#include "undef.h" #include "cflags.h" #include "exits.h" #if 0 /* CALEDONIA zone written by Arctica (pete@arctica.u-net.com). Please obtain permission before distributing */ /* hills1 is up from Gap@valley */ /* hills14 is south from Climb@eforest */ /* hills20 is east from Nibelung4@nibelung */ /* to desc of Gap@valley please add the sentence "The mountainside to the west looks as if it could be climbed." /* /* if you "put pinecone <in> cowpat" the following things happen: message to player "A young pine tree begins to grow in the manure." pinecone and cowpat disappear to limbo sapling loses 'Destroyed' flag player gets 500 points */ #endif %rainfall:1950 %latitude:50 %mobiles Name = Cow PName = "Highland Cow" SFlags = {Female} Location = hills2 Strength = 90 Damage = 8 Armor = 0 Aggression = 0 Speed = 1 Description = "A highland cow is here, chewing the cud." End = Cow Name = Otter Location = hills3 Strength = 40 Damage = 8 Armor = 0 Aggression = 0 Speed = 0 Description = "An otter gambols about playfully by the water's edge." End = Otter Name = Adder SFlags = {Female} Location = hills2 Strength = 40 Damage = 10 Armor = 0 Aggression = 0 Speed = 0 Description = "An adder hisses at you when you almost step on her." End = Adder Name = Buck PName = "Roe Buck" Location = hills8 Strength = 50 Damage = 8 Armor = 0 Aggression = 0 Speed = 1 Description = "A young roe buck stares at you with dark brown eyes." End = Buck Name = Badger Location = hills9 Strength = 50 Damage = 10 Armor = 0 Aggression = 0 Speed = 0 Description = "A badger is peering at you from its sett with sleepy eyes." End = Badger Name = Eagle PName = "Golden Eagle" Location = hills10 Strength = 60 Damage = 10 Armor = 0 Aggression = 30 Speed = 0 Description = "A golden eagle is perched proudly on the rocky peak." End = Eagle Name = Marten PName = "Pine Marten" Location = hills12 Strength = 25 Damage = 8 Armor = 0 Aggression = 30 Speed = 1 Description = "A vicious little pine marten nips at your heels." End = Marten %objects Name = blaeberries Altname = berries State = 1 MaxState = 1 Armor = 0 Damage = 0 BValue = 0 Size = 1 Weight = 0 Location = IN_ROOM:hills5 Desc[1] = "You spy a large number of dark blue berries in amongst the heather." Desc[0] = "Some blaeberries are lying here." OFlags { Food GetFlips } End = blaeberries Name = thistle State = 1 MaxState = 1 Armor = 0 Damage = 15 BValue = 0 Size = 8 Weight = 0 Location = IN_ROOM:hills15 Desc[1] = "A tall spiky thistle is growing here." Desc[0] = "An uprooted thistle is lying here." OFlags { Weapon GetFlips } Examine = "Its spines are very nasty and you handle it with care." End = thistle Name = dirk Altname = dagger State = 0 MaxState = 0 Armor = 0 Damage = 8 BValue = 0 Size = 8 Weight = 0 Location = IN_ROOM:hills7 Desc[0] = "An old and rusty dirk has been abandoned here." OFlags { Weapon } Examine = "It could still be of much use in battle." End = dirk Name = pinecone State = 0 MaxState = 0 Armor = 0 Damage = 0 BValue = 0 Size = 1 Weight = 0 Location = IN_ROOM:hills8 Desc[0] = "A pinecone has fallen to the ground here." Examine = "It looks ripe for the planting." End = pinecone Name = cowpat Altname = dung State = 0 MaxState = 0 Armor = 0 Damage = 0 BValue = 0 Size = 8 Weight = 0 Location = IN_ROOM:hills2 Desc[0] = "A steaming pile of cow dung is here, smelling rather powerfully." OFlags { NoGet Container} Examine = "It would be useful as fertiliser." End = cowpat Name = sapling State = 0 MaxState = 0 Armor = 0 Damage = 0 BValue = 0 Size = 8 Weight = 0 Location = IN_ROOM:hills2 Desc[0] = "A young pine sapling is growing here." OFlags { NoGet Destroyed } End = sapling Name = puffball State = 1 MaxState = 1 Armor = 0 Damage = 0 BValue = 0 Size = 1 Weight = 0 Location = IN_ROOM:hills12 Desc[1] = "A large puffball is growing here." Desc[0] = "A large puffball is lying here." OFlags { Food GetFlips } End = puffball Name = branch State = 1 MaxState = 1 Armor = 0 Damage = 2 BValue = 0 Size = 12 Weight = 0 Location = IN_ROOM:hills13 Desc[1] = "The branch of a fir tree is lying here." Desc[0] = "A burning fir branch is lying here." OFlags { Lightable Extinguish Weapon } End = branch Name = cap State = 0 MaxState = 0 Armor = 0 Damage = 0 BValue = 0 Size = 6 Weight = 0 Location = IN_ROOM:hills19 