%rainfall:1460 %latitude:10 %mobiles Name = Grog Location = thyrannen5 Strength = 250 Damage = 10 Armor = 0 Aggression = 45 Speed = 0 Description = "Grog the ugly Tree Giant stands here, glaring down at you." End = Grog Name = Flog Location = thyrannen13 Strength = 250 Damage = 10 Armor = 0 Aggression = 45 Speed = 0 Description = "Flog the ugly Tree Giant stands here, looking at you, his breakfast." End = Flog Name = Brother1 PName = "Haggardly" Location = thyrannen21 Strength = 60 Damage = 5 Armor = 0 Aggression = 0 Speed = 0 Description = "A Haggardly old man looks up at your entrance, and smiles" Examine = "This is a gentle old man in his late 60's, as you look at him he speaks. 'A long time ago, I had two brothers. I loved to grow plants and herbs, but my other two brothers were more interested in the arcane. One found long hours spent practicing alchemy brought out his passion, while the other, Draknor prefered much darker, more powerful magics. My good brother and I have kept Draknor from destroying this land. But we grow old and tired, and can no longer stand up to his powerful magics. Will you help us defeat him? We cannot journey with you, but if you bring me the means necessary to grow the flower of life, and then take it along with a few small components to my good brother at the end of the marsh, he will make you a charm that will save you from Draknor's spell of death. Please help us!'" End = Brother1 Name = Brother2 PName = "Alchemist" Location = thyrannen35 Strength = 60 Damage = 5 Armor = 0 Aggression = 0 Speed = 0 Description = "Standing near the cauldron, is an old alchemist, smiling." Examine = "As you look at this old man, he speaks only one sentence. 'Please tell me you have brought me the components to make you the charm, Draknor even now spreads his evil deeper into the land!'" End = Brother2 Name = Bugbear Location = thyrannen26 Strength = 300 Damage = 13 Armor = 10 Aggression = 99 Speed = 1 Description = "An ugly bugbear charges you, with hate in its eyes." End = bugbear Name = Commander Location = thyrannen10 Strength = 120 Damage = 6 Armor = 5 Aggression = 55 Speed = 1 Description = "The commander of a Verbeeg patrol stands here, drooling." End = Commander Name = Yergun Location = thyrannen10 Strength = 80 Damage = 4 Armor = 0 Aggression = 40 Speed = 1 Description = "Yergun the Verbeeg foot soldier stands here, trying to shake off his hangover." End = Yergun Name = Adam Location = thyrannen10 Strength = 90 Damage = 4 Armor = 0 Aggression = 40 Speed = 1 Description = "Adam the Verbeeg footsoldier is here, looking down the barrel of his spear." End = Adam Name = Conrad Location = thyrannen10 Strength = 90 Damage = 4 Armor = 0 Aggression = 40 Speed = 0 Description = "Conrad The Verbeeg stands here, admiring a very green plant." End = Conrad Name = Jason Location = thyrannen10 Strength = 80 Damage = 4 Armor = 0 Aggression = 40 Speed = 0 Description = "Jason the Verbeeg foot soldier stands here, trying to remember his orders." End = Jason Name = Fred Location = thyrannen10 Strength = 90 Damage = 4 Armor = 0 Aggression = 40 Speed = 0 Description = "Fred the Verbeeg footsoldier is here, practicing." End = Fred Name = Draknor Mflags {} Eflags { Fireball Blind } Location = thyrannen58 Strength = 250 Damage = 8 Armor = 5 Aggression = 10 Speed = 0 Description = "The evil wizard Draknor slips into view, and asks you, 'And what brings you to visit me puny mortal?' without moving his lips." End = Draknor Name = Slimy Location = thyrannen45 Strength = 100 Damage = 4 Armor = 0 Aggression = 100 Speed = 0 Description = "One of Draknor's failed experiments, Slimy is here asking you to end the pain of life." End = Slimy Name = miner Pname = "Hairy" Location = thyrannen64 Strength = 200 Damage = 5 Armor = 0 Aggression = 50 Speed = 0 Description = "Hairy is here, mining his ages old mine, with of all things,his age old axe." End = miner Name = Puddle Location = thyrannen46 Strength = 90 Damage = 8 Armor = 0 Aggression = 100 Speed = 0 Description = "At your feet lies a puddle of black