:0,general,newbie <T:name> Online Help The easiest way to use HELP is to start with HELP INDEX and then go through all the pages - HELP 1, HELP 2, etc ... Help can also be found on various commands and specific topics. Simply type "HELP <command or topic>" for information. Alternatively you can enter any command followed by "/?" or "-h" (ie. "PINFO -H") and the relevant help will be shown. If you think you've found an error or a missing help file then please let the admin know by sending email to <T:email>. Original help files written by traP, astyanax and Indiefan. Additional files, updates and presentation changes by Silver and enigma. :1,com,comm,communication,communicate General Communication --------------------- command abbrev Description ======= ====== ======================================================= say ' ` " say a message to people in the same room as you. emote : ; emote an action to people in the same room. pemote ;; :: possessive emote to the room (adds 's to your name) think ~ does a . o O ( think ) to everyone in the room. echo + does an "echo" to everyone in the room. sing ) does an o/~ sing o/~ to everyone in the room. tell . > tell something to a particular person(s). remote , < an emote , but to a particular person(s). premote <: <; a pemote, but to a particular person(s). whisper = whisper to a person(s) in the same room as you. recho - like echo, but to a particular person(s). rsing ( a private sing to someone. rt * a think to specific person(s). yell & yell at some person(s). reply ] handle "multi-tell" situations with this command. ereply [ like reply, but you emote instead preply [; possessive ereply treply [~ rthink reply sreply [) rsing reply yreply [& yelled reply oreply [+ echoed reply shout ! say something to everyone on the program. yemote !: !; an emote to everyone on the program. pyemote !:: !;; a pemote to the entire program. ythink !* !~ a think to everyone on the program. yecho !+ !- echo to the entire program. ysing !) !( sing to everyone on the program :10,room-more More Room Stuff --------------- Via the room command, or whilst in room mode: id - set the id of the room name - set the name of the room info - give some info about the room check - info about all your rooms soundproof - toggle whether shouts can get in/out of room. isolate - toggle whether tells can get in/out of room. chamber - toggle whether sings can get in/out of room. [+-]auto - add or remove an auto-message (+ to add a message, - to remove one) speed - change the speed of the auto-messages autos[on/off] - auto-messages, or turn them on or off delete - delete a room create - create a room end - end sub command mode :11,editor,edit The Editor ---------- When you write a news posting, a mail message, or a room description, you will be placed into edit mode. Whilst in this mode, everything you type will be entered into the editor (using your current paragraph style - see help .para), with these exceptions: .<command> - use an editor command /<command> - use a normal command When viewing what you have written (.view, .l), moving around the editor (.bot, .top, .-, .+, .g), or replacing (.replace) and inserting text, you will be shown the current line, along with its line number to the left. The star inbetween number and text shows that this is the current line - which is useful when viewing the entire text, or if you have padding (.pad) turned on. Please also see the help pages for specific commands, and also these help pages: ranges, editor-commands, output :output When you are shown text while in the editor, you will see the line numbers alongside all viewed lines. These are useful for moving around the buffer, and for performing operaions such as moving blocks of text. When you move in the editor, you will be shown the current line. If you have padding turned on (lets say .. 2 lines), you will also be shown 2 lines above and below the current line, with a star by the line you're actually at. If you activate pretty text, this means a newline will be printed before any editor lines, to aid visibility. You can have this nicer formatting turned off (by setting pad and pretty off), or use the .format command to give even line entry a padded/tidied appearance. When you enter a long line, and are seeing formatted output all the time, the current line will have a * by it as normal, but the other lines that were added in the operation will have - signs between the number and text. :ranges,range Some commands in the EWe system can be used on more than 1 line at a time, using ranges. Ranges take 3 forms: 1) A single value (2 for example) 2) A single range (3-6 for example, meaning lines 3,4,5 and 6) 3) A multiple range (3-6,9,13-14 for example, being lines 3,4,5,6,9,13,14) Multiple ranges take commas between ranges/values, and dashes between the two numbers of a range. If you specify a line more than once, the extra mentions will be ignored (3-6,5 still means 3,4,5,6). Please note than ranges must always go from first to last, 6-2 for example is invalid! :editor-commands Please see the specific help pages on each command for a full description. Old familiars from the normal talker editor: .del - delete some lines .- - go back a line .+ - go forward a line .view - see what you've written .l - view the current line .g - goto a line .top - goto the top .bot - goto the bottom .wipe - completely clear the buffer .stats - show some stats about the buffer .quiet - toggle whether you go into 'quiet' mode when editing .end - quit the editor and KEEP the changes .quit - quit the editor and THROW AWAY any changes New EWe commands: .move - move some lines .replace - replace some lines .trunc - control the auto-truncation feature .pretty - toggle whether you get newline seperated output .insert - toggle whether you insert before or after current line .para - toggle the paragraph mode .format - toggle when special formatting appears .s - search for some text .n - repeat last search (next match) :12,pager,page The Pager --------- b or p - Back 1 page. f or n - Forward 1 page. t - Go to the top of what is being paged. q - Quit. If the talker is running Nightwolf's advanced pager then you can continue to enter commands whilst in the pager (although you will not be able to view paged text). If you aren't then typing anything else will result in the page being redrawn. :13,misc,miscellaneous Miscellaneous ------------- blocktells - ignore any tells to you. blockfriends - block the "spam" caused by friend-tells to you. earmuffs - ignore any shouts. quiet - go quiet, ignore shouts and tells linewrap - turn off, or set the width of your terminal wordwrap - turn off, or set the largest word that will trigger wrapping show - show what sort of command, some text has originated from. hitells - high-lights any personal messages for you. quit - leave the program :14,|,pipe A way of directing text to several different people. Format: <emote/shout/say/echo> <msg> | <user list> (see 'help ulist' for help on <user list>) Example emote smiles at you. | alice,astyanax You will see : You emote : <M:name> smiles at alice and astyanax. alice sees (as a personal message) <M:name> smiles at you and astyanax. astyanax sees (as a personal message) <M:name> smiles at alice and you. Everyone else in the room sees (as a room message) : <M:name> smiles at alice and astyanax. :15,chan,channel The original Playground channel code has been scrapped for a more pleasant and easier to use format. There are 3 available channels for you to speak on: Main Channel (requirements: resident) - See "help mainchannel" Spod Channel (requirements: spod) - See "help spodchannel" Z Channel (requirements: resident) - See "help zchannel" Dynamic saved channels (requirements: none) - See "help dsc" :16,color,syscolor,colorize,fingerpaint,colour,syscolour,colourize We now offer color! To use this, you should be on a terminal that supports ANSI color codes. More help on getting color to work may be made available later. But for now, try it by typing FINGERPAINT. If you see colors, then you will be able to use and view colors. Even if some colors don't seem to work, others may, and you may want to activate it, even if its only for a few shades. Color related commands: COLOR - activate standard color mode -- you will see the colors others create in their rooms, in help files, in descriptions, practically everywhere. SYSCOLOR - This enables Active Color Mode -- where you can set the colors of certain types of input by using the COLORIZE command. So your tells can be white while your shouts are dark blue and your friend tells scream in blinking text. COLORIZE - Without an argument, it will show you your current system colors. With arguments, it will change your color settings for one type of command. Good luck, and any questions should be relayed to <T:email>. :17,aliases,define,undefine,lsa,alias We now supports aliases. An alias is a substitute for a longer set of commands.. for example... define idin idle indiefan (you can also use "alias") This creates a "pseudo-command" called idin. If i type idin, I will see how long indiefan has been idle. PG ->idin indieFan has just hit return. PG -> You can also list your aliases. PG ->lsa -------------- You are using 1 of your maximum 10 aliases ----------------- idin = idle indiefan --------------------------------------------------------------------------- PG -> Also, it is easy to remove an alias you no longer need. PG ->undefine idin Alias deleted... PG ->lsa You are not using any of your 10 aliases. PG -> See help advanced for more info on what can be done with aliases. :2,information,info Information ----------- who - lists who is currently on the program. (who 2 etc) w - lists who is on, rank, location and idle time swho - a brief version of 'who' fwho - show which of your friends are on and listening. qwho - shows all your friends on, blocking or not. twho - does a 'who' with titles, not session messages. where - lists where everyone (or a particular person) is. with - lists who a particular person is with. hide - make it so no-one will know where you are. idle - shows when someone (or everyone) last did something idlemsg - set a message to say why you're idle. examine (x)- show info about a person who is logged in finger (f)- show info about someone who isn't logged in. look (l)- show the room you are in, and who is in it. time - show the local time commands - a list of every command you can do privs - a list of abilities you have. grabable - lists who you can grab. :3,describe These commands are to spice up your examine (x) file and finger (f) file. Some of them are for both files, some are for only one. They have been separated for your convenience. -*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*- For BOTH files: --------------- age: To set your age, type: age <number> You must set the age to a numerical value. It will not recognize anything else. Typing 'age 0' turns this function off. birthday (bday): To set your birthday, type: bday <month/date> If you want your birthday to be set to Feb 29, you _must_ include the year in the date. For example: bday 2/29/96. The only time you do not have to include the year, is when it is an actual leap year. Typing 'bday 0' turns this function off. description (desc): To set up a description of yourself, type: desc <self depiction> hometown: To set the location of where you are, type: hometown <place> madefrom (formerly automatically set based on gender): To set what you are made from, type: madefrom <components> You may now set this to whatever you wish it to be. If you type madefrom without anything after it, it will default to the old message. title: To set your own title type: title <insert your noble rank here> You do not need to put your name at the beginning of your title. The program will do it for you automatically. If you prefer to have just your name, and no title after it, type title with no message after it. (i.e. just type: title) toggle: To set your email and/or site public for friends or everyone to see, type: toggle <email or site> <friends or everyone> If you do not toggle your email or site, it is assumed that you wish for them to remain private. url (WWW homepage location): To set the location of your homepage, type: url <location> This is NOT to set up a homepage. It is only for those who currently have one. -*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*- For the Examine (x) File _only_: -------------------------------- favorite: To set up a favorite, type: favorite # <item> <thing> * The number must be 1, 2, or 3, as you are only allowed 3 favorites. * The item may be no longer than 12 characters long. * For example: to show that your favorite movie is Star Wars type: favorite 1 movie Star Wars * To delete a favorite, type: favorite # Make sure that you have the correct # of the one you wish to remove. Also, you do not put in an <item> or <thing> when you are deleting a favorite. irl_name: To set the name you go by in real life, type: irl_name <your name> -*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*- For the Finger (f) File _only_: ------------------------------- plan: To set your plan, type: plan <what you want to do with your life> If you wish to remove the plan section from your f-file, type plan with no comments after it. (i.e. just type: plan) *Note: The examine (x) file is for people to get more info on you when you are currently logged in. The finger (f) file is to get more info when you are not currently logged in. -*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*-,._.,-*~'``'~*- Miscellaneous Personalization Commands (these don't affect the x or f files): -------------------------------------- prefix: To set a prefix, type: prefix <msg> This has a limit of 16 characters, and will not accept any blank spaces within it. The prefix is also shown to anyone who has the prefix command on whenever you say something, public or private. To see how to turn seeing prefixes on/off, type help noprefix. recap: To re-capitalize your name in some new fashion, type: recap <name as you want it to appear> :4,moving,move Moving Around ------------- go - move to an adjacent room. trans - move to any room (if you know its i.d.). home - go home. visit - visit a person in their home. leave / main - leave to the main room. exits - find out where you can 'go' check room - find out the name/id of the room you are in grab - grab someone into the same room as yourself. join - join someone in the room they are in :5,list Your List --------- list - view your list clist - clear entries in your list slist - set particular flags in particular entries rlist - reset particular flags in particular entries tlist - toggle particular flags in particular entries noisy,ignore,inform, } friend,grabme, } toggle, set or reset flags according to which beep,block,bar, } command is used on a particular person or friendblock, } persons in your list mailblock,shareroom, } nofriend, prefer. } :6,news,NuNews Using News ---------- check news - see what news there is news - do a news command, or enter news mode Via the news command, or while in news mode: (If the [group] argument is left out, it will default to the primary news board) read [group] <#> - read a news article <#> view [group] [#] - view page of news articles listing check [group] [#] - same as 'view' (a)post [group] <subject> - post an article entitled <subject> (a)followup [group] - post an article referring to a previous article remove [group] <#> - remove your news posting, <#> groups - view all available news groups. commands - see possible news commands inform - toggle seeing when new news is posted login - toggle seeing unread articles on login checkown [group/all] - list the articles you have posted help / man / ? - view this text end - exit sub command mode See also: news_examples :news_examples Some examples of the news system -------------------------------- The commands will function the same as they do in the original system, however they have additional functionality if you wish to use it. First news groups to see the available groups on this talker. Assuming there was a group called 'humor' for the following examples, To list the articles in the group, news check humor If you wished to read the 5th posting in this group, news read humor 5 If you wanted to post an article called 'Random jokes' here, news post humor Random jokes And enter it in the editor :7,mail Using Mail ---------- check mail - see what's in your mailbox mail - do a mail command, or enter mail mode Via the mail command, or whilst in mail mode: read - read a piece of mail to you view - view the mail you have received (a)post - post mail to a person or persons (prepend 'a' to post anonymously) (a)reply - reply to a piece of mail delete - delete mail you have received inform - toggle whether you get informed of new mail for you sent - show what mail you have sent. remove - remove mail that you have sent noanon - toggle whether you will be able to receive anonymous mail end - exit sub command mode :8,checking,check Checking things --------------- check mail - view your mailbox check news <group> - view the news check snews - view the superuser news check exits - view the exits in the room check autos - see the auto-messages in a room check room - list info about a room check rooms - list your rooms check email - see what your email address is set to check wrap - check the line/word wrap stats check entry - check the entry for your name, on someone else's list. :9,room Stuff for Rooms --------------- lock - lock the room you are in. room - do a room command, or enter room mode Via the room command, or whilst in room mode: edit - edit the description for the room. sethome - make this room your home lock - lock a room lockable - make your room lockable by others apart from you open - make it so anybody can enter a room entermsg - set the message that other people will see when someone leaves a room to enter this room exitmsg_con - Determine whether or not exitmsgs may be used instead of room entermsgs. [+-]exit - add or remove an exit to another room (+ to add, - to remove) notify - you get told when someone enters a room of yours link - link your rooms to another linkable - make it so other people can link to a room of yours entrance - opens a room so people can arrive there when they login Continued on 'help room-more' :ad,au,ae,at,as,ap,ad_hi,lad AD <message> - admin chan say AE <action> - admin emote AP <action> - admin pemote AT <thought> - admin think AS <song> - admin sing AD_HI - toggle hi-lighting on the admin_chan LAD - list all "admins" (people who can see the admin channel) :ads,advert,advertise,advertising Advertising other talkers here: *Don't* These are examples of "acceptable" advertising here: * Ask an admin to list you on help 'talkers'. * Do a friend tell. Everything else is not appreciated, and will be handled severely. This is because we are a new talker ourselves, and don't appreciate being "raided" by other talkers. Advertising our talker on other talkers: * Do tell your friends about this place. * Do ask to have us listed in a help talkers * Don't shout addresses. Its rude. * Don't post news without explicit admin permission. Advertising our talker elsewhere on the Internet: * Newsgroups: Try and stick to "appropriate" groups * WWW: Try and get us listed on WWW pages that link to talkers (if you want to link it to your home page, do this:) <A HREF = "telnet://site.com:port/"> Link to <T:name> </A> * Email: Mail your friends, not random people ;) * Other: Your own best judgment, based on these guidelines. :advanced,% These "variables" can be inserted into an alias you create. %0 - This means to list all arguments and insert here. e.g. define sillysay emote sez -=> %0 <=- sillysay red doofus sillysay bouncey bouncey bouncey :-P sillysay . %1 %2 - These mean to take this word in the list of arguments. e.g. define bop remote %1 bops you with a %2 bop traP spoon (you bop traP with a spoon) define flip emote tackles %2 and %1. flip traP Nogard (you tackle Nogard and trap) %-1 %-2 This is a special case. You can list all arguments AFTER the first, second, etc, word. define tickle remote %1 tickles you all until %-1. tickle friends the end of the day. (you tickle your friends until the end of the day) define telltwo tell %1,%2 %-2 telltwo traP Nogard hello silly coders. (you tell traP and Nogard 'hello silly coders') %; This is a very special case. This can be used to perform multiple commands with one alias. The %; separates the commands from each other. define getinfo x me%;lsu%;swho%;qwho When you type getinfo, you will x yourself, do an lsu, a swho, and a qwho in that order. %{@@} This is the most recent addition. You can insert random phrases into your aliases.. Pay careful attention to the format. define cast_spell emote chants as %{red@green@blue} smoke swirls. This will choose a random word (red, green, or blue) and use that in the phrase. This is not allowed. define random_arg say %{1@2@3} You would randomly say the numbers rather than using that word. However, this may change in the future. One word of warning. If you abuse aliases they will be removed from you. If an alias you write crashes the program, don't use the alias again. Also, report it to the admins so they can fix the bug. And, be careful about doing stuff like this... define oy say oy %1, that hurt. PG ->oy Funny things may happen when you forget an argument.. :aecho AECHO <arg> - sends a completely anonymous echo to everyone. BECHO <arg> - sends a completely anonymous echo to the room. Note: Both of these commands are undetectable. Don't over-do them, however, otherwise they will be removed. :age AGE <years_old> - sets your age. :all_delete ALL_DELETE - Deletes all LSO items and does not refund any money. Notes: * Don't use unless you absolutely have to. * It is hard coded to allow only someone with the name "admin" to do so. :anews ANEWS - view the admin news :anul ANUL <player> - clears all marital data. Gives no messages. Use with discretion. :apost APOST - post a message to the admin news Syntax: apost <message> :assist ASSIST <player> - inform newbie that you're an su and will help them. :autoshutdown,cancel_as AUTOSHUTDOWN - make the program automatically shut down when the last person logs out CANCEL_AS - cancel the autoshutdown ;) :aw,au,ae,as,at Admin Channel ------------- AU <message> - Say on the admin channel AE <action> - Emote on the admin channel AS <song> - Sing on the admin channel AT <thought> - Think on the admin channel AW - See who is listening to the admin channel :backup,defrag,dfcheck,dfstats,sync,syncall SYNC <letter> - Saves all players beginning with that letter. SYNCALL - Saves all players. BACKUP - Forces a backup to begin. DEFRAG - Defragments the rooms. DFSTATS - Room fragmentation statistics DFCHECK - Validates all the rooms. Be careful when using these commands. If you don't know what you're doing you could corrupt files and do other bad things! :banish,unbanish BANISH <player> - banish a player or a name from being used on this program UNBANISH <player> - unbanish a player or a name from being used on this program. :bar BAR <player(s)> on/off/[blank] - forbid the specified player(s) from ever entering any of your rooms. :barge BARGE <player> - Break into players home room BARGE <room.id> - Break into a room with that ID. Note: All barges are logged. :basics These are the 10 most important commands to know about here. ' <what you want to say> -- talk to everyone in the room (help say) ; <what you want to do> -- do an action to everyone in the room (help emote) > <someone's name> <what you want to tell them> -- talk privately to someone (help tell) JOIN <someone> -- go to someone else's room (help join) LEAVE -- go to the main room (help leave) COMMANDS <section> -- see what stuff you can do (help commands) LSU -- see who the super users who are on are WHO -- see who everyone on the program is X <someone> -- get info about someone else on the program F <someone> -- get info about any user of the program (10 commands, and you won't look like a total moron.. but you should learn the others too, if you want to be a REAL user of the talker!) :bedit BEDIT - Enter the banished sites editor. Note: This is a pain to use and it is recommended that you edit this file from within the talker account. However it is handy to undo a banish. :beep BEEP <player(s)> on/off/[blank] - when the player(s) log on or off, you will get a "beep" :birthday,bday BDAY <mm>/<dd>[/<yy>] - sets your birthday... e.g. BDAY 03/14/74 sets your birthday (and age) to March 14th, 1974. BDAY 06/15 sets your birthday to June 15, doesn't touch age. -=> yes, BDAY is an alias of BIRTHDAY in the never ending quest for shorter commands =) *Known bug: If you want to set a BDAY of 2/29, you must use the year as well to make it work. There is no fix to this bug yet, sorry. :bits SETBIT <item name> <flag> - Set the properties of an item where the bits can be one (or more) of the following: FOOD - make something edible DRINK - make something drinkable WEAR - make something wearable WIELD - make something wieldable TOY - allow people to play with item UNIQUE - Only allow people to own on of these at a time :blank BLANK <something> <player> - Blanks an offensive comment, desc, entermsg, etc. Type BLANK with no arguments to see what you can blank. :blank_alias BLANK_ALIAS - blank ALL of your aliases. Use this with caution -- it does NOT confirm that you want to do this! :blank_email BLANK_EMAIL <player> - blank a players email address. Note: Use with caution, this could cause a player to be deleted. :blank_items BLANK_ITEMS - Deletes all your items. Note: * Does not refund you any money! * Use this command only if your inventory is totally screwed up. :blank_list BLANK_LIST - completely deletes your list... be careful! :blankpass BLANKPASS <player> [new_password] - change someone's password. You do not have to specify a new password although this is not very secure! :block BLOCK <player(s)> on/off/[blank] - you prevent the player(s) from sending tells to you, but you can still see what they say, shout, etc. Note: * Think of it as a "lesser ignore". Other methods are "gag" (only lasts for the duration they are on) and "ignore" (permanent). :blockdesc BLOCKDESC - toggle room descriptions on/off :blockfmail BLOCKFMAIL - Blocks all friend mail. :blockfriends BLOCKFRIENDS - block FRIEND TELLS only. :blockgames BLOCKGAMES - toggles whether or not you will accept invitations from other players to play games :blockitems BLOCKITEMS - Toggles whether or not you see item messages (either personal or in the room). :blocklist BLOCKLIST <on|off> - Toggles if your friends can send messages to all your friends or not. :blocklogins BLOCKLOGINS - Toggles whether or not you see login messages in the main room. :blockmsg BLOCKMSG <msg> - sets the message people will see when you are are in BLOCKTELLS mode or BLOCKFRIENDS mode. (this might be something like - I'll be right back ) :blocktells BLOCKTELLS - block all forms of private communication directed at you. :boot BOOT - kick someone out of your room. :bop BOP <person> - Bop a person with your wielded item. Note: * If <person> is in the same room as you then the whole room will see you bop them. * If the item has a special effect associated with it, that effect might be bestowed on the victim. :bounce BOUNCE - takes you to a random room. :bug BUG - Report an error in the program. Please be as specific as possible. If the description of the bug won't fit, then send an internal mail to the admins or to <T:email>. :builder_rules,brules,b_rules,b.rules,b-rules Rules for Builders ------------------ 1. No creation of offensive items. 2. No creation of alcoholic beverages. 3. No creation of items that break any rules. 4. No intentional creation of an item that shares the name of another user with the intention of using it to harass. 5. No creation of items that already exist. 6. No exploiting system or item bugs. If you abuse the ability to create items, builder status will be revoked. :bump BUMP <player> - Bumps a player silently off the talker. You can also type 'BUMP NEWBIES' to automatically remove all newbies from the program (useful for several newbies from the same site who are all causing problems). There is no message to the player(s) - they just suddenly disappear. :buy BUY <object> - Buys an item from the LSO list. Note: * You can only buy the item provided you have enough money for it. * To gain more money - log on more! :ch_hi CH_HI - toggle highlighting of channels on/off :change_command_privs CHANGE_COMMAND_PRIVS <command> <priv level> - Changes a commands priv level to a new one. Note: * The new command levels are NOT saved by the program. When you reboot they will be back to the original settings. * Don't do silly things such as change the level of "quit", "shutdown" or even this command :o) * This is ideal if a command is causing problems with the talker, you can make it inaccessible to a majority of people so as to prevent the code crashing again. :check_info,check-info CHECK_INFO - Displays a general summary of a player's overall character file. Notes: * The first line shows the "lsr" profile for that character. This is followed by the character's name and title, email address, spodtitle, hitells status, and flags list. After the flags list, the character's maximum number of rooms, exits, automessages, list size, aliases, mails, items, and the width of their terminal and text-wrap settings. See also: checkflags :checkflags The following are flaglists for the "check info <character>" command. System Flags !D$LdJmM--fnemMmLAIiDsbT-------- 0 Saved NoShout 10 Flirt_Bachelor 18 Compressed_Items 1 Saved Frogged 11 Bachelor_Hide 19 IAC_GA On 2 Save_No_Sing 12 Engaged 20 Agreed_Disclaimer 3 Save_Lagged 13 Married 21 New_Site 4 Decapped 14 Old_Minister 22 Old_Builder 5 Saved_Jail 15 New_Mail 23 TimePrompt 6 No_Msgs 16 Compressed_List 7 Saved_Rm_Move 17 Compressed_Alias Tag Flags >-!]+e#iD-!