eotc-rot/data/helps/
#AREADATA
Name Vrugar~
Builders Roland~
VNUMs 1400 1499
Credits {W[  ALL  ] Town of Vrugar{x~
Security 9
RepopMsg A slight dripping sound can be heard through the caverns~
End



#MOBILES
#1400
mutant healer~
{wThe {GMu{gtan{Gt {WHealer{x~
{wThe {GMu{gtan{Gt {WHealer{x stands here casting spells
~
~
Mutant~
ABa 0 0 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 G P
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#1401
goblin cleric~
A {YG{yo{Yb{yl{Yi{yn {WCleric{x~
A {YG{yo{Yb{yl{Yi{yn {WCleric{x stands here offering healing
~
~
Goblin~
ABa 0 J 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 P NSXY
stand stand female 0
AHMV ABCDEFGHIJK medium unknown
#1402
an orc cleric~
An {GO{gr{Gc {WCleric{x~
An {GO{gr{Gc {WCleric{x stands here casting spells
~
~
Orc~
ABa 0 a 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
CO 0 CD P
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#1403
gnoll cleric~
A {YG{yn{Yo{yl{Yl {WCleric{x~
A {YG{yn{Yo{yl{Yl {WCleric{x stands here chanting
~
~
Gnoll~
ABa 0 FZ 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 0 Y
stand stand none 0
AHMV ABCDEFGHIJKUV medium unknown
#1404
orish merchant~
an {gOrcish {DMerchant{x~
An {gOrcish {DMerchant{w stands here, selling weapons
~
~
Orc~
AB A a 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
CO 0 CD P
stand stand male 100000
AHMV ABCDEFGHIJK medium unknown
#1405
a goblin merchant~
a {RG{ro{Rb{rl{Ri{rn {WMerchant{x~
A {RG{ro{Rb{rl{Ri{rn {WMerchant{x stands here selling armor
~
~
Goblin~
AB 0 J 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 P NSXY
stand stand male 100000
AHMV ABCDEFGHIJK medium unknown
#1406
gnoll potion-brewer~
a {yGnoll {GP{go{Gt{gi{Go{gn{w-{gbrewer{x~
A {yGnoll {GP{go{Gt{gi{Go{gn{w-{gbrewer{x stands here mixing chemicals
~
~
Gnoll~
AB 0 FZ 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 0 Y
stand stand none 10000
AHMV ABCDEFGHIJKUV medium unknown
#1407
goblin jewel crafter~
a {yG{Yobli{yn {MJ{me{Mw{me{Ml{w-{mcrafter{x~
A {yG{Yobli{yn {MJ{me{Mw{me{Ml{w-{mcrafter{x stands here examining a ruby
~
~
Goblin~
AB 0 J 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 P NSXY
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#1408
gnoll wizard~
a {YG{ynoll {WW{Dizard{X~
A {YG{ynoll {WW{Dizard{x stands here enhanting a staff
~
~
Gnoll~
AB 0 FZ 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 0 Y
stand stand male 10000
AHMV ABCDEFGHIJKUV medium unknown
#1409
questmaster~
The {YQ{yu{Ye{ys{Yt{ym{Ya{ys{Yt{ye{Yr{x~
The {YQ{yu{Ye{ys{Yt{ym{Ya{ys{Yt{ye{Yr{x stands here, pondering your existance
~
~
Human~
AB 0 0 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 0 0
stand stand none 100000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#1410
the banker~
The {CB{Danker{x~
The {CB{Danker{x stands here counting a pile of platinum coins
~
~
Human~
AB C 0 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 0 0
stand stand none 100000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#1411
vrugar trainer~
The {DV{rr{Du{rg{Da{rr {DTrainer{x~
The {DV{rr{Du{rg{Da{rr {DTrainer{x stands here at the ready
~
~
Ogre~
ABJKb 0 a 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 CD P