goo, another failed attempt by Draknor at creating life." End = Puddle Name = Ghastly Location = thyrannen48 Strength = 80 Damage = 5 Armor = 0 Aggression = 100 Speed = 0 Description = "Ghastly the undead creature, summoned at Draknor's command stands here, thirsting your blood." End = Ghastly Name = Ghouly Location = thyrannen50 Strength = 60 Damage = 8 Armor = 0 Aggression = 100 Speed = 0 Description = "Ghouly the undead, summoned at Draknor's command stands here, hungering for your heart." End = Ghouly Name = Grimy Location = thyrannen52 Strength = 90 Damage = 8 Armor = 0 Aggression = 100 Speed = 0 Description = "Grimy the undead creature, summoned at Draknor's command stands here, licking his chops." End = Grimy Name = Plato Location = thyrannen54 Strength = 50 Damage = 3 Armor = 0 Aggression = 100 Speed = 0 Description = "Plato the philosophically undead creature, summoned at Draknor's command stands here, pondering the moral benefit of tearing you limb from limb." End = Plato Name = Slart Location = thyrannen56 Strength = 50 Damage = 8 Armor = 0 Aggression = 100 Speed = 0 Description = "Slart the undead creature, summoned at Draknor's command stands here, looking at you, confused." End = Slart Name = Bill Location = thyrannen54 Strength = 80 Damage = 4 Armor = 0 Aggression = 100 Speed = 0 Description = "Bill the undead fisherman, summoned at Draknor's command stands here, wishing he was fishing." End = Bill Name = Daniel Location = thyrannen54 Strength = 70 Damage = 5 Armor = 0 Aggression = 100 Speed = 0 Description = "Daniel the undead creature, summoned at Draknor's command stands here, asking you for a hit." End = Daniel Name = Callous Location = thyrannen51 Strength = 80 Damage = 5 Armor = 0 Aggression = 100 Speed = 0 Description = "Callous the undead creature, summoned at Draknor's command stands here, thirsting your blood." End = Callous Name = Spaz Location = thyrannen38 Strength = 40 Damage = 3 Armor = 0 Aggression = 75 Speed = 0 Description = "Spaz the mutant vampire bat swoops down from the ceiling, flying straight for your neck!" End = Spaz Name = Craz Location = thyrannen38 Strength = 60 Damage = 3 Armor = 0 Aggression = 75 Speed = 0 Description = "Craz the mutant vampire bat swoops down from the ceiling, flying straight for your neck!" End = Craz Name = Waaz Location = thyrannen38 Strength = 40 Damage = 3 Armor = 0 Aggression = 75 Speed = 0 Description = "Waaz the mutant vampire bat swoops down from the ceiling, flying straight for your neck!" End = Waaz Name = Gaaz Location = thyrannen40 Strength = 60 Damage = 5 Armor = 0 Aggression = 5 Speed = 0 Description = "Gazz the Mutant Vampire bat, Swoops down from the ceiling, begging for forgiveness" End = Gaaz Name = RazMataz Location = thyrannen40 Strength = 60 Damage = 5 Armor = 0 Aggression = 75 Speed = 0 Description = "RazMataz the Mutant Vampire bat is here, putting on a show." End = RazMataz Name = Jazz Location = thyrannen39 Strength = 65 Damage = 5 Armor = 0 Aggression = 75 Speed = 0 Description = "Jazz the huge mutant vampire bat swoops down from the ceiling, flying straight for your neck!" End = Jazz Name = Lazz Location = thyrannen41 Strength = 60 Damage = 3 Armor = 0 Aggression = 75 Speed = 0 Description = "Lazz the huge mutant vampire bat swoops down from the ceiling, flying straight for your neck!" End = Lazz %objects Name = harmonica Location = IN_ROOM:thyrannen1 Size = 3 Weight = 3 Desc[0] = "A shiny new harmonica lies here." BValue = 50 End = harmonica Name = spade Location = IN_ROOM:thyrannen10 Size = 10 Weight = 5 BValue = 100 Desc[0] = "A collapsable spade is suck in the ground here." Examine = "This is a small spade, it looks perfect for growing flowers." End = spade Name = pot Location = IN_ROOM:thyrannen13 Size = 7 Weight = 2 State = 0 MaxState = 1 Desc[0] = "An empty flower pot sits here." Desc[1] = "A pot with the beautiful flower of life blooming in it is here." BValue = 250 Examine = "This Is a small, brownish tinted flowerpot, not any bigger than your backpack." End = pot Name = soil Location = IN_ROOM:thyrannen23 Size = 5 Weight = 5 Bvalue = 20 Desc[0] = "Some very fertile looking soil lies in a mound here." End = soil Name = guano Location = IN_ROOM:thyrannen40 Size = 2 Weight = 2 BValue = 20 Desc[0] = "A huge pile of really stinky bat guano lies here." Examine = "So this is the stinky stuff witches use eh? What about alchemists?" End = guano Name = Iron Altname = Ore Location = IN_ROOM:thyrannen62 Size = 7 Weight = 7 BValue = 150 Desc[0] = "A large piece of red crumbly stone is here." Examine = "This is a large piece of Iron ore, in this form, it looks quite useless, but in the hands of others, could be magical!" End = Iron Name = Charm OFlags = {Wearable Armor Lit} AFlags = {Neck} Location = IN_ROOM:limbo@limbo Size = 3 Weight = 3 Armor = 80 BValue = 1250 Desc[0] = "A wonderful Charm neclace is here, emanating magic." Examine = "this is a silvery charm, with powerful magical runes of warding etched into it. The charm glows a bright magical light, filling you with a sen protection...But Protection from what?" End = Charm Name = Hood OFlags {Wearable Armor} AFlags {Head Face} Location = WORN_BY:Draknor Size = 5 Weight = 5 Armor = 75 BValue = 1000 Desc[0] = "Draknor's Hood of Protection lies here, glowing with a dark evil energy." Examine = "This power cloak does more than protect one from the suns bright rays, it is also magically enhanced somehow, making it a valuble peice of armor." End = Hood Name = Cauldron Location = IN_ROOM:thyrannen35 OFlags {NoGet Container} Size = 0 Weight = 0 BValue = 1000 State = 0 Maxstate = 1 Desc[0] = "There is a large cauldron bubbling with a green liquid here." Desc[1] = "The cauldron is cracked and drained of all liquid." End = Cauldron Name = sausage Location = IN_ROOM:thyrannen27 Oflags { Food } Size = 3 Weight = 3 BValue = 10 Desc[0] = "Some tasty looking sausage links have been left here." End = sausage Name = Axe Altname = Dwarven OFlags {Weapon } Location = WIELDED_BY:miner Size = 6 Weight = 6 Damage = 25 BValue = 1000 Desc[0] = "A very well made ancient dwarven axe is here." End = axe Name = Gold AltName = Ore Location = IN_ROOM:thyrannen64 Size = 6 Weight = 6 BValue = 400 Desc[0] = "A piece of gold ore lies here, half-buried in dirt." End = gold Name = seed Location = IN_ROOM:thyrannen17 Size = 2 Weight = 2 BValue = 25 Desc[0] = "An ordinary seed lies here." End = seed Name = sign Oflags {NoGet} Location = IN_ROOM:thyrannen1 Size = 0 Weight = 0 BValue = 0 Desc[0] = "There is a large flashy sign here, maybe you should read it." Examine = "This zone is brought to you by Landshark, If you like it mail me, I would like to hear some feedback. I like a good story, and tried to make this zone very quest/puzzle oriented as well as very hard mobile wise. This zone is gonna be pretty tough, so I suggest you come in with a friend, or with alot of good equipment. Have fun!" End = sign %locations thyrannen1 n:Anc13@ancient s:thyrannen2; Altitude = 800 lflags { NoMobiles Outdoors } Rolling Hills^ You are standing atop of the first in a series of many rolling hills that continue on to the south. The smell of grass and flowers fills your lungs. The sight is very breath-taking. On ahead in the distance is a very large mountain range that juts up seemingly out of nowhere. The mountains look more unnatural than normal mountains. They appear as if they were the work of a demented god. ^ thyrannen2 n:thyrannen1 w:thyrannen3 e:thyrannen22; Altitude = 800 lflags { Outdoors } Rolling Hills^ You continue south through these breathtaking hills, the sun is setting to the west creating a beautiful backdrop that clashes with the spindery, and demented mountains to the south. To the west is a forest of redwoods thrusting up into the heavens. To the east the land leves out into a pasture, and beyond that, a swamp. ^ thyrannen3 w:thyrannen5 e:thyrannen2; Altitude = 800 lflags { Outdoors } Redwood Forest^ As you enter this thickly wooded forest you get the eerie feeling that you are being watched. The forest looms overhead, making you feel very small compared to the size of