/********************************************************** *************** S U N D E R M U D *** 2 . 0 ************** ********************************************************** * The unique portions of the SunderMud code as well as * * the integration efforts for code from other sources is * * based primarily on the efforts of: * * * * Lotherius <aelfwyne@operamail.com> (Alvin W. Brinson) * * and many others, see "help sundermud" in the mud. * **********************************************************/ /* * Purpose of this file: Contain global prototypes for functions */ #ifndef _PROTO_H # define _PROTO_H 1 /* * OS-Dependent: */ # if defined(linux) char * crypt args( ( const char *key, const char *salt ) ); # endif # ifdef WIN32 void gettimeofday(struct timeval *tv, struct timezone *tz); # endif /* * Non-OS-Dependent: */ /* * Some function prototype shortcuts */ # define CD CHAR_DATA # define MID MOB_INDEX_DATA # define OD OBJ_DATA # define OID OBJ_INDEX_DATA # define RID ROOM_INDEX_DATA # define SF SPEC_FUN # define PC PROG_CODE /* act_comm.c */ void check_sex args ( ( CHAR_DATA *ch) ); void add_follower args ( ( CHAR_DATA *ch, CHAR_DATA *master ) ); void stop_follower args ( ( CHAR_DATA *ch ) ); void nuke_pets args ( ( CHAR_DATA *ch ) ); void die_follower args ( ( CHAR_DATA *ch ) ); void leave_group args ( ( CHAR_DATA *ch ) ); bool is_same_group args ( ( CHAR_DATA *ach, CHAR_DATA *bch ) ); char *scramble args ( ( char *argument, int modifier ) ); char *drunk_speech args ( ( const char *argument, CHAR_DATA *ch ) ); void real_delete args ( ( CHAR_DATA *ch ) ); void do_fastquit args ( ( CHAR_DATA *ch ) ); void do_quote args ( ( CHAR_DATA *ch ) ); void offline_delete args ( ( char *argument ) ); char *csc_translate args ( ( CHAR_DATA *ch, const char *argument, CHAR_DATA *vch, OBJ_DATA *vob, ROOM_INDEX_DATA *vrm ) ); /* act_info.c */ void do_count args( ( CHAR_DATA *ch, char *argument ) ); void set_title args( ( CHAR_DATA *ch, char *title ) ); bool is_outside args( ( CHAR_DATA *ch ) ); int score_calc args( ( CHAR_DATA *ch ) ); /* act_magic.c */ int mana_cost args ( ( CHAR_DATA *ch, int min_mana, int level) ); bool saves_spell args ( ( int level, CHAR_DATA *victim ) ); void obj_cast_spell args ( ( int sn, int level, CHAR_DATA *ch, CHAR_DATA *victim, OBJ_DATA *obj ) ); /* act_move.c */ void move_char args( ( CHAR_DATA *ch, int door, bool follow ) ); int total_encumbrance args( ( CHAR_DATA *ch ) ); /* act_obj.c */ void do_pay args( ( CHAR_DATA *ch, int amount ) ); bool can_loot args( ( CHAR_DATA *ch, OBJ_DATA *obj ) ); void get_obj args( ( CHAR_DATA *ch, OBJ_DATA *obj, OBJ_DATA *container ) ); bool wear_obj_size args( ( CHAR_DATA *ch, OBJ_DATA *obj ) ); int item_lookup args( ( const char *name ) ); void wear_obj args( (CHAR_DATA *ch, OBJ_DATA *obj, bool fReplace) ); bool belongs args( (CHAR_DATA *ch, OBJ_DATA *obj) ); /* act_skill.c */ bool skill_available args ( ( int sn, CHAR_DATA *ch, int reason, CHAR_DATA *mob) ); void show_current_prac args ( ( CHAR_DATA *ch ) ); bool is_skillmaster_skill args ( ( CHAR_DATA *mob, int sn ) ); void show_skillmaster_skills args ( ( CHAR_DATA *ch, CHAR_DATA *mob ) ); int exp_per_level args ( ( CHAR_DATA *ch, int points ) ); void check_improve args ( ( CHAR_DATA *ch, int sn, bool success, int multiplier ) ); int skill_lookup args ( ( const char *name ) ); int slot_lookup args ( ( int slot ) ); /* act_wiz.c */ RID *find_location args ( ( CHAR_DATA *ch, char *arg ) ); /* bit.c */ int position_lookup args ( ( const char *name) ); /* calcfunc.c */ int c_base_ac args ( ( OBJ_DATA *obj, int actype ) ); int c_current_ac args ( ( CHAR_DATA *ch, int where, int actype ) ); /* board.c */ void finish_note args ( ( BOARD_DATA *board, NOTE_DATA *note ) ); /* attach a note to a board */ void free_note args ( ( NOTE_DATA *note) ); /* deallocate memory used by a note */ void load_boards args ( ( void ) ); /* load all boards */ int board_lookup args ( ( const char *name ) ); /* Find a board with that name */ bool is_note_to args ( ( CHAR_DATA *ch, NOTE_DATA *note) ); /* is tha note to ch? */ void personal_message args ( ( const char *sender, const char *to, const char *subject, const int expire_days, const char *text) ); void make_note args ( ( const char* board_name, const char *sender, const char *to, const char *subject, const int expire_days, const char *text) ); void save_notes args ( ( void ) ); void handle_con_note_to args ( ( DESCRIPTOR_DATA *d, char * argument) ); void handle_con_note_subject args ( ( DESCRIPTOR_DATA *d, char * argument) ); void handle_con_note_expire args ( ( DESCRIPTOR_DATA *d, char * argument) ); void handle_con_note_text args ( ( DESCRIPTOR_DATA *d, char * argument) ); void handle_con_note_finish args ( ( DESCRIPTOR_DATA *d, char * argument) ); /* channels.c */ void channel_message args ( ( CHAR_DATA *ch, char *argument, char *channel) ); /* clan.c */ void boot_clans args ( ( void ) ); void list_clans args ( ( CHAR_DATA *ch, char *argument ) ); void save_clans args ( ( void ) ); void save_one_clan args ( ( struct clan_main_type *tmp ) ); struct clan_main_type *clan_by_short args ( ( char * argument ) ); bool is_same_clan args ( ( CHAR_DATA *ch, CHAR_DATA *victim) ); void do_clan_tell args ( ( CHAR_DATA *ch, char *argument ) ); void do_setclan args ( ( CHAR_DATA *ch, char *argument ) ); void do_declan args ( ( CHAR_DATA *ch, char *argument ) ); void do_cedit args ( ( CHAR_DATA *ch, char *argument ) ); bool clan_war args ( ( CHAR_DATA *ch, CHAR_DATA *victim ) ); /* clients.c */ void sound args ( ( const char *fname, CHAR_DATA *ch ) ); void music args ( ( const char *fname, CHAR_DATA *ch, bool repeat ) ); void inline_image args ( ( DESCRIPTOR_DATA *d, char *image, char *align, bool pageit ) ); void mxp_init args ( ( DESCRIPTOR_DATA *d ) ); void tag_center args ( ( DESCRIPTOR_DATA *d, bool onoff, bool pageit ) ); char *click_cmd args ( ( DESCRIPTOR_DATA *d, char *text, char *command, char *mouseover ) ); void stop_music args ( ( DESCRIPTOR_DATA *d ) ); /* comm.c */ void show_string args ( ( struct descriptor_data *d, char *input) ); void close_socket args ( ( DESCRIPTOR_DATA *dclose ) ); void write_to_buffer args ( ( DESCRIPTOR_DATA *d, const char *txt, int length ) ); void form_to_char args ( ( CHAR_DATA *ch, char *fmt, ... ) ); void send_to_char args ( ( const char *txt, CHAR_DATA *ch ) ); void send_to_desc args ( ( DESCRIPTOR_DATA *d, const char *txt ) ); void page_to_char args ( ( const char *txt, CHAR_DATA *ch ) ); void act args ( ( const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2, int type ) ); void act_new args ( ( const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2, int type, int min_pos) ); int colour args ( ( char type, CHAR_DATA *ch, char *string ) ); void colourconv args ( ( char *buffer, const char *txt, CHAR_DATA *ch ) ); int cstrlen args ( ( const char *str ) ); void send_to_char_bw args ( ( const char *txt, CHAR_DATA *ch ) ); void page_to_char_bw args ( ( const char *txt, CHAR_DATA *ch ) ); void gotoxy args ( ( CHAR_DATA *ch, int arg1, int arg2) ); void copyover_recover args ( (void)); bool check_parse_name args ( ( char *name ) ); void fwrite_disable args ( ( void ) ); void fwrite_crier args ( ( void ) ); void fwrite_accounts args ( ( void ) ); void boot_db args ( ( void ) ); void area_update args ( ( void ) ); void random_apply args ( ( OBJ_DATA *obj, CHAR_DATA *mob ) ); /* random obj */ int random_spell args ( ( int level, int mask, sh_int *type ) ); /* random obj */ void wield_random_magic args ( ( CHAR_DATA *mob ) ); /* random obj */ void wield_random_armor args ( ( CHAR_DATA *mob ) ); /* random obj */ CD * create_mobile args ( ( MOB_INDEX_DATA *pMobIndex ) ); void clone_mobile args ( ( CHAR_DATA *parent, CHAR_DATA *clone) ); OD * create_object args ( ( OBJ_INDEX_DATA *pObjIndex, int level ) ); void clone_object args ( ( OBJ_DATA *parent, OBJ_DATA *clone ) ); void clear_char args ( ( CHAR_DATA *ch ) ); void free_char args ( ( CHAR_DATA *ch ) ); char * get_extra_descr args ( ( const char *name, EXTRA_DESCR_DATA *ed ) ); MID * get_mob_index args ( ( int vnum ) ); OID * get_obj_index args ( ( int vnum ) ); RID * get_room_index args ( ( int vnum ) ); PC * get_prog_index args ( ( int vnum, int type ) ); char fread_letter args ( ( FILE *fp ) ); int fread_number args ( ( FILE *fp ) ); long fread_flag args ( ( FILE *fp ) ); char * fread_string args ( ( FILE *fp ) ); char * fread_string_eol args ( ( FILE *fp ) ); void fread_to_eol args ( ( FILE *fp ) ); char * fread_word args ( ( FILE *fp ) ); long flag_convert args ( ( char letter) ); void * alloc_mem args ( ( int sMem, char * identifier ) ); void * alloc_perm args ( ( int sMem, char * identifier ) ); void free_mem args ( ( void *pMem, int sMem, char * identifier ) ); char * str_dup args ( ( const char *str ) ); void free_string args ( ( char *pstr ) ); int number_fuzzy args ( ( int number ) ); int number_range args ( ( int from, int to ) ); int number_percent args ( ( void ) ); int number_door args ( ( void ) ); int number_bits args ( ( int width ) ); int number_mm args ( ( void ) ); int dice args ( ( int number, int size ) ); int interpolate args ( ( int level, int value_00, int value_32 ) ); void smash_codes args ( ( char *str ) ); bool str_cmp args ( ( const char *astr, const char *bstr ) ); bool str_prefix args ( ( const char *astr, const char *bstr ) ); bool str_infix args ( ( const char *astr, const char *bstr ) ); bool str_suffix args ( ( const char *astr, const char *bstr ) ); char * capitalize args ( ( const char *str ) ); void append_file args ( ( CHAR_DATA *ch, char *file, char *str ) ); void bugf args ( ( const char *fmt, ... ) ); void log_string args ( ( const char *str, ... ) ); void tail_chain args ( ( void ) ); void reset_area args ( ( AREA_DATA * pArea, bool force ) ); void reset_room args ( ( ROOM_INDEX_DATA *pRoom, bool force ) ); void save_skills args ( ( void ) ); void load_skills args ( ( void ) ); void memlog args ( ( char *identifier, int action, int amount ) ); /* db2.c */ void load_rc args ( ( void ) ); /* fight.c */ bool is_safe args ( ( CHAR_DATA *ch, CHAR_DATA *victim, bool backtalk ) ); bool is_safe_spell args ( ( CHAR_DATA *ch, CHAR_DATA *victim, bool area ) ); void violence_update args ( ( void ) ); void multi_hit args ( ( CHAR_DATA *ch, CHAR_DATA *victim, int dt ) ); bool damage args ( ( CHAR_DATA *ch, CHAR_DATA *victim, int dam, int dt, int class, bool show ) ); bool new_damage args ( ( CHAR_DATA *ch, CHAR_DATA *victim, int dam, int dt, int class, bool show, bool dual, int where ) ); void update_pos args ( ( CHAR_DATA *victim ) ); void raw_kill args ( ( CHAR_DATA *victim ) ); void stop_fighting args ( ( CHAR_DATA *ch, bool fBoth ) ); void death_cry args ( ( CHAR_DATA *ch ) ); void drop_level args ( ( CHAR_DATA *ch ) ); bool check_material_vuln args ( ( OBJ_DATA *obj, CHAR_DATA *victim ) ); /* handler.c */ bool is_admin args ( ( CHAR_DATA *ch) ); int count_users args ( ( OBJ_DATA *obj) ); int check_immune args ( ( CHAR_DATA *ch, int dam_type) ); int material_lookup args ( ( const char *name) ); char * material_name args ( ( sh_int num ) ); long material_vuln args ( ( sh_int num ) ); long material_dura args ( ( sh_int num ) ); long material_repa args ( ( sh_int num ) ); bool is_material args ( ( sh_int num, long material_flag ) ); int race_lookup args ( ( const char *name) ); int pcrace_lookup args ( ( const char *name) ); int class_lookup args ( ( const char *name) ); int get_skill args ( ( CHAR_DATA *ch, int sn ) ); int get_weapon_sn args ( ( CHAR_DATA *ch, bool dual) ); int get_weapon_skill args ( ( CHAR_DATA *ch, int sn ) ); int get_age args ( ( CHAR_DATA *ch ) ); void reset_char args ( ( CHAR_DATA *ch ) ); int get_trust args ( ( CHAR_DATA *ch ) ); int get_curr_stat args ( ( CHAR_DATA *ch, int stat ) ); int can_carry_n args ( ( CHAR_DATA *ch ) ); int can_carry_w args ( ( CHAR_DATA *ch ) ); bool is_name args ( ( char *str, char *namelist ) ); bool is_full_name args ( ( const char *str, char *namelist ) ); bool is_name_abbv args ( ( char *str, char *namelist ) ); void set_affect args ( ( AFFECT_DATA *paf, sh_int type, sh_int level, sh_int duration, sh_int location, sh_int modifier, sh_int where, int bitvector, char *caster ) ); void affect_to_char args ( ( CHAR_DATA *ch, AFFECT_DATA *paf ) ); void affect_to_obj args ( ( OBJ_DATA *obj, AFFECT_DATA *paf ) ); void affect_remove args ( ( CHAR_DATA *ch, AFFECT_DATA *paf ) ); void affect_remove_obj args ( ( OBJ_DATA *obj, AFFECT_DATA *paf ) ); void affect_strip args ( ( CHAR_DATA *ch, int sn ) ); bool is_affected args ( ( CHAR_DATA *ch, int sn ) ); void affect_join args ( ( CHAR_DATA *ch, AFFECT_DATA *paf ) ); void char_from_room args ( ( CHAR_DATA *ch ) ); void char_to_room args ( ( CHAR_DATA *ch, ROOM_INDEX_DATA *pRoomIndex ) ); void