>*+dm$c=B#?pILBM----- 0 Tag_Personal 10 Block_Shout 19 No_Beeps 1 Tag_Room 11 Block_Tells 20 Block_Autos 2 Tag_Shout 12 Block_Friends 21 No_Anon_Mail 3 Tag_Logins 13 Block_Echos 22 No_Propose 4 Tag_Echo 14 Block_Room_Desc 23 Block_Items 5 Seeecho 15 Block_Friend_Mail 24 Block_Logins 6 Tag_Autos 16 Sing_Block 25 Block_Bops 7 Tag_Items 17 Block_Chans 26 Block_Multis 8 Tag_Dynatext 18 No_Friendchan_Access Custom Flags hESes-----gmnpeSPrfxCqCDN------- 0 Hiding 12 News_Inform 20 Converse_Mode 1 Private_Email 13 No_Prefix 21 Quiet_Edit 2 Public_Site 14 No_EPrefix 22 No_Clock 3 Friend_Site 15 Yes_Session 23 No_Dynatext 4 Friend_Email 16 No_Pager 24 No_New_News_Inform 17 Room_Entermsgs 10 Trans_To_Home 18 Yes_friendinform_login 11 Mail_Inform 19 Show_Exits Misc Flags PG--------csCSgBMSdi------------ 0 No_PRS 11 Su_Hi 15 Stop_Bad_Color 19 No_Intercom_Channel 1 No_Gift 12 No_Color 16 No_Main_Channel 13 System_Color 17 No_Spod_Channel 10 Chan_Hi 14 Game_Hi 18 See_Debug_Channel Player Flags -RNREP-PTLCEiSDRUbsWAFSo--wre--- 1 Input_Ready 10 Chuckout 19 No_SU_Wall 2 Last_Char_N 11 EOR_On 20 Assisted 3 Last_Char_R 12 IAC_GA_Do 21 Frogged 4 Do_Local_Echo 13 Site_Log 22 Scripting 5 Password_Mode 14 Don't_Check_Pipe 23 Off_LSU 15 Reconnection 7 Prompt 16 No_Update_Last 26 Waiting_Engage 8 Tagged 17 Block_SU 27 Robot 9 Login 18 No_Save_Last_On 28 In_Editor :chlim CHLIM <limit type> <player> <new limit> - change player limits. Note: * Limits that can be changed are: mail, list, room, auto, exit, alias, item :ckban CKBAN <IP address> - Check if a site is banned, and why, and to what extent. Here are some examples of its use.. ->ckban 0.0.0.0 Site is totally banned. Banned by: <M:name> Reason: # Constant harassment of other users. ->ckban 255.255.255.0 Site is banned to new users. Banned by: <M:name> Reason: # people keep shouting addresses to other talkers ->ckban 128.58.99.69 That site doesn't appear to be banned..... NOTES: 1) You can't use * wild-cards 2) If a site is banned twice, only the first listing will show up. 3) You can't scan name addresses.. i.e. ckban pgplus.whiting.co.uk This is because all bans are stored internally as IP's. :clist CLIST - clear a name from your list :cls CLS - clears the screen. Doesn't work on every terminal and won't work on any MUD client (since they suppressed escape codes). :commands COMMANDS <type> - Lists all commands available to you of that "type" If you don't include a type then you will be shown all available options. Note: This is also aliased to "c". :comment COMMENT <whatever> set your 'answer' to the session question. :confirm CONFIRM <player> - check if a new ressie has set an email and a password :connect_room CONNECT_ROOM - Try to set the current room as the room you will logon to. :converse,end CONVERSE - you enter a different mode EVERYTHING you type gets "said" unless you type a / first. /END - takes you out of converse mode. :cprompt CPROMPT <prompt> - set your converse mode prompt. :create,setbit,setval,delete CREATE <item name> <item description> - Create a new item with a one word name and short description. SETBIT <item name> <flag> - Set the properties of an item. SETVAL <item name> <cost> - Set the cost of an item. DELETE <item> - Delete an item. Note: * When deleting an item all occurrences of it will disappear. All those players who have bought that item will be given a full refund. * Type HELP BITS for the possible arguments to SETBIT. :creation So you want to create an item... first you have to be a builder. If you are then decide what you want to build. Lets say, I decide to create a can of spam. Since spam can (technically) be eaten, I'll make it a food item. Also, since spam is such a part of Internet culture, I'll make it cheap. I type (in this order) create Spam A can of rubbery mystery meat setbit spam food setval spam 25 This makes spam, at a cost of 25 pennies, available as an edible item. Note: * If spam already exists, then it will fail to create spam. * After you SETVAL an item, you can no longer edit it, so make sure your SETBIT stuff is done FIRST. * Item names and descriptions cannot be too long * Item names cannot start with $, -, +, or a number :decap DECAP <user> - removes / grants the ability to use upper case letters. Use this to force people who constantly insist on all caps to use all lowercase letters. Affects all says, shouts, echos, sings, tells, remotes, and gossip channel. :deflogon,deflogoff,defrecon,logon,logoff,recon These are special aliases you can define for what happens just before you logon, reconnect, or logoff -- do NOT give these aliases arguments, because they will not be sent any arguments by the program. DEFLOGON <string> - change the script before you logon DEFLOGOFF <string> - change the script after you logoff DEFRECON <string> - change the script after a reconnection. :desc,description DESC <msg> - sets a little description of yourself =) -=> DESC is aliased to DESCRIPTION - some people LIKE the longer commands =) :dibbs,call DIBBS <player> - Call "dibbs" on a player. Used on newbies that are experienced users and you don't wish to spam with the obligatory "assist" message. Only su's see the "call". :disclaim DISCLAIM <player> - Force a player to agree to the disclaimer on login. :divorce DIVORCE <player> - annul net.marry. This also divorces the person that <player> WAS married to. :drag DRAG <player> <reason> - Kicks a person off the program. (like forcing them to type 'quit') :drugs,drug,pot,marijuana,cocaine,heroin,alcohol,illegal A DRUG is defined, for the purpose of the talker rules, as ANY substance that is illegal to either make, use, buy, sell, or possess in the United States of America, without the specific prescription of a Doctor of Medicine. This includes substances such as cocaine, marijuana, heroin, PCP, LSD, as well as many others. Discussion of these items, even mentioning them, in any tell, say, shout, sing, mail, news, or any other sort of communication at all is completely illegal on the talker. The continued existence of the talker comes before your "right" to free speech. The following are technically drugs, but are not illegal to discuss, because their possession, use, purchase and selling are not illegal: caffeine, nicotine, aspirin, etc. Alcohol and any alcohol containing substances are in a special intermediate category. Discussion, mentioning of them, etc, is LEGAL, however EXCESSIVE discussion of alcohol will not be tolerated. The decision as to what is and is not "excessive" is up to the individual superuser. These rules exist so that the talker can continue to exist in the face of the drug paranoia that prevails in most of America. Sorry, but thats just the way it is. As I said before, the continued existence of the talker comes before anything else. :dsc,join_chan,leave_chan,lsc,list_chans,dsc_hi Dynamic saved channels are an extremely simple way of being on more than one channel at the same time whilst reducing the number of additional commands you need to know. JOIN_CHAN <name> - Join a channel. If it doesn't exist then it will be created automatically. Channel names must not be the name of a current resident and contain only standard letters. LEAVE_CHAN <name> - Leave the channel. LSC / LIST_CHANS - List the channels you are on. DSC_HI - Hi-light all dynamic saved channels To talk on the channels use your normal remote commands (ie. tell, rthink, rsing, remote). Should you quit the talker without disconnecting from that channel then you will be automatically reconnected to it upon login. For an example see "help dsc-example" :dsc-example join_chan silver You don't really want to name your channel after a person... do you? join_chan test No match of the name 'test' found in files. ) [test] ++ <M:name> joins this channel ++ < test waves ) [test] <M:name> waves > test allo! ) [test] <M:name> says 'allo!' leave_chan test ) [test] -- <M:name> leaves this channel -- :dumb DUMB <player> - turn a player into a lil baby =) Note: * They won't be able to talk, emote, or anything (correctly) for as long as they are dumbed. * The 'dumb' is saved, so even if they log out and come back they'll still be acting silly! :dump DUMP - dump all notes to disk :earmuffs EARMUFFS - block all shouts :eat EAT <item> - Eats an item that you have in your inventory. Note: * Some items cannot be eaten. * Some items do special things when eaten. * Everyone in the room will see you try to eat the item. * Once an item is eaten it is gone, and you do not get a refund for the cost of the item. :echo,+ ECHO <message> - sends a "semi-anonymous" message to everyone in the room. -=> ECHO is aliased to + you type You see People with seeecho off/on see +Boo! You echo: Boo! + Boo! + [<M:name>] Boo! echo hi. You echo: hi. + hi. + [<M:name>] hi. (the '+' symbol means that the text was an echo. whether the + is seen or not is controlled by the 'show' command). :edcash EDCASH <player> [-]<amount to give/take> - edit how much cash a person has :edfirst EDFIRST <player> [-] <time in days> - edit the time of a person's first login to <T:name> :edidle EDIDLE <player> [-] <time in hours> - edit a person's total idle time (in other words, their truespod login time) :edtime EDTIME <player> [-] <hours> - edit someone's login time. Note: * If you don't use this command carefully you can really screw up both their login time and spod factor! :ef,rf,pf,rtf,sf,ft,yf These are the "friends channel" commands. They send private messages to anyone who is logged on, and is on YOUR list as a friend. ef - echo to your friends tf - tell your friends rf - remote to your friends rtf - remote think to your friends sf - sing to your friends pf - premote to your friends yf - "yell" at your friends eg: tf hi <M:name> tells <M:hisher> friends 'hi' :email EMAIL <email>@<address> - set your email address. :emergency EMERGENCY <reason> - Starts emergency scripting when there are no su's on and you are being harassed. You need to include a good reason. Misuse of this command is not allowed. :emote,;,: EMOTE <action> - this is the most "general" type of communication. It simply puts whatever you say after your name with no "extras" added on and sends it to everyone in the same room as you. eg: emote giggles <M:name> giggles emote blinks at you. <M:name> blinks at you. Note: * EMOTE is aliased to : and ; * If your "action" begins with a ' symbol, the program assumes you want to "squeeze" the line together. eg: emote 'll be right back. <M:name>'ll be right back. :entermsg ENTERMSG <msg> - sets the message people will see when you enter their room. :etrace ETRACE <email> - Trace an email address against the reslist. :examine,exam,ex,x EXAMINE <player> - get more info on a player currently logged in. EXAMINE is aliased to x :exclude EXCLUDE - like a SAY, except you say something to everyone EXCEPT a list of people... Format: exclude <people who WON'T get the message> <message> eg: exclude trap hey everyone! it's trap's birthday! Shhhhh... everyone but trap sees: <M:name> says to everyone but trap 'hey everyone! it's trap's birthday! Shhhhh...' trap sees: <M:name> tells everyone in the room something about you. (if you abuse this, be ready - cause the SUs will be watching =) ) :exitmsg EXITMSG <str> - Sets your exitmsg. Note: This message will only be shown if you enter a room which allows exitmsgs to be used or the owner has not set an entermsg for the room yet. :exits EXITS - see all exits from the current room :extend EXTEND <player> - lengthens a player's list by five up to a maximum of 50. Past that point, an admin must be consulted for a list extension. :f,finger FINGER <player> - get info about any user whether they are logged on or not. -=*> FINGER has been aliased to f :favorite,favourite This allows you to set some stuff in your new examine file: FAVORITE LIST - list what you set for your favorites. FAVORITE <#> BLANK - delete a favorite FAVORITE <#> <topic> <answer> - set or change a favorite. the first two formats should be easy, the third however requires some explanation: here are some examples, and the results you'll get with them... favorite 1 cereal cheerios You set your favorite cereal to be: cheerios. (in examine file) Favorite cereal : cheerios. favorite 2 girls name susan You set your favorite girls to be: name susan (the problem here is that a topic can only be one word) favorite 3 star You set your favorite star to be: . (you gotta give an answer, but the program isn't smart enough yet to realize this yet) favorite Antidisestablishmentarian BoB You set your favorite Antidisestab to be: BoB (The topic can only be 12 letters long max, in order to fit) :find FIND <player(s)> on/off/[blank] - you allow the player(s) to find you, even if you are hiding. :flirt FLIRT - Changes your net status from bachelor to net.flirt and back. Being engaged or married overrides this setting. :flist FLIST - Force a list toggle e.g. say 'trap' is on your list as Friend and Inform Example: flist trap friend,beep,grabme (this changes your list entry for trap to friend, beep and grabme (but turns inform off) :forcehelp FORCEHELP <player> <help file> - Forces a player to view a help file. Note: Use carefully. Don't FORCEHELP for a command that either doesn't exist or one that you have but they don't. :friend FRIEND <player(s)> on/off/[blank] - you declare the player(s) to be your friends. They will begin to receive your 'friend tells' :friended FRIENDED - list the people on the talker who have made you their friend. Note: * This is not the same as the "fwho" command! :friendblock FRIENDBLOCK <player(s)> on/off/[blank] - you prevent the player(s) from sending 'friendtells' to you. Note: * The friendblocked players can still send regular messages. :fwho,qwho FWHO - lists your friends on. Friends who are blocking friendtells will be displayed in ()'s :gag,ungag,blank_gags,gwho GAG <player> - ignore a player without taking up a list space UNGAG <player> - undo a gag GWHO - list everyone you've gagged BLANK_GAGS - reset your gaglist gags work just like ignores, except that they don't take up a spot on your list.. the price for this, however, is when you (or they) quit the program, they get ungagged, because gags aren't saved. However, gags are useful to protect yourself against harassment from newbies, and if you are a newbie, from harassment in general. They also tend to send a message of "geez, chill out" -- people generally don't like to be gagged, and may take the hint when a few people gag them. :game_hi GAME_HI - toggle highlighting of game messages on/off :gender GENDER <m/f/n> - change your gender to Male, Female or None. :ghome GHOME - toggles if you will go home automatically on login. :git,ungit,su_comment GIT <player> <comment> - Set an su comment for a troublemaker. UNGIT <player> - Remove the su comment. GIT is aliased with "SU_COMMENT" Note: * The comment will be in a players Y file. :give GIVE <money> <player> <amount> - Gives a player some of your money. GIVE <item> <player> - Gives a player an item from your inventory. NOTE: * You cannot give items or pennies to newbies. * You cannot give items or pennies to people who are blocking charity (see HELP NOGIFT). :go GO <exitname> - takes you to the adjoined room exitname :grab GRAB <player> - grab a player on your grabbable list into the same room as you. :grabable GRABABLE - shows who you are allowed to 'grab' :grabme GRABME <player(s)> on/off/[blank] - you allow the specified player(s) to 'grab' you at will into other rooms :grant,remove GRANT <player> <priv> - Grant someone a permission (priv). REMOVE <player> <priv> - Remove a permission from someone. Note: Typing either of the commands with no arguments lists all permissions available. admin - admin priv on lsu admin_channel - can see the admin channel asu - advanced su priv on lsu base - DO NOT USE build - can create their own rooms builder - can create items to be bought coder - coder priv on lsu condom - can only have things done to them by hcadmins/coders creator - can create socials echo - can use the echo command hcadmin - hcadmin priv on lsu house - fun priv (does nothing, is listed in "privs") list - can have list entries (for friends/ignore etc.) lower_admin - lower admin priv on lsu mail - can send internal mail minister - can perform net.weddings and net.divorces nosync - DO NOT USE no_timeout - will not have their pfile deleted becuase of inactivity psu - psu priv on lsu residency - DO NOT USE robot - is a robot (not really necessary, don't use on residents) script - can record scripts on the server session - can set and comment on sessions spod - is a spod (has access to spod news and spod channel) sysroom - DO NOT USE trace - can trace peoples sites su - su priv on lsu warn - can warn troublesome residents :grep GREP <string> <log file> - Searches an entire log file and displays only the ones which match the string. Note: * This uses only simple matching NOT regular expressions! :hack,hacking Hacking is defined on the talker as anyone who tries to login as someone else. You may have one, and ONLY one, saved resident character on the talker. You cannot "borrow" someone else's account, with, or without their consent. Any person who attempts to hack the talker, whether the actual account or any residents account, will be COMPLETELY site banned - meaning that no one from your domain (for most of you, this means your entire school or your entire service provider) will ever be allowed to logon to the talker again. In addition, if we know what account you used to hack from, we WILL report this information to your system administrator, and ask that your Internet accounts be permanently removed. Simply put, we will not tolerate illegal access attempts, and we will take any and all actions that we can to stop them from occurring. :help,? HELP <command or topic> - Show help on that command or topic. Note: * If you do not have the priv for that command, you will not get any help on it. * Try "help" on its own as a general starter. * You can also get help by typing a command followed by "-h" or "/?". For example "help -h" and "help /?" will bring this information up. :hide HIDE - toggle whether people can find out where you are with the WHERE and WITH commands. :history,review HISTORY - See the last 8 tells, remotes, rsings, and other private messages you received. Note: this command is also aliased to 'review'. ** This command was given to us courtesy of Jlyd from Resort ** :hitells HITELLS [termtype/off] - set if you want private messages to you to be hi-lighted or not. Note: * If you don't know your termtype, vt100 is USUALLY a good guess. :home HOME - takes you to your home room :hometown HOMETOWN <place> - Set where you come from. This is viewable on your X. :homeview,mindseye HOMEVIEW - lets you see who's in a room you own. This is also aliased to MINDSEYE. :hw,hu,he,hs,ht,hd HCAdmin Channel --------------- HU <message> - Say on the HCAdmin channel (or HD) HE <action> - Emote on the HCAdmin channel HS <song> - Sing on the HCAdmin channel HT <thought> - Think on the HCAdmin channel HW - See who is listening to the HCAdmin channel :i,inv,inventory INVENTORY - Shows you what you are carrying. The entries look like this: [item id] (special flags) #pennies item_name -- item_description Also you can see how many pennies you have: [-1 ] ##### pennies -- dirty copper coin Note: * This is also aliased to INV and I. :iacga IACGA - This controls whether you get prompt change messages via the telnet protocol. These can be used by a front-end to display an appropriate prompt. Some telnet clients have problems with this, so it can be switched off. :icq ICQ <number> - set your ICQ number to be shown in your profile (for more information about ICQ, point your web browser at http://www.mirabilis.com). Syntax: icq <number> See also: help icq_more :icq_more Here is a brief description of what ICQ is and what it is capable of doing... ICQ is a program that allows you to communicate with your list of friends w/out ever having to login on a network. In short, it works as a talker outside of a talker. When you register with ICQ, you will receive a UIN (universal identification number) which acts as your phone number. This allows you to do the following: you may send a message to a person on your list, chat with them, send them information on an URL, send a file, email them, and play Internet based games. Loosely stated, this program allows you to do almost all the commands that you are accustomed to w/out having to login on a system, except the ICQ system. By downloading ICQ from www.mirabilis.com you will be able to conduct real time chats and send addresses of web-pages to your friends. This program is very flexible and currently many add-ons are being made, thus this program will only get bigger and better. Once you have downloaded ICQ, please be sure to place your UIN in the ICQ slot of your examine file. This will allow fellow spods to place you on their list. If you have any concerns or questions, please contact one of the staff members (type 'help staff' for a list). :idea,suggest IDEA <the idea> - officially log an idea for this place =) This is also aliased to SUGGEST for people used to Summink commands :o) :idle IDLE <player> - shows you how long it has been since player last hit return. IDLE - shows you how long EVERYONE has been idle. :idle_multi IDLE_MULTI <number of multi> - shows you how idle a current multi is Note: * You can only find out the idle time of a multi you are on. :idlemsg IDLEMSG <msg> - set a short message saying why you're idle.. :idling,truespod From now on, when you idle for a sufficient amount of time, the program will catch this, and will deduct time from your total login time. This means that, now, everyone has two "total login" amounts.. total login (which includes idling) and truespod, which penalizes idlers, and is therefore a more accurate measurement of how big a spod you are. Also, a friendly warning: people who get kicked off by the program for idling for an hour -- you may notice your adjusted spod time plummet... :ignore IGNORE <player(s)> on/off/[blank] - you don't see what the ignored player(s) says or does/do. Note: * If they try to talk to you they see your ignoremsg. :ignoremsg IGNOREMSG <message> - Set what your message will be to people to try to talk to you when you are ignoring them. Example: ignoremsg doesn't want to talk to you -- Set your ignoremsg ignore deathboy -- Ignore DeathBoy When Deathboy tries to talk to you he'll get: <M:name> doesn't want to talk to you :index Index ----- 0 - general help 9 - room commands 1 - communication 10 - MORE room commands 2 - information 11 - editor 3 - customization 12 - pager 4 - movement 13 - miscellaneous 5 - list 14 - pipe 6 - news 15 - channels 7 - mail 16 - color 8 - check commands 17 - aliases :inform INFORM <player(s)> on/off/[blank] - you get a message when the 'informed' player(s) log on or off :invite INVITE <player(s)> on/off/[blank] - the player(s) have a standing invitation to enter any unlocked room you own. :invites INVITES - see who has invited you to enter their rooms. :items,item,object,objects Items are dynamic objects that can be created, destroyed, bought, sold, and used. For more info on items, please read the following: HELP BUY, HELP WIELD, HELP EAT, HELP WEAR, HELP DRINK, HELP SELL. :itrace ITRACE <site> - shows all users last connected from a site :ix IX <item> - Examine an item. :jail,unjail JAIL <player> [time] - Send someone to jail. UNJAIL <player> - Release them from prison. Notes: * If you set the [time] to -1 then you will jail them forever! * If you use JAIL without a time then they will be jailed for 1 minute. :jetlag JETLAG <hours> - sets your local time relative to the "talker" time. :join JOIN <player> - go to the room that <player> is currently in. :key KEY <player(s)> on/off/[blank] - you give the player(s) a key to your rooms. Note: * A player with a key can lock and unlock your rooms, make links to your room, and boot people from your rooms. :lag LAG <player> <minutes> - Lag someone for an amount of time Note: * You can lag them forever using -1. This is NOT recommended. :library,liblist,libexam,libcopy We now has a modest library of useful and/or fun aliases that you may freely copy into your own private alias list. LIBLIST - lists all aliases currently in the library LIBEXAM <alias> - get more info on a specific alias. LIBCOPY <alias> [your name for it] - copy a library alias into your alias list. Note: For LIBCOPY you may optionally use a different name for the alias, or you can use the same name as the library version. We are looking to add a lot more to our small library. Please send your ideas and/or favorite aliases by internal mail to the admin :linewrap LINEWRAP [columns/off] - set the width of your terminal. :list_emails LIST_EMAILS - dumps all emails to disk for usage with the mailer program :list_notes,relink,rm_note,view_note LIST_NOTES, RELINK, RM_NOTE, VIEW_NOTE These commands have something to do with the mail/news system and shouldn't be used unless you know what you are doing! :list_robots,store,unstore LIST_ROBOTS - Lists which robots are currently on the talker and active STORE <name> - Forces a robot to disconnect (be placed in storage) UNSTORE <name> - Allows a robot to connect again (unstores them) Note: * When unstoring a robot, it may not connect immediately. * Don't try logging in as a robot when it is stored or you will crash the talker! :lock LOCK - lock the room if you own it or own a key to it. :login_fwho LOGIN_FWHO - Automatically gives you a list of what friends are on when you login (right after the room desc) This defaults to off, you can turn it on with this command =) :logoffmsg LOGOFFMSG <msg> - sets the message people will see when you type 'quit' :logonmsg LOGONMSG <msg> - sets the message people see when you logon. :look,l LOOK - see the room description and a list of people in the room. LOOK - - see just the list of people in the room. -=> LOOK is aliased to l :lsb,list_builders LSB - List all builders online Builders can create and destroy objects, and are chosen carefully by the admins. :lsg, list_gits LSG - Lists all current gits on, who gitted them and why. This is aliased to "list_gits" :lsk LSK - List all the creators on the talker. :lsn,list_new LSN - lists all newbies, what site they are from, and who has assisted them. This is aliased to "list_new" :lso,list_obj,list_objects LSO [!]<$(+-)price|(+-)flag|&creator|*|(1st char)> - List all available items. Arguments: !(other args) - list items, but ignore desc line $-<amount> - items that cost less than <amount> $+<amount> - items that cost more than <amount> (any letter) - items whose name starts with the letter * - all items +<bit> - all items with a given bit -<bit> - all items except those with a given bit Bits at the end are fWBwTDU for: f - food W - Wear B - Bag w - Wield T - Toy D - Drink U - Unique Examples: LSO !$+500 - list all items costing more than 500 and block descriptions. LSO !* - list all items with no descriptions. LSO D - list all items beginning with letter d with descriptions. LSO !+FOOD - list all food items with no descriptions. :lsr,list_res LSR <x> - lists all residents who's name begins with the letter <x> and their hash and permissions. This is aliased to "list_res" script house | 1 PSU echo spod | | protect 2 SU base |list git | | | warn | 3 ASU \| | | | | | | | 4 ADC NBSR bemlrs GXOKHMSB WFPT 5 LOWER_ADMIN / ||| | || | | | | | | 6 ADMIN nosync ||| mail|| | | | | frog | 7 CODER banished|| rooms| | | | | trace 8 HCADMIN sys_room| session | | | | robot notimeout | | | creator | | minister | builder :lst LST - Lists all current tweedles on and their sites. :lsu,list_su LSU - list all super users who are on-line LSU is aliased to LIST_SU for those of you used to the "old" commands =) :mailblock MAILBLOCK <player(s)> on/off/[blank] - prevents the player(s) from sending mail to you. :main,leave MAIN - takes you back to the main room -=> This is also aliased to "leave" :mainchannel,ch,cu,ce,cs,ct,cw The main channel is for everyone to talk on. It doesn't matter what room you are in. CU <message> - Say on the channel (you can also use CH) CE <action> - Emote on the channel CS <song> - Sing on the channel CT <thought> - Think on the channel CW - See who else is listening to the channel MUFFLE MAIN - Toggles whether you listen to the channel or not :make MAKE <character name> <email addr> <password> - create a new player file Note: * You don't *have* to specify a password but it's a good idea if you do, otherwise anyone can log in and use this character! :marry MARRY <person1> <person2> - marries two people Note: * Both people must be logged on or this will fail. :masks Masks are tags that are dynamically replaced with specific information. Masks must be typed in full capital letters, or they will not work. The following masks are available: <^NUSERNAME> The name of the current player <^NUSERGENDER1> The gender of the current player (its, his, her) <^NUSERGENDER2> The gender of the current player (it, he, she) <^NUSERGENDER3> The gender of the current player (it, him, her) <^NUSERPREFIX> The prefix of the current player <^NSFX> A random sound effect (e.g., <SFX>) <^NTHING> A random object (e.g., <THING>) <^NATHING> A random object, prefixed with 'a' or 'an'. <^NDESCRIBE> A random adjective (e.g., <DESCRIBE>) <^NOBJECTNAME> The name of the object (where applicable) <^NTARGET> The name of the target (where applicable) <^NTGENDER> Target's gender (its, his, her) <^NTGENDER2> Target's gender (it, he, she) <^NTGENDER3> Target's gender (it, him, her) <^NXSFX> A random sound effect <^NXTHING> A random object <^NXDESCRIBE> A random adjective Note that everybody sees the same things when you specify <^NSFX>, <^NTHING>, <^NATHING> or <^NDESCRIBE>, and the code picks a new item each time you use it. Conversely, <^NXSFX>, <^NXTHING> and <^NXDESCRIBE> generate a new random word/phrase each time they are seen - so the chances are that everybody will see different words. :mball MBALL <yes or no question> - Ask the Magic8Ball a question. Your question and its answer will be told to the whole room. :medit MEDIT <player> <new spouce> - edit someone's spouse :mindseye MINDSEYE - check who's in your home room. :minister_rules,m-rules,mrules,m_rules,m.rules Rules for Ministers ------------------- 1. No marrying people who don't ask for it. 2. No denying of services to people just on the basis of not knowing them. 3. No "quickies" if people request a true ceremony. (in other words, ask them first if they want quickie or ceremony) 4. Marriage must be agreed to by all parties involved. 5. Divorce can be granted on the request of just one spouse. 6. If you need a room for the ceremony, use main.chapel, unless you have a better room yourself, or the couple has a specific room request. 