eotc-rot/data/helps/
#AREADATA
Name The Celestial Temple~
Builders Roland~
VNUMs 40300 40399
Credits {R[201-ANC] The Celestial Temple{x~
Security 1
RepopMsg A tinge of magic electrifies the air~
End



#MOBILES
#40300
spirit guardian~
{WThe {cS{wp{Wir{wi{ct {WGu{cardi{Wan{x~
A long dead guardian for the temple stands here, watching the gate
~
Standing at least ten feet tall, clad in gleaming steel armor.  The
Guardian is a site to behold.  He looks very very strong.  
~
modron~
AB 0 DFJVZ CDEHI 0 0
250 200 1404d67+10101 200d11+95 67d2+148 slash
-134 -134 -134 -93
CJQR BHKMNPQ DEHIK 0
stand stand male 100000
H ABCGHJK medium unknown
M GIVE 40301 421~
M GREET 40300 30~
#40301
goblin marauder~
a {RG{ro{Rb{rl{Ri{rn {DMarauder{x~
A powerful looking goblin snarls at you, it is enraged
~
~
Goblin~
ABF 0 DFJVZ DEH -300 0
203 804 600d50+19000 201d15+600 51d5+227 bite
-235 -235 -235 -194
CEJQR BMNPQ CDHKP CINSXY
stand stand either 234567
AHMV ABCDEFGHIJK small unknown
M GRALL 40302 40~
#40302
goblin commander~
a {RG{ro{Rb{rl{Ri{rn {DCommander{x~
A gruesome looking goblin commander snarls at you
~
~
Goblin~
ABF 0 DFJVZ DEH -500 0
201 804 1d1+46251 201d15+600 51d5+227 bite
-235 -235 -235 -194
CEFGJKN 0 CDP CNSXY
stand stand male 234567
AHMV ABCDEFGHIJK medium unknown
#40303
the academy master~
The {WAcademy Master{x~
The {WAcademy Master{x floats here
~
The translucent visage of this powerful academy master appears quite the
powerful foe.  
~
Human~
AB 0 DFVZ H 0 0
200 800 1d1+43267 200d15+600 40d4+190 none
-234 -234 -234 -193
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
M GRALL 40303 100~
M SPEECH 40304 path of the sun~
M SPEECH 40305 path of the moon~
#40304
razot~
{bR{Da{bz{Do{bt{x~
Razot, the frost beast stands here
~
An indescribable beast of awesome power 
~
unique~
AB 0 JTV CH -1000 0
210 700 1d1+76040 1d1+32432 100d9+750 frbite
-100 -100 -100 -50
C I DH FHI
stand stand male 500000
AHZ ACDEFGHIJKPQUVX medium unknown
#40305
lazertus acid fiend~
{gL{Da{gz{De{gr{Dt{gu{Dz{x~
Lazertus the acid fiend stands here grinning
~
An indescribable beast of awesome power 
~
unique~
AB 0 JTV H -1000 0
210 700 1d1+76434 1d1+23466 100d9+750 acbite
-100 -100 -100 -70
CDK K BEGH FIX
stand stand male 45000
AHZ ACDEFGHIJKPQUVX medium unknown
#40306
cocytus~
{cC{Do{cc{Dy{ct{Du{cs{x~
Cocytus the lightning fiend stands here grinning
~
An indescribable beast of awesome power 
~
unique~
AB 0 JT EH -1000 0
210 700 1d1+76335 1d1+23456 100d9+763 shbite
-100 -100 -100 -100
CK J BE CFHI
stand stand male 55000
AHZ ACDEFGHIJKPQUVX medium unknown
#40307
dragos~
{rD{Dr{ra{Dg{ro{Ds{x~
Dragos the fire fiend stands here cackling
~
An indescribable beast of awesome power 
~
unique~
AB 0 JTV DH -1000 0
210 700 1d1+74556 1d1+21343 100d9+756 none
-100 -100 -100 -100
CK H BEH FI
stand stand male 45000
AHZ ACDEFGHIJKPQUVX medium unknown
#40308
drakoth~
{DDrakoth{x~
Drakoth stands here, he appears a beaten and bloody man
~
A wretched creature made only to suffer at Chaos' hands 
~
Human~
AB 0 V H -1000 0
201 700 1d1+64589 0d0+0 90d9+500 wrath
-100 -100 -100 -100
CK A 0 C
stand stand male 50000
AHMV ABCDEFGHIJK medium unknown
M GRALL 40308 100~
#40309
chaos~
{WC {D*{W H {D*{W A {D*{W O {D*{W S{x~
A menacing, unbelievable force throbs here, CHAOS...
