/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ZONE: Heaven(dirt 3 version) Author: * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #include "cflags.h" #include "undef.h" %rainfall:650 %latitude:50 %Mobiles Name = Peter Pname = "Peter" Location = Heaven1 Pflags { NoSummon } Strength = 500 Damage = 8 Armor = 0 Aggression = 0 Speed = 0 Description = "Saint Peter observes you peacefully." End = Peter Name = Thorr Pname = "Thor" Location = Heaven25 Pflags { NoSummon } Mflags { PickStuff } Strength = 350 Damage = 20 Armor = 0 Aggression = 0 Speed = 0 Description = "Thor stands here glaring at Agnes." End = Thorr Name = Agnes Pname = "Agnes" Location = Heaven25 Mflags { PickStuff } Sflags { Female } Strength = 150 Damage = 15 Armor = 0 Aggression = 0 Speed = 0 Description = "Agnes laughs, prepared to meet all of Thor's needs." End = Agnes Name = Odin Pname = "Odin" Location = Heaven25 Mflags { PickStuff } Strength = 380 Damage = 22 Armor = 0 Aggression = 0 Speed = 0 Description = "Odin glares at you with his one eye." End = Odin Name = Valkyrie Pname = "Valkyrie" Sflags { Female } Location = Heaven20 Strength = 175 Damage = 18 Armor = 0 Aggression = 0 Speed = 0 Description = "Valkyrie glances around for a rabbit." End = Valkyrie Name = Terrance Pname = "Terrance" Location = Heaven23 Strength = 140 Damage = 14 Armor = 0 Aggression = 1 Speed = 0 Description = " Terrance the ugly troll sits here preparing his dinner. He looks hungry." End = Terrance Name = Giant Pname = "The Giant" Location = Heaven22 Strength = 150 Damage = 14 Armor = 0 Aggression = 2 Speed = 0 Description = "A giant was relaxing here until you walked in." End = Giant Name = Great Pname = "The Great" Location = Heaven32 Strength = 170 Damage = 12 Armor = 0 Aggression = 0 Speed = 0 Description = "The Great Bear is here eating honey." End = Great Name = Bison Pname = "The Bison" Location = Heaven29 Strength = 130 Damage = 12 Armor = 0 Aggression = 0 Speed = 0 Description = "A bison grazes upon the land here." End = Bison Name = Coyote Pname = "The Coyote" Location = Heaven34 Strength = 80 Damage = 10 Armor = 0 Aggression = 0 Speed = 0 Description = "A small coyote threatens to nip your ankles." End = Coyote Name = Snake Pname = "Snake" Location = limbo@limbo Strength = 60 Damage = 10 Armor = 0 Aggression = 3 Speed = 5 Description = " An snake with very narrow slits for eyes swishes around on the ground." End = Snake %objects Name = mjolnir Pname = "mjolnir" AltName = "hammer" Location = WIELDED_BY:Thorr Oflags { Weapon } BValue = 1600 Size = 100 Damage = 30 Desc[0] = "Mjolnir, the sacred hammer of Thor, has been left here." End = mjolnir Name = vase Pname = "vase" AltName = "vase" Location = IN_ROOM:Shrine@icecave Oflags { GetFlips } State = 1 MaxState = 1 BValue = 100 Size = 3 Desc[0] = "A vase made of ice has been set on a pedestal." Desc[1] = "A vase made of ice has been set on a pedestal." Examine = " The vase is made of a cloudy ice and is inscripted with images of great glaciers. Turning the vase over, you see the incription: Jiffy Script, Incorporated 'Converse with us, We talk better.'" End = vase Name = ark Pname = "ark" AltName = "ark" Location = IN_ROOM:Heaven3 Oflags { Openable Container } BValue = 1000 Size = 40 State = 1 MaxState = 1 Desc[0] = "The Ark of the Covenant is open." Desc[1] = "The Ark of the Covenant is here." Examine = " The ark is two and a half cubits long, one and a half cubits wide, one and a half cubits high, and is made made of shittim wood covered with pure gold, with a crown of gold around