7. To become a minister, you must agree to abide by these rules, have at least TWO AND A HALF DAYS truespod login time, and have a chronic spod factor of at least 3.5%. Abuse of these guidelines and rules will result in your collar being revoked. :mode MODE <player> - tells you what mode a player is in. :motd MOTD - Displays the message of the day :mquit MQUIT <message> - quit and leave a message in your finger info letting people know when you will be back. :muffle MUFFLE <option> - Toggles whether or not you see the option. The command on its own will list what you are currently seeing. Options are: main : The main channel spod : The spod channel session : The sessions clock : The hourly clock dynatext : The dynatext :netstat NETSTAT - display some statistics about the network connection, the code base, ports and processes used. :new,vnew NEW - Lists the new features (or bug fixes) that the coders have added recently (if they've added anything at all ...) Note: * This is also aliased to "vnew" :newbie_ban NEWBIE_BAN <ip site> <reason> - ban an entire site to new users. Note: * IP site means the NUMBER address (like 44.66.91.23) NOT the name address. :newbies NEWBIES [on/off] - allow / forbid newbies from logging in. Note: * Typing "newbies" with no arguments tells you what the current status is. So also: screen :no_propose, no_proposals NO_PROPOSE - toggles whether or not you can be proposed to (only if unwed) :no_prs NO_PRS - toggles whether people can play paper rock scissors with you (type help prs) :nobachelor NOBACHELOR - toggle whether or not your marital status is shown when you're single. Once you've become engaged/married this setting is overridden. :nobeep NOBEEP - toggles whether or not yells and wakes will send a "beep" to your terminal. Note: * This will not stop all beeps. If you really want to do that you'll need to turn the sound down or disable it! :noblink NOBLINK - toggle blinking and inverse text on/off :nofriend NOFRIEND <player> <on|off> - toggles whether or not someone can send tells to your friends. :nogift NOGIFT - Toggle whether or not people can give you items. Note: * The default is off (ie. people can give you items). :noisy NOISY <player(s)> on/off/[blank] - you allow the player(s) to break through ignores, blocks, blocktells, and blockfriends. :nopager NOPAGER - toggles if you will use the pager or not to read news, mail, help, etc. Note: * If you have a good MUD client like tinyfugue, GMUD or ZMUD you'll want this off, because the pager is a pain to use =) :noprefix,noeprefix NOPREFIX - this is the default. you will not see other peoples prefixes. type NOPREFIX to see prefixes again =) NOEPREFIX - controls if you will see prefixes on EMOTES. this also is "on" for new users. :noprs NOPRS - toggle whether or not you want to be able to play PRS See also: help prs :nuke NUKE <player> <reason> - completely DELETE someone's existence. Note: * You cannot use this to nuke a newbie! :obj OBJ <name> <reason> - Object to the residency proposal of a newbie. Note: * You must give a valid reason * This reason is logged * Your name and the reason is broadcast to the SU channel * Your reason (but not your name) is given to the newbie in question * Don't abuse the command, its a pain being objected to for no good reason and means that it takes another minute before they can become a resident again :old3,customize,customization Customization ------------- title - change the message after your name. prefix - change the message before your name. description (desc)- write a little description of yourself. plan - a message for when you're not on the program. prompt - set the normal prompt to something. cprompt - set the prompt as seen in converse mode. password - set your password email - set your email address toggle - Toggle privacy level on your email and site gender - change your sex entermsg - change the message people see when you enter a room ghome - toggle whether you get transferred to your home when you log in. recap - change the capitalization of your name age - set your age (0 turns off) birthday (bday) - set your birthday (0 turns off) :on_duty,off_duty ON_DUTY - you are an SU, can use your commands, and talk on the channel OFF_DUTY - you become just a normal ressie - you can't use su commands. :on_lsu,off_lsu ON_LSU [player] - Go onto invisible duty. You still have your commands but are not listed on LSU. You can also force another su onto this state by supplying their name. OFF_LSU [player] - Go back to visible duty. You can force another su to do this by supplying their name. :password,passwd,pw PASSWORD - change your password. You'll need to confirm it twice before the new one take effect. If you had a password already set then you'll need to enter that one first. :pemote,::,;;,:;,;: PEMOTE <message> - just like EMOTE, except it puts 's at the end of your name. eg: pemote dog is cool <M:name>'s dog is cool (if your name ends in s, then it does this..) pemote cat rules chains' cat rules Note: * PEMOTE is aliased to :: :; ;: ;; :pg+,playground+,pgplus,richard,lawrence Playground Plus --------------- Playground+ (PG+) is a stable, bug free and improved version of Playground written by Richard Lawrence (aka Silver), J. Bradley Christian (aka phypor) and Geoffrey Swift (aka blimey) in 1998. You can always download the latest version from http://pgplus.ewtoo.org All bug reports or queries should be directed to <pgplus@ewtoo.org> Below is a list of features that have been added to Playground Plus that were not previously seen in Playground 96. Note that below only lists _new_ features and not previously seen features that have been updated or bug fixed. * Comment setting message * Pager and command counter to "commands" * Admin sing command * Intercom code * Anti-crash code * Dynamic staff list * Safe player-file updating code * Longest connection statistic * Disconnect message feature * Three attempts at someone's password * "purge_list" and "grep" commands * Anti-spam code * Main, spod and Z channels * Mailing list code * FIFO logging * Auto-shutdown code * Last connection tracing code * Hourly clock * Time-prompt * Dynatext * Anti-newbie spam code * Ping code * Robots * Dynamic command priv changing * Seamless rebooting * Partial command and sub command matching * Ident server * Swear filtering * Player preferral flag * Quit with message * News system with multiple groups * SU history * Site tracing * Killing of angel from talker * Dynamic spod-list * Multi's/chains code * Intelligent robots code * Soft messages and configuration system * Dynamic saved channels (Last updated 12.06.98 by Silver. For a fuller list type "new"). :pinfo PINFO [player] - View the login, logout, enter, exit, and block messages for either yourself or someone else (admin only). :ping PING - Lists everyone on the talker and their current lag. Note: * Lag is defined as the time it takes between a message being sent and it being seen on your telnet client. A shorter lag means a faster connection and is better. * You can also find out someone's connection speed by X'ing them * Lag status is updated every 10 seconds. :plan PLAN <msg> - sets your "PLAN" when other people "FINGER" you. :play PLAY <item> - Play with a toy in your inventory. Note: * The room will see you play with it. * Some toys have unusual side-effects! :playground96,deathtrap,ew3,ew-three,summink,updates,ew2,ew-too,ew-two,ew4,ew-four,ew-for EW-TOO: The first talker of this kind. Written by Burble (Simon Marsh) (sometimes known as EW2) SUMMINK: Ew-too "version 3" Based on Burbles code, updated by Grim and Athanisius. (Playground is based on Summink and Ew-too) EW-THREE: An "aka" for summink. Playground 96: The name for a beta release for "Playground" source code EW-for (EW4): An approved "aka" for Playground 96. Playground+: A stable bugfixed and improved version of Playground96 written by Richard Lawrence (aka Silver). For more information see "help pg+" The following is a list of features that appears in neither Summink, nor the older EW-too codes that were released to the public, but do exist here on <T:name>, and will be in any release of Playground code. Builders (create, destroy items, lsb, lso) Items (inv, wear, wield, buy, sell, eat, play, give) Monetary system (pennies) Separate SuperUser news-board for inner-staff notes Marriage (marry, propose, accept, reject, divorce, anul, ministers, lsm) Aliases (define, undefine, lsa, deflogin, deflogout, defrecon, blank_alias) Colors (^^*, color, syscolor, colorize) Friendmail (mail post friends, blockfmail) friendtell blocking Tell to other ppls friends (to, ro, eo, yo, so, rto, po) Dynamic resident channels (chan, ce, ct, ch, cs, lsc, cwho) url's in examine, finger Typo/shortcut aliases. Full set of reply, shout commands (yemote, preply, etc...) pinfo logonmsg, logoffmsg, exitmsg isolated, soundproof and chambered rooms spod listings whois library of aliases logon_fwho (original PG idea, btw -- no matter what others say :-P) rescount history, reportto (courtesy of jyld) sing commands and singblock Allow friends/everyone/no-one to see your site and email address. New editor commands .s and .sr Pager redone and updated Sessions no longer can be set and left by people Blockdesc -- ignore all room descriptions Mail forward, aforward Shareroom, mailblock, friendblock, nofriendlistaccess list flags added Massive bug fixes And, of course, lots of SU level and admin level "toys" added too. (this is just a partial list, last updated 3/29/96 by traP) :prefer PREFER <player(s)> on/off/[blank] - your tells will always favour that person if they are on. Example: Say there are two people on "Silver" and "SillyGirl" and you'd rather talk to "SillyGirl" then you can type: prefer sillygirl From then on all tells to "S", "Si" or "Sil" will go, by default, to "SillyGirl". If you have two or more people preferred then you will get a "multiple matches" error and when "SillyGirl" logs out tells will go to "Silver". :prefix PREFIX <pretitle> - sets the title before your name. :premote,<:,<; PREMOTE <player(s)> <message> - sends a PEMOTE to a specific list of people. -=> PEMOTE is aliased to <: <; ,; ,: <: astyanax disk drive crashed =( <M:name>'s disk drive crashed =( :privs PRIVS - shows what you are allowed to do. :prompt PROMPT <prompt> - set your prompt. PROMPT - clears your prompt. :propose,accept,reject,cancel PROPOSE <player> - ask another person to marry you. ACCEPT <player> - agree to marry another person. REJECT <player> - refuse to marry the person. CANCEL - This command will cancel your net engagement. If you are net.engaged, it will appear on your X :prs,game,games You can play paper-rock-scissors against a friend. PRS <player> <paper|rock|scissors> - Play PRS against a player and choosing the item you want. PRS CLEAR - Cancel a game. If they have not already challenged you then they will get the message: <M:name> wants to play paper-rock-scissors against you otherwise you will be informed of who has one. Note: * You can only play against one person at a time. * Paper beats Rock, Rock beats Scissors, scissors beats paper. * If you get errors saying that you're "not playing against that person" then use PRS CLEAR to reset your game status. :pstats PSTATS - lists current program stats. :public,toggle TOGGLE EMAIL <friend/public/private> - Toggle your email address to be viewable only by friends, viewable by the public, or hidden from everyone. TOGGLE SITE <friend/public/private> - Toggle your site, just like your email address. TOGGLE BOTH <friend/public/private> - Toggle email and site at the same time. (the command 'public' has been removed, as it is now redundant) :purge_list PURGE_LIST - Removes people from your list entry that don't exist any more :pyemote,!::,!;; PYEMOTE <message> - kinda like a PEMOTE, except that it goes to everyone in the program who isn't wearing EARMUFFS. -=> PYEMOTE is aliased to !:: and !;; !! if you pyemote too much, the program might tell you that your throat is just a bit sore... :quiet QUIET - go quiet... it toggles BLOCKTELLS and EARMUFFS :quit QUIT - Logoff the program. :reboot REBOOT - Performs a seamless reboot of the talker Note: * This is performed immediately and causes the whole talker to reboot without kicking the players off. * Up to 10 seconds after rebooting ping times will (incorrectly) report that everyone is very lagged. After 10 seconds it will be fine. * It is NOT recommended to force the anti-crash code to do a seamless reboot since this may not fix the problem and make your talker stay in a reboot/crash loop. * Up-times and longest spodding times are not affected. :recap RECAP <name> - change the capitalization of your name. eg: recap traP (you can only recap your own name! =) ) :recho,- RECHO <player(s)> <msg> - sends an ECHO to a specific list of people. -=> RECHO is aliased to - - erland mooooo + [<M:name>] mooooo (only erland sees this) :recount,recount_snews RECOUNT - Recounts news articles. RECOUNT_SNEWS - Recounts snews articles. Useful if the number of news articles doesn't actually tally with the articles you can see. A stupid bug so blame it on the authors of PG96 :o) :redtape REDTAPE <git> <SuperUser/Minister/etc> - Points a person towards a different person who may be able to help them better. :reload RELOAD - reload the help files, motd, and other messages into memory to update any changes that have been made since the last reboot or reload :remote,< REMOTE <player(s)> <action> - sends an EMOTE to a specific list of people. -=> REMOTE is aliased to < and , ,snowie giggles <M:name> giggles (only snowie will see this) :rename RENAME <oldname> <newname> - change the name of a newbie. Note: * You cannot rename a resident! :repeat REPEAT <name> - Redirect a mistell to the right person. -=*> REPEAT is also aliased to RE :reply,ereply,treply,sreply,preply,yreply,oreply,],[,[;,[~,[),[+,[& reply ] - handle "multi-tell" situations with this command. ereply [ - like reply, but you emote instead preply [; - possessive ereply treply [~ - rthink reply sreply [) - rsing reply yreply [& - yelled reply oreply [+ - echoed reply :reportto,rpt REPORTTO <superuser> - Sends a copy of the last 8 tells you received to the superuser of your choice. This is a tool to combat harassment -- the info is taken from your history buffer, and will only be sent by you: the superusers and admins cannot see this info unless you specifically give it to them. If you have any questions about this, ask the admins ** This command was given to us courtesy of Jyld from Resort ** :res,resident,vres,vresident RES <player> - grant residency to a newbie. VRES <player> - grant residency to a newbie who has no email address. :res_count,rescount RESCOUNT - List the count of the total number of residents of this talker. :reset_idle RESET_IDLE <person> - reset someone's idle time for the current session :reset_session RESET_SESSION [session name] - reset the session timer to 0. :reset_sneeze RESET_SNEEZE <player> - reset the sneeze (no-login) time on a player :ressie,residency One of the more common questions we get is "What does it mean to be a resident?" There are many advantages to gaining residency, among them : * You don't have to go through all those annoying validation procedures every time you enter the program. * You get to have your own list, and with that comes friends lists, informs (notify you when someone connects to the program) and the like. * And most importantly, you get a room of your own!! You can make your own description for it and have all your friends over for a chat (and keep annoying gits out of it as well). Gaining residency is simple. Just look around for the friendly neighborhood SU (or type lsu if you don't see any in the room you're in) and tell <su's name> you would like to become a resident. Generally there are two requirements : 1. A valid email address and 2. Agreement to follow help rules (type help rules to see them). Thats all there is to it :) Enjoy your newfound residency :) =astyanax (4/6/95) :ressies RESSIES [on/off] - toggle whether or not to allow non-staff members to log into the program Note: * Using no arguments tell you the current status of the talker :restore RESTORE <letter of alphabet> - restore a group of player files (leave this alone!) :rlist RLIST <player list> <flag list> - Resets a list toggle... in other words, always turns off. Example: rlist trap inform If you have trap on your list as inform, this erases that flag. :rm_list RM_LIST <player> - Remove your name from someone's list. Note: * It only removes "good" entries like friend, not "bad" entries like bar or ignore and it doesn't tell the other player what you've done. :rm_move RM_MOVE <player> <minutes> - Stops a person moving for an amount of time Note: * Setting <minutes> to -1 will prevent them moving perminantly * Setting <minutes> to 0 will allow them to move again :rm_multi RM_MULTI <multi number> - Remove yourself from a multi/chain you are on :rm_sing,rm_shout RM_SING <player> <time> } take away someone's right to shout or sing for RM_SHOUT <player> <time> } a few minutes. If the <time> is set to -1 then it will take away shouts or sings forever. If the <time> is set to 0 then it will allow them to sing or shout again. (Using 0 or -1 will work on players not logged in at the time) :robots Robots are computer controlled residents of this talker. You can treat them exactly the same as normal residents (ie. add them on your list, bar them, use socials on them) but you won't get a conversation out of them. If you'd like to see the robots do more then please let the admin know of your ideas. :room_edit,room-edit,rooms_edit,rooms-edit Decorating your room -------------------- Firstly you need to decide the name of your room. This is the description that people see when they type WHERE. Don't forget to include the word "in" otherwise people will see "<M:name> is the forest" rather than "<M:name> is in the forest". ROOM NAME <title> - Set the name of your room. You also need to give your room an id. This is a unique name and is of the format "<owner>.