~
~
Human~
ABMN 0 V CDEH 0 0
201 700 1d1+89346 1d1+2343443 100d9+700 wrath
-100 -100 -100 -150
CK HIJ 0 CD
stand stand none 70000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#40310
lost soul~
{DLost Soul{x~
A lost soul stands here weeping
~
~
Goblin~
AB 0 J H 0 0
210 600 1d1+72345 200d15+600 100d9+670 none
-234 -234 -234 -193
0 H P NSXY
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#40311
dungeon keeper~
{DThe Dungeon Keeper{x~
The dungeon keeper stands here, quite the intimidating sight
~
~
Human~
AB 0 V H 0 0
210 300 805d68+30451 201d15+600 51d5+227 smash
-235 -235 -235 -194
CFK 0 H D
stand stand male 45000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#40312
goblin raider~
{RG{roblin {DR{raider{x~
A goblin raider stands here looking mean
~
~
Goblin~
A 0 J 0 -500 0
201 250 805d68+30451 201d15+600 51d5+227 bite
-235 -235 -235 -194
0 0 P NSXY
stand stand male 0
AHMV ABCDEFGHIJK medium unknown
#40313
goblin raider~
{RG{roblin {DR{raider{x~
A goblin raider stands here drooling
~
~
Goblin~
A 0 JV 0 0 0
210 700 1d1+65683 0d0+0 100d8+600 bite
-100 -100 -100 -100
CF 0 P NSXY
stand stand none 65000
AHMV ABCDEFGHIJK medium unknown
#0



#OBJECTS
#40300
dusty sign~
a dusty sign~
A dusty, worn sign hangs on the wall here~
unknown~
furniture AB 0
0 0 0 0 0
200 1 0 P
E
dusty sign~
{B*----------------------------*
{B|                            |
{B|                            |
{B|    {WNew Arrivals{B            |
{B|                            |
{B|       {WPlease Go West{B       |
{B|                            |
{B|                            |
{B|                            |
{B*----------------------------*
{x
~
#40301
a mythril scimitar~
a {DM{wy{Dt{wh{Dr{wi{Dl {GS{gc{Gi{gm{Gi{gt{Ga{gr{x~
A long, metallic scimitar lies here~
Mythril~
weapon AIM AN
sword 21 17 slash CDH
201 202 13750 P
A
13 400
A
19 50
A
18 50
#40302
the altar~
{wThe {DAltar{x~
The {DAltar{x is here, gleaming in the available light~
unknown~
furniture ABO 0
0 0 0 0 0
0 10000 0 P
#40303
skeleton grinning macabre figure clenched skeletal fist~
a clenched {Ws{wk{We{wl{We{wt{Wa{wl {bfist{x~
A skeleton lies on the ground here, grinning for all eternity~
unknown~
container 0 0
10000 0 0 1 0
0 2000 0 P
#40304
the sun pendant~
{wThe {YS{yu{Yn {WPendant{x~
A glowing yellow pendant lies on the ground here~
unknown~
jewelry ABIUY AC
0 0 0 0 0
204 10 145000 P
A
3 5
#40305
spiked platinum bracer~
a {DS{wp{Di{wk{De{wd {WPlatinum {RB{rr{Ra{rc{Re{rr{x~
A metallic bracer lies on the ground here~
platinum~
armor AB AM
173 173 173 172 0
201 55 32000 P
A
24 -3
A
13 450
A
19 45
A
18 45
#40306
student mage corpse~
the corpse of a student mage~
A decaying corpse lies on the ground here~
unknown~
npc_corpse 0 0
0 0 0 0 0
0 400 0 P
#40307
staff of healing~
{YS{yt{Ya{yf{Yf {WO{wf {WH{yea{Yl{yin{Wg{x~
A staff of healing lies here~
unknown~
staff A AO
201 15 15 'master healing' 0
201 50 5000 P
#40308
rotting masters corpse~
a {gr{ro{gtt{ri{gn{rg{x {Wmasters corpse{x~
The long dead corpse of an academy master lies rotting here~
unknown~
npc_corpse 0 0
0 0 0 0 0
0 5000 0 P
#40309
the moon pendant~
the {WM{wo{Wo{wn {yPe{Ynda{ynt{x~
The pendant of the moon lies on the ground here~
unknown~
jewelry ABIUY AC
0 0 0 0 0
201 30 0 P
A
4 5
#40310
red feather earring~
{RR{re{Rd {RF{De{Rath{De{rr {WE{warring{x~
A long, red feather earring lies on the ground here~
feathers metal~
armor AI AV
172 172 172 171 0
201 70 5000 P
A
2 3
A
19 35
A
18 35
A
13 300
#40311
spiked steel ring~
{wS{D*{wp{D*{wi{D*{wk{D*{we{D*{wd {DSteel{R R{ying{x~
A spiked steel ring lies on the ground here~
unknown~
armor AI AB
172 172 172 171 0
201 45 50000 P
A
5 3
A
13 340
A
19 37
A
18 37
#40312
razots permafrost anklet~
{bR{Da{bz{Do{bt{D'{bs {CP{ce{br{Bm{Waf{Br{bo{cs{Ct{W A{wnklet{x~
A glowing, glacial anklet lies on the ground here~
ice~
armor AI AS
172 172 172 171 0
201 100 45000 P
A
18 40
A
19 40
A
13 400
A
1 2
#40313
p-item glowing green orb of acid~
a {YG{yl{Yo{yw{Yi{yn{Yg {GG{gr{Ge{ge{Gn {DOrb {WO{wf {GA{yc{Gi{yd{x~
A glowing green ball of acid floats gently here~
unknown~
armor AI AQ
172 172 172 171 0
201 0 56000 P
A
18 20
A
19 30
A
13 200
F
R 0 0 K
#40314
elemental mask of power~
{YE{yl{Ye{Ym{ye{Yn{yt{Ya{yl {WM{wask Of {RP{ro{Rw{re{Rr{x~
A strange, glowing mask lies on the ground here~
unknown~
armor AI AR
172 172 172 171 0
201 100 40000 P
A
12 650
A
19 45
A
18 45
#40315
nova's illumination bright light~
{WN{Yo{Wv{Ya{W'{Ys {y-={WIllu{wmina{Wtion{y=-{x~
An extremely bright light lies on the ground here~
unknown~
light ABI A
0 0 999 0 0
201 150 0 P
A
1 5
A
13 500
A
19 55
A
18 55
#40316
chaos magic~
{rC{Rh{Da{Ro{rs {YM{ma{Yg{mi{Yc{x~
A throbbing chaotic force lies here~
unknown~
weapon AB AN
exotic 25 20 magic ABDGH
201 202 13750 P
A
4 4
A
12 700
A
19 60
A
18 60
#40317
chaos aura p-item~
{WC {D*{W H {D*{W A {D*{W O {D*{W S{x {wA{Du{wr{Da{x~
A glittering black and white aura lies on the ground here~
unknown~
armor AI AU
172 172 172 171 0
201 0 0 P
A
18 70
A
19 70
A
13 670
A
1 5
#40318
pitch black dagger~
{DPitch Black {rDa{Rg{Dg{Re{rr{x~
A pitch black dagger lies on the ground here~
unknown~
weapon 0 AN
exotic 22 19 pierce ADG
201 202 13750 P
A
19 55
A
18 55
A
13 540
A
2 3
#40319
black key~
{DBlack Key{x~
A black key lies on the ground here~
unknown~
key A A
0 0 0 0 0
0 1 0 P
#40320
pitchblack breastplate~
{DPitchBlack B{br{De{ba{Ds{bt{Dp{bl{Da{bt{De{x~
A black breastplate lies on the ground here~
unknown~
armor A AD
172 172 172 171 0
201 160 50000 P
A
1 4
A
13 700
A
19 65
A
18 65
#40321
tattered cape~
a {DT{wa{Dt{wt{De{wr{De{wd {RC{rape{x~
A tattered cape lies on the ground here~
unknown~
armor AI AC
172 172 172 171 0
201 110 45000 P
A
18 65
A
19 65
A
13 550
A
5 2
#40322
astral shroud~
{DA{rs{Dt{rr{Da{rl {DSh{Wro{wud{x~
A black shroud lies on the ground here~
unknown~
armor AI AK
172 172 172 171 0
201 160 50000 P
A
13 500
A
18 65
A
19 65
A
4 5
#40323
worn black boots~
{WW{wo{Wr{wn {DBlack {bB{Do{bo{Dt{bs{x~
A pair of dusty, worn black boots lie here~
unknown~
armor AI AG
172 172 172 171 0
201 170 50000 P
A
13 550
A
18 65
A
19 65
A
2 2
#0



#ROOMS
#40300
{WEntrance To The C{wel{cest{wia{Wl Temple{x~
A gigantic awe inspiring temple stands here.  Large stone pillars, almost
thirty feet high support the massive roof.  Gleaming marble steps, nearly
three dozen lead up into the main temple.  The building goes on for what
seems like ever, it must of took decades to complete.  This temple was a
sacred place for study of the arcane arts.  It turned out thousands of
students expertly skilled in spellcraft.  Over time it was infested with
monsters seeking such powers, it is now a very dangerous place, yet still
holds many wonders within.  North leads to the temple steps.  