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#1412
a bartender~
a {DBartender{x~
A {DBartender{x stands here mixing drinks
~
~
Ogre~
AB B a 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
0 0 CD P
stand stand male 10000
AHMV ABCDEFGHIJK medium unknown
#1413
food merchant~
{WFood Merchant{x~
The {WFood Merchant{x stands here, stacking bags of grain
~
~
Orc~
AB 0 a 0 0 0
210 840 841d71+31816 210d15+600 53d5+236 none
-246 -246 -246 -203
CO 0 CD P
stand stand none 10000
AHMV ABCDEFGHIJK medium unknown
#1414
a citizen of vrugar~
a citizen of vrugar~
A citizen of vrugar is standing here
~
~
Human~
A 0 0 0 0 0
5 5 55d2+46 5d9+60 1d5+15 none
6 6 6 7
0 0 0 0
stand stand none 5
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#0



#OBJECTS
#1400
a bubbling green pool~
a {WB{wu{Wbb{wl{Wi{wn{Wg {GGr{gee{gn {DPool{x~
A large {WB{wu{Wbb{wl{Wi{wn{Wg {GGr{geen {DPool{x is here to treat your wounds~
unknown~
furniture A 0
10 10000 FIL 1000 1000
0 100 0 P
#1401
bubbling pool of water~
a {WB{wu{Wbb{Wl{wi{Wn{wg{x {bP{Boo{bl{x~
A {WB{wu{Wbb{Wl{wi{Wn{wg{x {bP{Boo{bl{x sits here waiting to heal~
unknown~
furniture A 0
10 10000 FIL 1000 1000
0 100 0 P
#1402
steel dagger~
a {DS{wt{De{we{Dl {yDagger{x~
A plain steel dagger is stuck into the ground here~
steel~
weapon AB AN
dagger 2 7 pierce D
10 11 550 P
A
18 2
A
19 2
#1403
steel sword~
a {DSteel {rS{Dw{ro{Dr{rd{x~
A gleaming steel sword lies on the ground here~
steel~
weapon A AN
sword 2 8 slash 0
10 11 560 P
A
18 3
A
19 2
#1404
a large axe~
a {WLarge {DA{rx{De{x~
A rather large axe lies on the ground here~
steel~
weapon A AN
axe 2 7 chop 0
10 11 725 P
A
18 4
A
19 3
#1405
sharp spear~
a {WS{wh{Wa{wr{Wp {DS{bp{De{ba{Dr{x~
A long, sharp spear is standing against the wall~
unknown~
weapon A AN
staff 2 9 pierce 0
10 11 875 P
A
18 2
A
19 2
#1406
a sturdy polearm~
a {WSturdy {RP{ro{Rl{re{Ra{rr{Rm{x~
A sturdy looking polearm is leaning against the wall here~
steel~
weapon A AN
polearm 2 9 slice 0
10 11 875 P
A
18 4
A
19 3
#1407
a braided whip~
a {DBraided {cW{Dh{ci{Dp{x~
A braided whip lies coiled on the ground here~
leather~
weapon A AN
whip 2 8 whip D
10 11 600 P
A
18 3
A
19 3
#1408
a spiked mace~
a {WSpiked {CM{ca{Cc{ce{x~
A large spiked mace lies on the ground here~
unknown~
weapon A AN
mace 2 7 pound 0
10 11 725 P
A
18 3
A
19 3
#1409
a steel flail~
a {DSteel F{yl{Da{yi{Dl{x~
(no description)~
steel~
weapon A AN
flail 2 8 crush 0
10 11 600 P
A
18 3
A
19 3
#1410
leather tunic~
a {YL{ye{Ya{yt{Yh{ye{Yr {yTunic{x~
A leather tunic lies on the ground here~
leather~
armor 0 AD
13 13 13 12 0
10 11 55 P
A
13 10
#1411
leather cap~
a {YL{ye{Ya{yt{Yh{ye{Yr {yCap{x~
A leather cap lies on the ground here~
leather~
armor 0 AE
13 13 13 12 0
10 11 35 P
A
13 5
#1412
steel leg plates~
{DSteel {WL{we{Wg Plates{x~
Some steel leg plates lie on the ground here~
steel~
armor B AF
13 13 13 12 0
10 11 35 P
A
13 10
A
18 2
#1413
soft leather boots~
a pair of {ysoft leather boots{x~
A pair of soft leather boots are on the ground~
leather~
armor B AG
13 13 13 12 0
10 11 35 P
A
13 10
A
14 15
#1414
chainmail gloves~
a pair of {Dc{Wh{wainmail {Dg{Wl{woves{x~
A pair of chainmail gloves lie on the ground~
chainmail~
armor A AH
