eotc-rot/data/helps/
#AREADATA
Name Warrior Castle~
Builders Suraman~
VNUMs 4200 4300
Credits {M[ 65-75 ] Warrior Castle{x~
Security 9
RepopMsg Your soul is gripped by an insane wish to kill.~
End



#MOBILES
#4200
Guards Ghost~
{RG{ru{bar{rd'{Rs {CG{chost{x~
The ghost of a guard floats here.
~
This is the ghost of a man who was murdered in his sleep.  Murdered by
men whom he respected and protected.  He is now doomed to stand at his post
for all eternity.  
~
human~
AB 0 CDEFT ABCDEFGHIJK 0 0
65 65 655d21+1181 65d9+60 19d3+75 magic
-31 -31 -31 -18
0 0 0 ACHMV
stand stand none 1000
AHMV ABCDEFGHIJK medium unknown
#4201
spider~
A hairy spider~
A hairy spider hisses at you.
~
The spider has long, hairy legs and mandibles that are oozing deadly
poison.  It's many eyes watch you as it waits for the right time to attack. 
~
centipede~
AF Z Z ACFK 0 0
100 70 141d23+1273 70d9+60 21d3+35 bite
-35 -35 -35 -20
0 FI EFIL ABEGO
stand stand none 1000
ABGO ACK medium unknown
#4202
Gardener's ghost~
a ghost~
The ghost of a castle gardener stands here
~
The Ghost of a man who tended the garden before the hatered filled this
place and engulfed his soul.  Now he wonders the grounds, crying over the
garden, and life, that he has lost.  
~
human~
A 0 0 ABCDEFGHIJK 0 0
100 60 121d20+1091 60d9+60 18d3+31 chill
-28 -28 -28 -16
0 0 0 ADHMV
stand stand none 100
0 0 medium unknown
#4203
Castle guard ghost~
a guard's ghost~
The ghost of a castle guard patrols this area
~
This is the Ghost of a Guard who once patrolled the halls of this Castle.
His armor bears the symbol of the last Ruling Family.  
~
human~
A 0 0 ABCDEFGHIJK 0 0
100 65 131d21+1181 65d9+60 19d3+33 slash
-31 -31 -31 -18
0 0 0 AHMV
stand stand none 200
0 0 medium unknown
#4204
guard ghost tempest~
a castle {Rt{re{bm{Cp{bl{ra{Rr{x~
The ghost of a castle templar stands guard
~
The Templar's used to guard the castle from intruders.  Now they spend
the rest of eternity in this Castle of hate.  
~
human~
AB 0 0 ABCDEFGHIJK 0 0
110 65 131d21+1181 65d9+60 19d3+33 none
-31 -31 -31 -18
0 0 0 AHMV
stand stand none 300
0 0 medium unknown
#4205
Castle Cook ghost~
a castle cook~
The ghost of a castle {rc{boo{rk{x sets the table
~
The Cook's front apron is covered in blood, some belongs to the animals
he butchered, some of the blood belongs to the innocent, while the rest is
his own blood.  
~
human~
A 0 0 ABCDEFGHIJK 0 0
100 70 141d23+1415 70d10+85 23d3+40 wrath
-37 -37 -37 -22
0 0 C ADHMV
stand stand none 500
0 0 medium unknown
#4206
Stevinson~
{RS{rt{Be{bv{ci{bn{Bs{ro{Rn{x~
Stevinson is sleeping here
~
Stevinson, one of the loyal knights of this castle, after he was ingulfed
by insanity his bloodlust became never-ending.  
~
human~
A 0 c ABCDEFGHIJK 0 0
100 70 141d23+1273 70d9+60 21d3+35 thwack
-35 -35 -35 -20
EFIKN 0 0 AHMV
sleep sleep none 700
0 0 medium unknown
M DEATH 4203 100~
#4207
Armoury Guard Ghost~
an armoury guard's ghost~
The ghost of an armoury guard stands watch at the armoury's entrance
~
~
human~
ABF 0 0 ABCDEFGHIJK 0 0
100 70 141d23+1415 70d10+85 23d3+40 pound
-37 -37 -37 -22
N 0 0 ACDHMV
stand stand none 100
0 0 medium unknown
#4208
Phantom Priest~
the {DPhantom {WPriest{x~
A priest's Ghost floats here, praying
~
A priest from Maerkai, he came to this castle because he felt the
presence of sheer evil.  He was murdered by the insane population.  
~
human~
AB 0 V ABCDEFGHIJK 0 0
100 70 145d24+1415 70d11+95 24d2+54 divine
-41 -41 -41 -26
0 0 C AHMV
stand stand none 250
0 0 medium unknown
M GREET 18012 30~
M SPEECH 18013 no~
M GIVE 18015 18038~
M SPEECH 18016 yes~
#4209
Creatures soul~
a poor {Bs{cou{Bl{x~
The soul of a creature floats amidst the oblivion
~
The soul of some unknown creature is floating here, lost in this void.  