~
0 4 0
D0
~
~
0 0 40301
D2
~
~
0 0 40383
S
#40301
{WClimbing The Stairs{x~
Large steps lead up to the temple gates.  The steps are made from giant
slabs of marble.  They are gleaming brightly, by hand or by magic they have
an incredible polish on them.  North leads to the temple gate.  
~
0 4 0
D0
~
~
0 0 40302
D2
~
~
0 0 40300
S
#40302
{WTemple Gates{x~
The giant pillars visible from the entrance are now on either side of the
gleaming temple gate.  Arcane symbols have been painstakingly inscribed upon
the pillars.  They are almost illegible due to the toll time, wind, and rain
have taken on this hallowed ground.  The gates, however, still shine
brightly.  They are closed tight, barring any further entrance into the
temple.  North leads inside, south back down the steps.  
~
0 263180 0
D0
~
gate~
4 0 40303
D2
~
~
0 0 40301
S
#40303
{WInside The Temple{x~
The floor is made entirely of highly polished black marble.  Stark white
pillars jut out of the floor and rise twenty-five feet into the air to meet
with the ceiling.  The ceiling itself is constructed from criss crossing
beams of solid rock.  The center contains a large glass dome with
intricately detailed glass panels that give a kaliedoscoped view of the
sprawling sky.  A radiant glow is eminating from places unknown.  The
luminous glow wraps around the pillars and walls.  North leads to the center
of the temple.  A small room is to the west.  There is no way out of here at
the moment.  
~
0 8204 0
D0
~
~
0 0 40305
D2
~
~
4 0 40302
D3
~
~
0 0 40304
S
#40304
{WReception Area{x~
A stuffy reception room for new pupils to sign up and get started with
their learning.  A rather large stone desk sits at the back of the room.  A
few dusty scraps of paper are scattered about it.  The school kept
impeccable, accurate, up-to-date records of every mage that passed through
their doors.  Behind the desk can be seen another, smaller room.  East leads
back into the main entryway.  
~
0 8204 0
D1
~
~
0 0 40303
S
#40305
{WApproaching The Altar{x~
A luxurious silver and blue carpet sprawls out to the north.  At the end
of it, standing on a platform raised above the marble floor is a gleaming
black altar.  There are hallways exiting to the east and west to other parts
of the magic academy.  The altar is north.  
~
0 8204 0
D0
~
~
0 0 40306
D1
~
~
0 0 40333
D2
~
~
0 0 40303
D3
~
~
0 0 40307
S
#40306
{WThe Altar{x~
The altar is bigger than it appeared just a few moments ago.  It rests on
a gold base that fits over the bottom snugly while keeping it from touching
the floor.  The altar itself is a large slab of unidentifiable black stone. 
Thousands of runic and arcane symbols are carved into its surface.  Some of
the edges are worn, a corner looks to have been blasted off by lightning or
some other magic.  The altar has been the focus of many bloody battles, it
is believed to contain great power.  The air around it tinges with energy. 
A raw unrelenting force buzzes across its surface.  South leads back to the
main temple.  
~
0 8204 0
D2
~
~
0 0 40305
S
#40307
{WMusty Corridor{x~
A decorative silver and blue carpet runs the legnth of this well lit
corridor.  Well lit because of the magic powered lamps that hang from the
walls.  Spouting off trickling blue flames, they are made to last for quite
a long time.  There are no decorative features here, it is merely a legnth
of hall with classrooms on either side.  The main temple is back east, the
academy begins further to the west.  
~
0 8204 0
D1
~
~
0 0 40305
D3
~
~
0 0 40308
S
#40308
{WMusty Corridor{x~
A decorative silver and blue carpet runs the legnth of this well lit
corridor.  Well lit because of the magic powered lamps that hang from the
walls.  Spouting off trickling blue flames, they are made to last for quite
a long time.  There are no decorative features here, it is merely a legnth
of hallway leading to classrooms of study.  Rooms lie to the north and
south, behind rather stylish oak doors.  The hallway continues east and
west, the main temple is a ways east.  
~
0 12 0
D0
~
~
3 0 40309
D1
~
~
0 0 40307
D2
~
~
3 0 40310
D3
~
~
0 0 40312
S
#40309
{WAbandoned Classroom{x~
Parchment and scrolls are scattered about this dusty room.  A few tables
are still upright, their thick surfaces scratched and worn by hundreds of
successful and failed attempts at spellcraft.  A large marble desk sits at
the front of the class.  The room has been thoroughly ransacked by the
monsters, looking for any clue to the temples power.  As evidence of this, a
few blood stains burn brightly on the westernmost wall.  South leads back to
the corridor.  
~
0 8205 0
D2
~
~
3 0 40308
S
#40310
{WAbandoned Classroom{x~
Parchment and scrolls are scattered about this dusty room.  A few tables
are still upright, their thick surfaces scratched and worn by hundreds of
successful and failed attempts at spellcraft.  A large marble desk sits at
the front of the class.  The room has been thoroughly ransacked by monsters,
looking for any clue to the temples power.  A large crystalline globe lies
broken and shattered on the floor, light glints off a few of the shards and
illuminates the floor.  Upon further inspection, a long crease runs a few
feet across the wooden floorboards, a secret perhaps?  North leads back to
the corridor.  