it. A ring of gold is set on each corner, with two rings of shittim wood (overlayed with gold, of course) passing through them." End = ark Name = tablet Pname = "tablet" AltName = "tablets" Location = IN_CONTAINER:ark Oflags { } BValue = 80 Size = 1 Desc[0] = "Two stone tablets are here." Examine = " Carved into the stones are ten commandments. At the very bottom of each is written: Jiffy Script, Incorporated 'Converse with us, We talk better.'" End = tablet Name = staff1 Pname = "staff" AltName = "staff" Location = IN_ROOM:Heaven4 Oflags { } BValue = 100 Size = 1 Desc[0] = "The Staff of Moses rests againt the wall." Desc[1] = "The Staff of Moses rests againt the wall." Examine = "You notice that the staff feels faintly like a snake." Name = headdress Pname = "headdress" AltName = "headdress" Location = IN_ROOM:Heaven29 Oflags { Wearable } Aflags { Head } BValue = 50 Size = 1 Desc[0] = "A headdress has been left here." Desc[1] = "A headdress has been left here." Examine = "It appears to belong to a chieftain." End = headdress Name = eagle Pname = "eagle" AltName = "feather" Location = IN_ROOM:Heaven30 Oflags { Wearable GetFlips } Aflags { Neck } BValue = 80 Size = 1 State = 1 MaxState = 1 Desc[0] = "An eagle feather has been left here." Desc[1] = "An eagle feather is drifting down from the sky." End = eagle Name = medicine Pname = "medicine" AltName = "bag" Location = IN_ROOM:Heaven34 Oflags { GetFlips } BValue = 50 Size = 1 State = 1 MaxState = 1 Desc[0] = "A medicine bag has been dropped here." Desc[1] = "A medicine bag hangs suspended from a tree." End = medicine Name = bow Pname = "bow" AltName = "bow" Location = IN_ROOM:Heaven32 Oflags { } BValue = 100 Size = 1 Desc[0] = "A silver bow rests here" Desc[1] = "A silver bow rests here" End = bow Name = arrow Pname = "arrow" AltName = "arrow" Location = IN_ROOM:Heaven31 Oflags { } BValue = 100 Size = 1 Desc[0] = "A silver arrow sticks up out of the ground." Desc[1] = "A silver arrow sticks up out of the ground." End = arrow Name = rainbow Pname = "rainbow" Location = IN_ROOM:Heaven7 Oflags { NoGet } BValue = 0 Size = 0 Desc[0] = "A rainbow wraps around the room." End = rainbow Name = watermelon Pname = "watermelon" AltName = "watermelon" Location = IN_ROOM:Heaven6 Oflags { Food GetFlips } BValue = 50 Size = 1 Desc[0] = "A watermelon lies before you." Desc[1] = "A watermelon hangs temptingly from the Tree of Knowledge." End = watermelon Name = staff2 Pname = "staff" AltName = "staff" Location = IN_ROOM:Heaven11 Oflags { Armor } BValue = 90 Size = 1 Armor = 15 Desc[0] = "A shepherd's staff leans against the wall." %locations Heaven1 e:Heaven2 ; lflags { Private } The Pearly Gates^ You seem to be standing on a cloud. Before you stand a pair of huge gates, which seem to be made of pearl. The air about you is peaceful, yet a tinge of expectancy can also be felt. ^ Heaven2 n:Heaven19 e:Heaven3 s:Heaven28 w:Heaven1 u:Heaven3 ; lflags { Private } Paradise Crossroads^ You are standing at the place where the heavens meet. Other than the fact that you are standing on a cloud, this place seems rather ordinary. To the north, you see a land of mountains and fjords, with a sign at the beginning of the road which reads "Valhalla." To the south you see a great and varied land with a sign reading "The Happy Hunting Grounds." To the east you see you see a large tent with a firey cloud above it. ^ Heaven3 e:Heaven4 u:Heaven4 ; lflags { Private } The Tabernacle^ You are standing within a large tent. To the east is a plain, while to the west you can see the gates of