13 13 13 12 0
10 11 45 P
A
13 10
A
1 1
#1415
steel arm bands~
{DSteel {WA{wr{Wm Bands{x~
Some steel arm bands lie on the ground here~
steel~
armor A AI
13 13 13 12 0
10 11 40 P
A
13 10
A
19 3
#1416
large steel shield~
{DLarge Steel {WS{wh{Wi{we{Wl{wd{x~
A large steel shield lies on the ground here~
steel~
armor B AJ
13 13 13 12 0
10 11 55 P
A
13 10
A
17 -4
#1417
a black cloak~
a {DBlack Cloak{x~
A black cloak is crumpled into a ball on the floor here~
cloth~
armor A AK
13 13 13 12 0
10 11 30 P
A
14 10
A
2 2
#1418
leather belt~
a {Yleather {ybelt{x~
A leather belt lies on the ground~
leather~
armor 0 AL
13 13 13 12 0
10 11 35 P
A
13 10
A
5 2
#1419
steel bracer~
a {DS{Wt{De{We{Dl {YB{yrace{Yr{x~
A steel bracer is on the ground here~
steel~
armor 0 AM
13 13 13 12 0
10 11 45 P
A
18 2
A
19 2
#1420
cyan potion of sanctuary~
a {Wp{wo{Wt{wi{Wo{wn of {WS{wan{cctu{war{Wy{x~
A small cyan potion lies on the ground here~
glass~
potion A AO
35 'sanctuary' 'reserved' 'reserved' 'reserved'
25 1 1000 P
#1421
potion of cure light~
a {Wp{wo{Wt{wi{Wo{wn of {rcure light{x~
A {Wp{wo{Wt{wi{Wo{wn of {rcure light{x is on the ground here~
glass~
potion A AO
10 'cure light' 'reserved' 'reserved' 'reserved'
5 1 100 P
#1422
potion of cure serious~
a {Wp{wo{Wt{wi{Wo{wn of {bcure serious{x~
A {Wp{wo{Wt{wi{Wo{wn of {bcure serious{x is on the ground here~
glass~
potion A AO
25 'cure serious' 'reserved' 'reserved' 'reserved'
15 1 450 P
#1423
potion of healing~
a {Wp{wo{Wt{wi{Wo{wn of {YHealing{x~
A {Wp{wo{Wt{wi{Wo{wn of {YHealing{x is on the ground here~
glass~
potion A AO
50 'heal' 'reserved' 'reserved' 'reserved'
30 1 1000 P
#1424
potion of cure blindness~
a {Wp{wo{Wt{wi{Wo{wn of {Dcure blindness{x~
A {Wp{wo{Wt{wi{Wo{wn of {Dcure blindness{x~
glass~
potion A AO
210 'cure blindness' 'reserved' 'reserved' 'reserved'
1 1 200 P
#1425
potion of antidote~
a {Wp{wo{Wt{wi{Wo{wn of {gA{Gn{gt{Gi{gd{Go{gt{Ge{x~
A {Wp{wo{Wt{wi{Wo{wn of {gA{Gn{gt{Gi{gd{Go{gt{Ge{x lies on the ground here~
glass~
potion A AO
210 'cure poison' 'cure disease' 'reserved' 'reserved'
1 1 350 P
#1426
potion of minor protection~
a {Wp{wo{Wt{wi{Wo{wn of {BMinor Protection{x~
A {Wp{wo{Wt{wi{Wo{wn of {BMinor Protection{x is on the ground here~
glass~
potion A AO
50 'armor' 'shield' 'stone skin' 'reserved'
25 1 1200 P
#1427
potion of divine blessing~
a {Wp{wo{Wt{wi{Wo{wn of {YDi{wvi{Yne {CB{cl{Ce{cs{Cs{ci{Cn{cg{x~
A {Wp{wo{Wt{wi{Wo{wn of {YDi{wvi{Yne {CB{cl{Ce{cs{Cs{ci{Cn{cg{x is lying on the ground here~
glass~
potion A AO
200 'bless' 'protection evil' 'ruby skin' 'stone skin'
200 1 2000 P
#1428
a gold ring~
a {YG{yo{Yl{yd {YR{ying{x~
A gold ring lies on the ground here~
gold~
jewelry AI AB
0 0 0 0 0
10 1 1000 P
A
4 2
A
12 20
#1429
gold hoop earring~
a {YG{yo{Yl{yd {WHoop Earring{x~
A small gold hoop earring lies on the ground here~
gold~
jewelry A AV
0 0 0 0 0
10 1 900 P
A
13 25
A
5 2
#1430
emerald anklet~
an {GE{gm{Ge{gr{Ga{gl{Gd {WAnklet{x~
A string of emeralds lies on the ground here~
emerald~
jewelry AI AS
0 0 0 0 0
10 1 1150 P
A
13 30
A
1 2
#1431
wand of flamestrike~
{WWand {WO{wf {RF{rla{yme{Rst{rrike{x~
A long wooden wand lays on the ground here~
wood~
wand A AO
20 10 10 'flamestrike' 0
10 1 750 P
#1432