~
human~
A 0 0 ABCDEFGHIJK 0 0
70 70 141d23+1273 70d9+60 21d3+35 wrath
-35 -35 -35 -20
0 0 D ACHMV
stand stand none 200
0 0 medium unknown
#4210
watcher of souls~
a {Cwa{bt{Bc{bh{Cer{x~
A watcher of souls wanders here
~
~
human~
A 0 0 ABCDEFGHIJK 0 0
70 70 141d23+1273 70d9+60 21d3+35 none
-35 -35 -35 -20
0 0 C ADHMV
stand stand none 100
0 0 medium unknown
#4211
Carthog~
{DCarthog{x~
Carthog snarls and attacks!
~
~
human~
ABF 0 VZac ABCDEFGHIJK 0 0
75 75 155d26+1515 75d11+95 26d2+57 none
-44 -44 -44 -29
BDEFGHIKNO M CD AHMNV
stand stand none 200
AHMV ABCDEFGHIJK medium unknown
M DEATH 4201 40~
#4212
Moorlok~
{bMo{corl{bok{x~
Moorlok the wizard floats here
~
~
human~
ABF 0 TVZac ABCDEFGHIJK 0 0
75 80 165d27+1617 80d11+95 27d2+60 none
-48 -48 -48 -32
DEFGHIJK EK CH AHIMV
stand stand none 300
AHMV ABCDEFGHIJK medium unknown
#4213
Insane being~
An {rinsane{D being{x~
A {Dbeing{x stumbles aimlessly around
~
~
human~
A 0 0 ABCDEFGHIJK 0 0
80 80 161d26+1455 80d9+60 24d3+40 none
-42 -42 -42 -25
0 0 M AHMNV
stand stand none 100
0 0 medium unknown
#4214
lord voliam~
{DLord Voliam{x~
{DVoliam{x, lord of {Rmadness{x stands here, surveying his work
~
Lord Voliam is a dark and sinister being.  He wishes for all to suffer an
eternity of pain and madness at the hands of him, the Lord of Madness.  
~
human~
ABF 0 DEFJLPQVZac ABCDEFGHIJKO -1000 0
80 80 165d27+1617 80d11+95 27d2+60 wrath
-48 -48 -48 -32
ABCDEFGHIJKNO KLMQ 0 AHMNV
stand stand none 350
AHIMV ABCDEFGHIJK giant unknown
M DEATH 4200 40~
#4215
Solliam~
{DSolliam{x~
Solliam, a disciple of Lord Voliam.
~
My life to You, Voliam!  
~
human~
ABF 0 DFTVZc ABCDEFGHIJK 0 0
76 76 157d26+1535 76d11+95 26d2+58 wrath
-45 -45 -45 -29
EGK 0 M AHMV
stand stand none 200
AHMV ABCDEFGHIJK medium unknown
#4216
Torketh~
{DTorketh{x~
Torketh, an undead disciple of Voliam, floats here
~
My soul for you, Lord Voliam!  
~
human~
ABF 0 DFTZac ABCDEFGHIJK 0 0
77 77 159d26+1555 77d11+95 26d2+58 crush
-45 -45 -45 -30
IKN M 0 AHMSV
stand stand none 200
AHMV ABCDEFGHIJK medium unknown
#4217
Atrench~
{DAtrench{x~
Atrench sits here
~
I live to serve you, Lord Voliam!
~
human~
ABF 0 DFVZa ABCDEFGHIJK 0 0
78 78 161d27+1575 78d11+95 27d2+59 divine
-46 -46 -46 -30
DEK 0 E AHMV
stand stand none 100
AHMV ABCDEFGHIJK medium unknown
#4218
zombie~
{DWiton's{x zombie~
An undead being is here worshipping Witon
~
A zombie stands here, bearing the mark of Witon, the necromancer.  