pearl. ^ Heaven4 n:Heaven9 e:Heaven5 s:Heaven15 w:Heaven3 u:Heaven5 d:Heaven3 ; lflags { Private } Plains^ You are on the plains. To the west is a tent, to the east an untouched wilderness, to north is a cloud bank, and to the south you can see the ruins of a walled city. ^ Heaven5 e:Heaven6 w:Heaven4 u:Heaven3 d:Heaven4 ; lflags { Private } Wilderness^ You are wandering in the wilderness. You have been here for so long that you have lost track of the years. ^ Heaven6 e:Heaven7 s:Heaven16 w:Heaven5 u:Heaven7 d:Heaven5 ; lflags { Private Peaceful } The Garden^ You are in a lush garden. All forms of trees, flowers, and shrubbery surround you. All the creatures of the land and air approach you innocently, and the creatures of the water leap out of a near-by lake to give you their greetings. You feel peaceful. To the south you see the glimmer of gold. ^ Heaven7 e:Heaven8 u:Heaven8 d:Heaven6 ; lflags { Private } Cloud 6^ The soft, fluffy surface of the cloud is slightly strange to walk on, and you notice for the first time that you do not have wings. ^ Heaven8 n:Heaven12 w:Heaven7 u:Heaven12 d:Heaven7 ; lflags { Private } Seventh Heaven^ Streams of milk and honey roll down the sides of the purple and white mountains to water the green plains. The blue sky plays host to a blue moon and a golden sun, which is setting in magnificent splendor. To the west you spy a rainbow. To the north you see a palace. ^ Heaven9 e:Heaven10 u:Heaven10 ; lflags { Private } Cloud 8^ The entire landscape is made of white, fluffy clouds. You feel slightly uneasy about the situation, as the thought of falling to the earth below does not want to leave your mind. ^ Heaven10 n:Heaven17 w:Heaven9 u:Heaven11 d:Heaven9 ; lflags { Private Peaceful } Cloud 9^ All is peaceful. All around you flit angels with harps, singing beautiful melodies full of joy and love. Folds of the cloud form chairs and couches to rest on. ^ Heaven11 u:Heaven12 d:Heaven10 ; lflags { Private } Entrance to Heaven's Forest^ You stand just within a vast forest. The trees grow so close together that you have no choice but to walk the path, either to go down to Cloud 9 or to go deeper into the forest to the east. ^ Heaven12 e:Heaven18 u:Heaven13 d:Heaven8 ; lflags { Private } Heaven's Forest^ You on a path in a vast forest. Above you is a palace seeingly made of diamond. To the east is a silver sea. Below you you spy a land of milk and honey. ^ Heaven13 u:Heaven14 d:Heaven12 ; lflags { Private } Diamond Palace^ The entire palace is made of diamond. The light from above is broken into rainbows, and their glitterings seem to enchant you. ^ Heaven14 ; lflags { Private } Cloud 13^ You are in a simply furnished room which stands in stark contrast to the diamond palace which contains it. ^ Heaven15 ; lflags { Private } Ruins of a walled city^ You are standing in the ruins of a walled city. One building stands, with a rope hanging from an upper-story window. It seems as if a battle has taken place here. ^ Heaven16 ; lflags { Private } The Land of Gold^ The entire landscape is coated with gold. ^ Heaven17 ; lflags { Private } The Place of Martyrs^ Strewn about this room are discarded crosses, gibbets, and stakes. ^ Heaven18 ; lflags { Private } The Silver Sea^ You are floating on a silver sea. ^ Heaven19 n:Heaven20 ; lflags { Private } Ydalir^ You are standing in series of dales. Yews are growing here, and you can see signs of Ull roaming about nearby. ^ Heaven20 n:Heaven21 s:Heaven19 ; lflags { Private } Alfheim^ You stand in the god's gift to Freyr when he cut his first