wand of lightning bolt~
{WWand {WOf {YLi{yght{Yning {BB{yo{Bl{yt{x~
A long wooden wand lies on the ground here~
wooden~
wand A AO
20 10 10 'lightning bolt' 0
15 1 750 P
#1433
scroll of charm~
a {WS{wcroll of {MC{ch{Ma{cr{Mm{x~
A rolled up scroll is here on the ground~
parchment~
scroll A AO
55 'charm person' 'reserved' 'reserved' 'reserved'
45 1 1550 P
#1434
scroll of faerie fire~
a {WS{wcroll of {MF{ma{re{mr{Mi{re {RF{mi{Mr{re{x~
A rolled up scroll is lying on the ground here~
parchment~
scroll A AO
50 'faerie fire' 'reserved' 'reserved' 'reserved'
30 1 750 P
#1435
scroll of faerie fog~
{WS{wcroll of {MF{yaerie {MF{mog{x~
A rolled up scroll lies on the ground here~
parchment~
scroll A AO
110 'faerie fog' 'reserved' 'reserved' 'reserved'
100 1 900 P
#1436
staff of inner strength~
{WS{wtaff {WO{wf {YI{ynner {RStrength{x~
A long wooden staff lies on the ground here~
wood~
staff A AO
200 20 20 'gods armor' 0
200 1 4000 P
#1437
shot of whisky~
a shot of whisky~
A shot glass lies on the ground here~
glass~
drink 0 AO
1 1 'whisky' 0 0
1 1 45 P
#1438
pint of ale~
a pint of ale~
A glass or mug of sorts lies on the ground here~
glass~
drink 0 AO
5 5 'ale' 0 0
1 2 55 P
#1439
a barrel of ale~
a barrel of ale~
A large wooden barrel lies on the ground here~
wood~
drink 0 AO
15 15 'ale' 0 0
1 1 200 P
#1440
a mug of widows brew~
a mug of widows brew~
A large mug stained black lies on the ground here~
glass~
drink 0 AO
5 5 'absinthe' 0 0
1 1 150 P
#1441
a large slot machine~
a {WLarge {RS{Bl{GO{YT {*Machine{x~
A {WLarge {RS{BL{GO{YT {*Machine{x stands in the corner~
metal~
slot_machine A 0
40 150000 3 20 100000
1 500 10000 P
#1442
loaf of bread~
{yloaf of bread{x~
A {yloaf of bread{x lies on the ground here~
dough~
food 0 A
4 4 0 0 0
1 1 25 P
#1443
a steak~
a {rsteak{x~
A steak lies on the ground here~
meat~
food 0 A
5 5 0 0 0
1 1 40 P
#1444
a meat pie~
a {Ymeat {rpie{x~
A meat pie lies on the ground here~
meat~
food 0 A
10 10 0 0 0
1 1 100 P
#0



#ROOMS
#1400
{DCenter of {rV{Dr{ru{Dg{ra{Dr{X~
This part of the cavern is lit very well.  Lots of torches hang about
illuminating each and every dank crevice of this gloomy place.  Alot of
orcs, gnolls, and others who call this place home are milling about, talking
gruffly to each other.  This is the main hub of Vrugar.  To the north down a
long cavern is where the mutant's call home.  To the east, the goblins.  To
the south, the gnolls.  To the west, the orcs.  There is a small stairway
carved into the earth going up to the guildmaster, quester, and other
places.  The stairway also leads down deeper into the caves where some
residents have set up shops.  
~
0 13 0
D0
~
~
0 0 1401
D1
~
~
0 0 1407
D2
~
~
0 0 1419
D3
~
~
0 0 1413
D4
~
~
0 0 1433
D5
~
~
0 0 1425
S
#1401
{DM{gu{Dt{ga{Dn{gt{D Homes{x~
A strange black slime covers the walls.  A foul stench permeates the
caverns.  Light is scarce here.  The center of Vrugar is south, the caverns
continue north.  
~
0 9 0
D0
~
~
0 0 1402
D2
~
~
0 0 1400
S
#1402
{DM{gu{Dt{ga{Dn{gt{D Homes{x~
A strange black slime covers the walls.  A foul stench permeates the
caverns.  Light is scarce here.  The center of Vrugar is south, the caverns
continues north and south.  