~
0 8204 0
D0
~
~
3 0 40308
D5
~
trapdoor~
3 0 40311
S
#40311
{DHidden Room{x~
Designed merely for storage purposes, this small, cramped musky room
carved out of dirt beneath the temple was used for just that, storage.  All
sorts of magical wares can be seen strewn about the available space.  A
grinning skeleton lies propped up against the far wall.  A now decrepit
silver and blue robe, once of the highest quality, wraps the macabre figure.
A small pendant can be seen, clutched in its skeletal fist.  Apparently,
this instructor crept in here when wounded by the attackers, he died a short
while after and was never found.  A small rope ladder leads back up into the
classroom.  
~
0 8201 0
D4
~
~
3 0 40310
S
#40312
{WSpiral Staircase{x~
An ancient spiral staircase leads down into the bottom floors of the
temple.  The rusty iron metal of the rail is practically crumbling to dust. 
Malicious odors waft up from the darkness, dried blood, smoke, and fear. 
Odd scratches appear on the walls surrounding the staircase.  The temple
must of been most visciously attacked indeed.  The staircase leads down into
the lower levels.  The corridor and classrooms are back east, the main
temple further east still.  
~
0 8200 0
D1
~
~
0 0 40308
D5
~
~
0 0 40313
S
#40313
{WSpiral Staircase{x~
A decrepit, rusted, iron staircase winds it way up to the ground level of
the temple and academy.  A long black corridor is to the east, leading to
the student dormitory's.  The darkness seems alive with sound and movement. 
Though it has been many years Drakoth's minions still roam the temple,
forever searching for the power that lies hidden within.  The staircase
leads back up the ground floor, east leads to the dormitory's.  
~
0 8201 0
D1
~
~
0 0 40314
D4
~
~
0 0 40312
S
#40314
{WDormitory Row{x~
A long stone hallway runs underneath the temple, containing the sleeping
quarters of all the students who attended this academy.  It runs all the way
to the east and west.  There are doors to the north and south, containing
bedrooms.  
~
0 8201 0
D0
~
~
3 0 40315
D1
~
~
0 0 40317
D2
~
~
3 0 40316
D3
~
~
0 0 40313
S
#40315
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D2
~
~
3 0 40314
S
#40316
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  North leads back to
the hallway.  
~
0 8201 0
D0
~
~
3 0 40314
S
#40317
{WDormitory Row{x~
A long stone hallway runs underneath the temple, containing the sleeping
quarters of all the students who attended this academy.  It runs all the way
to the east and west.  There are doors to the north and south, containing
bedrooms.  
~
0 8201 0
D0
~
~
3 0 40318
D1
~
~
0 0 40320
D2
~
~
3 0 40319
D3
~
~
0 0 40314
S
#40318
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D2
~
~
3 0 40317
S
#40319
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  North leads back to
the hallway.  
~
0 8201 0
D0
~
~
3 0 40317
S
#40320
{WDormitory Row{x~
A long stone hallway runs underneath the temple, containing the sleeping
quarters of all the students who attended this academy.  It runs all the way
to the east and west.  There are doors to the north and south, containing
bedrooms.  
~
0 8201 0
D0
~
~
3 0 40325
D1
~
~
0 0 40321
D2
~
~
3 0 40326
D3
~
~
0 0 40317
S
#40321
{WDormitory Row{x~
A long stone hallway runs underneath the temple, containing the sleeping
quarters of all the students who attended this academy.  It runs all the way
to the east and west.  There are doors to the north and south, containing
bedrooms.  
~
0 8201 0
D0
~
~
3 0 40327
D1
~
~
0 0 40322
D2
~
~
3 0 40328
D3
~
~
0 0 40320
S
#40322
{WDormitory Row{x~
A long stone hallway runs underneath the temple, containing the sleeping
quarters of all the students who attended this academy.  It runs all the way
to the east and west.  There are doors to the north and south, containing
bedrooms.  
~
0 8201 0
D0
~
~
3 0 40329
D1
~
~
0 0 40323
D2
~
~
3 0 40330
D3
~
~
0 0 40321
S
#40323
{WDormitory Row{x~
A long stone hallway runs underneath the temple, containing the sleeping
quarters of all the students who attended this academy.  It runs all the way
to the east and west.  There are doors to the north and south, containing
bedrooms.  
~
0 8201 0
D0
~
~
3 0 40331
D1
~
~
0 0 40324
D2
~
~
3 0 40332
D3
~
~
0 0 40322
S
#40324
{WSpiral Staircase{x~
A decrepit, rusted, iron staircase winds it way up to the ground level of
the temple and academy.  A long black corridor is to the west, leading to
the student dormitory's.  The darkness seems alive with sound and movement. 
Though it has been many years Drakoth's minions still roam the temple,
forever searching for the power that lies hidden within.  The staircase
leads back up the ground floor, west leads to the dormitory's.  
~
0 8201 0
D3
~
~
0 0 40323
D4
~
~
0 0 40339
S
#40325
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D2
~
~
3 0 40320
S
#40326
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D0
~
~
3 0 40320
S
#40327
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D2
~
~
3 0 40321
S
#40328
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D0
~
~
3 0 40321
S
#40329
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D2
~
~
3 0 40322
S
#40330
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D0
~
~
3 0 40322
S
#40331
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8201 0
D2
~
~
3 0 40323
S
#40332
{WRavaged Room{x~
Two upturned beds lie on the floor slashed and cut open.  Various other
pieces of furniture lie upturned or destroyed.  Blood stains are evident on
the floor and walls.  A nasty stench fills the room.  South leads back to
the hallway.  
~
0 8193 0
D0
~
~
3 0 40323
S
#40333
{WMusty Corridor{x~
A long, musty corridor runs the entire legnth of the academy.  Nothing
too exciting here, a few paintings and such.  The air is stale and dry.  A
few faerie fire lanterns burn brightly on the walls.  To the north is a
masters chambers, the hallway continues east and west.  
~
0 8201 0
D0
~
~
3 0 40334
D1
~
~
0 0 40335
D3
~
~
0 0 40305
S
#40334
{WMasters Chambers{x~
Decorated in bright silver and blue colors, this room serves as the
private chambers for one of the many masters who taught and mentored the
young mages who learned here.  A large wood desk is in the center of the
room, covered from end to end in scrolls and exotic colored inks.  Many
faerie fire torches are alight on the walls.  South leads back to the
hallway.  