~
human~
AFO 0 DFZd ABCDEFGHIJK 0 0
70 70 141d23+1273 70d9+60 21d3+35 chomp
-35 -35 -35 -20
RU 0 0 AHMV
stand stand none 100
AHMV ABCDEFGHIJK medium unknown
#4219
Witon~
the Necromancer {DWiton{x~
Witon stands here, controlling the Undead
~
~
human~
ABFO 0 DFPQTZac ABCDEFGHIJK 0 0
79 79 163d27+1595 79d11+95 27d2+60 drain
-47 -47 -47 -31
BCDEFGHNR M E AHMNV
stand stand none 250
AHMV ABCDEFGHIJK medium unknown
#4220
merchant ghost~
The ghost of a merchant~
The ghost of a merchant stands here, grinning
~
~
human~
A 0 d ABCDEFGHIJK 0 0
100 100 10000d1+1 100d11+95 34d2+74 none
-62 -62 -62 -42
0 0 0 AEHKMOV
stand stand none 100
0 0 medium unknown
#4221
ghost petshop owner~
the ghost of a petshop owner~
The {cGhost{x of a {mPetshop{x owner stands here
~
~
human~
A 0 0 ABCDEFGHIJK 0 0
70 70 145d24+1415 70d11+95 24d2+54 none
-41 -41 -41 -26
0 0 0 AHMV
stand stand none 100
0 0 medium unknown
#4222
hawk skeleton~
a {yhawk{x'{ys{x {Wskeleton{x~
The {Wskeleton{x of a {yhawk{x is here
~
~
unique~
AI 0 DFJLTV 0 -1000 0
60 60 124d21+1213 60d11+95 21d2+47 claw
-33 -33 -33 -21
0 0 J LQ
stand stand none 100000
AHMV ABCDEFGJKP medium unknown
#4223
zombie~
a {yz{go{ym{gb{yi{ge{x~
A {yz{go{ym{gb{yi{ge{x stands here
~
~
human~
AI 0 Vc ABCDEFGHIJK 0 0
120 120 247d41+3637 120d11+95 41d2+87 drain
-77 -77 -77 -52
BDEHI 0 LM AHMV
stand stand none 100
AHMV ABCDEFGHIJK medium unknown
#4224
test~
heya~
Heya
~
~
human~
A 0 0 ABCDEFGHIJK 0 0
3000 1 15d2+10 1d9+60 1d2+11 none
9 9 9 9
0 0 0 AHMV
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
M SPEECH 4225 uncurse~
M GREET 4224 100~
#0



#OBJECTS
#4200
bloody bed~
a {Rb{rlood{x stained bed.~
A {Rb{rlood{x stained bed lies in the corner.~
unknown~
furniture C 0
2 0 L 1000 1000
0 0 0 P
#4201
Aura of Unholy Wrath~
{WAura{x of {DUnholy {RW{rrath{x~
A strong feeling of wrath surrounds you.~
Wrath~
armor CG AU
67 67 67 66 0
75 76 79 P
#4202
a bloody corpse~
a {rbloody{x corpse.~
A {rbloody{x corpse hangs here.~
unknown~
container 0 0
0 0 0 0 0
0 0 0 P
#4203
a bloody corpse~
a {rbloody{x corpse.~
A {rbloody{x corpse hangs here.~
unknown~
container 0 0
0 0 0 0 0
0 0 0 P
#4204
A putrid rib bone~
a {gputrid{x rib bone~
A {gputrid{x rib bone decays on the ground.~
unknown~
armor 0 AK
59 59 59 58 0
65 1 69 P
A
19 5
A
18 5
A
13 30
#4205
Bloody Doorway~
a huge, {rbloody{x doorway.~
A huge, {rbloody{w doorway~
unknown~
portal 0 0
0 0 0 4224 0
1 1 1 P
#4206
Chef's hat~
a {cchef's hat{x~
A white chef's hat sits here.~
cotton~
armor 0 AE
59 59 59 58 0
65 1 69 P
A
13 90
A
19 5
A
12 30
#4207
no name~
(no short description)~
(no description)~
unknown~
trash 0 0
0 0 0 0 0
0 0 0 P
#4208
black hilted sword Orcrist~
{RO{rr{Dc{Dri{Rs{rt{x~
A black-hilted sword named 'Orcrist' glows as it rests on the ground.~
Mithril~
weapon 0 AN
sword 8 15 slice C
70 0 4895 P
A
19 10
A
13 20
A
20 -2
#4209
Prayer Shawl~
{W-={CP{cr{bay{ce{Cr S{ch{ba{cw{Cl{x{w=-{x~
A white shawl with religious markings is here~
unknown~
armor 0 AK
59 59 59 58 0
65 1 69 P
A
20 -5
A
18 10
A
19 1
#4210
Dark Doorway~
a {Ddark{x doorway~
A {Ddark{x doorway stands here~
unknown~
portal 0 0
0 0 0 4241 0
0 0 0 P
#4211
Carthogs Helm~
{DCarthog's Helm{x~
A dark helm lies here.~
unknown~
armor EG AE
65 65 65 64 0
72 2 76 P
A
13 74
A
1 2
A
2 2
A
19 2
#4212
Carthogs Chest~
carthog's Chest~
Carthog's Chest lies here.~
unknown~
container 0 0
10 ACD 4213 10 10
0 0 0 P
#4213
Dark Key~
a {DDark{x key~
A {Dblack{x key lies here~
unknown~
key 0 A
0 0 0 0 0
70 1 0 P
#4214
dragoon dirk~
a {RDragoon {DDirk{x~
A long, sharp knife glitters on the ground.~
a Dragon Claw~
weapon AE AN
dagger 8 17 stab BH
75 3 522 P
A
19 10
A
20 -2
#4215
Green Key~
a {ggreen{x key~
A {ggreen{x key has been dropped here.~
unknown~
key 0 A
0 0 0 0 0
0 1 0 P
#4216
Moorlok's Chest~
moorlok's Chest~
Moorlok's chest sits here.~
unknown~
container 0 0
10 ACD 4217 10 10