<name>". All rooms have this id and whilst you can have the default it is better to change it. ROOM ID <name> - Set the id of your room. You only need to type in the latter part. For the example above we'd use "ROOM ID FOREST". You now need to set an enter message, this is the message that people will see when someone goes to your room. ROOM ENTERMSG <message> - Set the room enter message. An example would be "ROOM ENTERMSG ENTERS THE FOREST" which will show "<name> enters the forest" when they go to your room. Decorating (editing) your room: ------------------------------ Step 1: Getting into the editor to decorate your room. -type: room edit -If this is done correctly, you will see the description of your room show up as: A bare room belonging to (your name). Isn't it time to write a description? Step 2A: Deleting the entire room description with one command. -If you want to just delete the entire room that you currently have, type: .wipe (making sure the period is in there.) -This is only if you want to start from scratch. You will lose everything that you currently have! This can be used at any time. (If yo do this you can skip step 2B) Step 2B: Deleting the description already there. -Part A: You need to move back two lines within the editor. -type: .- (make sure you put the period in there, or it will be assumed that the - is part of your room design) -Do this two times. Each time you move back a line the editor will show you what line you have moved to. -Part B: Now, you need to delete the line. -type: .del (again, make sure the period is in there.) -This will delete the line that you are currently on. -The editor will not show you what line gets deleted however, so make sure you know exactly where you are. -To make sure you know where you are, play with the .- and .+ functions. (.+ will move you forward one line.) -Parts A and B are also ways of making any corrections to a specific line in your description. Step 3: Designing your room. -Type whatever you want your description or design to be at the + (prompt). -After you hit return, the line you have just typed will appear again. -Please be aware, if you are doing a design, that the prompt does not take up an actual space in the design. (You will learn what I mean when you hit return, as everything will be shifted over one space.) -This editor is a line by line editor. -This means that you need to hit return when you get to the end of a line (80 characters) in order to make sure that it turns out the way you want it to. The editor will continue each line if you do not hit return, and the design or description may not turn out the way you had planned. -One tip, especially for those doing designs, is to draw what you want on graph paper. This will help you with your spacing. Step 4: Saving your room. -type: .end (Make sure that the period is in there.) -This will QUIT out of the editor, and SAVE all changes that have been made by you. Notes and Tips: -Quitting Without Saving -If you are unsatisfied with the room you've created, and DON'T want to save the changes (and don't want to work on your room anymore due to frustration): -type: .quit (Make sure the period is in there.) -If you are using Tiny Fugue: -Leave a space between the prompt (+) and slash (/), if that is the first character in the line. -Also, be aware that the above means that you will have to shift the entire design over one space. Not just the line with a slash at the beginning. indieFan (7 Feb, 1996) :rsing,( RSING - sends a SING to a specific list of people. -=> RSING is aliased to ( Format: rsing <player(s)> <message> (astyanax yeah yeah yeah <M:name> sings to you o/~ yeah yeah yeah o/~ :rt,*,rthink RT <player(s)> (thought> - short for 'REMOTE THINK' - it's just like think, except it goes to a specific list of people instead of the room that you're in. -=> RT is aliased to * *trap huh? <M:name> thinks . o O ( huh? ) (only trap sees it) :rules This is a set of guidelines of expected behavior on the program. 1. No drug discussion. 2. No harassment. Don't be abusive. If you're abusive to someone, don't expect the SU's to give you any slack. (see HELP HARASS) 3. Attacking people's personal beliefs on controversial issues such as abortion, religion, etc, is against the rules. 4. The decision on what is and is not "harassment" is up to the individual superuser. If they tell you to knock it off, knock it off! 5. Speaking of language - the official language of this talker is English. Feel free to speak whatever you want in private rooms. However, in the public discussions, we ask that you speak English. 6. Most people find all words typed in all CAPITAL letters annoying. For this reason, we ask that you keep capitalizations to a minimum. Realize that the program scans for capital letters and "symbols" in shouts, and automatically limits your ability to shout - so it's in your best interest to keep the caps to a minimum as well. Also note that excessive use of colors in shouts can result in having shouting privileges removed too. 7. No multiple characters - if we see that you have a multiple character, all characters will be nuked (deleted) with no notice. 8. The job of interpreting these rules is that of the superuser. Therefore, the decisions of a superuser in interpreting these rules is beyond argument. For more, read HELP HARASS, ADS, HACK, SPAM, M-RULES, B-RULES and C-RULES :save SAVE - Save your character. The code automatically tries to save you when you quit if you are a resident and periodically saves your file whilst you are on the talker. :say,',",` SAY <something> - Tells everyone in the same room as you something. if <something> ends with a ! then it becomes an "exclaim" if it ends in ? then it becomes an "ask" if it ends in anything else, it's a "say" eg: say hi people! <M:name> exclaims 'hi people!' say where are you from? <M:name> asks 'where are you from?' say that's cool. <M:name> says 'that's cool.' Note: * SAY is also aliased to " ' ` :scare SCARE <player> - A "fake" nuke. Shows the player the nuke message but doesn't actually remove their player file. Most amusing. :screenlock SCREENLOCK - lock your screen so nobody can use your character while you are away from your computer. Note: * Only you can disable the lock with your own password. :script SCRIPT <reason> - Begin scripting, all text you see is send to a file on the talkers server. SCRIPT OFF - Stops the script. :se,st,sp,ss SU <msg> - su channel say SE <action> - su channel emote ST <thought> - su channel think SP <action> - su channel pemote SS <song> - su channel sing :seeecho SEEECHO - toggles if you'll see who echos what. :seesess,comments,lss SEESESS - see everyone and their session comment if they have set one. COMMENTS - see only those people who have set a session comment -=> COMMENTS is aliased to LSS for people used to the non-standard PG96 commands :o) :seetitle SEETITLE - toggles if you'll see session comments or titles with the 'who' command. :sell SELL <item> - Sell an item you don't want. You get a full refund. :session SESSION <whatever> change the session topic to <whatever> SESSION see who set the current session, and when it can be reset :sex,sexual,harass,harassment,women,men WE WILL NOT PUT UP WITH HARASSMENT OF ANY SORT. ----------------------------------------------- If we find that you or someone from your site is guilty of harassment of any sort ... we _will_ ban your entire site. That includes any Superusers, and/or Admin from your site as well. In other words - NO EXCEPTIONS. (and we're REALLY sure that the other people from your site would just LOVE you if you caused your site to be banned... and your site admins would just love to hear which of their users has been being abusive...) If YOU are the one being harassed, you can send the last 5 tells you received to any superuser with the REPORTTO command (help reportto). :shareroom SHAREROOM <player(s)> on/off/[blank] - you give the player(s) the right to edit your rooms Note: * Think of it as room co-ownership :shout,! SHOUT <message> - kinda like a SAY, except that it goes to everyone in the program who isn't wearing EARMUFFS. -=> SHOUT is aliased to ! Note: * If you shout too much or use too many annoying characters then don't be surprised if something happens ... :show SHOW <type> - Show what sort of command the message originated from. "show" on its own will list what you are seeing. Show tells - > tells to you * friend tells && replys Show Shouts - ! shout or a tell 'everyone' !+ yecho or a recho everyone Show echos - + echo Show room - - messages to the room only Show Autos - # auto-message Show Logins - ] loginmsg } Here to provide compatibility [ logoutmsg } with PG since PG+ automatically % reconnection } places a prefix before these. Show dynatext - Makes all dynatext become surrounded in braces {} Show social - ~ social to the room or you (requires "show room") :showexits SHOWEXITS - toggles if you'll automatically see the exits to a room when you enter it. :shutdown,abort SHUTDOWN <time> <reason> - Shutdown and reboot the talker. <time> is in seconds before reboot and [reason] is why. ABORT - Abort a shutdown (if running). :silver Silver is the spodding name that Richard Lawrence (the author of PG+) goes under. If you see a Silver who isn't from the UK and didn't go to the University of Liverpool then it isn't him. URL : http://www.ewtoo.org/~silver EMAIL : silver@ewtoo.org :sing,) SING <song> - sing something to everyone in the room -=> SING is aliased to ) eg: sing do re mi <M:name> sings o/~ do re mi o/~ :singblock SINGBLOCK - toggles whether or not you will see people singing :site SITE <player> - shows you all players from similar sites as (player) SITE <ip_addy> - shows all players from ip address :site_ban SITE_BAN <ip address> <reason> - Ban a site to all players irrespective of rank. :slist SLIST <player list> <flag list> - Set a list toggle. eg. slist astyanax friend,inform This makes astyanax friend and inform, regardless of what else you already set that to. :sneeze SNEEZE <player> <time> - Kick someone of the program, and prevent them from logging back in for a few minutes. :snews,spost,sread SNEWS - Check the SU news board SPOST <subject> - Post to the SU news board SREAD <number> - Read an item on the SU news board These are just shortcuts, alternatively you can use: news <command> sus [additional commands] if you wish. :spam,spamming,piping Spam/Spamming Spamming and/or piping is repeating the same thing over and over, otherwise known as "piping" text into the buffer and then filling a person's screen rapidly. This is very impolite and is grounds for being booted, yoyoed, jailed, sneezed, etc... if the spamming party does not cease. :splat,unsplat SPLAT <player> <fortime> - sneeze player and ban ALL logins from their site for a few minutes. UNSPLAT <player> - remove the SPLAT on a site :spod,spodess,spodo,spodz -=*> The Spoddy world that spods spodily spod in <*=- Spod (noun) (feminine:Spodess) (plural individual: Spodz) (Neuter: Spodo) - A sad, sometimes fluffy, sometimes not so fluffy, computer nerd. A spod is easily distinguished by the following characteristics: 1. Extraordinarily long login times to talkers and/or Muds 2. Knows a dangerous amount of info about the Internet - more than any person should. 3. Often known to break into computer labs after hours just to telnet. 4. Sometimes name their favorite terminals 5. Often witness beautiful sunrises and/or sunsets... from a computer terminal. 