these ancient trees. To the west the forest continues, and to the east the beautiful hills beckon. ^ thyrannen4 w:thyrannen8 s:thyrannen5; Altitude = 800 lflags { Outdoors } Redwood Forest^ As you travel deeper into this forest the eerie feeling that you are being watched grows more intense, but as you get deeper into the forest you also begin to sense the magistie of this forest, making you feel more at-ease. ^ thyrannen5 s:thyrannen6 w:thyrannen9 e:thyrannen3; Altitude = 800 lflags { Outdoors } Redwood Forest^ The Redwoods surge into the sky even more agressively in this area casting shadows everywhere, making it hard to discern where one tree ends and another begins. ^ thyrannen6 n:thyrannen5 w:thyrannen9; Altitude = 800 lflags { Outdoors } Redwood Forest^ The maze of the forest continues all around you. The deeper you venture into the forest, the trees become larger, and more dense. Something is drawing you deeper into this forest, is it a sense of adventurism, or a thirst for the unknown? ^ thyrannen7 s:thyrannen8 e:thyrannen4; Altitude = 800 lflags { Outdoors } Redwood Forest^ From here the forest conies on towards the south, and to the east. As you walk through the forest small rabits and squirrels scamper back and forth at your feet. ^ thyrannen8 n:thyrannen7 s:thyrannen9 e:thyrannen5 w:thyrannen11; Altitude = 800 lflags { Outdoors } Redwood Forest^ The sun lowers itself deeper and deeper in the west filling the forest with rays of sparkling orange light. The forest continues in all directions The eerie beauty of this strange place causes you to wonder if anyone calls this forest home. ^ thyrannen9 n:thyrannen8 s:thyrannen10 e:thyrannen6; Altitude = 800 lflags { Outdoors } Redwood Forest^ You seem to be heading towards a dead end in the forest, to to south the trees begin to grow to thick to pass. There is also a passage to the east that could make for easier travel. ^ thyrannen10 n:thyrannen9; Altitude = 800 lflags { Outdoors } Redwood Forest^ This forest thickens in all directions save the north. The Redwoods grow taller and thicker all around you. The sight fills your eyes with beauty. and your mind with awe, you gasp at their beauty. ^ thyrannen11 e:thyrannen8 w:thyrannen12; Altitude = 800 lflags { Outdoors } Redwood Forest^ You have reached the center of this strrange forest. The trees still loom high above you, and seem to almost be aware of your presence. ^ thyrannen12 n:thyrannen13 e:thyrannen11 s:thyrannen14 w:thyrannen18; Altitude = 800 lflags { Outdoors } Redwood Forest^ At this point the forest continues in all directions. To the east the forest hooks south. To the south the forest appears to reach a dead-end. While to the north the forest turns east. Directly to the east is what appears to be the center of the forest. The forest seems to come alive here, the branches are rustling, yet there is no wind... ^ thyrannen13 e:thyrannen15 s:thyrannen12; Altitude = 800 lflags { Outdoors } Redwood Forest^ The trees this deep in the forest seem to be watching your every move. You can only hope they are not waiting for the chance to attack. The forest continues on to the east and south. ^ thyrannen14 n:thyrannen12 e:thyrannen16; Altitude = 800 lflags { Outdoors } Redwood Forest^ The Trees seem to take a lessened interest in you here, yet you still feel as if some strange presence is watching you... you can go north or west from here ^ thyrannen15 n:thyrannen17 w:thyrannen13; Altitude = 800 lflags { Outdoors } Redwood Forest^ You are in the northern part of this vast forest, you look over your shoulder often sensceing that somone is watching you, no one is there. It's just you, and the trees ^ thyrannen16 w:thyrannen14; Altitude = 800 lflags { Outdoors } Redwood Forest^ The forest Dead ends here, leaving the only exit to the west. ^ thyrannen17 s:thyrannen15; Altitude = 800 lflags { Outdoors } Redwood Forest^ You have reached another dead-end in the forest, with the only exit south. ^ thyrannen18 e:thyrannen12 s:thyrannen19; Altitude = 800 lflags { Outdoors } Redwood Forest^ Here