1 100 1000 P
#4217
Blue key~
a {bblue{x key~
A {bblue{x key sits here.~
unknown~
key 0 A
0 0 0 0 0
0 0 0 P
#4218
Aura of Dark insanity~
{WA{au{Wr{aa {wof {DDark{x {RI{rn{Rs{ra{Rn{ri{Rt{ry{x~
A glowing aura floats here.~
Hate~
armor ABCE AU
67 67 67 66 0
75 0 79 P
A
4 2
A
3 2
A
13 90
#4219
Bloody Key~
a {rbloody{x key~
A {rbloody{x key has been dropped here.~
unknown~
key 0 A
0 0 0 0 0
0 1 0 P
#4220
black key~
a {DDark{x key~
A key rests here, absorbing light~
unknown~
key C A
0 0 0 0 0
60 0 1 P
#4221
A bright key~
a {Wbright{x key~
A {Wbright{x key sits here~
unknown~
key 0 A
0 0 0 0 0
70 1 0 P
#4222
Grey key~
a {Dgrey{x key~
A {Dgrey{x key rests here~
unknown~
key 0 A
0 0 0 0 0
0 0 0 P
#4223
skull~
a white {Ds{rku{Dll{x~
A gleaming white skull lies here.~
unknown~
key V A
0 0 0 0 0
0 0 0 P
#4224
hatred~
{DH{ra{Dt{rr{De{rd{D{x~
A strong feeling of {Dh{ra{Dt{rr{De{rd{x engulfs you.~
Hate~
armor CG AJ
67 67 67 66 0
75 2 79 P
A
5 -2
A
1 1
A
19 10
A
18 5
#4225
mask of the sorcerer~
{GM{yas{Gk{x of the {CSo{Rr{rce{Rr{Cer{x~
A {cg{gl{yi{rt{bte{rr{yi{gn{cg{x mask rests here~
unknown~
armor BC AR
67 67 67 66 0
75 1 79 P
A
12 70
A
19 5
A
18 3
#4226
blood of the innocent p-item~
the {RB{rl{Roo{rd{x of the {CI{cnnocent{x~
A wish to murder fills your mind~
Blood~
armor C AH
71 71 71 70 0
75 81 84 P
F
A 0 0 a
A
13 150
A
20 -5
A
19 10
#4227
voices of madness~
the {CVo{cic{Ces{x of {rMadness{x~
Voices fill your ears, whispering evil intentions...~
Voices~
armor ABC AV
67 67 67 66 0
75 0 79 P
A
19 15
#4228
Bone Scythe p-item~
{WBone{x {rSc{xyt{rhe{x~
A scythe with a sharpened bone head rests here~
Bone~
weapon BCE AN
polearm 9 17 cleave CDFH
80 86 6090 P
A
19 10
A
13 100
#4229
kitchen drawer~
a {ckitchen{x {ydrawer{x~
A {ckitchen{x {ydrawer{x sits here~
wood~
container 0 0
100 0 0 100 100
70 0 0 P
#4230
butcher knife~
{rbutcher{x {cknife{x~
A long, sharp knfe sits here~
metal~
weapon AB AN
sword 6 17 frbite BDH
45 1 3360 P
A
13 40
#4231
potion of supreme heal~
a potion of supreme heal~
A white potion is here~
unknown~
potion 0 A
200 'heal' 'heal' 'reserved' ''
200 1 500000 P
#4232
potion of rage~
a potion of {RR{Dag{Re{x~
A bubbling, red potion is here~
unknown~
potion 0 A
20 '' 'reserved' 'reserved' 'reserved'
70 1 100000 P
#4233
divine protection~
{WDivine {CProtection{x~
A smoking, rainbow potion sits here~
unknown~
potion 0 A
1 '' '' '' ''
100 1 100000 P
#4234
book of summons~
a {yBook{x of {DS{ru{Dm{rm{Do{rn{Ds{x~
A magical book rests here~
unknown~
armor BC AO
67 67 67 66 0
75 1 79 P
A
3 2
A
4 2
A
19 9
#4235
wizards robe~
a {BW{bizard'{Bs {CR{cob{Ce{x~
A robe has been left here~
unknown~
armor BCF AK
55 55 55 50 0
70 2 66 P
A
19 10
A
18 4
#4236
imm-only suramans vampiric fangs~
{BS{bu{Rra{Cm{Ran{b'{Bs {DV{ga{Dm{gp{Di{gr{Di{gc {RF{Da{rn{Dg{Rs{x~
How's Suraman supposed to eat without these?~
Ivory~
weapon ABCEFHMPUY AN
exotic 210 10 bite ABCDG
202 203 13770 P
A
18 200
A
19 200
A
13 5500
#4237
skull of voliam~
the {Dskull{x of {DVoliam{x~
The skull of a human rests here.~
Bone~
treasure CE A
0 0 0 0 0
0 8 0 P
#4238
trial2~
trying this~
Rolands~
unknown~
armor 0 AK
0 0 0 0 0
1 0 0 P
#4239
Warrior Castle~
portal Ro Warrior Castle~
A {RB{rlood{Ry{x portal that leads to {Dmandess{x is here.~
unknown~
portal 0 0
-1 0 0 4200 0
0 0 0 P
#4240
Quest Pill Shattered Dreams~
{DS{xh{ra{btte{rr{xe{Dd {DD{xr{cea{xm{Ds{x~
The Dreams of an Innocent lay here, shattered and torn.~
unknown~
pill 0 A
0 '' 'reserved' 'reserved' 'reserved'
0 0 0 P
#4241
Evil Skull~
an {DE{rvi{Dl{x {WS{xkull{x~
A skull is on the ground, here.~
unknown~
trash 0 A
0 0 0 0 0
0 0 0 P
#4242
Decapitated Head~
a {DD{re{Rc{ra{Rp{ri{Rt{ra{Rt{re{Dd H{yea{Dd{x~
The Head of a mortal lies here. Return this to Suraman.~
Flesh~
container 0 AQ
10000 0 0 10000 10
203 0 0 P
A
18 150
A
19 150
A
13 300
A
12 300
A
14 300
A
17 -300
#4243
4x pill~