Desc[0] = "A tam o'shanter has been discarded here by its previous wearer." OFlags { Wearable } Aflags { Head } Examine = "It is a fine-looking cap." End = cap %locations hills1 w:hills2 d:Gap@valley; Altitude = 1100 LFlags {Outdoors NoMobiles} Mountainside^ You are on the side of a tall mountain which rises to the south. Without the necessary equipment you could not possibly climb it, but a narrow and well-worn path skirts around the side of the mountain, leading west. You could follow that or descend into the valley. ^ hills2 n:hills3 e:hills1 s:hills4 w:hills5; Altitude = 1200 LFlags {Outdoors} Cattle Trail^ You are following a much-used cattle trail which leads through the tall mountains around you. You tread carefully to avoid the hefty deposits left by the cattle, which are still fairly fresh. To the north-west is a small lake, nestling among the peaks which surround it. You can go in any direction. ^ hills3 n:hills6 e:hills7 s:hills2; Altitude = 1150 LFlags {Outdoors} By The Tarn^ You are standing by the side of a chilly lochan, whose waters are dark brown with peat washed into it from the surrounding slopes. The surface is still but every so often you see a splash far out in the middle of the lochan. Something is alive in the murk. To the east, on the top of a grassy hillock, is an ancient and very much ruined castle. ^ hills4 n:hills2 e:hills8 s:hills9; Altitude = 1150 LFlags {Outdoors NoMobiles} Edge Of Pine Forest^ You are at the northern edge of a little pine forest which shelters beneath the dark hulking massif to the south. Some of the evergreen branches are bent under the weight of days-old snow which has not yet melted by virtue of having seldom seen the sun, lying as they do for most of the day in the shadow of the mountains. ^ hills5 e:hills2 s:hills10; Altitude = 1900 LFlags {Outdoors} Heather Slope^ You are on a gentle slope overlooking a murky lochan which fills a hollow in the mountains. To the south one of the lesser peaks towers above you, its dark upper slopes looking bluish against the grey sky behind. The slope all around you is covered with a thick growth of coarse heather. ^ hills6 s:hills3 w:hills11; Altitude = 1150 LFlags {Outdoors} In The Bracken^ You are battling to get through a dense patch of chest-high bracken. Your view of the ground is completely obscured by the huge ferns and several times one or other of your feet disappears down a rabbit hole, and you are lucky to avoid spraining an ankle. To the north and east the sea of bracken continues for a disheartening distance, and you turn your attention to the less impeded routes to the south and west. ^ hills7 w:hills3; Altitude = 1200 LFlags {Outdoors} Ardvreck Castle^ You are wandering about amongst the ruins of an old castle. One solitary tower remains standing, as well as much of the outer wall, but you discount immediately any thought of an ascent - the crumbling stone looks as if it may collapse at any time. Once, though, you can imagine, this was probably an impressive place, though somewhat vulnerable to assault. Perhaps that is why it now lies in ruins. ^ hills8 s:hills12 w:hills4; Altitude = 1100 LFlags {Outdoors} Pine Forest^ You are walking beneath the tall pine trees that make up this coniferous forest. In the main the branches of the trees are well above your head and you can walk about comfortably underneath their prickly foliage. A thick layer of pine needles covers the floor of the forest and the ground yields a little beneath your weight. To the north-west a granite cliff rises sheer out of the ground and soars skyward, imposing and unscalable. ^ hills9 n:hills4 e:hills12 w:hills13; Altitude = 1100 LFlags {Outdoors} Spruce Glen^ You find yourself in amongst a grove of perky little spruce trees which to the south become too closely-packed to penetrate. You can see some way in all other directions though, and mostly all you can see are evergreen trees of varying types. ^ hills10 n:hills5; Altitude = 3100 LFlags {Outdoors Cold} Blue Crag^ You are standing atop an upthrust rocky crag upon which you find yourself very much at the mercy of the elements. Here there is no protection from the wind, and at such a height the air is far from warm. A patch of snow huddles in a hollow on the north side of the