~
0 9225 0
D2
~
~
3 0 40333
S
#40335
{WMusty Corridor{x~
A long, musty corridor runs the entire legnth of the academy.  Nothing
too exciting here, a few paintings and such.  The air is stale and dry.  A
few faerie fire lanterns burn brightly on the walls.  To the south is a
masters chambers, the hallway continues east and west.  
~
0 8201 0
D1
~
~
0 0 40337
D2
~
~
3 0 40336
D3
~
~
0 0 40333
S
#40336
{WMasters Chambers{x~
Decorated in bright silver and blue colors, this room serves as the
private chambers for one of the many masters who taught and mentored the
young mages who learned here.  A large wood desk is in the center of the
room, covered from end to end in scrolls and exotic colored inks.  Many
faerie fire torches are alight on the walls.  North leads back to the
hallway.  
~
0 8201 0
D0
~
~
3 0 40335
S
#40337
{WMusty Corridor{x~
A long, musty corridor runs the entire legnth of the academy.  Nothing
too exciting here, a few paintings and such.  The air is stale and dry.  A
few faerie fire lanterns burn brightly on the walls.  To the north is a
masters chambers, the hallway continues east and west.  
~
0 8201 0
D0
~
~
3 0 40338
D1
~
~
0 0 40339
D3
~
~
0 0 40335
S
#40338
{WMasters Chambers{x~
Decorated in bright silver and blue colors, this room serves as the
private chambers for one of the many masters who taught and mentored the
young mages who learned here.  A large wood desk is in the center of the
room, covered from end to end in scrolls and exotic colored inks.  Many
faerie fire torches are alight on the walls.  South leads back to the
hallway.  
~
0 8201 0
D2
~
~
3 0 40337
S
#40339
{WSpiral Staircase{x~
An ancient spiral staircase leads down into the bottom floors of the
temple.  The rusty iron metal of the rail is practically crumbling to dust. 
Malicious odors waft up from the darkness, dried blood, smoke, and fear. 
Odd scratches appear on the walls surrounding the staircase.  The temple
must of been most visciously attacked indeed.  The staircase leads down into
the lower levels.  The corridor and master chambers are back west, the main
temple further west still.  A large staircase is bocked by many fallen
stones, it led to the second floor, but appears quite impassable now.  
~
0 8201 0
D3
~
~
0 0 40337
D5
~
~
0 0 40324
S
#40340
{WHidden R{wu{ci{wn{Ws{x~
Hundreds of carved stone pillars are toppled to the ground.  Pieces of
stone walls still stand, but nowhere near their former glory.  The sky above
is a swirling maelstrom of red and black clouds, and piercing white
thunderbolts.  A fierce wind carries the scent of death, hard, and putrid
into the dry air.  The scorched horizon looks very unfamiliar.  This is the
secret of the Celestial Temple, a magical gateway, existing in two
dimensions at once, and holding within the strongest magic in the realms.  A
small scorched trail leads to the north.  
~
0 8193 0
D0
~
~
0 0 40341
S
#40341
{rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~
Thick plumes of black smoke hang motionless in the air.  The creeping
stench of death is a heavy, almost tangible presence in this forsaken place.
A burned and tattered path continues on to the north.  Nothing can be seen
for miles around, just this path.  
~
0 8193 0
D0
~
~
0 0 40342
D2
~
~
0 0 40340
S
#40342
{rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~
Thick plumes of black smoke hang motionless in the air.  The creeping
stench of death is a heavy, almost tangible presence in this forsaken place.
A burned and tattered path continues on to the north.  Nothing can be seen
for miles around, just this path.  
~
0 8193 0
D0
~
~
0 0 40343
D2
~
~
0 0 40341
S
#40343
{rCr{Dossroa{rds{x~
The large path is intersected by a smaller path running east to west. 
Glowing lights eminate from the east and west.  The main path continues
further to the north.  To the east and west lie the domains of a few
creatures that dwell in this dimension.  
~
0 8193 0
D0
~
~
0 0 40352
D1
~
~
0 0 40348
D2
~
~
0 0 40342
D3
~
~
0 0 40344
S
#40344
{bR{Da{bz{Do{bt{D'{bs {DRealm{x~
The temperature grows deadly cold.  The path is iced over with ancient
permafrost.  Beneath the ice can be seen hundreds of bodies and skeletons,
the eternal graves of those who tried to take down the great Razot.  Dozens
of trees overhang the path, crystalized by Razot's breath.  The path
continues to the west.  
~
0 8193 0
D1
~
~
0 0 40343
D3
~
~
0 0 40345
S
#40345
{bR{Da{bz{Do{bt{D'{bs {DRealm{x~
The temperature grows deadly cold.  The path is iced over with ancient
permafrost.  Beneath the ice can be seen hundreds of bodies and skeletons,
the eternal graves of those who tried to take down the great Razot.  Dozens
of trees overhang the path, crystalized by Razot's breath.  The path
continues to the west.  
~
0 8193 0
D1
~
~
0 0 40344
D3
~
~
0 0 40346
S
#40346
{bR{Da{bz{Do{bt{D'{bs {DRealm{x~
The temperature grows deadly cold.  The path is iced over with ancient
permafrost.  Beneath the ice can be seen hundreds of bodies and skeletons,
the eternal graves of those who tried to take down the great Razot.  Dozens
of trees overhang the path, crystalized by Razot's breath.  The path
continues to the west, where Razot himself is waiting.  
~
0 8193 0
D1
~
~
0 0 40345
D3
~
~
0 0 40347
S
#40347
{bR{Da{bz{Do{bt{D'{bs {DRealm{x~
The chill grows tangible in this tundra environment.  The land itself is
warm and barren, but Razots realm will forever be a frozen wasteland.  The
freezing gusts of wind wrap icy fingers around ones heart, threatening to
stop it cold.  Razot himself does not like magic, he prefers his frosty
breath, therefore the barrier imposed by the Celestial Temple academy has
been banished, and you are free to recall here.  East leads back to the
crossroads.  
~
0 1 0
D1
~
~
0 0 40346
S
#40348
{gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~
An acrid odor wafts through this tiny area.  Bubbling pools and puddles
of green acid blanket the place.  Armor eroded beyond use lies on the
ground, the occupants of that armor, however, were devoured by the foul acid
fiend Lazertus.  His lair continues to the east.  