a pill of 4x~
A white pill is here.~
unknown~
pill 0 A
204 '' 'reserved' 'reserved' 'reserved'
0 0 0 P
#4244
Suraman Spellup pill~
a Spellup Pill~
A spellup pill~
unknown~
pill 0 A
205 '' '' '' 'reserved'
100 0 0 P
#4245
cancel~
cancel~
Cancel~
unknown~
pill 0 A
5000 'cancellation' 'reserved' 'reserved' 'reserved'
0 0 0 P
#4246
Portal Maerkai~
maerkai~
A Portal to a {gseren{x Town is here.~
unknown~
portal 0 0
-1 0 0 18045 0
0 0 0 P
#4247
Mountain~
mountain~
A Portal to the Maerkai {yMou{gntai{gns{x is here.~
unknown~
portal 0 0
-1 H H 18000 0
0 0 0 P
#0



#ROOMS
#4200
{GF{gorest {GP{gath{x~
The forest path stops when it comes to the stone path that leads to a
large, stone castle.  There are no birds and no wild animals, even the trees
look dark and menacing.  The road is old and dusty and appears to not have
been used very much lately.  
~
0 0 3
D0
~
~
0 0 4201
D2
~
~
0 0 6506
S
#4201
{BBefore the Gates{x~
The gates of the castle stand tall and ominous at the end of the dirt
trail.  Dark clouds loom overhead as if they were an evil omen warning all
travelers of the danger that lies before them.  
~
0 0 1
D0
~
~
0 0 4202
D2
~
~
0 0 4200
S
#4202
{R-={BCa{bst{cl{Ce {cG{bat{Bes{R=-{x~
The castle gates might once have been a formidable defense against even
the strongest of foes, but now stands rusted and askew.  The gates seem to
have once been made from the strongest of metals but now are covered in
rust...  And the blood of the innocent.  
~
0 0 0
D0
~
gates~
1 0 4204
D2
~
~
0 0 4201
D3
~
~
1 0 4203
S
#4203
{RG{buard {RT{bower{x~
This room once served as a private room to the guard who stood watch at
the gates but now serves to warn travellers of the danger that is within the
castle.  The walls are splattered with the blood of the guard, his bed has
been torn and stained with his blood.  There is a skeleton tossed in the
corner, maybe the remains of a skeleton would be a better description for
most of it has been crushed to bone dust under the might of his murderer.  
~
0 1024 0
D1
~
~
1 0 4202
S
#4204
{r-{R=C{ra{bst{cle {bRo{ra{Rd={r-{x~
The path that leads to the castle doors is one made of stones that have
been worn down and broken away by use and weather.  Many feet have touched
the surface of this road over the years since it was built, all the victims
that this castle has claimed have tread upon this road before being
slaughtered like animals inside the very building that now looms ahead.  
~
0 0 1
D0
~
~
0 0 4207
D1
~
~
0 0 4206
D2
~
~
1 0 4202
D3
~
~
0 0 4205
S
#4205
{GC{xastle {GG{xarden{x~
This was once a beautiful garden with exotic plants from the far reaches
of the world but now is only filled with dead plants and the bones of the
castle's victims.
~
0 0 1
D0
~
~
0 0 4208
D1
~
~
0 0 4204
S
#4206
{GC{xastle {GG{xarden~
This was once a beautiful garden with exotic plants from the far reaches
of the world but now is only filled with dead plants and the bones of the
castle's victims.
~
0 0 1
D0
~
~
0 0 4209
D3
~
~
0 0 4204
S
#4207
{r-{R=C{ra{bst{cle {bRo{ra{Rd={r-{x~
The path runs up to the huge, marble steps that lead to the wooden doors
that have the height of two men and the width of three.  The door might once
have been a magnificent sight, carved from a marvelous wood by the most
skilled hands in all the world but now these doors are old and warped and
hold no beauty.  
~
0 0 1
D0
~
~
0 0 4210
D1
~
~
0 0 4209
D2
~
~
0 0 4204
D3
~
~
0 0 4208
S
#4208
{GC{xastle {GG{xarden~
This was once a beautiful garden with exotic plants from the far reaches
of the world but now is only filled with dead plants and the bones of the
castle's victims.
~
0 0 1
D1
~
~
0 0 4207
D2
~
~
0 0 4205
S
#4209
{GC{xastle {GG{xarden~
This was once a beautiful garden with exotic plants from the far reaches
of the world but now is only filled with dead plants and the bones of the
castle's victims.
