#ifndef _OFLAGNAMES_H #define _OFLAGNAMES_H /* ** Object flag names */ char *Oflags[] = { "Destroyed", "NoGet", "Openable", "Lockable", "Pushable", "PushToggle", "Food", "Armor", "Wearable", "Lightable", "Extinguish", "Key", "GetFlips", "Lit", "Container", "Weapon", "RegenHealth", "RegenMana", "FireballSpell", "MissileSpell", "FrostSpell", "ShockSpell", "AidSpell", "VTouchSpell", "LightSpell", "DamageSpell", "ArmorSpell", "BHandsSpell", "BlurSpell", "IStormSpell", "Enchanted", "Cursed", "Unlocatable", "Alcohol", /* XR */ "Newbie", NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, TABLE_END }; #endif