_addoprog }, { "deloprog", oedit_deloprog }, {"?", show_help}, {"version", show_version}, {"", 0,} }; const struct olc_cmd_type medit_table[] = { /* { command function }, */ {"alignment", medit_align}, {"commands", show_commands}, {"comments", medit_comment}, {"create", medit_create}, {"used", medit_used}, {"unused", medit_unused}, {"default", medit_default}, {"desc", medit_desc}, {"level", medit_level}, {"long", medit_long}, {"name", medit_name}, {"shop", medit_shop}, {"short", medit_short}, {"show", medit_show}, {"spec", medit_spec}, {"sex", medit_sex}, /* ROM */ {"act", medit_act}, /* ROM */ {"affect", medit_affect}, /* ROM */ {"detect", medit_detect}, {"protect", medit_protect}, {"form", medit_form}, /* ROM */ {"part", medit_part}, /* ROM */ {"imm", medit_imm}, /* ROM */ {"res", medit_res}, /* ROM */ {"vuln", medit_vuln}, /* ROM */ {"material", medit_material}, /* ROM */ {"off", medit_off}, /* ROM */ {"size", medit_size}, /* ROM */ {"hitdice", medit_hitdice}, /* ROM */ {"manadice", medit_manadice}, /* ROM */ {"damdice", medit_damdice}, /* ROM */ {"race", medit_race}, /* ROM */ {"position", medit_position}, /* ROM */ {"gold", medit_gold}, /* ROM */ {"hitroll", medit_hitroll}, /* ROM */ {"damtype", medit_attack}, /* Zeran - ROM */ {"teach", medit_teach}, /* Lotherius - Sunder */ { "addmprog", medit_addmprog }, /* ROM */ /* MProgs */ { "delmprog", medit_delmprog }, /* ROM */ /* MProgs */ {"?", show_help}, {"version", show_version}, {"", 0,} }; /***************************************************************************** * End Interpreter Tables. * *****************************************************************************/ /***************************************************************************** Name: get_area_data Purpose: Returns pointer to area with given vnum. Called by: do_aedit(olc.c). ****************************************************************************/ AREA_DATA *get_area_data ( int vnum ) { AREA_DATA *pArea; for ( pArea = area_first; pArea; pArea = pArea->next ) { if ( pArea->vnum == vnum ) return pArea; } return 0; } /***************************************************************************** Name: edit_done Purpose: Resets builder information on completion. Called by: aedit, redit, oedit, medit(olc.c) ****************************************************************************/ bool edit_done ( CHAR_DATA * ch ) { ch->desc->pEdit = NULL; ch->desc->editor = 0; return FALSE; } /***************************************************************************** * Interpreters. * *****************************************************************************/ /* Area Interpreter, called by do_aedit. */ void aedit ( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; char command[MAX_INPUT_LENGTH]; char arg[MAX_INPUT_LENGTH]; int cmd; if ( IS_NPC(ch) ) return; EDIT_AREA ( ch, pArea ); SLCPY ( arg, argument ); argument = one_argument ( argument, command ); if ( !IS_BUILDER ( ch, pArea ) ) send_to_char( "AEdit: Insufficient security to modify area.