obj_to_char args ( ( OBJ_DATA *obj, CHAR_DATA *ch ) ); void obj_from_char args ( ( OBJ_DATA *obj ) ); OD * get_eq_char args ( ( CHAR_DATA *ch, int iWear ) ); bool equip_char args ( ( CHAR_DATA *ch, OBJ_DATA *obj, int iWear ) ); bool unequip_char args ( ( CHAR_DATA *ch, OBJ_DATA *obj ) ); void obj_from_room args ( ( OBJ_DATA *obj ) ); void obj_to_room args ( ( OBJ_DATA *obj, ROOM_INDEX_DATA *pRoomIndex ) ); void obj_to_obj args ( ( OBJ_DATA *obj, OBJ_DATA *obj_to ) ); void obj_from_obj args ( ( OBJ_DATA *obj ) ); void extract_obj args ( ( OBJ_DATA *obj ) ); void extract_char args ( ( CHAR_DATA *ch, bool fPull ) ); CD * get_char_room args ( ( CHAR_DATA *ch, ROOM_INDEX_DATA *room, char *argument ) ); CD * get_char_world args ( ( CHAR_DATA *ch, char *argument ) ); OD * get_obj_type args ( ( OBJ_INDEX_DATA *pObjIndexData ) ); OD * get_obj_list args ( ( CHAR_DATA *ch, char *argument, OBJ_DATA *list ) ); OD * get_obj_carry args ( ( CHAR_DATA *ch, char *argument, CHAR_DATA *viewer ) ); OD * get_obj_wear args ( ( CHAR_DATA *ch, char *argument, bool character )); OD * get_obj_here args ( ( CHAR_DATA *ch, ROOM_INDEX_DATA *room, char *argument ) ); OD * get_obj_world args ( ( CHAR_DATA *ch, char *argument ) ); OD * create_money args ( ( int amount ) ); int get_obj_number args ( ( OBJ_DATA *obj ) ); int get_obj_weight args ( ( OBJ_DATA *obj ) ); bool room_is_dark args ( ( ROOM_INDEX_DATA *pRoomIndex ) ); bool room_is_private args ( ( ROOM_INDEX_DATA *pRoomIndex ) ); bool can_see args ( ( CHAR_DATA *ch, CHAR_DATA *victim ) ); bool can_see_obj args ( ( CHAR_DATA *ch, OBJ_DATA *obj ) ); bool can_see_room args ( ( CHAR_DATA *ch, ROOM_INDEX_DATA *pRoomIndex) ); bool can_drop_obj args ( ( CHAR_DATA *ch, OBJ_DATA *obj ) ); char * item_type_name args ( ( OBJ_DATA *obj ) ); char * affect_loc_name args ( ( int location ) ); char * affect_bit_name args ( ( int vector ) ); char * detect_bit_name args ( ( int vector ) ); char * protect_bit_name args ( ( int vector ) ); char * extra_bit_name args ( ( int extra_flags ) ); char * wear_bit_name args ( ( int wear_flags ) ); char * act_bit_name args ( ( int act_flags ) ); char * off_bit_name args ( ( int off_flags ) ); char * imm_bit_name args ( ( int imm_flags ) ); char * form_bit_name args ( ( int form_flags ) ); char * part_bit_name args ( ( int part_flags ) ); char * weapon_bit_name args ( ( int weapon_flags ) ); char * comm_bit_name args ( ( int comm_flags ) ); /* interp.c */ void interpret args ( ( CHAR_DATA *ch, char *argument ) ); bool is_number args ( ( char *arg ) ); int number_argument args ( ( char *argument, char *arg ) ); int mult_argument args ( ( char *argument, char *arg) ); char * one_argument args ( ( char *argument, char *arg_first ) ); char * one_argument_nl args ( ( char *argument, char *arg_first ) ); /* lease.c */ void save_leases args ( ( void ) ); /* mccp.c */ bool compressStart args ( (DESCRIPTOR_DATA *desc) ); bool compressEnd args ( (DESCRIPTOR_DATA *desc) ); bool processCompressed args ( (DESCRIPTOR_DATA *desc) ); bool writeCompressed args ( (DESCRIPTOR_DATA *desc, char *txt, int length) ); /* mem.c */ struct char_group *newgroup args ( ( void ) ); void free_group args ( ( struct char_group *group ) ); LEASE *new_lease args ( ( void ) ); /* mob_cmds.c */ void mob_interpret args ( ( CHAR_DATA *ch, char *argument ) ); void obj_interpret args ( ( OBJ_DATA *obj, char *argument ) ); void room_interpret args ( ( ROOM_INDEX_DATA *room, char *argument ) ); /* mob_prog.c */ void program_flow args ( ( int vnum, char *source, CHAR_DATA *mob, OBJ_DATA *obj, ROOM_INDEX_DATA *room, CHAR_DATA *ch, const void *arg1, const void *arg2, int ptype ) ); void p_act_trigger args ( ( char *argument, CHAR_DATA *mob, OBJ_DATA *obj, ROOM_INDEX_DATA *room, CHAR_DATA *ch, const void *arg1, const void *arg2, int type ) ); bool p_percent_trigger args ( ( CHAR_DATA *mob, OBJ_DATA *obj, ROOM_INDEX_DATA *room, CHAR_DATA *ch, const void *arg1, const void *arg2, int type ) ); void p_bribe_trigger args ( ( CHAR_DATA *mob, CHAR_DATA *ch, int amount ) ); bool p_exit_trigger args ( ( CHAR_DATA *ch, int dir, int type ) ); void p_give_trigger args ( ( CHAR_DATA *mob, OBJ_DATA *obj, ROOM_INDEX_DATA *room, CHAR_DATA *ch, OBJ_DATA *dropped, int type ) ); void p_greet_trigger args ( ( CHAR_DATA *ch, int type ) ); void p_hprct_trigger args ( ( CHAR_DATA *mob, CHAR_DATA *ch ) ); /* notify.c */ void notify_message args ( ( CHAR_DATA *ch, long type, long to, char *extra_name ) ); /* obj_cond.c */ char *obj_cond args ( (OBJ_DATA *obj) ); void check_damage_obj args ( (CHAR_DATA *ch, OBJ_DATA *obj, int chance, int damtype) ); void damage_obj args ( (CHAR_DATA *ch, OBJ_DATA *obj, int damage, int damtype) ); void set_obj_cond args ( (OBJ_DATA *obj, int condition) ); /* olc.c */ char * strip_cr args ( ( char *str ) ); bool run_olc_editor args ( ( DESCRIPTOR_DATA *d ) ); char *olc_ed_name args ( ( CHAR_DATA *ch ) ); char *olc_ed_vnum args ( ( CHAR_DATA *ch ) ); int flag_value args ( ( const struct flag_type *flag_table, char *argument) ); char * flag_string args ( ( const struct flag_type *flag_table, int bits ) ); void save_races args ( ( void ) ); /* pfile.c */ void save_char_obj args ( ( CHAR_DATA *ch ) ); bool load_char_obj args ( ( DESCRIPTOR_DATA *d, char *name ) ); /* quest.c */ bool chance args ( ( int num ) ); /* special.c */ SF * spec_lookup args ( ( const char *name ) ); char * spec_string args ( ( SPEC_FUN *fun ) ); /* OLC */ /* ssm.c */ int defrag_heap args ( ( void ) ); /* string.c */ void string_edit args( ( CHAR_DATA *ch, char **pString ) ); void string_append args( ( CHAR_DATA *ch, char **pString ) ); char * string_replace args( ( char * orig, char * old, char * new ) ); void string_add args( ( CHAR_DATA *ch, char *argument ) ); char * format_string args( ( char *oldstring /*, bool fSpace */ ) ); char * first_arg args( ( char *argument, char *arg_first, bool fCase ) ); char * string_unpad args( ( char * argument ) ); char * string_proper args( ( char * argument ) ); char * itos args( ( int num ) ); /* update.c */ void advance_level args ( ( CHAR_DATA *ch ) ); void gain_exp args ( ( CHAR_DATA *ch, int gain ) ); void gain_condition args ( ( CHAR_DATA *ch, int iCond, int value ) ); void update_handler args ( ( void ) ); void undo_mask args ( ( CHAR_DATA *ch) ); # undef CD # undef MID # undef OD # undef OID # undef RID # undef SF # undef PC #endif /* PROTO_H */