6. Spod Eyes syndrome - Eyes feel as if they will budge after long hours spent at a terminal. Spod (verb) - To act or behave as a spod. (<M:name> spods all night, doesn't <M:heshe>?) Spoddy (adj) - Fitting the behavioral patterns of a spod. (<M:name>, you spoddy spoon!) Spodily (adv) - Acting in the manner of a spod (<M:name> spodily types away. What else is new?) Spodaholic (n) - A spod who is obviously addicted to the spodding experience. Spodders - A spod support group-Before every meeting (It's true that Anonymous (n) they are meetings on talkers) One says the lines like so: "Hi, I'm <M:name>, and I'm a spodaholic." Spoddom (n) - The world available for spods to spod in. The exact opposite of so-called "rl" (real life) See help spod-classes for the subclasses of spods "The spoddy world...", and all the subclass names are (c) traP aka M. Bourdaa 1995. You are free to use these terms to describe others, or yourself, but this may document may not be published (written or electronically) or altered without the official permission of the author. All rights reserved. And other legal mumbo jumbo too !! :spod-classes,spod.classes,spod_classes,spodclasses,spodclass -> How many pests would a pestispod pest if a pestispod could spod pests? <- There are 15 basic subdivisions of the Spod class: These include - Antispod - A spod who enjoys tricking and hurting newbies. These spods are very dangerous to newbies. Minispod - These spods often sit idle for minutes and hours at a time, often because they are also multispods. Multispod - Spods who can and do multi-task so they can log on to several talkers and muds simultaneously Superspod - Spods who are also superusers (or equivalent) Pestispod - Spods who always ask "Can I be an SU?" As this class is very large and diverse, the pestispod has several classical subdivisions of it's own. Grabypestispod - Spods who try to become an su by making a big deal about bringing new people into the talker. Helpypestispod - Spods who make a big deal about helping newbies (some will only be "helpful" if an admin is in the room!) Assitipestispod - Spod who makes a big deal about helping the admin (giving ideas, volunteering to make system rooms, etc.) Megaspod - Spods who outspod spods :) To be a true megaspod is the ultimate complement, and the ultimate insult :) Hermospod - Hermospods spend an inordinate amount of time (over 70%) of their time in their own home room. Publispod - Publispods spend 70% or more of their time in public (usually the main) rooms Scitzospod - Special class of spods. Scitzospods usually have multiple characters (usually on different talkers... see help rules if you're thinking about using different names on the same talker) Spatulaspod - (derived from the 'your.name' is you, you spoon! message). Spatulaspods are either absent-minded, or just stooopid. Transvispod - These are the crossgender spods : male pretending to be female and vice versa is not the only form, this can be used in jest with people who set their genders to plural or "it" Vampispod - Spods who prefer to do their spodding when the sun is down. Solarspod - Spods who do their spodding during daylight hours. Adminospod - All admins are spods. If they weren't they wouldn't set up a talker, would they? :-) Anonyispod - A spod who is a member of Spodders Anonymous. Most spods belong to more than one of these classes: for example Someone exclaims 'Trap, you lousy MegaMultiSuperPubliVampiSpatulaspod!' "How many pests...", and all the subclass names are (c) 1994 to traP aka M. Bourdaa. You are free to use these terms to describe others, or yourself, but this may document may not be published (written or electronically) or altered without the official permission of the author. All rights reserved. And other legal mumbo jumbo too !! :spod_class SPOD_CLASS <title> - Set your spod class for the LSP command. :spodchannel,pu,pe,ps,pt,ph,spodchannel,pw The spod channel is for spods only. For more information about becoming a spod ask an admin. PU <message> - Say on the channel (you can also use PH) PE <action> - Emote on the channel PS <song> - Sing on the channel PT <thought> - Think on the channel PW - See who else is listening to the channel MUFFLE SPOD - Toggles whether you listen to the channel or not :spods SPODS [name|position] - Shows the spod-list. Notes: * All details are centred around the name or position given * If you give no arguments then details will centred on you (see "help spod" for a definition) :staff STAFF - Lists all the staff and admin on the talker. :statcommands STATCOMMANDS - Provides some stats about commands being used (does not include SU or ADMIN commands) :su,super,superuser One of the most frequently asked questions here is 'how can I become an su?' Because of this, this help file has been created to answer this question. First off, the candidate must realize what the su position entails (this does not mean that you must be an su elsewhere to become an su here, but rather that you learn what it means to be an su before you are actually granted the su privileges/responsibilities) Being an SU does NOT mean that you can just sneeze, boot and frog at will The admins here take these things very seriously. Such commands are to be used only as a last resort for dealing with those who would cause chaos and anarchy here. It is MUCH better, both for the su, and for the player, to be able to resolve an issue without having to resort to the threat or use of the su commands. People who are able to "explain" that 'such behavior is frowned upon, and should not be continued' are much preferred to the people whose automatic answer to any situation is to boot or sneeze. Being an SU means, quite frankly, that you have to put up with whatever others on the talker dish out. This ranges from the Admins and their quirks and insanity (all admins are insane. Don't let anyone tell you differently) to residents who hate your guts because of jealousy of your position, to newbies asking the silliest questions imaginable, like "how do i talk?" and "what is a title?" As an SU, part of your job is teacher. Everyone on the program will come to you first with any questions they have, from simple commands like seeecho and earmuffs, to complex commands (like the dreaded room edit commands) to non-talker related questions (like 'how do I FTP' or 'how do I finger a site' or even 'what is the command to compile a program in c++?') Note that, while you are expected to handle the simple and complex talker commands, a knowledge of the non-talker related stuff, while helpful, will not affect your chances of getting a position as an su here. But, you should know who on the talker (staff or otherwise) CAN answer such questions, and be able to direct the questions you cannot answer to the appropriate person. You should be familiar with all the resident commands, and be able to explain the quickly and clearly to others. You can't let frustration show when a newbie says 'i don't get it' or 'that's not what i meant.' I can guarantee from experience that you'll have people who simply have no business using a computer, who somehow stumble on the 'telnet' command, asking you questions and then never understanding the answer. You just have to wear a fake smile and try again. You'll have to deal with people who are just really stupid, who all they want to do is cause troubles for everyone else, and especially you. People will hate your guts, and you'll just have to deal with it with your therapist (you DO have a therapist, don't you?) You'll have to be an example to the other users, never bending the rules yourself, and remember that, as long as you are a su here, you represent the entire talker with every action you take. However... if you think you can handle it, then that's great. Here's some advice on how to become one, from someone who's been there. Never harass the admins .. they have to deal with this 'can i be an su' question more times in the day than they can count, and the last thing they wanna hear is another variation of that question. Try never to break the rules. Be friendly to other users, su's and newbies alike. (being a friendly person is a big plus) Always be helpful. But don't stress too much about being helpful... you'll just look like a kiss-up. If you REALLY REALLY have an interest in being an su here, however, then we suggest you send an email to the admin telling them why you'd think you'd make a good su here. :su_hi SU_HI - toggles highlighting of the su_channel. :su_privs PRIVS <name> - shows what privs someone else has :suh SUH - recalls a history of the su channel (originally written by astyanax for PG96) :suicide SUICIDE - Permanently deletes your character from this program. Notes: * To confirm your desire to die, you must enter your password to prove you are who you are. * You must also give a reason for ending your life. :sumotd SUMOTD - displays the super user message of the day. :suwall SUWALL <message> - send a message to everyone listening to the su channel :sw,se,st,ss Superuser Channel ----------------- SU <message> - Say on the su channel SE <action> - Emote on the su channel SS <song> - Sing on the su channel ST <thought> - Think on the su channel SW - See who is listening to the su channel :swearing,swear,language The official language of <T:name> is ENGLISH. In public rooms and on channels please stick to that. You must not swear under any circumstances. The code automatically monitors all swearing and will replace any "sensitive" words with something more acceptable. Some commands will only be filtered if you are in the main room (eg. "say", "emote", "think" and "sing") others will always be filtered (eg. "shout" and all channels). PLEASE NOTE that this is "sensitive" as defined by the Admins not you. Just because we replace these words doesn't mean you can still use them. If you continually swear expect to have a Superuser dealing with you. :swarn SWARN <player> <message> - leave a saved "warn" message for someone who decided to be bad and then leave. :P :swho SWHO - a shorter version of 'who' - just shows you people's names and prefixes. SWHO - - shows you same list, with no prefixes =) :tell,>,. TELL <player(s)> <message> - private communications. You can tell anything to anyone on the program, and only you and the people you "tell" to will hear the message. -=> tell is aliased to > and . eg: tell alice what's goin on? =) <M:name> tells you 'what's goin on? =)' :tf,tinyfugue TINYFUGUE (tf) is a Telnet "client" -- and is the BEST client in existence today. You can get it via ANONYMOUS FTP from magic.infomagic.com, or from ftp.tcp.com. If you need help setting up tinyfugue or have questions, you can e-mail shawn.reed@usa.net. :think,~ THINK <thought> - puts your thoughts into a "thought bubble" and tells it to everyone in the same room as you. eg: think hmmm <M:name> thinks . o O ( hmmm ) think ooooooooookay... <M:name> thinks . o O ( ooooooooookay... ) Note: * THINK is aliased to ~ :time TIME - displays the local time, and some program stats. :timeprompt TIMEPROMPT <on/off> - Turns your prompt into a clock or off again. Note: * If you don't like the format of it you can always create one using dynatext (ie. "prompt [<^NM:hour>-<^NM:min>-<^NM:sec>]->". :title TITLE <msg> - sets the title after your name. :tlist TLIST <player list> <flag list> - Toggle list entrys Example: so if Nogard is friend and grabme, and i type tlist Nogard friend,inform Noggie's new entry becomes 'grabme,inform' (friend was turned off by tlist) :to,ro,po,so,eo,rto,yo,tfo,rto,sfo,pfo,efo,rtfo These commands are for telling to other peoples friends (see HELP FRIENDTELL for more info) TFO <player> <msg> - Tell to other players friends RFO <player> <msg> - Remote to other players friends PFO <player> <msg> - Premote to other players friends SFO <player> <msg> - Sing to other players friends EFO <player> <msg> - Echo to other players friends YFO <player> <msg> - Yell to other players friends RTFO <player> <msg> - Think to other players friends To preserve compatibility with people who are used to the non-standard PG96 friend-tells you can use TO, RO, PO, SO, EO, YO and RTO respectively. :trace TRACE <player> - see where a saved player last logged on from. :trans TRANS <owner>.<ID> - takes you to the room id owned by owner :twho TWHO - shows you a list of people on, and their titles. :ulist A <user list> is a list of users. The list can be made up of anyone you wish, and can be used in a variety of situations. For example, let's say you want to tell Joe and Bob the same thing. You *could* tell them both separately: tell Joe Meet me for lunch at noon tell Bob Meet me for lunch at noon But wouldn't it be much easier to tell them both with one command? Ahh, the beauty of user lists. :) The following command can accomplish this task: tell Joe,Bob Meet me for lunch at noon You can see from this example that a user list is simply a group of users' names, separated by a comma (,) . You can also use the user list to emote to more than one person in a room: emote grins at you. | joe,bob Bob sees: <M:name> grins at you and Joe. Joe sees: <M:name> grins at you and Bob. Neat, eh? :) :unconverse UNCONVERSE <player> - take some poor clueless newbie out of converse mode. :undumb UNDUMB <player> - make a player normal again =) :val VAL <player> - view someone else's alias list. :validate VALIDATE <player> - this sets a player to have NO email address. Ask an admin before using this, if possible. :version VERSION - shows some info about the program, modules enabled, the last time updated, etc. Note: * If this command is unavailable to you then the admin of <T:name> are breaking the licence agreement for this talker base code. :view_flags VIEW_FLAGS - list everyone and the flags they currently have set :viewlast VIEWLAST - View the last connections to the talker :visit VISIT <player> - go to players 'home' room :vlist VLIST <player> [entry] - Check someone else's list (optionally just one entry on their list) :vlog VLOG [filename] - view a log file. Note: * Typing 'vlog' without any arguments will list all of the log files that are available. :w W - provides a more detailed listing of who is on the program along with their rank, location and idle time. (Code written by tonhE) :wake WAKE <player> - "wake" up another user by sending a beep and a highlighted message to their screen letting them know that you wish to speak to them :wall,ewall,twall WALL <msg> - Scream an announcement EWALL <msg> - Emote an announcement TWALL <msg> - Think an announcement :warn WARN <player> <message> - send an official warning to (player). This is logged and echoed to the su channel. Note: * You can warn one person, a group of people (with commas) or a "room." :wear WEAR <item> - Wear an item that you have in your inventory. Note: * This item needs to be wearable! * What you are wearing will be seen when someone examines you. * To remove a worn item, wear it again and you'll get it off of you. * You may wear as many things as you want. * The room will see you put the item on / take the item off :where WHERE <player> - shows you where a specific person is. WHERE friends - shows you where your friends are. WHERE - shows you where EVERYONE is. :whisper,= WHISPER <player(s)> <message> - sends a private message to 1 or a group of people in the same room as you. (as opposed to tell, which sends the message regardless of what room the recipient is in) -=> WHISPER is aliased to = :who WHO - shows you who is on the program. :whois WHOIS <player> - Find out some information about a player. If you have enough login time, or you get permission from an admin, you may have a "whois" page here. The only limits are that the page cannot violate any rules, and it must be smaller than 20 lines (the 20 line limit may be negotiable under special circumstances) :wield WIELD <item> - Wield a "weapon" in your inventory. Note: * You can bop someone with a wielded item * Some items have special effects when wielded * To unwield the item simply wield it again. * You may only wield ONE item at a time * The room will see you wield/unwield the item. :with WITH <player> - shows you who is in the same room as <player> :wordwrap WORDWRAP [size/off] - set the size of the word that you want to "break up" rather than just shove it to the next line. :xref XREF <name> - Check for similar names in saved files. The use for this is to check if a newbie wants to ressie a name that might be too similar to a name already taken by someone else. If it is too close, just politely ask the newbie to pick a new name.. 99 times out of 100, they will pick a new name and you can rename them and ressie them then. :y,z Y <player> - An SU examination of a resident. Admin will see significantly more information. Note: * In the original PG96 there was also a Z command. These two have been merged into one. :yecho,!+,!- YECHO <message> - kinda like a ECHO, except that it goes to everyone in the program who isn't wearing EARMUFFS. -=> YECHO is aliased to !+ and !