\n\r", ch ); if ( command[0] == '\0' ) { aedit_show ( ch, argument ); return; } if ( !str_cmp ( command, "done" ) ) { edit_done ( ch ); return; } if ( !IS_BUILDER ( ch, pArea ) ) { interpret ( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; aedit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix ( command, aedit_table[cmd].name ) ) { if ( ( *aedit_table[cmd].olc_fun ) ( ch, argument ) ) { SET_BIT ( pArea->area_flags, AREA_CHANGED ); return; } else return; } } /* Default to Standard Interpreter. */ interpret ( ch, arg ); return; } /* Room Interpreter, called by do_redit. */ void redit ( CHAR_DATA * ch, char *argument ) { ROOM_INDEX_DATA *pRoom; AREA_DATA *pArea; char arg[MAX_STRING_LENGTH]; char command[MAX_INPUT_LENGTH]; int cmd; if ( IS_NPC(ch) ) return; EDIT_ROOM ( ch, pRoom ); pArea = pRoom->area; SLCPY ( arg, argument ); argument = one_argument ( argument, command ); if ( !IS_BUILDER ( ch, pArea ) ) send_to_char ( "REdit: Insufficient security to modify room.\n\r", ch ); if ( command[0] == '\0' ) { redit_show ( ch, argument ); return; } if ( !str_cmp ( command, "done" ) ) { edit_done ( ch ); return; } if ( !IS_BUILDER ( ch, pArea ) ) { interpret ( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; redit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix ( command, redit_table[cmd].name ) ) { if ( ( *redit_table[cmd].olc_fun ) ( ch, argument ) ) { SET_BIT ( pArea->area_flags, AREA_CHANGED ); return; } else return; } } /* Default to Standard Interpreter. */ interpret ( ch, arg ); return; } /* Object Interpreter, called by do_oedit. */ void oedit ( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; OBJ_INDEX_DATA *pObj; char arg[MAX_STRING_LENGTH]; char command[MAX_INPUT_LENGTH]; int cmd; if ( IS_NPC(ch) ) return; SLCPY ( arg, argument ); argument = one_argument ( argument, command ); EDIT_OBJ ( ch, pObj ); pArea = pObj->area; if ( !IS_BUILDER ( ch, pArea ) ) send_to_char( "OEdit: Insufficient security to modify area.\n\r",ch ); if ( command[0] == '\0' ) { oedit_show ( ch, argument ); return; } if ( !str_cmp ( command, "done" ) ) { edit_done ( ch ); return; } if ( !IS_BUILDER ( ch, pArea ) ) { interpret ( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; oedit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix ( command, oedit_table[cmd].name ) ) { if ( ( *oedit_table[cmd].olc_fun ) ( ch, argument ) ) { SET_BIT ( pArea->area_flags, AREA_CHANGED ); return; } else return; } } /* Default to Standard Interpreter. */ interpret ( ch, arg ); return; } /* Mobile Interpreter, called by do_medit. */ void medit ( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; MOB_INDEX_DATA *pMob; char command[MAX_INPUT_LENGTH]; char arg[MAX_STRING_LENGTH]; int cmd; if ( IS_NPC(ch) ) return; SLCPY ( arg, argument ); argument = one_argument ( argument, command ); EDIT_MOB ( ch, pMob ); pArea = pMob->area; if ( !IS_BUILDER ( ch, pArea ) ) send_to_char ( "MEdit: Insufficient security to modify area.