the forest seems to gasp in anticipation, and you think you can sence it lean forward, urging you on, but urging you toward what? ^ thyrannen19 s:thyrannen20 n:thyrannen18; Altitude = 800 lflags { Outdoors } Redwood Forest^ You are traveling in a north-south path in the forest, the trees, usally alive and almost human, are now still and silent, watching. ^ thyrannen20 w:thyrannen21 n:thyrannen19; Altitude = 800 lflags { Outdoors } Redwood Forest^ This is the South-western corner of the forest, ahead to the west you can see a small hut, and to the north is the large expanse of the forest. There is a large garden here, filled with many different vegetables, all rather large. The garden is larger than any other you have seen in your life, whoever has taken the time to sow this wonderful garden must be an expert gardener. ^ thyrannen21 e:thyrannen20; lflags { } Inside the battered cottage^ You are inside a dimly lit cottage, there is a fire in the fireplace, and pots and pans line the walls, though battered, and old, the cottage still has a clean feeling of being someones 'home.' ^ thyrannen22 s:thyrannen43 e:thyrannen23 w:thyrannen2; Altitude = 800 lflags { Outdoors } Crossways^ >From here there is a giant mesa towing high into the sky, the mesa looks perverted, and twisted, with evil, looking closely at it, you can make out a disfigured face, seemingly frozen in a silent agonizing scream. ^ thyrannen23 w:thyrannen22 e:thyrannen24; Altitude = 800 lflags { Outdoors } Outside the Marsh^ You are traveling into what is slowly becoming a thick marsh, flys buzz around your head, clouding you vision. Filled with hopes of great adventure, you push onward. ^ thyrannen24 n:thyrannen25 w:thyrannen23; Altitude = 800 lflags { Outdoors } Marsh^ This is the beginning of a thick gloopy marsh, traveling becomes trudging in this thick marsh, you think to yourself if this is the beginning, what is the end like? ^ thyrannen25 e:thyrannen26 s:thyrannen24; Altitude = 800 Lflags { Outdoors } Marsh^ This thick marsh is really getting on your nerves, your feet are cold and wet, and you legs are covered in thick slimy mud. there are exits to the south, and east. ^ thyrannen26 e:thyrannen27 w:thyrannen25; Altitude = 800 lflags { Outdoors } Marsh^ You trudge along the thick marsh, wishing more and more for a glimpse of dry, solid land, yet as far as the eye can see, there is none. ^ thyrannen27 s:thyrannen28 w:thyrannen26; Altitude = 800 lflags { Outdoors } Marsh^ The marsh is sapping you energy and your will, never have you traveled in such a terrible, desolate place, more and more, you thoughts turn to home... ^ thyrannen28 n:thyrannen27 e:thyrannen29 s:thyrannen59; Altitude = 800 lflags { Outdoors } Marsh^ The marsh here is just as bad as the rest of surrounding area, the awfull smell of raw sewage permeates the air, the waters are thick and hard to move through, and your body is fighting you at every step, you know you must find dry land soon, or will collapse of utter exhaustion ^ thyrannen29 n:thyrannen30 s:thyrannen31 w:thyrannen28; Altitude = 800 lflags { Outdoors } Marsh^ The smelly, slimy marsh waters continue on to the north, south and west of here, making you wish the you knew just why you came. Yet still you push on. ^ thyrannen30 e:thyrannen36 s:thyrannen29; Altitude = 800 lflags { Outdoors } Marsh^ The waters here smell, as does all the water in this vast marsh, you trudge along, wishing you did not have to be here, or wishing you had not come in the first place. ^ thyrannen31 n:thyrannen29 e:thyrannen32; Altitude = 800 lflags { Outdoors } Marsh^ The marsh is just as nasty here as everywhere else, with exits to the north and to the east. ^ thyrannen32 n:thyrannen33 w:thyrannen31; Altitude = 800 lflags { Outdoors } Marsh^ Hoping that you have made at least a little bit of progress througth this thick marsh, you try to remember just how long you have been making your way through it's mucky waters, unsure, you dismiss the question and push on. ^ thyrannen33 e:thyrannen34 s:thyrannen32; Altitude = 800 lflags { Outdoors } Marsh^ The windy, murky waters of the marsh have made you disoriented, you don't know where you are, but you don't care at this point, exhaustion is taking over, making you see creatures that aren't there, you continue on, somehow, each step agonizing pain. ^ thyrannen34 w:thyrannen33 e:thyrannen35; Altitude = 800 lflags { Outdoors } The Marsh^ As you clumsily move into this area, you breath a huge sigh of relief, there about 20 feet in front of you, is the beautiful sight of land! Glorious trees, and small bushes create a circle around a large cauldron. Relieved that you will at least have a chance to rest, you push on... ^ thyrannen35 w:thyrannen34; Altitude = 800 lflags { Outdoors } Oak Grove^ Thankfully trudging out of the marsh you have reached a huge grove, huge trees and scrub bushes form a perfect circle about 15 feet away from a huge cauldron in the center of the grove. The smell of nature is stong in the air, but there is also a strong pugnent odor of unnatural origin hanging in the air. ^ thyrannen36 w:thyrannen30 e:thyrannen37; Altitude = 800 lflags { Outdoors } Marsh^ You still trudging in this thick, slimy, marsh. Bubbles of of grotesque color rise to the surface and splatter your face with goop, making you question just why you push farther. ^ thyrannen37 n:thyrannen38 w:thyrannen36; Altitude = 800 lflags { Outdoors } Marsh^ The marsh waters here are as unforgiving as the rest of the marsh, you are Tired and weary, and the marsh seems to be pulling you deeper into its waters. To the north is what looks to be a cave entrance. ^ thyrannen38 d:thyrannen39 e:thyrannen41 s:thyrannen37; lflags { Dark } Cave^ You have entered a dark, vast, cavernous cave, a putrid amonia like smell emminates from an exit leaving downward. maybe the marsh, which is still to the south, was safer... ^ thyrannen39 n:thyrannen40 u:thyrannen38; lflags { Dark } Cave^ Descending the small hole the smell of amonia overtakes you lungs, gasping for breath, and folding you stomach at bay, you lower you head and push on. ^ thyrannen40 s:thyrannen39; lflags { Dark } Cave^ Travelling deeper into this part of the cave you are relieved to find that this is a dead end, but curse yourself for wasting your time here in the first place, the smell overpowering you more and more, is still strong. ^ thyrannen41 s:thyrannen42 w:thyrannen38; lflags { Dark } Cave^ This is a dark damp cave, the amonia smell is still knoticeable, but much less strong than in the entrance, there are two exits, one west, back to the start of the cave, and one, to the south deeper into the cave. ^ thyrannen42 n:thyrannen41; lflags { Dark } Cave^ You have reached another dead end in the cave, the air in here is very clean, and pleasurable to breathe, you consider resting, and wiping the slime off your body. Readying yourself to face the challenges ahead, you begin anew. ^ thyrannen43 n:thyrannen22 s:thyrannen44; Altitude = 800 lflags { Outdoors } Barren road to the mesa^ You are on a barren nodescript road, that leads right up to the base of the terrifying mesa ahead, who know's what challenges lie ahead? Who know's what you face? You could be marching proudly to your death, or if luck, and wisdom are on your side, you could be proudly marching on...to victory, good luck... ^ thyrannen44 n:thyrannen43 s:thyrannen45; Altitude = 800 lflags { Outdoors } Barren road to the mesa^ You continue along this barren, nondescript north-south road. ^ thyrannen45 n:thyrannen44 s:thyrannen46; Altitude = 800 lflags { Outdoors } Barren road to the mesa^ As you near the mesa, the side facing you seems more and more like a disgusting twisted face, stuck in an eternal, silent scream of agony. Fear builds in your heart, yet you don't dare turn back. ^ thyrannen46 n:thyrannen45 s:thyrannen47; Altitude = 800 lflags { Outdoors } Barren road to the mesa^ The base of the mesa is just ahead, you can see a distorted gate swinging back and forth in the breeze. As the gate swings is makes a load, high pitched wailing sound, almost as if to scream for the figure in