crag, but any precipitation falling on the other sides of the peak would inevitably be immediately whipped away by the bitter wind. ^ hills11 n:hills14 e:hills6; Altitude = 1100 LFlags {Outdoors} Peat Bog^ You are sinking up to your knees in peaty water, cunningly disguised as firm ground - a layer of mud over the surface of the water gives the illusion of solidity. All around you are small moss-covered tussocks, surrounded by pools of water or thick layers of sphagnum. Sundews and butterworts thrive in this damp environment, and little horsetails grow in clumps in the drier spots. To the south is a small lochan, brown with peat, which gains its colour from the water draining into it from this bog. ^ hills12 n:hills8 s:hills15 w:hills9; Altitude = 1150 LFlags {Outdoors} Whiting Fell^ You are in a picturesque little fell, surrounded by trees and hidden from the sun for much of the time by the mountains to the south and east. A thin veil of mist curls about among the trees, clinging to the branches which are beginning to drip from the accumulated condensation. ^ hills13 e:hills9 s:hills16 w:hills17; Altitude = 1000 LFlags {Outdoors NoMobiles} Lofty Firs^ You are on the lower slopes of Ben Mor, a smallish mountain which rises to the west. The ground here is uneven but rich enough to support a number of large douglas firs which tower up to two hundred feet into the sky. A deep cleft in the mountainside to the north bars your route in that direction. ^ hills14 n:Climb@eforest s:hills11; Altitude = 1100 LFlags {Outdoors NoMobiles} Babbling Burn^ You are on a gentle rocky slope just south of the elven forest. A small brook runs by here, dropping down among the boulders and shrubs that adorn the landscape. It flows east into the valley, and you can cross it if you wish. Alternatively you could head south over a small rocky lip and into a damp and rather depressing peat bog. ^ hills15 n:hills12 w:hills18; Altitude = 1250 LFlags {Outdoors} Under The High Crags^ The pine forest ends here at the foot of the last great rise of the black mountains. A high wind bears the clouds swiftly through the sky, the sharp peaks cleaving them as they pass overhead. To the north and west you can make your way among the trees. ^ hills16 n:hills13 e:hills18; Altitude = 1500 LFlags {Outdoors} Suilven^ The bald mountain Suilven casts a great grey shadow over you as you wander about on its lower slopes. Above you the trees come to an abrupt end and a rising dome of bare rock dominates the southern skyline. The cliffs leading up to the dome become almost vertical further up, so you will have to descend into the high valley to the north or east. ^ hills17 n:hills19 e:hills13 w:hills20; Altitude = 2800 LFlags {Outdoors} Summit Of Ben Mor^ You are on the highest point of the peak known as Ben Mor. Your view over the flatlands to the west is unimpeded and you can see all the way to the infamous Castle Hohenzollern, somewhat hazy and ill-defined in the distance. To the north, halfway down the mountain, is a small cottage in which you could perhaps shelter from the cold wind that chills your bones as you stand here. ^ hills18 e:hills15 w:hills16; Altitude = 1200 LFlags {Outdoors} Pine Fell^ You are wandering through a lush valley among pine trees of small stature but considerable prickliness. The branches from one tree extend all the way to the next, and in forcing your way between them you find yourself constantly pierced by their long pine needles. ^ hills19 s:hills17; LFlags {NoMobiles} Ramshackle Croft^ This is, or was, an old cottage belonging to a crofter who has long since moved on or died. Daylight shows through holes in the roof and the stone walls utterly fail to keep out the cold. The furniture in here is spartan to say the least, and you marvel at the hardiness of those who could permanently live in such conditions. ^ hills20 e:hills17 w:Nibelung4@nibelung; Altitude = 1800 LFlags {Outdoors NoMobiles} Off The Beaten Track^ You are on the back of Ben Mor, a modest-sized mountain with a heather-clad summit which lies to the east. The climb to the peak is not difficult and the exercise would no doubt do you a lot of good. However an easier way lies to the west, where a long path along the base of the mountains comes to a fork. ^