\n\r", ch ); if ( command[0] == '\0' ) { medit_show ( ch, argument ); return; } if ( !str_cmp ( command, "done" ) ) { edit_done ( ch ); return; } if ( !IS_BUILDER ( ch, pArea ) ) { interpret ( ch, arg ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; medit_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix ( command, medit_table[cmd].name ) ) { if ( ( *medit_table[cmd].olc_fun ) ( ch, argument ) ) { SET_BIT ( pArea->area_flags, AREA_CHANGED ); return; } else return; } } /* Default to Standard Interpreter. */ interpret ( ch, arg ); return; } const struct editor_cmd_type editor_table[] = { /* { command function }, */ {"area", do_aedit}, {"room", do_redit}, {"object", do_oedit}, {"mobile", do_medit}, {"mpcode", do_mpedit }, { "opcode", do_opedit }, { "rpcode", do_rpedit }, {"help", do_hedit}, {"", 0,} }; /* Entry point for all editors. */ void do_olc ( CHAR_DATA * ch, char *argument ) { char command[MAX_INPUT_LENGTH]; int cmd; if ( IS_NPC(ch) ) return; argument = one_argument ( argument, command ); if ( command[0] == '\0' ) { do_help ( ch, "olc" ); return; } /* Search Table and Dispatch Command. */ for ( cmd = 0; editor_table[cmd].name[0] != '\0'; cmd++ ) { if ( !str_prefix ( command, editor_table[cmd].name ) ) { ( *editor_table[cmd].do_fun ) ( ch, argument ); return; } } /* Invalid command, send help. */ do_help ( ch, "olc" ); return; } /* Entry point for editing area_data. */ void do_aedit ( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; int value; if ( IS_NPC(ch) ) return; if ( ch->level < MAX_LEVEL ) { send_to_char ( "You must have an implementor create this areafile.\n\r.", ch ); return; } pArea = ch->in_room->area; if ( is_number ( argument ) ) { value = atoi ( argument ); if ( !( pArea = get_area_data ( value ) ) ) { send_to_char ( "That area vnum does not exist.\n\r", ch ); return; } } else { if ( !str_cmp ( argument, "create" ) ) { pArea = new_area ( ); area_last->next = pArea; area_last = pArea; /* Thanks, Walker. */ SET_BIT ( pArea->area_flags, AREA_ADDED ); } } ch->desc->pEdit = ( void * ) pArea; ch->desc->editor = ED_AREA; return; } /* Entry point for editing room_index_data. */ void do_redit ( CHAR_DATA * ch, char *argument ) { ROOM_INDEX_DATA *pRoom; char arg1[MAX_STRING_LENGTH]; if ( IS_NPC(ch) ) return; argument = one_argument ( argument, arg1 ); pRoom = ch->in_room; if ( !str_cmp ( arg1, "reset" ) ) { reset_room ( pRoom, TRUE ); send_to_char ( "Room reset.\n\r", ch ); return; } else if ( !str_cmp ( arg1, "create" ) ) { if ( argument[0] == '\0' || atoi ( argument ) == 0 ) { send_to_char ( "Syntax: edit room create [vnum]\n\r", ch ); return; } if ( redit_create ( ch, argument ) ) { char_from_room ( ch ); char_to_room ( ch, ch->desc->pEdit ); SET_BIT ( pRoom->area->area_flags, AREA_CHANGED ); } } ch->desc->editor = ED_ROOM; return; } /* Entry point for editing obj_index_data. */ void do_oedit ( CHAR_DATA * ch, char *argument ) { OBJ_INDEX_DATA *pObj; AREA_DATA *pArea; char arg1[MAX_STRING_LENGTH]; int value; if ( IS_NPC ( ch ) ) return; argument = one_argument ( argument, arg1 ); if ( is_number ( arg1 ) ) { value = atoi ( arg1 ); if ( !( pObj = get_obj_index ( value ) ) ) { send_to_char ( "OEdit: That vnum does not exist.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pObj; ch->desc->editor = ED_OBJECT; return; } else { if ( !str_cmp ( arg1, "next" ) ) { if ( !( pObj = ( OBJ_INDEX_DATA * ) ch->desc->pEdit ) ) { send_to_char ( "OEdit: You must edit a beginning Obj.\n\r", ch ); return; } value = pObj->vnum + 1; if ( !( pObj = get_obj_index ( value ) ) ) { send_to_char ( "OEdit: There is no next vnum.