~
0 0 1
D2
~
~
0 0 4206
D3
~
~
0 0 4207
S
#4210
Before the Castle~
The castle doors are huge, wooden doors that now stand ajar and warped
because of the weather.  Scrawled on the door is a {Wmessage{x written in
{rblood{x.  
~
0 0 1
E
message~
{rAll ye who come upon this door: Be forewarned that if you enter these
halls you will be entering the halls of the damned and shall be condemned to
die a horrible death.  {x 
~
D0
~
doors~
1 0 4211
D2
~
~
0 0 4207
S
#4211
{R-=H{ra{Bll{Bw{ra{Ry=-{x~
The floor of these halls are littered with the bones of the castle's
victims.  The walls are smeared with bloody handprints that were made as
women and children stumbled down the hall, screaming in pain and agony as
they bled to death in the halls of the damned.  
~
0 8 0
D0
~
~
0 0 4214
D1
~
~
0 0 4213
D2
~
~
1 0 4210
D3
~
~
0 0 4212
S
#4212
{DStairway{x~
The spiral staircase leads up to the second floor.  The walls were once
decorated with beautiful artwork but now are decorated with art of a
different kind, art that only an insane murderer would find beautiful.  
~
0 8 0
D1
~
~
0 0 4211
D4
~
~
0 0 4216
S
#4213
{DStairway{x~
The spiral staircase leads up to the second floor.  The walls were once
decorated with beautiful artwork but now are decorated with art of a
different kind, art that only an insane murderer would find beautiful.  
~
0 8 0
D3
~
~
0 0 4211
D4
~
~
0 0 4218
S
#4214
{R-=H{ra{Bllw{ra{Ry=-{x~
These walls seem to be moaning the names of their victims as the screams
of the innocent still echo years after their physical torment was cut short,
as their souls left their bodies and became trapped in these halls for all
eternity.  
~
0 8 0
D0
~
~
1 0 4215
D1
~
~
1 0 4229
D2
~
~
0 0 4211
D3
~
~
1 0 4228
S
#4215
{DDining Room{x~
This room has become the joke of a crazed killer.  It has been kept
amazingly clean compared to the rest of the castle, not one thing in this
room would suggest anything close to the horror that has become the theme of
the rest of this massive castle...  Nothing except for the head placed on a
silver platter as if it were the main course for a lovely dinner.  
~
0 8 0
D2
~
~
1 0 4214
D3
~
~
1 0 4268
S
#4216
{DStairway{x~
The stairway is dark, lit only by a single torch, yet the light that the
torch throws is enough to see the vile gore that covers the stairs.  There
are bone chips and pieces of decaying flesh rotting on the stairs and lying
at the top of the steps there is a corpse that has been mutilated by the
repeated banging of the body against the hard, stone stairs of this castle
of horrors before being skinned alive and driven mad by the pure pain that
no living being should be forced to endure.  
~
0 8 0
D1
~
~
0 0 4217
D5
~
~
0 0 4212
S
#4217
{R-=H{ra{Bllw{ra{Ry=-{x~
The stairways are to the east and west while to the south are a pair of
broken glass doors.  The glass has been broken and pieces of it litter the
floor, the hinges are old and rusty but still work and there is a blood
trail that leads touth, through the doors onto the balcony beyond.  
~
0 8 0
D0
~
~
0 0 4220
D1
~
~
0 0 4218
D2
~
~
1 0 4219
D3
~
~
0 0 4216
S
#4218
{DStairway{x~
The stairway is dark, lit only by a single torch, yet the light that the
torch throws is enough to see the vile gore that covers the stairs.  There
are bone chips and pieces of decaying flesh rotting on the stairs and lying
at the top of the steps there is a corpse that has been mutilated by the
repeated banging of the body against the hard, stone stairs of this castle
of horrors before being skinned alive and driven mad by the pure pain that
no living being should be forced to endure.  
~
0 8 0
D3
~
~
0 0 4217
D5
~
~
0 0 4213
S
#4219
{DBalcony{x~
The balcony is surrounded by a wood railing.  Hanging from the railing
are several ropes, each has a severely mutilated corpse tied to it.  The
corpses seem quite fresh as blood is still dripping from the places where a
limb or two has been savagely ripped from the torso.  
~
0 8 0
D0
~
~
1 0 4217
S
#4220
{R-=H{ra{Bllw{ra{Ry=-{x~
The hallway is long and narrow.  There are no special marks on the wall,
it is covered in a steady coating of blood, almost as if it were painted on.
The floor is carpeted by an old rug that is decaying and has thousands of
insects living in it's dying, blood strewn threads.  
~
0 8 0
D0
~
~
0 0 4221
D2
~
~
0 0 4217
S
#4221
{R-=C{ras{Bt{bl{ce T{Bo{rwe{Rr=-{x~
This is a circular tower with old, worn stairs leading up to the top. 
There are windows set in the walls at steady intervals, they overlook a dark
and dying land that has been devoid of life for many years.  
