#11400 Zone Information Room~ Zone Information Rooms are for the builders to leave notes about the zone for others. Mortals are not ment to see these rooms. This zone is for the small town of Kaon. Kaon sits on the western edge of a large lake, Lake Wyvernwater. There is a small general store in town and an Inn. It also contains the ruins of Redstone Manor and a guild for the evil rune wizards, the Tsalari. This zone links up with zones: 25, 31 and 35. ~ 114 dk 0 0 0 0 S #11401 Outskirts of Kaon~ You stand on the outskirts of Kaon, perched on the western edge of the Wyvernwater. On this end of town you can see several large manors belonging to, you'd guess, minor nobility. To the west is a shop of some sort with a large 'Open' sign in the window. ~ 114 0 0 0 0 2 D0 You see the center of town. ~ ~ 0 -1 11403 20 20 0 0 0 0 65535 65535 D2 You see a wooded road. ~ ~ 0 -1 3127 20 20 0 0 0 0 65535 65535 D3 ~ door west w~ 1 -1 11402 20 20 0 0 0 0 65535 65535 S #11402 General Store~ This is a quaint little store in Kaon. The owner seems to have quite abit of various stuff laying about. ~ 114 d 0 0 0 0 D1 The outskirts of town. ~ door east e~ 1 -1 11401 20 20 0 0 0 0 65535 65535 S #11403 Center of Town~ All around you can see many small building and to the east, boats and the Wyvernwater. The road continues north and also branches west through the western part of the city, and eventually into the dark forest. There is a large stone statue here, which looks as if it has endured well over the years. ~ 114 0 0 0 0 2 D0 The northern edge of Kaon. ~ ~ 0 -1 11411 20 20 0 0 0 0 65535 65535 D1 You see the Wyvernwater. ~ ~ 0 -1 11404 20 20 0 0 0 0 65535 65535 D2 You see the southern outskirts of Kaon. ~ ~ 0 -1 11401 20 20 0 0 0 0 65535 65535 D3 Throught the residental section of Kaon. ~ ~ 0 -1 11409 20 20 0 0 0 0 65535 65535 E inscription base~ The inscription reads: 'Chelnar Triumphant' ~ E statue~ The statue depicts King Chelnar the III, who died nearly one hundred years ago, with a long sword raised aloft on the back of a rearing stallion. There is a small inscription at the base. ~ S #11404 The edge of the Wyvernwater~ To the east you can see the rather chilly looking water of Wyvernwater lake. Much of Kaon's livelyhood comes from fishing these waters. To the south you can see a large manor. ~ 114 0 0 0 0 2 D2 A large manor. ~ ~ 0 -1 11405 20 20 0 0 0 0 65535 65535 D3 The town center. ~ ~ 0 -1 11403 20 20 0 0 0 0 65535 65535 S #11405 Before the Manor~ You stand before the now empty manor of the former ruler of Kaon, Samtavan Sudacar. Once it was discoverd that he was orginially from Nelva he returned to his homeland with much haste. The manor has been sealed by physical and magical means. ~ 114 0 0 0 0 2 D0 Near the Wyvernwater. ~ ~ 0 -1 11404 20 20 0 0 0 0 65535 65535 D2 The closed manor of the last ruler of Kaon. ~ door~ 1 7001 11406 20 20 0 0 0 0 65535 65535 S #11406 High Towers~ You stand in the entryway of the manor of Samtavan Sudacar. It has been close for a number of years now, and the dust is thick. All of the windows have been coverd from the inside, and strange sigla have been drawn all over. The place gives off a very evil aura. To the east you can see a fair sized library, and along the south wall is a door. ~ 114 d 0 0 0 0 D0 Near the Wyvernwater. ~ door~ 1 7001 11405 20 20 0 0 0 0 65535 65535 D1 A library. ~ ~ 0 -1 11407 20 20 0 0 0 0 65535 65535 D2 A closed door. ~ wooden south~ 1 7001 11408 20 20 0 0 0 0 65535 65535 E sigla~ The sigla are slightly familiar to you...but you can't quite place them. ~ S #11407 A library in High Towers Manor~ This library is still filled with books! Most of them are covered in thick dust, but it appers that someone is making use of a few of them. ~ 114 d 0 0 0 0 D3 The enterance. ~ ~ 0 -1 11406 20 20 0 