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pObj; ch->desc->editor = ED_OBJECT; send_to_char ( "Next Object.", ch ); return; } if ( !str_cmp ( arg1, "create" ) ) { value = atoi ( argument ); if ( argument[0] == '\0' || value == 0 ) { send_to_char ( "Syntax: edit object create [vnum]\n\r", ch ); return; } pArea = get_vnum_area ( value ); if ( oedit_create ( ch, argument ) ) { SET_BIT ( pArea->area_flags, AREA_CHANGED ); ch->desc->editor = ED_OBJECT; } return; } } send_to_char ( "OEdit: There is no default object to edit.\n\r", ch ); return; } /* Entry point for editing mob_index_data. */ void do_medit ( CHAR_DATA * ch, char *argument ) { MOB_INDEX_DATA *pMob; AREA_DATA *pArea; int value; char arg1[MAX_STRING_LENGTH]; if ( IS_NPC(ch) ) return; argument = one_argument ( argument, arg1 ); if ( is_number ( arg1 ) ) { value = atoi ( arg1 ); if ( !( pMob = get_mob_index ( value ) ) ) { send_to_char ( "MEdit: That vnum does not exist.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pMob; ch->desc->editor = ED_MOBILE; return; } else { if ( !str_cmp ( arg1, "next" ) ) { if ( !( pMob = ( MOB_INDEX_DATA * ) ch->desc->pEdit ) ) { send_to_char ( "MEdit: You must edit a beginning mob.\n\r", ch ); return; } value = pMob->vnum + 1; if ( !( pMob = get_mob_index ( value ) ) ) { send_to_char ( "MEdit: There is no next vnum.\n\r", ch ); return; } ch->desc->pEdit = ( void * ) pMob; ch->desc->editor = ED_MOBILE; send_to_char ( "Next Mob.", ch ); return; } if ( !str_cmp ( arg1, "create" ) ) { value = atoi ( argument ); if ( arg1[0] == '\0' || value == 0 ) { send_to_char ( "Syntax: edit mobile create [vnum]\n\r", ch ); return; } pArea = get_vnum_area ( value ); if ( medit_create ( ch, argument ) ) { SET_BIT ( pArea->area_flags, AREA_CHANGED ); ch->desc->editor = ED_MOBILE; } return; } } send_to_char ( "MEdit: There is no default mobile to edit.\n\r", ch ); return; } void display_resets ( CHAR_DATA * ch ) { ROOM_INDEX_DATA *pRoom; RESET_DATA *pReset; MOB_INDEX_DATA *pMob = NULL; char buf[MAX_STRING_LENGTH]; char final[MAX_STRING_LENGTH]; int iReset = 0; EDIT_ROOM ( ch, pRoom ); final[0] = '\0'; send_to_char ( " No. Loads Description Location Vnum Max Description" "\n\r" "==== ======== ============= =================== ======== ====== ===========" "\n\r", ch ); for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next ) { OBJ_INDEX_DATA *pObj; MOB_INDEX_DATA *pMobIndex; OBJ_INDEX_DATA *pObjIndex; OBJ_INDEX_DATA *pObjToIndex; ROOM_INDEX_DATA *pRoomIndex; final[0] = '\0'; SNP ( final, "{x[%2d] ", ++iReset ); switch ( pReset->command ) { default: SNP ( buf, "Bad reset command: %c.", pReset->command ); SLCAT ( final, buf ); break; case 'M': if ( !( pMobIndex = get_mob_index ( pReset->arg1 ) ) ) { SNP ( buf, "Load Mobile - Bad Mob %d\n\r", pReset->arg1 ); SLCAT ( final, buf ); continue; } if ( ! ( pRoomIndex = get_room_index ( pReset->arg3 ) ) ) { SNP ( buf, "Load Mobile - Bad Room %d\n\r", pReset->arg3 ); SLCAT ( final, buf ); continue; } pMob = pMobIndex; SNP ( buf, "M[%5d] %-13.13s in room R[%5d] [%4d] %-15.15s \n\r", pReset->arg1, pMob->short_descr, pReset->arg3, pReset->arg2, pRoomIndex->name ); SLCAT ( final, buf ); /* * Check for pet shop. * ------------------- */ { ROOM_INDEX_DATA *pRoomIndexPrev; pRoomIndexPrev = get_room_index ( pRoomIndex->vnum - 1 ); if ( pRoomIndexPrev && IS_SET ( pRoomIndexPrev->room_flags, ROOM_PET_SHOP ) ) final[5] = 'P'; } break; case 'O': if ( !