~
0 9 0
D0
~
~
0 0 1403
D2
~
~
0 0 1401
S
#1403
{DM{gu{Dt{ga{Dn{gt{D Homes{x~
A strange black slime covers the walls.  A foul stench permeates the
caverns.  Light is scarce here.  The center of Vrugar is south, the caverns
continues north and south.  
~
0 9 0
D0
~
~
0 0 1404
D2
~
~
0 0 1402
S
#1404
{DM{gu{Dt{ga{Dn{gt{D Homes{x~
A strange black slime covers the walls.  A foul stench permeates the
caverns.  Light is scarce here.  The center of Vrugar is south.  To the west
is a temple of sorts to heal up in, a small donation room is to the east.  
~
0 9 0
D2
~
~
0 0 1403
D3
~
~
0 0 1405
S
#1405
{DT{ge{Dm{gp{Dl{ge{x~
A small reception area of the temple for travellers to recall too.  The
ever present black slime is intensified here tenfold.  The dankess and
darkness is almost overwhelming, but somehow...  Comforting.  To the west is
a small place to heal your wounds.  East leads to the cavernous Mutant
Homes.  
~
0 9 0
D1
~
~
0 0 1404
D3
~
~
0 0 1406
S
#1406
{GP{gl{Ga{gg{Gu{ge {DTemple{x~
Worshippers of the plague.  The hideous mutants pray to their idol god to
give them the strength to kill those who have shunned them to a life below
the surface.  There is a rather comfortable looking pool of greenish water. 
A healer stands by to dish out treatment.  East leads back into the caverns.
~
0 1033 0
D1
~
~
0 0 1405
S
#1407
{DSmall C{ya{Dv{ye{Dr{yn{x~
A rather small cavern compared to the rest of the network of caves,
serves as the goblin section of Vrugar.  The tunnel is well lit to the point
of almost blinding.  It continues on east.  The center of Vrugar is west.  
~
0 9 0
D1
~
~
0 0 1408
D3
~
~
0 0 1400
S
#1408
{DSmall C{ya{Dv{ye{Dr{yn{x~
A rather small cavern compared to the rest of the network of caves,
serves as the goblin section of Vrugar.  The tunnel is well lit to the point
of almost blinding.  It continues east and west.  
~
0 9 0
D1
~
~
0 0 1409
D3
~
~
0 0 1407
S
#1409
{DSmall C{ya{Dv{ye{Dr{yn{x~
A rather small cavern compared to the rest of the network of caves,
serves as the goblin section of Vrugar.  The tunnel is well lit to the point
of almost blinding.  It continues east and west.  
~
0 9 0
D1
~
~
0 0 1410
D3
~
~
0 0 1408
S
#1410
{DSmall C{ya{Dv{ye{Dr{yn{x~
A rather small cavern compared to the rest of the network of caves,
serves as the goblin section of Vrugar.  The tunnel is well lit to the point
of blinding.  A small chamber is to the north.  West leads to the center of
Vrugar.  
~
0 9 0
D0
~
~
0 0 1411
D3
~
~
0 0 1409
S
#1411
{DReception C{yh{Da{ym{Db{ye{Dr{x~
This is a small niche for travelling goblins to recall too.  To the north
is a small room to heal safely.  To the south, is a cavern leading to the
center of Vrugar.  
~
0 9 0
D0
~
~
0 0 1412
D2
~
~
0 0 1410
S
#1412
{DHealing {YC{yh{Ya{ym{Yb{ye{Yr{x~
A small, plain room carved into the living earth.  Lots of torches burn
merrily.  A large bubbling pool sits in the center of the room, it looks
quite relaxing.  South leads back to the caverns.  
~
0 1032 0
D2
~
~
0 0 1411
S
#1413
{DAlliance Headquarters{x~
The homes and base of the Orcish and Ogre alliance.  Hundreds of
dangerous weapons are strewn about the corridor.  Bright burning torches
send gleaming flashes off of the steel blades.  This is a rather untidy
place, but it serves the Orcs and Ogres evil needs.  East leads back to the
Vrugar center.  
~
0 9 0
D1
~
~
0 0 1400
D3
~
~
0 0 1414
S
#1414
{DAlliance Hall{x~
The homes and base of the Orcish and Ogre alliance.  Hundreds of
dangerous weapons are strewn about the corridor.  Bright burning torches
send gleaming flashes off of the steel blades.  This is a rather untidy
place, but it serves the Orcs and Ogres evil The hall continues east and
west.  