~
0 8 0
D1
~
~
1 0 4270
D2
~
~
0 0 4220
D3
~
~
1 0 4269
D4
~
~
0 0 4222
S
#4222
{R-=C{ras{Bt{bl{ce T{Bo{rwe{Rr=-{x~
This is a circular tower with old, worn stairs leading up to the top. 
There are windows set in the walls at steady intervals, they overlook a dark
and dying land that has been void of life for many years.  
~
0 8 0
D4
~
~
0 0 4223
D5
~
~
0 0 4221
S
#4223
{R-=C{ras{Bt{bl{ce T{Bo{rwe{Rr=-{x~
Hanging from the tower ceiling are many ropes, attached to each rope is a
decaying corpse, the body of a poor victim.  Many body parts are decaying on
the steps and the air is filled with the stench of rotten meat yet there are
no flies around...  
~
0 8 0
D5
~
~
0 0 4222
S
#4224
A Dark Hallway~
The room has no walls, it seems to go on forever.  The only things that
are visible are the puddles that emit from the floor whenever pressure is
applied.  There's no light in the room but it's still possible for someone
to see perfectly, not that there's much to see...  
~
0 12 0
D1
~
~
0 0 4224
D2
~
~
0 0 4225
D3
~
~
0 0 4224
S
#4225
A Dark Hallway~
The room has no walls, it seems to go on forever.  The only things that
are visible are the puddles that emit from the floor whenever pressure is
applied.  There's no light in the room but it's still possible for someone
to see perfectly, not that there's much to see...  
~
0 8 0
D0
~
~
0 0 4224
D1
~
~
0 0 4225
D2
~
~
0 0 4226
D3
~
~
0 0 4225
S
#4226
A Dark Hallway~
The naked eye can't see any walls but the body can feel them.  The walls
that seemed to be non-existant a while back are now threateningly to cut off
the path ahead.  
~
0 8 0
D0
~
~
0 0 4225
D2
~
~
0 0 4227
S
#4227
A Dark Intersection~
Now the walls can be faintly seen.  A faint red aura emanates from the
nearly invisable walls.  The path has come to a four way intersection.  Each
path looks identical to the next.  
~
0 8 0
D0
~
~
0 0 4226
D1
~
~
0 0 4235
D2
~
~
0 0 4236
D3
~
~
0 0 4234
S
#4228
{RS{rt{Be{bv{cy{bn{Bs{ro{Rn's{x Bedroom~
The room is old and dusty, in the middle sits a large, blood stained bed.
Lying in the bed is the corpse of a victim who was slain in his sleep,
wasn't even given a chance to fight back.  He was Stevynson, one of the most
skilled fighters of the castle.  He was a legend among his people and
respected by many.  
~
0 8 0
D1
~
~
1 0 4214
S
#4229
{DEntrance to Armoury{x~
There are two full suits of armour, obviously ornamental, standing in
two corners.  Each holds a large {Wsword{x and each sword is engraved with a
message.  
~
0 8 0
E
sword~
"This castle shall be defended by those who are powerful enough to
defeat our enemies.  Our knights, our holy warriors shall fight to defend
their home, they shall fight until their bodies are no more then lifeless
corpses and even then their spirits shall defend us and our home."  
~
D3
~
~
1 0 4214
D5
~
~
0 0 4230
S
#4230
{RC{ra{bst{rl{Re A{rr{bm{co{bu{rr{Ry{x~
The steps are old and worn.  Their are cracks running down the walls and
blood stains at the foot of the stairs.  The weapons that line the walls are
rusty and blood stained but once, along time ago, they were used to do
battle with the evil that has overcome their land.  
~
0 8 0
D3
~
~
0 0 4231
D4
~
~
0 0 4229
S
#4231
{RC{ra{bst{rl{Re A{rr{bm{co{bu{rr{Ry{x~
The armor is old and cracked but the flag of the castle and it's kingdom
still stands in these halls, these halls that have been forgotten for so
many years.  
~
0 8 0
D1
~
~
0 0 4230
D3
~
~
0 0 4232
S
#4232
{D-={WShrine{D=-{x~
This was once a beautiful shrine, a place where the holy men of the
castle prayed to their god, a god that deserted them in their time of need. 
The altar is now broken and the statues are disfigured but the place still
holds a holy elegance that the rest of this damned castle lacks.  
~
0 8 0
D1
~
~
0 0 4231
S
#4233
{W-={DT{Ro{rrt{ru{Rr{De{W=-{x~
This room is stained a dark maroon, it is stained by the blood of the
many victims of Suraman.  There are confessions and prayers for mercy
written in blood by the victims who just wanted to die but would not be
allowed such mercy.  