( pObjIndex = get_obj_index ( pReset->arg1 ) ) ) { SNP ( buf, "Load Object - Bad Object %d\n\r", pReset->arg1 ); SLCAT ( final, buf ); continue; } pObj = pObjIndex; if ( ! ( pRoomIndex = get_room_index ( pReset->arg3 ) ) ) { SNP ( buf, "Load Object - Bad Room %d\n\r", pReset->arg3 ); SLCAT ( final, buf ); continue; } SNP ( buf, "O[%5d] %-13.13s in room " "R[%5d] [%4d] %-15.15s \n\r", pReset->arg1, pObj->short_descr, pReset->arg3, pReset->arg2, pRoomIndex->name ); SLCAT ( final, buf ); break; case 'P': if ( !( pObjIndex = get_obj_index ( pReset->arg1 ) ) ) { SNP ( buf, "Put Object - Bad Object %d\n\r", pReset->arg1 ); SLCAT ( final, buf ); continue; } pObj = pObjIndex; if ( ! ( pObjToIndex = get_obj_index ( pReset->arg3 ) ) ) { SNP ( buf, "Put Object - Bad To Object %d\n\r", pReset->arg3 ); SLCAT ( final, buf ); continue; } SNP ( buf, "O[%5d] %-13.13s inside O[%5d] [%4d] %-15.15s \n\r", pReset->arg1, pObj->short_descr, pReset->arg3, pReset->arg2, pObjToIndex->short_descr ); SLCAT ( final, buf ); break; case 'G': case 'E': if ( !( pObjIndex = get_obj_index ( pReset->arg1 ) ) ) { SNP ( buf, "Give/Equip Object - Bad Object %d\n\r", pReset->arg1 ); SLCAT ( final, buf ); continue; } pObj = pObjIndex; if ( !pMob ) { SNP ( buf, "Give/Equip Object - No Previous Mobile\n\r" ); SLCAT ( final, buf ); break; } if ( pMob->pShop ) { SNP ( buf, "O[%5d] %-13.13s in the inventory of S[%5d] [%4d] %-15.15s \n\r", pReset->arg1, pObj->short_descr, pMob->vnum, pReset->arg2, pMob->short_descr ); } else SNP ( buf, "O[%5d] %-13.13s %-19.19s M[%5d] [%4d] %-15.15s \n\r", pReset->arg1, pObj->short_descr, ( pReset->command == 'G' ) ? flag_string ( wear_loc_strings, WEAR_NONE ) : flag_string ( wear_loc_strings, pReset->arg3 ), pMob->vnum, pReset->arg2, pMob->short_descr ); SLCAT ( final, buf ); break; /* * Doors are set in rs_flags don't need to be displayed. * If you want to display them then uncomment the new_reset * line in the case 'D' in load_resets in db.c and here. */ case 'D': pRoomIndex = get_room_index ( pReset->arg1 ); SNP ( buf, "R[%5d] %s door of %-19.19s reset to %s \n\r", pReset->arg1, capitalize ( dir_name[pReset->arg2] ), pRoomIndex->name, flag_string ( door_resets, pReset-> arg3 ) ); SLCAT ( final, buf ); break; /* * End Doors Comment. */ case 'R': if ( ! ( pRoomIndex = get_room_index ( pReset->arg1 ) ) ) { SNP ( buf, "Randomize Exits - Bad Room %d \n\r", pReset->arg1 ); SLCAT ( final, buf ); continue; } SNP ( buf, "R[%5d] Exits are randomized in %s \n\r", pReset->arg1, pRoomIndex->name ); SLCAT ( final, buf ); break; } send_to_char ( final, ch ); } return; } /***************************************************************************** Name: add_reset Purpose: Inserts a new reset in the given index slot. Called by: do_resets(olc.c). ****************************************************************************/ void add_reset ( ROOM_INDEX_DATA * room, RESET_DATA * pReset, int index ) { RESET_DATA *reset; int iReset = 0; if ( !room->reset_first ) { room->reset_first = pReset; room->reset_last = pReset; pReset->next = NULL; return; } index--; if ( index == 0 ) /* First slot (1) selected. */ { pReset->next = room->reset_first; room->reset_first = pReset; return; } /* * If negative slot( <= 0 selected) then this will find the last. */ for ( reset = room->reset_first; reset->next; reset = reset->next ) { if ( ++iReset == index ) break; } pReset->next = reset->next; reset->next = pReset; if ( !pReset->next ) room->reset_last = pReset; return; } /* Zeran - do_resets was doing no checks for valid vnums before ramming the resets in...altered to do a few braindeath tests... */ void do_resets ( CHAR_DATA * ch, char *argument ) { char arg1[MAX_INPUT_LENGTH]; char arg2[MAX_INPUT_LENGTH]; char arg3[MAX_INPUT_LENGTH]; char arg4[MAX_INPUT_LENGTH]; char arg5[MAX_INPUT_LENGTH]; char arg6[MAX_INPUT_LENGTH]; RESET_DATA *pReset = NULL; argument = one_argument ( argument, arg1 ); argument = one_argument ( argument, arg2 ); argument = one_argument ( argument, arg3 ); argument = one_argument ( argument, arg4 ); argument = one_argument ( argument, arg5 ); /* get additional argument for longest reset commmand */ argument = one_argument ( argument, arg6 ); /* * Display resets in current room. * ------------------------------- */ if ( arg1[0] == '\0' ) { if ( ch->in_room->reset_first ) { send_to_char ( "Resets: M = mobile, R = room, O = object, " "P = pet, S = shopkeeper\n\r", ch ); display_resets ( ch ); } else send_to_char ( "No resets in this room.\n\r", ch ); } if ( !IS_BUILDER ( ch, ch->in_room->area ) ) { send_to_char ( "Resets: Invalid security for editing this area.\n\r", ch ); return; } /* * Take index number and search for commands. * ------------------------------------------ */ if ( is_number ( arg1 ) ) { ROOM_INDEX_DATA *pRoom = ch->in_room; /* * Delete a reset. * --------------- */ if ( !str_cmp ( arg2, "delete" ) ) { int insert_loc = atoi ( arg1 ); if ( !ch->in_room->reset_first ) { send_to_char ( "No resets in this area.\n\r", ch ); return; } if ( insert_loc - 1 <= 0 ) { pReset = pRoom->reset_first; pRoom->reset_first = pRoom->reset_first->next; if ( !pRoom->reset_first ) pRoom->reset_last = NULL; } else { int iReset = 0; RESET_DATA *prev = NULL; for ( pReset = pRoom->reset_first; pReset; pReset = pReset->next ) { if ( ++iReset == insert_loc ) break; prev = pReset; } if ( !pReset ) { send_to_char ( "Reset not found.\n\r", ch ); return; } if ( prev ) prev->next = prev->next->next; else pRoom->reset_first = pRoom->reset_first->next; for ( pRoom->reset_last = pRoom->reset_first; pRoom->reset_last->next; pRoom->reset_last = pRoom->reset_last->next ); } free_reset_data ( pReset ); send_to_char ( "Reset deleted.\n\r", ch ); } else /* * Add a reset. * ------------ */ if ( ( !str_cmp ( arg2, "mob" ) && is_number ( arg3 ) ) || ( !str_cmp ( arg2, "obj" ) && is_number ( arg3 ) ) ) { /* send_to_char ("Use ORESET or MRESET please.\n\r.",ch); return; */ /* * Check for Mobile reset. * ----------------------- */ if ( !str_cmp ( arg2, "mob" ) ) { /* Zeran - check the mob vnum first */ if ( !get_mob_index ( atoi ( arg3 ) ) ) { send_to_char ( "Bad mobile vnum, please try again.