0 0 0 65535 65535 E books book~ There are many books here, most of the written in Toranian. A few in Nelven, and DaleSpeak, and a few the runic language of the Tsalari. ~ S #11408 A staircase~ The staircase leads up to the second floor. ~ 114 d 0 0 0 0 D0 The entry way. ~ wooden north~ 1 7001 11406 20 20 0 0 0 0 65535 65535 D4 The second floor. ~ ~ 0 -1 11413 20 20 0 0 0 0 65535 65535 S #11409 The western end of Kaon~ After passing throught most of the residental section of Kaon, you now stand on the western end. Here you see many fields which supply food to the troops involved with the Nelven war, and Shaarian occupation. On the otherside of the fields lies more of the dark forest. To the south is Redstone Manor, which is locked up and looks abandoned. ~ 114 0 0 0 0 2 D1 The center of town. ~ ~ 0 -1 11403 20 20 0 0 0 0 65535 65535 D2 ~ door south s~ 1 2527 11410 20 20 0 0 0 0 65535 65535 D3 The dark forest. ~ ~ 0 -1 3513 20 20 0 0 0 0 65535 65535 E manor wyvernspur redstone~ The rather large, ancestorial, home of the Wyvernspur family. Called Redstone for it's color of unique stone used to build it. It is close for renovations. ~ S #11410 Redstone~ You stand in the fire scorched ruins of Wyvernspur Manor. You can see a spiral staircase decending into the darkness. ~ 114 d 0 0 0 0 D0 The western edge of town. ~ door north n~ 1 2527 11409 20 20 0 0 0 0 65535 65535 D5 ~ ~ 0 -1 2501 20 20 0 0 0 0 65535 65535 S #11411 Northern outskirts of Kaon~ You are almost out of the small town of Kaon, to the north begin more farmlands, which are pretty uninterstng. There is one large building to the west however. ~ 114 0 0 0 0 2 D0 Farm lands. ~ ~ 0 -1 3138 20 20 0 0 0 0 65535 65535 D2 The center of town. ~ ~ 0 -1 11403 20 20 0 0 0 0 65535 65535 D3 A fair sized Inn, the Five Fine Fish. ~ ~ 0 -1 11412 20 20 0 0 0 0 65535 65535 S #11412 Five Fine Fish~ A fair sized Inn, you can smell the delicous aroma of fish being cooked in large numbers. Also, the smell of the house's special ale is quite strong. ~ 114 cd 0 0 0 0 D1 The north edge of town. ~ ~ 0 -1 11411 20 20 0 0 0 0 65535 65535 S #11413 A hallway~ A rather simple hallway, on the second floor of the High Towers. On this floor there is a classroom for teaching lower Order Tsalari and private rooms of some of the instructors. To the west lies a classroom. ~ 114 d 0 0 0 0 D0 A hallway. ~ ~ 0 -1 11415 20 20 0 0 0 0 65535 65535 D1 Walker's Room ~ ~ 1 7001 11414 20 20 0 0 0 0 65535 65535 D3 A classroom. ~ ~ 1 -1 11416 20 20 0 0 0 0 65535 65535 D5 Down to the first floor. ~ ~ 0 -1 11408 20 20 0 0 0 0 65535 65535 S #11414 Walker's Study~ This room is encased in bookshelves containing everything from books to shrunken kobolds in jars. The room smells strongly of an unseen burning incense. The floor is covered with the symbol of Marduk painted with red paint or is it blood? A man-sized portal sits in the northeast corner of the room lending to the room's blackness. ~ 114 d 0 0 0 0 D3 A hallway. ~ ~ 1 7001 11413 20 20 0 0 0 0 65535 65535 E black portal~ The portal absorbs all light shown into it, nothing can be seen on the otherside. As you get closer the blackness winks out of existence, revealing a normal silver rimmed mirror in its place. ~ S #11415 A hallway~ A rather simple hallway, on the second floor of the High Towers. On this floor there is a classroom for teaching lower Order Tsalari and private rooms of some of the instructors. ~ 114 d 0 0 0 0 D2 A hallway. ~ ~ 0 -1 11413 20 20 0 0 0 0 65535 65535 S #11416 A classroom~ A rather large room, there are many bookshevles lining the walls, and there is a table filled with strange potions and beakers. There is a portable slate board, drawn upon it are many different Tsalari runes. ~ 114 d 0 0 0 0 D1 A hallway. ~ ~ 1 -1 11413 20 20 0 0 0 0 65535 65535 S $~