tooth. The light elves dance around you. ^ Heaven21 e:Heaven23 s:Heaven20 w:Heaven22 ; lflags { Private } Valaskjalf^ You stand in the Hall of the Slain. The roof is thatched with silver. Below you, you see the spirits of all the slain creatures of the land. ^ Heaven22 n:Heaven26 e:Heaven21 ; lflags { Private } Sokkvabekk^ The floor seems to be sinking. All around you, cool murmuring water laps the sides. Two great chairs are here, seemingly for Odin and Saga to sit in while they drink joyfully from gold goblets. ^ Heaven23 n:Heaven24 w:Heaven21 ; lflags { Private } Thrymheim^ Mountains surround you. A loud roar fills the air, though you can not locate the source. This hall once belonged to the great giant Thiazi, but is now owned by his daughter, fair Skadi-- who was Njord's bride. ^ Heaven24 s:Heaven23 w:Heaven25 ; lflags { Private } Gladsheim^ You heart suddenly feels lighter, filled with gladness. Nearby, you can see Valhalla, vast and gold-bright. ^ Heaven25 n:Heaven27 e:Heaven24 w:Heaven26 ; lflags { Private } Valhalla^ Looking up, you notice that the roof is made of shields, and the rafters are spears. Breast-plates litter the benches. A wolf lurks at the western door, and an eagle hovers over it. A deep and wild looking river, Thund, roars beside Valgrind, the outer gate. Five hundred and forty doors lead off in different directions, but you suspect that eight hundred warriors stand behind each one, so you opt not to open any of them. ^ Heaven26 e:Heaven25 s:Heaven22 ; lflags { Private } Breidablik^ You stand in Broad Splendour, Balder's hall. The country around you is beautiful, blessed and untainted by any evil. ^ Heaven27 ; lflags { Private } Vidi^ This is a land of long grass and saplings. ^ Heaven28 s:Heaven29 ; lflags { Private } Northern Tundra^ You are travelling in a land of ice and snow. The sun and the reflections from the brilliant white snow conspire to blind you, but through squinted eyes you can catch sight of the stark, raw beauty. Though the wind howls about you, the cold does not seem to have any affect. ^ Heaven29 n:Heaven28 s:Heaven30 ; lflags { Private } Hardwood Forest^ You stand under a canopy of leaves and intertwined branches. Through the trees, you can glimpse deep blue lakes, which you imagine to have been created by the northern glaciers thousands of years ago. ^ Heaven30 n:Heaven29 e:Heaven32 w:Heaven31 ; lflags { Private } Northern Plains^ Golden grass stretches as far as you can see in all directions. ^ Heaven31 e:Heaven30 s:Heaven35 ; lflags { Private } Northwestern Rainforest^ Far to the west you can spy the blue of the ocean. The abundant vegetation causes you to believe that you are standing in a rainforest. Dark clouds gather to the west. ^ Heaven32 s:Heaven33 w:Heaven30 ; lflags { Private } Northeastern Forest^ You are standing in a grove of maple trees. To the east you spy the ocean, upon which waves are breaking. ^ Heaven33 n:Heaven32 w:Heaven34 ; lflags { Private } Swamp^ The earth sucks at your feet as you walk. Off in the trees you can hear the sounds of alligators in search of food. It is getting dark. The alligators are hungry. ^ Heaven34 e:Heaven33 s:Heaven36 w:Heaven35 ; lflags { Private } The Southern Plains^ You stand in an arid land. Tumbleweeds blow in the wind about you. ^ Heaven35 n:Heaven31 e:Heaven34 ; lflags { Private } Land of Giants^ All around you are huge redwoods and sequoias. ^ Heaven36 ; lflags { Private } Home of the Great Spirit^ The Great Spirit is not in right now, and there does not seem to be any place to leave a message. ^