~
0 8193 0
D1
~
~
0 0 40349
D3
~
~
0 0 40343
S
#40349
{gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~
An acrid odor wafts through this tiny area.  Bubbling pools and puddles
of green acid blanket the place.  Armor eroded beyond use lies on the
ground, the occupants of that armor, however, were devoured by the foul acid
fiend Lazertus.  His lair continues to the east.  
~
0 8193 0
D1
~
~
0 0 40350
D3
~
~
0 0 40348
S
#40350
{gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~
An acrid odor wafts through this tiny area.  Bubbling pools and puddles
of green acid blanket the place.  Armor eroded beyond use lies on the
ground, the occupants of that armor, however, were devoured by the foul acid
fiend Lazertus.  The acidic pathway continues to the east, where the beast
itself awaits you.  
~
0 8193 0
D1
~
~
0 0 40351
D3
~
~
0 0 40349
S
#40351
{gL{Da{gz{De{gr{Dt{gu{Dz{g'{Ds {DLair{x~
A large moat of glowing green acid surrounds the area.  Smoke fills the
air.  A slight hissing sound of acid devouring various things like armor and
bones, can be heard.  Lazertus uses his foul breath to melt any foe.  The
acid itself is so strong, it has eroded the magical barrier over this place,
you may recall here.  West leads back to the crossroads.  
~
0 1 0
D3
~
~
0 0 40350
S
#40352
{rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~
Thick plumes of black smoke hang motionless in the air.  The creeping stench of death is a heavy, almost tangible presence in this forsaken place. A burned and tattered path continues on to the north.  Nothing can be seen for miles around, just this path.
~
0 8193 0
D0
~
~
0 0 40353
D2
~
~
0 0 40343
S
#40353
{rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~
Thick plumes of black smoke hang motionless in the air.  The creeping
stench of death is a heavy, almost tangible presence in this forsaken place.
A burned and tattered path continues on to the north.  Nothing can be seen
for miles around, just this path.  
~
0 8193 0
D0
~
~
0 0 40354
D2
~
~
0 0 40352
S
#40354
{rSc{Dorch{red {WP{wa{Wt{wh{Ww{wa{Wy{x~
Thick plumes of black smoke hang motionless in the air.  The creeping
stench of death is a heavy, almost tangible presence in this forsaken place.
A burned and tattered path continues on to the north.  Nothing can be seen
for miles around, just this path.  
~
0 0 0
D0
~
~
0 0 40355
D2
~
~
0 0 40353
S
#40355
{rCr{Dossroa{rds{x~
The large path is intersected by a smaller path running east to west. 
Glowing lights eminate from the east and west.  The main path continues
further to the north.  To the east and west lie the domains of a few
creatures that dwell in this dimension.  
~
0 8193 0
D0
~
~
0 0 40364
D1
~
~
0 0 40360
D2
~
~
0 0 40354
D3
~
~
0 0 40356
S
#40356
{cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~
The charred and mangled cave of the lightning fiend Cocytus.  It is
extremely dark, only illuminated once in a while by the thunderous bolts of
lightning that bounce from the walls and crumble more of the cave walls. 
Given enough time the foul beast might collapse it onto himself.  The cave
continues to the west, the main path is back east.  
~
0 8193 0
D1
~
~
0 0 40355
D3
~
~
0 0 40357
S
#40357
{cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~
The charred and mangled cave of the lightning fiend Cocytus.  It is
extremely dark, only illuminated once in a while by the thunderous bolts of
lightning that bounce from the walls and crumble more of the cave walls. 
Given enough time the foul beast might collapse it onto himself.  The cave
continues to the west, the main path is back east.  
~
0 8193 0
D1
~
~
0 0 40356
D3
~
~
0 0 40358
S
#40358
{cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~
The charred and mangled cave of the lightning fiend Cocytus.  It is
extremely dark, only illuminated once in a while by the thunderous bolts of
lightning that bounce from the walls and crumble more of the cave walls. 
Given enough time the foul beast might collapse it onto himself.  The cave
continues to the west, the main path is back east.  
~
0 8193 0
D1
~
~
0 0 40357
D3
~
~
0 0 40359
S
#40359
{cC{Do{cc{Dy{ct{Du{cs{D'{cs {DCave{x~
The air is electrified in this small circular chamber.  The walls are
chipped and burned, eroded by the millions of bolts Cocytus has lobbed at
them.  There is a glowing blue orb set at the back of the cave.  Dozens of
tiny electric bolts swath over its surface.  You may recall from here, the
crossroads are back east.  
~
0 1 0
D1
~
~
0 0 40358
S
#40360
{rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~
Blinding, choking smoke wafts all through this area.  The heat is almost
unbearable.  Dragos the fire fiend wouldn't have it any other way.  A few
streams of molent lava course along the floor, melting anything in their
way.  East leads further into the chamber, the crossroads are back west.  
~
0 8193 0
D1
~
~
0 0 40361
D3
~
~
0 0 40355
S
#40361
{rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~
Blinding, choking smoke wafts all through this area.  The heat is almost
unbearable.  Dragos the fire fiend wouldn't have it any other way.  A few
streams of molent lava course along the floor, melting anything in their
way.  East leads further into the chamber, the crossroads are back west.  
~
0 8193 0
D1
~
~
0 0 40362
D3
~
~
0 0 40360
S
#40362
{rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~
Blinding, choking smoke wafts all through this area.  The heat is almost
unbearable.  Dragos the fire fiend wouldn't have it any other way.  A few
streams of molent lava course along the floor, melting anything in their
way.  East leads further into the chamber, where Dragos himself awaits, the
crossroads are back west.  
~
0 8193 0
D1
~
~
0 0 40363
D3
~
~
0 0 40361
S
#40363
{rD{Dr{ra{Dg{ro{Ds{r'{Ds Dwelling{x~
The stifling heat is almost deadly in this small, smokey chamber.  A
gigantic river of lava flows from the center to places unknown, boring holes
in the walls of the chamber and flowing as it pleases.  Small sections have
flared up into flames, crackling and burning brightly.  West leads back to
the crossroads, you may recall here.  
~
0 1 0
D3
~
~
0 0 40362
S
#40364
{wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~
A menacing force flows through the chambers.  This is the residence of
Chaos the strongest form in the realms.  Some of his minions may also lie in
wait in this labyrinth, tread carefully.  Exits lead in all directions.  