~
0 9 0
D1
~
~
0 0 1413
D3
~
~
0 0 1418
S
#1415
{DAlliance Hall{x~
The homes and base of the Orcish and Ogre alliance.  Hundreds of
dangerous weapons are strewn about the corridor.  Bright burning torches
send gleaming flashes off of the steel blades.  This is a rather untidy
place, but it serves the Orcs and Ogres evil To the south is the alliance
war chapel.  East leads back to the center of Vrugar.  
~
0 9 0
D1
~
~
0 0 1418
D2
~
~
0 0 1416
S
#1416
{DWar Chapel{x~
A dark room for Ogres and Orcs to recall too.  A large statue of an idol
war god stands in the center, brandishing a large axe.  South leads to a
healing chamber, north to the alliance hall and back to Vrugar center.  
~
0 9 0
D0
~
~
0 0 1415
D2
~
~
0 0 1417
S
#1417
{DHealing Chamber{x~
A large quiet chamber used to healing the wounds of the battle hardened
warriors of the alliance.  North leads to the war chapel.  A large tub is in
the middle of the room to speed the recovery process.  
~
0 1033 0
D0
~
~
0 0 1416
S
#1418
{DAlliance Hall{x~
The homes and base of the Orcish and Ogre alliance.  Hundreds of
dangerous weapons are strewn about the corridor.  Bright burning torches
send gleaming flashes off of the steel blades.  This is a rather untidy
place, but it serves the Orcs and Ogres evil needs.  The hall continues east
and west.  
~
0 9 0
D1
~
~
0 0 1414
D3
~
~
0 0 1415
S
#1419
{DSnug {YC{ya{Yv{ye{Yr{yn{x~
A rather snug cavern carved into the living rock.  Orbs of faerie fire
hang on the walls illuminating the cave in a purplish hue.  The cave
continues south.  The center of Vrugar is to the north.  
~
0 9 0
D0
~
~
0 0 1400
D2
~
~
0 0 1420
S
#1420
{DSnug {YC{ya{Yv{ye{Yr{yn{x~
A rather snug cavern carved into the living rock.  Orbs of faerie fire
hang on the walls illuminating the cave in a purplish hue.  The cave
continues to the south and north.  
~
0 9 0
D0
~
~
0 0 1419
D2
~
~
0 0 1421
S
#1421
{DSnug {YC{ya{Yv{ye{Yr{yn{x~
A rather snug cavern carved into the living rock.  Orbs of faerie fire
hang on the walls illuminating the cave in a purplish hue.  The cave
continues to the south and north.  
~
0 9 0
D0
~
~
0 0 1420
D2
~
~
0 0 1422
S
#1422
{DSnug {YC{ya{Yv{ye{Yr{yn{x~
A rather snug cavern carved into the living rock.  Orbs of faerie fire
hang on the walls illuminating the cave in a purplish hue.  A small shrine
is to the east.  A small cavern heads north to the center of Vrugar.  
~
0 9 0
D0
~
~
0 0 1421
D1
~
~
0 0 1423
S
#1423
{DBlack Shrine{x~
Two large obelisks made of black marble stand in the center of the room. 
This is a sacred place for the gnolls to recall too after adventuring.  East
leads to a healing chamber, west to a cavern, and then to the Vrugar center.
~
0 0 0
D1
~
~
0 0 1424
D3
~
~
0 0 1422
S
#1424
{DHealing Chamber{x~
A rather drab, small healing chamber reserved for the gnolls.  A large
bubbling pool sits in the center of the room.  The faerie fire lighting is
concentrated deeply here to focus the healing effects.  West leads back into
the corridor.  
~
0 1033 0
D3
~
~
0 0 1423
S
#1425
{DEntrance To Market Row{x~
A few residents have taken it upon themselves to open a few shops,
selling basic necessities to those who would venture to the surface for
adventure.  Up leads back to the center, market row and its shops are west. 
~
0 9 0
D3
~
~
0 0 1426
D4
~
~
0 0 1400
S
#1426
{DMarket Row{x~
Activity has increased severely in this dark place.  Ogres, Orcs, Gnolls,
everyone is running about selling wares to each other, trying to acquire the
best deal.  The Market Row continues west, the stairway is back east.  To
the north, lies a weapon shop.  To the south is an armor shop.  
~
0 1 0
D0
~
~
0 0 1427
D1
~
~
0 0 1425
D2
~
~
0 0 1428
D3
~
~
0 0 1429
S
#1427
{rWe{Rap{ron {DShop{x~
A large hole in the wall basically sums up this shop.  Though its
appearance is drab, the wares are sharp and indeed worth ones attention. 
