#ifndef _LEVELS_H #define _LEVELS_H #define WARRIOR 0 /* Classes */ #define THIEF 1 #define PRIEST 2 #define MAGE 3 #define LVL_MIN -1 /* Wizard Levels */ #define LVL_WIZARD 21 #define LVL_EMERITI 250 #define LVL_STDWIZ 500 #define LVL_ISTARI 10000 #define LVL_ARCHWIZARD 45000 #define LVL_DEMI 68000 #define LVL_SHALAFI 75000 #define LVL_GOD 90000 #define LVL_CREATOR 95000 #define LVL_MAX 100000 #define LEV_NEG (-1) /* wlevel() returns these numbers */ #define LEV_MORTAL 0 #define LEV_APPRENTICE 1 #define LEV_EMERITI 2 #define LEV_WIZARD 3 #define LEV_ISTARI 4 #define LEV_ARCHWIZARD 5 #define LEV_DEMI 6 #define LEV_SHALAFI 7 #define LEV_GOD 8 #define LEV_CREATOR 9 #endif