~
0 8192 0
D0
~
~
0 0 40365
D1
~
~
0 0 40369
D2
~
~
0 0 40355
S
#40365
{wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~
A menacing force flows through the chambers.  This is the residence of
Chaos the strongest form in the realms.  Some of his minions may also lie in
wait in this labyrinth, tread carefully.  Exits lead in several directions. 
~
0 8192 0
D1
~
~
0 0 40366
D2
~
~
0 0 40364
D3
~
~
0 0 40367
S
#40366
{wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~
A menacing force flows through the chambers.  This is the residence of
Chaos the strongest form in the realms.  Some of his minions may also lie in
wait in this labyrinth, tread carefully.  Exits lead in several directions. 
~
0 8192 0
D1
~
~
0 0 40368
D3
~
~
0 0 40365
S
#40367
{wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~
A menacing force flows through the chambers.  This is the residence of
Chaos the strongest form in the realms.  Some of his minions may also lie in
wait in this labyrinth, tread carefully.  Exits lead in several directions. 
~
0 8192 0
D0
~
~
0 0 40369
D1
~
~
0 0 40365
D3
~
~
0 0 40368
D4
~
~
0 0 40369
S
#40368
{wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~
A menacing force flows through the chambers.  This is the residence of
Chaos the strongest form in the realms.  Some of his minions may also lie in
wait in this labyrinth, tread carefully.  Exits lead in several directions. 
~
0 8192 0
D0
~
~
0 0 40369
D1
~
~
0 0 40367
D2
~
~
0 0 40375
D3
~
~
0 0 40366
S
#40369
{wC{Dh{wa{Do{ws {bLa{Bb{Dyri{Bn{bth{x~
A menacing force flows through the chambers.  This is the residence of
Chaos the strongest form in the realms.  Some of his minions may also lie in
wait in this labyrinth, tread carefully.  Exits lead in several directions. 
~
0 0 0
D0
~
~
0 0 40370
D1
~
~
0 0 40377
D2
~
~
0 0 40367
D3
~
~
0 0 40364
D5
~
~
0 0 40367
S
#40370
{DDark Corridor{x~
{D A plain stone corridor.  Its extremely dark.  The power in the air
tingles and buzzes, it flows through the air like water.  This is the domain
chaos.  It continues north.  {x 
~
0 8193 0
D0
~
~
0 0 40371
D2
~
~
0 0 40369
S
#40371
{DDark Corridor{x~
{D A plain stone corridor.  Its extremely dark.  The power in the air
tingles and buzzes, it flows through the air like water.  This is the domain
chaos.  It continues north.  {x 
~
0 8193 0
D0
~
~
0 0 40372
D2
~
~
0 0 40370
S
#40372
{DDark Corridor{x~
{D A plain stone corridor.  Its extremely dark.  The power in the air
tingles and buzzes, it flows through the air like water.  This is the domain
chaos.  It continues north.  {x {DThere is a small chamber to the east, the
labyrinth is back south, Chaos is north...  
~
0 0 0
D0
~
~
0 0 40374
D1
~
~
0 0 40373
D2
~
~
0 0 40371
S
#40373
{DDrakoth's Torture{x~
This is where it all began, and this is where Chaos keeps Drakoth in
eternal torture.  Chained to the wall and tortured in ways ones mind cannot
even begin to imagine he spends his days suffering.  West leads back to the
chamber.  
~
0 0 0
D3
~
~
0 0 40372
S
#40374
{WC {D*{W  H {D*{W  A {D*{W  O {D*{W  S{x~
The realm of Chaos.  The strongest force in this entire dimension.  A
swirling red and black vortex is in the center of the chamber, light and
darkness swirl through it, collide with each other, and explode into dust. 
The magic in this room threatens to tear one apart at the seams it is that
dense.  The cacophony of sound droning through the chamber can crumble
mountains, the brilliance of the light flowing through can blind an army,
the magic that electrifies the air could cut down a stout man.  South leads
out of the chaotic chamber.  
~
0 8201 0
D2
~
~
0 0 40372
S
#40375
{BS{bmall {BC{borridor{x~
A small corridor off of the main labyrinth.  It seems to lead to a dead
end south.  North leads back into the labyrinth.  
~
0 8201 0
D0
~
~
0 0 40368
D2
~
~
0 0 40376
S
#40376
{BS{bmall {BC{bhamber{x~
A small dimly lit chamber.  North leads back to the chaos labyrinth.  
~
0 8201 0
D0
~
~
0 0 40375
S
#40377
{DEntrance to the Dungeons{x~
A small, nondescript stairway leads to the labyrinth dungeons.  Where
Chaos has captured and imprisoned any that have invaded his realm.  Down
leads to the dungeon.  
~
0 8193 0
D3
~
~
0 0 40369
D5
~
~
0 0 40378
S
#40378
{DChaos Dungeon{x~
Four doors are to the north, south, east and west.  All are locked tight.
Held within the most insane prisoners of the realms.  Up leads back to the
labyrinth.  
~
0 8193 0
D0
~
~
4 40319 40380
D1
~
~
4 40319 40381
D2
~
~
4 40319 40382
D3
~
~
4 40319 40379
D4
~
~
0 0 40377
S
#40379
{DCell{x~
A dirty decrepit cell, one would hate to spend more time here than one
has to, east leads back out.  
~
0 8201 0
D1
~
~
4 40319 40378
S
#40380
{DCell{x~
A dirty decrepit cell, one would hate to spend more time here than one
has to, east leads back out.  
~
0 9 0
D2
~
~
4 40319 40378
S
#40381
{DCell{x~
A dirty decrepit cell, one would hate to spend more time here than one
has to, east leads back out.  
~
0 8193 0
D3
~
~
4 40319 40378
S
#40382
{DCell{x~
A dirty decrepit cell, one would hate to spend more time here than one
has to, east leads back out.  
~
0 0 0
D0
~
~
4 40319 40378
S
#40383
{GF{gorest {GT{grail{x~
A light forest trail.  To the north a temple can be seen in the distance.
The forest is back west.  
~
0 0 0
D0
~
~
0 0 40300
D3
~
~
0 0 40384
S
#40384
{GF{gorest {GT{grail{x~
Another of the numerous trails in this gigantic forest.  No telling where
this one leads.  Gaalstrom can be seen far back to the southwest, this trail
continues east.  
