#AREA Satan Newbie Area~ #MOBILES #700 munchkin~ a munchkin~ A little munchkin stands here, growling ~ The munchkin is small and pathetic. You can kill it like a fly. ~ 2|64 0 0 S 5000 50 -550 1d1+3500 1d1+55 0 0 8 8 1 #0 #OBJECTS #700 sword~ a munchkin sword~ A munchkin sword rests here.~ ~ 5 0 1|8192 0 1 5 11 5 0 0 #701 helmet~ a munchkin helmet~ A munchkin helmet rests here.~ ~ 9 0 1|16 0 1 6 0 5 0 0 #0 #ROOMS #700 Welcome to Vampire Wars MUD~ There are several things that you need to know when playing this MUD, so these rooms are designed to show you the basics of playing Vampire Wars. The first thing you need to know is how to move around. Type "exits" to see where you can go. Then type the direction that you wish to go. North takes you to the next room, where you will learn something about your armour class. To bring up this description again, type "look" ~ 7 0 1 D0 ~ ~ 0 -1 701 D2 ~ ~ 0 -1 3054 S #701 Your Armour Class~ Now type "score". This brings up a screen of information about your character. One important piece of information is your armour class - this determines how tough you are and how resistant to attacks you will be. Basically, the lower your armour class, the less likely you are to be hurt. In the score sheet, your armour class is represented by the value next to "ac". To lower this value, you must wear armour and other equipment. To see what you are currently wearing, type "equipment". ~ 7 0 1 D0 ~ ~ 0 -1 702 D2 ~ ~ 0 -1 700 S #702 Killing~ In this room there is a monster called a munchkin. It is a very weak monster, so you won't have any trouble killing it - type "consider munchkin". However, it is wearing a munchkin helmet that you might want to use. To kill it, type "kill munchkin". When it is dead, you will see a message saying "The corpse of the munchkin contains : a munchkin helmet". Take the helmet by typing "get helmet corpse". Now wear it by typing "wear helmet". If you type "score" now, you will see that your ac has gone down, and you have more exp. We will learn about this later. Now go north to the next room. ~ 7 0 1 D0 ~ ~ 0 -1 703 D2 ~ ~ 0 -1 701 S #703 Weapons~ In this room is another monster. This monster, however, is equipped with a munckin sword. Kill it, and then you can take the sword from the corpse and wield it (type "wield sword"). Now when you type "score", you will notice that your hit and dam values have gone up. These values mean that you will be more likely to hit your opponent and do more damage to them during combat. The higher these values, the better. One more thing you might like to do is sacrifice the corpse. This will give you one piece of gold, and the satisfaction that your opponent - type "sacrifice corpse". Proceed north to the next room. ~ 7 0 1 D0 ~ ~ 0 -1 704 D2 ~ ~ 0 -1 702 S #704 Spells~ After you have read this, type "prac1" and then "prac2" (Remember you can view this description again by typing "look"). These screens show what you have practise - most of them are spells. You will notice that they are all on 0% - you can increase this by typing "practise" followed by the spell name. This uses up some experience points, which you have gained by killing the munchkins in the previous rooms. When you have done this, go north to the next room. ~ 7 0 1 D0 ~ ~ 0 -1 705 D2 ~ ~ 0 -1 703 S #705 Training~ Now we will find out some of the other things that you use experience points for. Type "train". This shows you the things you can train, and for how many experience points. Type "train hp" - this increases your hit points, which means you will last longer in fights. To save you time, you can type "train hp all", meaning that all your experience points will be used to train your hit points. If you now type "score" the you will see that your total hit points have gone up. Go north to the next room now. ~ 7 0 1 D0 ~ ~ 0 -1 706 D2 ~ ~ 0 -1 704 S #706 Doors~ Now try to go east. You will see that there is a door blocking your way - this means that it doesn't show up when you type "exits". To open the door, all you have to do is type "open door", and then the exit east will show up when you type "exits". Go east, and then you can return to proceed north. ~ 7 0 1 D0 ~ ~ 0 -1 707 D1 ~ ~ 2 -1 708 D2 ~ ~ 0 -1 705 S #707 Time to enter the game...~ Now you are ready to enter Vampire Wars. You now know how to move around and kill monsters, how to equip yourself and train yourself to a higher standard. These are the bare basics that you will need to survive in Vampire Wars, but there is much, much more to discover. A couple of things you might like to try are - ansi (this *may* give you colour), autoexit (shows you the obvious exits to the room on entering), autoloot and autosac (these get all from a corpse and sacrifice it automatically after a kill - be careful though, because you may sacrifice a corpse which has something valuable in it, as you have a limit to the amount you can carry). Also, all commands can be shortened - for instance, "look" can be just "l" and "east" can be just "e". Now, type "recall" to enter the game! ~ 7 0 1 D2 ~ ~ 0 -1 706 S #708 Just a room.~ Now you can return West to go on North. ~ 7 0 1 D3 ~ ~ 2 -1 706 S #709 A room~ You are standing in room #12. ~ 7 0 1 D0 ~ ~ 0 -1 700 S #0 #RESETS * M 1 700 2 702 a munchkin to Killing E 1 701 100 6 * M 1 700 2 703 a munchkin to Weapons E 1 700 100 16 S #$