\n\r", ch ); return; } pReset = new_reset_data ( ); pReset->command = 'M'; pReset->arg1 = atoi ( arg3 ); pReset->arg2 = is_number ( arg4 ) ? atoi ( arg4 ) : 1; pReset->arg3 = ch->in_room->vnum; } else /* * * Check for Object reset. * * ----------------------- */ if ( !str_cmp ( arg2, "obj" ) ) { /* Zeran - check object vnum first */ if ( !get_obj_index ( atoi ( arg3 ) ) ) { send_to_char ( "Bad object vnum, please try again.\n\r", ch ); return; } pReset = new_reset_data ( ); pReset->arg1 = atoi ( arg3 ); /* * * Inside another object. * * ---------------------- */ if ( !str_prefix ( arg4, "inside" ) ) { pReset->command = 'P'; pReset->arg2 = is_number ( arg6 ) ? atoi ( arg6 ) : 9999; pReset->arg3 = is_number ( arg5 ) ? atoi ( arg5 ) : 1; /* Check inside object vnum */ if ( !get_obj_index ( pReset->arg3 ) ) { send_to_char ( "Bad inside object vnum, please try again.\n\r",ch); free_reset_data ( pReset ); return; } } else /* * * Inside the room. * * ---------------- */ if ( !str_cmp ( arg4, "room" ) ) { /* pReset = new_reset_data(); */ pReset->command = 'O'; pReset->arg2 = is_number ( arg5 ) ? atoi ( arg5 ) : 9999; pReset->arg3 = ch->in_room->vnum; } else /* * * Into a Mobile's inventory. * * -------------------------- */ { if ( flag_value ( wear_loc_flags, arg4 ) == NO_FLAG ) { send_to_char ( "Resets: '? wear-loc'\n\r", ch ); return; } /* pReset = new_reset_data(); */ pReset->arg3 = flag_value ( wear_loc_flags, arg4 ); pReset->arg2 = is_number ( arg5 ) ? atoi ( arg5 ) : 9999; if ( pReset->arg3 == WEAR_NONE ) pReset-> command = 'G'; else pReset->command = 'E'; } } add_reset ( ch->in_room, pReset, atoi ( arg1 ) ); send_to_char ( "Reset added.\n\r", ch ); } else { send_to_char ( "Syntax: RESET <number> OBJ <vnum> <wear_loc>\n\r", ch ); send_to_char ( " RESET <number> OBJ <vnum> in <vnum>\n\r", ch ); send_to_char ( " RESET <number> OBJ <vnum> room\n\r", ch ); send_to_char ( " RESET <number> MOB <vnum> [<max #>]\n\r", ch ); send_to_char ( "Syntax: RESET <number> DELETE\n\r", ch ); } } return; } /***************************************************************************** Name: do_alist Purpose: Normal command to list areas and display area information. Called by: interpreter(interp.c) Now Sorts by VNUM. ****************************************************************************/ void do_alist ( CHAR_DATA * ch, char *argument ) { AREA_DATA *pArea; BUFFER *output; int i,x,y; output = buffer_new(1000); x = MAX_VNUM; y = 0; bprintf( output, "[%3s] [%-27s] (%-5s-%5s) [%-10s] %3s %3s [%-10s] %s\n\r", "Num", "Area Name", "lvnum", "uvnum", "Filename", "Sec", "Zon", "Builders", "Music" ); for ( i = area_first->vnum; i <= area_last->vnum; i++ ) { for ( pArea = area_first; pArea; pArea = pArea->next ) if ( pArea->lvnum < x && pArea->lvnum > y ) x = pArea->lvnum; y = x; x = MAX_VNUM; /* If you have vnums higher than this, make this number bigger */ for ( pArea = area_first; pArea; pArea = pArea->next ) if ( y == pArea->lvnum ) { bprintf( output, "{W[{w%3d{W] {w%-29.29s {W({G%-5d{W-{G%5d{W) {w%-12.12s {W[{R%d{W] {Y%3d{W [{C%-10.10s{W] {w%s\n\r", pArea->vnum, pArea->name, pArea->lvnum, pArea->uvnum, pArea->filename, pArea->security, pArea->zone, pArea->builders, !IS_NULLSTR (pArea->soundfile) ? pArea->soundfile : "" ); } } page_to_char( output->data, ch ); buffer_free(output); return; }