~
0 0 0
D1
~
~
0 0 40383
D2
~
~
0 0 6506
S
#0



#SPECIALS
S



#RESETS
D 0 40302 0 2
D 0 40303 2 2
D 0 40308 0 1
D 0 40308 2 1
D 0 40309 2 1
D 0 40310 0 1
D 0 40310 5 1
D 0 40311 4 1
D 0 40314 0 1
D 0 40314 2 1
D 0 40315 2 1
D 0 40316 0 1
D 0 40317 0 1
D 0 40317 2 1
D 0 40318 2 1
D 0 40319 0 1
D 0 40320 0 1
D 0 40320 2 1
D 0 40321 0 1
D 0 40321 2 1
D 0 40322 0 1
D 0 40322 2 1
D 0 40323 0 1
D 0 40323 2 1
D 0 40325 2 1
D 0 40326 0 1
D 0 40327 2 1
D 0 40328 0 1
D 0 40329 2 1
D 0 40330 0 1
D 0 40331 2 1
D 0 40332 0 1
D 0 40333 0 1
D 0 40334 2 1
D 0 40335 2 1
D 0 40336 0 1
D 0 40337 0 1
D 0 40338 2 1
D 0 40378 0 2
D 0 40378 1 2
D 0 40378 2 2
D 0 40378 3 2
D 0 40379 1 2
D 0 40380 2 2
D 0 40381 3 2
D 0 40382 0 2
M 0 40300 1 40302 1
O 0 40300 0 40303
M 0 40301 100 40304 1
G 0 40301 0
O 0 40302 0 40306
M 0 40313 2 40308 1
E 0 40309 0 3
M 0 40302 100 40309 1
E 0 40305 0 14
M 0 40301 100 40310 1
G 0 40301 0
O 0 40303 0 40311
M 0 40312 100 40312 5
M 0 40312 100 40313 5
O 0 40306 0 40315
O 0 40306 0 40316
O 0 40306 0 40318
M 0 40312 100 40321 5
M 0 40301 10 40325 1
E 0 40311 0 1
O 0 40306 0 40330
P 0 40307 1 40306 1
M 0 40312 100 40333 5
M 0 40303 1 40334 1
M 0 40302 1 40336 1
O 0 40308 0 40336
M 0 40301 10 40338 1
G 0 40301 0
E 0 40310 0 25
M 0 40313 2 40339 1
E 0 40304 0 3
M 0 40304 1 40347 1
E 0 40312 0 21
M 0 40305 1 40351 1
E 0 40313 0 18
M 0 40306 1 40359 1
E 0 40314 0 20
M 0 40307 1 40363 1
E 0 40315 0 0
M 0 40310 100 40364 4
M 0 40310 100 40366 4
M 0 40310 100 40367 4
M 0 40310 100 40368 4
M 0 40310 100 40369 4
M 0 40308 1 40373 1
E 0 40316 0 16
M 0 40309 1 40374 1
E 0 40317 0 24
M 0 40310 100 40376 1
E 0 40318 0 16
M 0 40311 1 40378 1
G 0 40319 0
M 0 40310 100 40379 1
E 0 40320 0 5
M 0 40310 100 40380 1
E 0 40321 0 3
M 0 40310 100 40381 1
E 0 40322 0 12
M 0 40310 100 40382 1
E 0 40323 0 8
S



#SHOPS
0



#MOBPROGS
#40300
say Greetings $n...
emote thinks deeply for a moment
say It has been a while since i've seen anyone.
say The Celestial Temple fell to evil many years ago.
say Drakoth wanted the power deep inside the temple. He thought we were hiding it from him, when in fact it never existed!
say Such a fool! So many aspiring mages and spellcrafters slain in his greedy wake!
emote sighs deeply with regret
say I couldn't stop him and his minions, but i can stop anyone else from suffering the same fate!
say I bar your entrance to the temple, tis true, but i will let you in if you prove your strength to me.
say In the shadows of Tenilwyn Forest there lies a tower, in the tower resides a lich, and he holds a ring.
say Retrieve for me the Ring of the Nightwalker, give it to me and i shall let you pass.
say Good luck $n.
~
#40301
emote lets out a long desperate sigh...
say So, the greed has turned your heart black?!
say You wish to seek the power from within?
say  Yes you completed my task, but let it be known, it will be the death of you!
say Now, behold the Celestial Temple, and be damned to ruination!!
say Your fate has been decided $n, there is no escape for those who do not heed my warning!
mob transfer $n 40303
mob trash 421
~
#40302
emote hears you approach, with impressive quickness it reaches for its blade
wear scimitar
growl
~
#40303
say Greetings, brave adventurer
say By now, you have realized there is no escape from our fair temple.
say Before we were wiped out by the forces of evil, we banded together to curse this place, to ensure it would stay trapped forever...
say I can sense deep power within you... i offer you a choice.
say Within this temple are two pendants.
say The Pendant of the Moon
say and the Pendant of the Sun
say Both different, yet the same. They are devices i need to cast a powerful teleportation spell.
say If you possess either of these simply speak these words and choose your path...
say To leave the temple say [i choose the path of the sun]
say To journey forward to danger say [i choose the path of the moon]
say Choose wisely....
~
#40304
if carries $n 40304
say A wise decision, $n. More wise than you could ever know
emote begins chanting deeply. A blue light eminates from his center, pulsing deeply and rapidly. It grows ever brighter as he continues the spell. The walls of the of the room begin to melt to a bluish color. With a final wave of his hand the spell is complete!
mob remove $n 40304
mob trash 40304
mob echo The {YS{yu{Yn {WPendant{x shivers violently and explodes!
mob trans $n 3014
else
say You do no possess the Sun pendant... seek it in this temple somewhere.
endif
~
#40305
if carries $n 40309
say Very well $n...
emote begins chanting a spell. A red light burns brightly inside his translucent image. The red light flickers, a sinking feeling of dread decends upon the room. The walls of the chamber begin melting into a muddled red hue. With a final wave of his hand, the spell is complete!
mob remove $n 40309
mob trash 40309
mob echo The {WM{wo{Wo{wn {yPe{Ynda{ynt{x shivers violently and explodes!
mob trans $n 40340
else
say You do not possess the Moon Pendant, seek it in this temple...
endif
~
#40308
emote raises his head from its usual stoop
emote spots you and a gleam of hope sparks in his eyes
say You!! You will kill me and end my suffering!!!
cackle
say Meet your fate oh brave adventurer!
kill $n
~
#0

#$