Many blades hang from the walls, axes, swords, daggers, scimitars, a
varitable armory of finely crafted implements of death.  This especially
skilled merchant also doubles as a smith, to enchant your weapons with
various attributes (type FORGE).  South leads back to the Market Row.  
~
0 1033 0
D2
~
~
0 0 1426
S
#1428
{bAr{Bm{bor{D Shop{x~
A small hole carved into the living rock.  Large suits of armor of all
types are hung everywhere, mostly different types of lower quality leather
armor.  North leads back into the Market Row.  
~
0 1033 0
D0
~
~
0 0 1426
S
#1429
{DMarket Row{x~
Activity has increased severely in this dark place.  Ogres, Orcs, Gnolls,
everyone is running about selling wares to each other, trying to acquire the
best deal.  The Market Row continues west, the stairway is back east.  A
potion shop lies to the north, a jewelry shop to the south.  
~
0 9 0
D0
~
~
0 0 1430
D1
~
~
0 0 1426
D2
~
~
0 0 1431
D3
~
~
0 0 1432
S
#1430
{gPo{Gti{gon{D Shop{x~
Toxic aromas waft around this tiny shop.  Glass containers are filled
with liquids in every hue, red, blue, green, some of them bubbling in a
disdainful manner.  South leads back to the Market Row.  
~
0 1033 0
D2
~
~
0 0 1429
S
#1431
{mJe{Mwel{mry{D Shop{x~
Glittering gem stones, rings, necklaces and other types of precious
stones and metals are on the shelves.  The room is brightly lit to
illuminate the products.  Some of the inventory has been enchanted with
magical incantations to make them especially useful.  North leads back to
Market Row.  
~
0 1033 0
D0
~
~
0 0 1429
S
#1432
{BM{ba{Bg{bi{Bc {DShop{x~
Tons of scrolls and staves line the walls of this tiny shop.  A tinge of
magic is in the air.  East leads back into the Market Row.  
~
0 1033 0
D1
~
~
0 0 1429
S
#1433
{DDark Stairwell{x~
A small hole in the wall east leads to the Vrugar guild hall, where a
questmaster, banker, guildmaster and other places lie.  Up leads to a cave
that will take you out of this dark underground city, down leads back to the
center of Vrugar.  
~
0 9 0
D1
~
~
0 0 1434
D4
~
~
0 0 1441
D5
~
~
0 0 1400
S
#1434
{DVrugar Guildhall{x~
This is a sort of adminitration area of the small city.  To the north
lies a questmasters chamber, to the south, a banker.  East leads further
into the guildhall.  
~
0 9 0
D0
~
~
0 0 1435
D1
~
~
0 0 1437
D2
~
~
0 0 1436
D3
~
~
0 0 1433
S
#1435
{YQ{yu{Ye{ys{Yt{ym{Ya{ys{Yt{ye{Yr's {DChamber{x~
Maps, treasure, artifacts, and other strange objects are strewn about
this place.  It is dimly lit, a lone lantern swings above a well used wooden
table.  A few adventurers are sitting around, waiting for their turn at
another journey.  South leads back to the main guildhall.  
~
0 1033 0
D2
~
~
0 0 1434
S
#1436
{DV{rr{Du{rg{Da{rr {DBank{x~
Two big ogre guards flank either side of the entrance to this bank.  A
large wall of rock has been put up between the waiting area and the vault. 
This is a safe place to store your money, and also trade shares for
lucrative profit.  North leads back to the main guildhall.  
~
0 1033 0
D0
~
~
0 0 1434
S
#1437
{DVrugar Guildhall{x~
This is a sort of adminitration area of the small city.  To the north is
a practice hall for training your skills, to the south a bar to get some ale
and hear a story.  
~
0 9 0
D0
~
~
0 0 1438
D1
~
~
0 0 1440
D2
~
~
0 0 1439
D3
~
~
0 0 1434
S
#1438
{RP{rr{Ra{rc{Rt{ri{Rc{re {DHall{x~
Rows and rows of practice weapons hang from the walls, used by
adventurers to hone their skills.  A few practice dummies hang from the
ceiling, battered and abused from the countless people attacking them. 
South leads back to the guildhall.  
~
0 1033 0
D2
~
~
0 0 1437
S
#1439
{DThe Black Widow Pub{x~
Named for the danger one could find himself in here, The Black Widow Pub
opened shortly after this city sprung up and has been the local haunt of
many a resident and traveller.  The ale is good, but the specialty, Widow's
Brew, has quite the kick.  North leads back into the guild hall.  