- Note: * If you yecho too much and/or with too many annoying characters then funny things may happen ... :yell,& YELL <player> <msg> - Send a "loud tell" to your friends, or to other users. :yemote,!:,!;,eshout YEMOTE <message> - kinda like a EMOTE, except that it goes to everyone in the program who isn't wearing EARMUFFS. -=> YEMOTE is aliased to !: and !; Note: * If you yemote too much and/or with too many annoying characters then funny things may happen ... :yoyo YOYO <player> - toss someone around like a yoyo... they get spammed by room descriptions before landing back in the main room with a loud *THUMP* =) :ysing,!),!( YSING <message> - kinda like a SING, except that it goes to everyone in the program who isn't wearing EARMUFFS. -=> YSING is aliased to !) and !( Note: * If you ysing too much and/or with too many annoying characters then funny things may happen ... :ythink,!~,!*,ethink YTHINK <message> - kinda like a THINK, except that it goes to everyone in the program who isn't wearing EARMUFFS. -=> YTHINK is aliased to !~ and !* Note: * If you ythink too much and/or with too many annoying characters then funny things may happen ... :zchannel,zc,zu,ze,zs,zh,lsz,zw This is a custom channel for people who want to talk about the same subject without involving everyone else. ZC <name> - Joins a channel called <name>. If one does not exist it will automatically be created and you joined to it. If you are already on another channel, you will quit that one and then join your new one. ZU <message> - Say on the Z Channel (you can also use ZH) ZE <action> - Emote on the Z Channel ZS <song> - Sing on the Z Channel ZT <thought> - Think on the Z Channel ZC - Leaves a Z Channel you are on (NOTE: just ZC on its own!) ZW - See who else is on the Z Channel LSZ - Lists all Z Channels currently active and how many people are on each :zdel ZDEL <channel name> <reason> - Deletes a currently active Z channel. Note: * A reason is required which is logged and broadcast to that channel before being deleted. :builder A builder is someone who can create items that can be bought on <T:name>. Once an item has been created it can be bought by people on the talker and then played with, worn, eaten or drunk depending on how the builder wishes that item to be. <<ADMINS NEED TO INSERT THEIR POLICY ON GIVING OUT THIS PRIV HERE>> Once you become a builder you should read "help create" :socials,creator All socials on <T:name> can be listed by typing "commands soc". To use a social type its name and press [return] and see what happens. Some socials ask you for a person to direct the social too, some don't and some may even give you the option. To create socials you need to have the relevant priv. <<ADMINS NEED TO INSERT THEIR POLICY ON GIVING OUT THIS PRIV HERE>> For more about creating a social see "help social-create" :social-create To start the creation of a social: CREATE_SOCIAL <command for it> <type> Where <type> can be either "simple", "complex" or "private". * Simple socials are messages which go to rooms only. They cannot be directed at anyone and only the people in the same room as the sender will see the message. * Complex socials can go to rooms but can also be directed at people. If it is directed at a person and the sender and receiver are in the same room then everyone else in the room sees a message. * Private socials are just that. Only you and the person you send the social to get any messages. See "help social-simple", "help social-complex" or "help social-private" for more details See "help social-format" for special formatting characters :social-simple SETSOC ROOM_MSG <string> - This is the message that will be shown to the room when a player uses the social. SETSOC USED_ROOM_MSG <string> - The string the player who uses the social will see. SETSOC FORMAT <string> - If set then the social requires an argument and the is the message that the sender will get if he/she doesn't give one. See "help social-format" for details. SETSOC DONE - Signifies that you have finished and the social is ready. SETSOC ABORT - Signifies that you want to abandon this social. :social-complex SETSOC ROOM_MSG <string> - This is the message that will be shown to the room when a player uses the social. SETSOC USED_ROOM_MSG <string> - The string the player who uses the social will see. SETSOC DIRECT_MSG <string> - The string a player sees who has had the social directed at them. SETSOC USED_DIRECT_MSG <string> - The string the player who used a directed social will see. SETSOC DONE - Signifies that you have finished and the social is ready. SETSOC ABORT - Signifies that you want to abandon this social. :social-private SETSOC DIRECT_MSG <string> - The string a player sees who has had the social directed at them. SETSOC USED_DIRECT_MSG <string> - The string the player who used a directed social will see. SETSOC FORMAT <string> - If set then the social requires an argument and the is the message that the sender will get if he/she doesn't give one. See "help social-format" for details. SETSOC DONE - Signifies that you have finished and the social is ready. SETSOC ABORT - Signifies that you want to abandon this social. :social-format You can add the following strings in which will be replaced when the social is used: %hisher - The social executors gender (in form "his", "her" or "its") %himher - The social executors gender (in form "him", "her" or it") %heshe - The social executors gender (in form "he", "she" or "it") %fullname - The social executors full name (with prefix) %name - The social executors name (without prefix) %t_hisher - The social targets gender (in form "his", "her" or "its") %t_himher - The social targets gender (in form "him", "her" or it") %t_heshe - The social targets gender (in form "he", "she" or "it") %t_fullname - The social targets full name (with prefix) %t_name - The social targets name (without prefix) %str - The input string You can also have random words or phrases incorporated in your socials like so: {option1|option2|option3|option4} You can have as any options as you like and when parses only one of these options will be shown. An example could be: setsoc room_msg {runs|skips|hops|leaps} over to %t_name and {hits|throws|punches} %himher in the {face|teeth|eyes|head}. Note, you do Not need a % in front of the opening brace { and putting one there will only get interpreted as a literal % (meaning, itll put a % there as normal) Don't forget you can also incorporate dynatext for some really impressive socials! :dynatext,twinkle,twinkles <T:name> supports dynatext, a simple yet clever system which allows you to tailor your messages, descriptions etc. depending upon the person reading it. This version of dynatext is an extension to masks (see 'help masks') Nearly all dynatext is made up of either: <C:something> Refers to the current player <M:something> Refers to the player seeing the message <R:something> Refers to a random player in the room <A:something> Refers to a random player on <T:name> <P:something> Refers to the target player within item actions. Where something is one of: name Person's name fullname Person's name and prefix (depending on settings) time Person's full local time and date stime Person's time in HH:MM:SS format hour Current hours min Current minutes sec Current seconds day Day of the week month Month name date Date rank Rank cash Cash hisher Gender in the possessive form - his/her/its heshe Gender in the form - he/she/it himher Gender in the form - him/her/it partner Partner (engaged or married) lag The time lagged, in seconds lagstr Textual description of lag time, as shown in 'x' You can also use <T:something>, where something is one of: name The name of the talker (<T:name>) addr The address and port of the talker (<T:addr>) email The e-mail address of the admins (<T:email>) pot The current slots jackpot (<T:pot>) online The number of players online (<T:online>) staff The number of staff online (<T:staff>) count The total number of players (<T:count>) countstaff The total number of staff (<T:countstaff>) If you wish to ignore dynatext and masks then use the MUFFLE command. If you wish to see all dynatext but know that it is dynatext then you can use the "SHOW DYNATEXT" command. For examples please see "help dynatext-examples". You may also want to see "help masks". :dynatext-examples To get the current time of the person reading it you would use: <^NM:hour>:<^NM:min> To get the current time of a random person in the room you would use: <^NR:hour>:<^NR:min> To run over to a random person in the same room and slap them in the face you would use: emote runs over to <^NR:name> and slaps <^NR:gender3> in the face with <^NC:gender> hand! Note that random names are preserved. That means that the random person chosen with <R:..> will stay the same throughout the entire command and that everyone will see the _same_ random person. As you can see, dynatext mixed with socials, room messages, login messages etc. are a very powerful thing! :edit_file EDIT_FILE <directory> <file> - Edits a file from within the account. Note: * Only regular files can be edited (not dirs, symlinks, sockets etc) * You cannot edit files in some directories (these are configured within the talker - ask the coder) * It is recommended you do not edit the following files: + soft/*.msg + doc/help + files/main.rooms + files/system.rooms :chaccess CHACCESS <log> <level> - Change the permission required to view a log NOTE: * <level> can be either "ad" (admin), "la" (lower admin) or "su" (superuser) :clog CLOG - List all the currently available logs and how long ago they were changed. :vemerg VEMERG [name] - View the emergency log of [name]. If no name is given then all available emergency logs are listed. :vscript vscript [name] - View the script of [name]. If no name is given then all available scripts are listed. :ask ASK <player(s)> <message> - Politely ask one or more people not to do something. Note: * This is a "lesser" warn :comfy COMFY - Take you to the Superusers comfy room :lsi LSI [name] - List where all people are connected from :nomsg NOMSG <name> - Toggles whether the player is allowed to edit their X, F or PINFO. Note: * This can be checked by looking at a player with "Y" :shelp SHELP <file> - View any additional SuperUser help files :validate_email VALIDATE_EMAIL <person> - Set a logged on person as having no email address. :becho BECHO <message> - Anonymously echo something to a room. :kill_angel KILL_ANGEL - Kills the guardian angel from within the talker. Notes: * When killed the talker will not reboot the next time is it shutdown! * Once the angel is killed it cannot be rebooted again unless the talker is down as well! :kill_multi KILL_MULTI <multi number> - Remove a multi entirely from existance :load_socials,syncsocials LOAD_SOCIALS - Load the socials from the account into the talker. SYNCSOCIALS - Saves all socials to disk :screen,allow,deny,squeue SCREEN [on/off] used by itself, it will report if the talker is screening newbies or not used with on or off, it will turn screening on or off ALLOW <name> allow the newbie <name> to enter the talker DENY <name> deny the entry of <name> to the talker SQUEUE view those in the screening queue, and how much time theyve left If screening is on, any newbie attempting will be held up as soon as they enter their name, at which point the staff on duty will see a message informing the newbie is trying to connect, the site they are coming in from, and how to let them in or not. At this time, any staff member may allow <name> to let the newbie continue to enter the program as normal, or deny <name> to disallow access. If a newbie is denied, they will see the 'no newbies at this time' message. There is also a timeout period, if no staff member allows or denies access before this period is out, the newbie is denied access and shown the message. Finally, when screening is turned on and there are no staff members on the talker and on duty, newbies will be automatically denied. :ammend AMMEND <log> <string> - add comment to <log>, consisting of <string> :psx PSX - execute the shell command 'ps' and send the results to the player. the options for this can be altered as needed in soft/config.msg one thing of note, this is executed syncronously, the talker stops everything its doing and waits for the command to finish. in normal operation, the execution time of the command is so quick that it wouldnt ever be noticed, however it is something of which to be aware. Explination of results ... USER - username (owner of process) PID - process id %CPU - percent of the processor being used (as a guideline) %MEM - percent of memory (ram) being used SIZE - true size of the process, in kilobytes RSS - realistic size of the process, in kilobytes TTY - controling terminal of the process STAT - state of process, (R) running, (S) sleeping, (D) swapping, (Z) zombie, (T) stopped (trace) START - when the process began TIME - how much cpu time the process has used COMMAND - with -c option, the name of the executable for the process :search,ese SEARCH <type> <query> - search various parts of players in file <type> for various strings <query> Type Action names <query> search for <query> in players' names xref <query> search for <query> at the beginning of players names. sites <query> search for <query> in players last host (note, the last host is saved as alpha if it has it, ip if not... so check both if you are really looking) emails <query> search for <query> in players emails urls <query> search for <query> in players urls gits <query> search for <query> in git strings and in who made the player a git swarn <query> search for <query> in saved warns and in who set the saved warn resby <query> search for <query> (usually the name of a su) in who made players a resident. richest <number> search for all those that have more than <number> of money trouble <number> search for all those that have more than <number> of discipline commands used on them sstats show all staff and stats Note, not all priv levels have access to all types of searches. :last LAST - Lists people who recently connected to <T:name> including when they disconnected and how long they were on for. :ichan,iu,ih,ie,is,it The intercom channel (ichan) allows you to talk to people on different talkers without missing the conversation in your own talker. IU <message> (or) IH <message> - Say something on the channel IE <action> - Emote something on the channel IS <song> - Sing something on the channel IT <thought> - Think something on the channel MUFFLE ICHAN - Muffle the intercom channel Notes: * People who are on the same talker as you will be identified by their name only ie. <ichan> <M:name> says 'hello!' * People who aren't on the same talker as you will be identified by their name and talker abbreviation ie. <ichan> skippy@uber says 'hello there' * You will be informed of people who go on or off the channel. * Treat the intercom channel as you would the intercom room. You must not swear, talk about drugs, pirated software (warez) or anything deemed offensive or racist. * For credits, please see "help ichan-credits" :ichan-credits,about-ichan,ichan-who Intercom channel (ichan) for Playground/EW based talkers Author: Richard 'Silver' Lawrence Original idea: Mike 'traP' Bourdaa Version: 2.1 Download: http://pgplus.ewtoo.org/library.html Author email: silver@ewtoo.org Release date: 8th July 1999 Initial date: 30th November 1998