the mesa... ^ thyrannen47 n:thyrannen46 s:thyrannen48; Altitude = 800 lflags { Outdoors } The Gate^ You have reached a large iron gate leading to the heart of the mesa. The gate is open, as no one comes this way very often and those who do wish they hadn't. Looking inside the mesa, you see a still blackness that seems very much alive. ^ thyrannen48 w:thyrannen50 n:thyrannen47; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen49 w:thyrannen48; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen50 w:thyrannen51 e:thyrannen48; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen51 s:thyrannen52 e:thyrannen50 n:thyrannen50; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen52 e:thyrannen53 n:thyrannen51 w:thyrannen49; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen53 s:thyrannen54 w:thyrannen52 n:thyrannen51; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen54 e:thyrannen55 n:thyrannen53 w:thyrannen50; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen55 s:thyrannen56 e:thyrannen49 n:thyrannen53; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen56 w:thyrannen57 e:thyrannen48 s:thyrannen49; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen57 s:thyrannen58 n:thyrannen52 e:thyrannen56; lflags { Dark } Dark passage^ You are inside the mesa. You can hear otherworldly cries of pain from all directions, your head is spinning from fumes in the air, and ....you are lost as well. ^ thyrannen58 n:thyrannen57; Altitude = 800 lflags { Outdoors } Draknor's Laboratory^ As you emerge into what looks to be the bottom of a huge pit, the sunlight glaring down from above temporarily blinds you. After your eyes adjust to the sudden burst of light, you are able to take in your surroundings. Your first impression was right, this is a huge deep, cavernous pit, carved out of the top of the mesa, by some evil dark magic. Looking around you notice magical runes of all kinds, you can recognize only a few, those of protection and warding. Skeletons hang from the walls, some from creatures you recognize, and others you could only guess as to their origin. Black streaks line the walls too, possibly from long battles with demons only a crazed evil mage would summon onto this plane... A sudden sense of fear comes over you.. You have never met anyone powerful enough to create a place such as this, and don't want to stay long enough to meet the person who DID create this ghastly place. ^ thyrannen59 n:thyrannen28 w:thyrannen60; Altitude = 800 lflags { Outdoors } Marsh^ This marsh, like the forest seems almost alive and aware of your presence, you only wish it would help you along, as the murky waters make you travel very slow, and rigorous work. ^ thyrannen60 e:thyrannen59 d:thyrannen61; Altitude = 800 lflags { Outdoors } Marsh^ You are trudging through the thick gloop that is the marsh. The marsh waters stick to your boots and threaten to drag you down. ^ thyrannen61 u:thyrannen60 e:thyrannen62; lflags { Dark } Dwarven mine^ You stand in what seems to be the entry way to a vast system of mine tunnels. The air is cool and damp. you squint to make up for the lack of light and can make out scars from where the walls have been blasted away. ^ thyrannen62 s:thyrannen63 w:thyrannen61; lflags { Dark } Dwarven mine^ This is a dark damp mine tunnel, the exits are to the south and west. ^ thyrannen63 e:thyrannen64 n:thyrannen62; lflags { Dark } Dwarven mine^ The Mine tunnel turns east from here, looking et the room, moisture drips down from above, and you can also see a streak of ore leading east, you figure the miner, whoever he may be, is following this vein of ore. ^ thyrannen64 w:thyrannen63; lflags { Dark } Dwarven mine^ You have reached a dead-end. the only exit is back to the west. This is a large room, the result of heavy mining in the past few years, there are piles of rocks in several places around the room, as well as a birdcage located in the center of the room. The bird looks as if it has been dead for some time, making you wonder about the quality of the air in this cavernous room. ^