~
0 9 0
D0
~
~
0 0 1437
S
#1440
{DVrugar Livery{x~
This is where all the food for the caves is kept.  You can get a nibble,
at a price of course.  West leads back to the guild hall.  
~
0 9 0
D3
~
~
0 0 1437
S
#1441
{DApproaching Daylight{x~
A faint pinhole of bright light to the distant north marks the outside
world.  A small stairwell leads into the depths of Vrugar, the outside is
north.  
~
0 9 0
D0
~
~
0 0 1442
D5
~
~
0 0 1433
S
#1442
{DApproaching Daylight{x~
The light that marks the end of this mustly cavern grows ever close.  A
strong refreshing breeze can be felt here, the cave continues north.  
~
0 9 0
D0
~
~
0 0 1443
D2
~
~
0 0 1441
S
#1443
{DApproaching Daylight{x~
The light that marks the end of this mustly cavern grows ever close.  A
strong refreshing breeze can be felt here, the cave continues north.  
~
0 9 0
D0
~
~
0 0 1445
D2
~
~
0 0 1442
S
#1445
{DThe Mouth Of The Cave{x~
The last shades of darkness gradually pull away from the light.  The air
is fresh and clean.  The musty smell that pervades throughout the caves
below vanishes with each breeze.  The outside is north.  Vrugar is back to
the south.  
~
0 13 0
D0
~
~
0 0 632
D2
~
~
0 0 1443
S
#0



#SPECIALS
M 1400 spec_cast_adept
M 1401 spec_cast_adept
M 1402 spec_cast_adept
M 1403 spec_cast_adept
M 1409 spec_questmaster
S



#RESETS
M 0 1414 100 1400 3
M 0 1414 2 1400 2
M 0 1414 100 1404 3
M 0 1414 2 1404 2
O 0 1400 0 1406
M 0 1400 1 1406 1
M 0 1414 100 1410 3
M 0 1414 2 1410 2
O 0 1401 0 1412
M 0 1401 1 1412 1
M 0 1414 2 1415 2
O 0 1401 0 1417
M 0 1402 1 1417 1
M 0 1414 100 1418 3
M 0 40546 1 1418 1
E 0 40543 0 16
M 0 1414 100 1422 3
M 0 1414 2 1422 2
O 0 1401 0 1424
M 0 1403 1 1424 1
M 0 1414 2 1425 2
M 0 1414 100 1426 3
M 0 1404 1 1427 1
G 0 1402 0
G 0 1403 0
G 0 1404 0
G 0 1405 0
G 0 1406 0
G 0 1407 0
G 0 1408 0
G 0 1409 0
M 0 1405 1 1428 1
G 0 1419 0
G 0 1418 0
G 0 1417 0
G 0 1416 0
G 0 1415 0
G 0 1414 0
G 0 1413 0
G 0 1412 0
G 0 1411 0
G 0 1410 0
M 0 1414 2 1429 2
M 0 1406 1 1430 1
G 0 1427 0
G 0 1426 0
G 0 1425 0
G 0 1424 0
G 0 1423 0
G 0 1422 0
G 0 1421 0
G 0 1420 0
M 0 1407 1 1431 1
G 0 1430 0
G 0 1429 0
G 0 1428 0
M 0 1408 1 1432 1
G 0 1436 0
G 0 1435 0
G 0 1434 0
G 0 1433 0
G 0 1432 0
G 0 1431 0
M 0 1414 2 1432 2
M 0 1409 1 1435 1
M 0 1410 1 1436 1
M 0 1414 2 1437 2
M 0 1411 1 1438 1
M 0 1412 1 1439 1
G 0 1440 0
G 0 1439 0
G 0 1438 0
G 0 1437 0
O 0 1441 0 1439
M 0 1414 100 1440 3
M 0 1413 1 1440 1
G 0 1444 0
G 0 1443 0
G 0 1442 0
M 0 1414 2 1440 2
M 0 1414 100 1442 3
S



#SHOPS
1404 5 0 0 0 0 100 100 0 23
1405 9 0 0 0 0 100 100 0 23
1406 10 0 0 0 0 100 100 0 23
1407 33 0 0 0 0 100 100 0 23
1408 4 2 3 0 0 100 100 0 23
1412 17 0 0 0 0 100 100 0 23
1413 19 0 0 0 0 100 100 0 23
0



#MOBPROGS
#0

#$