#ifndef _KERNEL_H #define _KERNEL_H #include <sys/types.h> #include <sys/param.h> #include <netinet/in.h> #include <stdio.h> #include <ctype.h> #include <string.h> #include "MACHINE.H" #include "config.h" #include "levels.h" #include "exits.h" #include "types.h" #include "utils.h" #include "flags.h" #include "mudtypes.h" #include "mudmacros.h" #include "extern.h" #include "files.h" #define NEW(t, c) ((t *)calloc(c, sizeof(t))) #define BCOPY(s, l) memcpy(calloc(1, l), s, l) #define COPY(s) strcpy(NEW(char, strlen(s) + 1), s) #define EMPTY(p) (*(p) == '\0') #define EQ(a, b) (strcasecmp((a), (b)) == 0) #define WIZZONE_EXIST_H 72L /* How many hours will a wizard's zone be kept in the game without him being on ? */ #endif