#200 Zone Information Room~ Zone Information Rooms are for the builders to leave notes about the zone for others. Mortals are not ment to see these rooms. This zone is attached inside the capital city of Kortaal. It hides a safehouse for the members of the Lazuarene Brotherhood as well as the crypts where they keep the bodies of Brothers who are waiting to transend to Undeath. This zone links up with zone: 30 ~ 2 dk 0 0 0 0 S #201 An empty office~ A desk and an overturned chair are in the center of the room. You would expect the desk to be buried in papers, but it is empty. A light layer of dust lies upon the desktop. There also is some empty shelving on the north wall. ~ 2 d 0 0 0 0 D0 ~ secret north n~ 3 200 202 20 20 0 0 0 0 65535 65535 D2 The empty warehouse~ ~ 0 -1 208 20 20 0 0 0 0 65535 65535 S #202 A dark room~ This hidden room, is quite and dark. You can hear the drip of water from somewhere below you. The air is cool and damp here. There is a stake driven into the ground, near a hole in the ground. A thick rope is tied to the stake. ~ 2 d 0 0 0 0 D2 ~ secret south s~ 3 200 201 20 20 0 0 0 0 65535 65535 D5 You cannot tell what lies below ~ ~ 0 -1 203 20 20 0 0 0 0 65535 65535 S #203 In a tunnel~ A thick length of rope dangles from the ceiling, running up through a hole. A cool breeze of air blows through the tunnel, and from ahead you can hear grunts and whispers of conversations. ~ 2 d 0 0 0 0 D0 You cannot tell what lies ahead ~ ~ 0 -1 204 20 20 0 0 0 0 65535 65535 D4 A darkened room lies above you ~ ~ 0 -1 202 20 20 0 0 0 0 65535 65535 S #204 A fair sized cavern~ The tunnel quickly empties into a fair sized, natural cavern under the city of Kortaal. It is dimly light on two sides by torches hanging on the walls. It almost looks as if this is a practice area of sorts. You cannot immediately gasp what is being taught though. The cavern is littered with many different things, from practice dummies and weapons, to ancient looking books and dried plants. There is a brighter glow from the north end of the cavern. ~ 2 d 0 0 0 0 D0 A well light portion of the cavern ~ ~ 0 -1 205 20 20 0 0 0 0 65535 65535 D2 You cannot tell what lies behind you ~ ~ 0 -1 203 20 20 0 0 0 0 65535 65535 S #205 An altar of sorts~ Near the north wall of the cavern is a medium sized altar, and you would guess that it is not to Hek. There is a sticky looking, blackish-red...sludge over many parts of the altar. Also, there sits a book upon the altar. ~ 2 d 0 0 0 0 D0 ~ secret north n~ 3 6026 207 20 20 0 0 0 0 65535 65535 D1 A small cave ~ ~ 0 -1 206 20 20 0 0 0 0 65535 65535 D2 A practice area ~ ~ 0 -1 204 20 20 0 0 0 0 65535 65535 E book tome~ The books stands open, and written in the common tongue are the words: Lessons from the Lazuras However, it looks like it is a work in progress. ~ E altar sludge~ Under the sludge of those long dead, you can see that the altar itself was once perhaps a thing of beauty. Well crafted, and intricately carved, it seems that it would have cost a small fortune. ~ S #206 A small crypt~ Here there are several coffins, and shelves for the dead carved into the walls. It is very cool in here, to prevent decomposition you'd guess. Here is where the members of the Brotherhood lay their brothers in waiting. ~ 2 d 0 0 0 0 D3 You see the northern end of a fair sized cavern ~ ~ 0 -1 205 20 20 0 0 0 0 65535 65535 S #207 A small bed chamber~ A fair sized room, the bed chamber contains a bed and a small trunk at one end. The room itself is devoid of decoration, save for a huge holy symbol of Marduk on the eastern wall. You wonder who sleeps here. ~ 2 d 0 0 0 0 D2 You cannot tell what lies behind you ~ secret south s~ 3 6026 205 20 20 0 0 0 0 65535 65535 S #208 An empty warehouse~ Only dust and cobwebs remain in this once used warehouse. No trace of what was once stored here remains. The office of the foreman lies to the north. ~ 2 d 0 0 0 0 D0 A small office ~ ~ 0 -1 201 20 20 0 0 0 0 65535 65535 D3 Copper Street lies to the west. ~ door west~ 2 200 3067 20 20 0 0 0 0 65535 65535 S $~