~
0 4 0
D0
~
~
0 0 4272
M 5000 H 5000
S
#4234
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D1
~
~
0 0 4227
D3
~
~
0 0 4237
S
#4235
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D0
~
~
0 0 4239
D1
~
~
0 0 4238
D3
~
~
0 0 4227
S
#4236
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D0
~
~
0 0 4227
D2
~
~
0 0 4239
S
#4237
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D0
~
~
0 0 4238
D1
~
~
0 0 4234
D2
~
~
0 0 4238
D3
~
~
0 0 4238
S
#4238
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D0
~
~
0 0 4237
D1
~
~
0 0 4237
D2
~
~
0 0 4237
D3
~
~
0 0 4235
S
#4239
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D0
~
~
0 0 4236
D1
~
~
0 0 4240
D2
~
~
0 0 4235
D3
~
~
0 0 4240
S
#4240
A Dark Hallway~
It's hard to tell which way to go, each path looks identical to the next
which looks the same as the last.  The floor makes that strange puddle and
the walls glow a faint red but there's nothing to show how far the ceiling
is.  
~
0 8 0
D1
~
~
0 0 4239
D3
~
~
0 0 4239
S
#4241
A Dark Passageway~
The strange hallway has come to a dark, stone passageway.  The walls and
ceiling seem to be carved out of stone but the floor is covered with bones. 
The light, although scarce, allows one to see the strange {Wmarkings{x on
the walls.  
~
0 8 0
E
markings~
The markings are written in an old language that you cannot comprehend.  
~
D0
~
~
0 0 4242
D1
~
~
3 4215 4245
D3
~
~
1 0 4243
S
#4242
A Dark Passageway~
The strange hallway has come to a dark, stone passageway.  The walls and
ceiling seem to be carved out of stone but the floor is covered with bones. 
There is a rotten smell in the air, the smell of death and decay, the smell
of insanity.  
~
0 8 0
D0
~
~
4 4219 4247
D2
~
~
0 0 4241
S
#4243
Carthog's Bedroom~
The owner of this bedroom was once a very noble man.  He was a renowned
knight of this castle until one day he was overcome by the darkness that
lives here.  Now he is insane and will slaughter any living being he finds. 
~
0 8 0
D0
~
~
0 0 4244
D1
~
~
1 0 4241
S
#4244
Carthog's Bedroom~
The owner of this bedroom was once a very noble man.  He was a renowned
knight of this castle until one day he was overcome by the darkness that
lives here.  Now he is insane and will slaughter any living being he finds. 
~
0 8 0
D2
~
~
0 0 4243
S
#4245
Moorlok's Bedroom~
This room belongs to the great wizard, Moorlok.  He was once a noble man,
respected by all until the evil infected him and his.  Now he is insane and
has murdered many civilians.  His name is cursed and spit upon by his own
people, at least by those who survived his wrath.  
~
0 8 0
D0
~
~
0 0 4246
D3
~
~
3 4215 4241
S
#4246
Moorlok's Bedroom~
This room belongs to the great wizard, Moorlok.  He was once a noble
man, respected by all until the evil infected him and his.  Now he is insane
and has murdered many civilians.  His name is cursed and spit upon by his
own people, at least by those who survived his wrath.  
~
0 8 0
D2
~
~
0 0 4245
S
#4247
A River of Gore~
The path is nothing more then a bridge constructed over a river of blood
and gore.  The river is filled with mutilated bodies and the railing of the
bridge is decorated with bleeding heads, swollen from decomposition.  
~
0 8 0
D0
~
~
0 0 4248
D2
~
~
4 4219 4242
S
#4248
A River of Gore~
The path is nothing more then a bridge constructed over a river of blood
and gore.  The river is filled with mutilated bodies and the railing of the
bridge is decorated with bleeding heads, swollen from decomposition.  
~
0 8 0
D0
~
~
0 0 4249
D2
~
~
0 0 4247
S
#4249
A River of Gore~
The path is nothing more then a bridge constructed over a river of blood
and gore.  The river is filled with mutilated bodies and the railing of the
bridge is decorated with bleeding heads, swollen from decomposition.  
~
0 8 0
D0
~
~
0 0 4250
D2
~
~
0 0 4248
S
#4250
A River of Gore~
The path is nothing more then a bridge constructed over a river of blood
and gore.  The river is filled with mutilated bodies and the railing of the
bridge is decorated with bleeding heads, swollen from decomposition.  
~
0 8 0
D0
~
~
0 0 4251
D2
~
~
0 0 4249
S
#4251
{DBefore the Gates{x~
These are the gates of insanity, the gates of madness.  They grow and
grow and consume all those who come near.  These gates have driven even the
most noble of men to murder their sons and daughters, their fathers and
mothers and even their husbands or wives.  
~
0 8 0
D0
~
~
1 0 4252
D2
~
~
0 0 4250
S
#4252
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4253
D1
~
~
0 0 4254
D2
~
~
1 0 4251
D3
~
~
0 0 4253
S
#4253
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4254
D1
~
~
0 0 4252
D2
~
~
0 0 4252
D3
~
~
0 0 4254
S
#4254
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4255
D1
~
~
0 0 4253
D2
~
~
0 0 4253
D3
~
~
0 0 4252
S
#4255
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4256
D2
~
~
0 0 4254
S
#4256
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D1
~
~
0 0 4257
D2
~
~
0 0 4255
D3
~
~
0 0 4257
S
#4257
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4258
D1
~
~
0 0 4256
D2
~
~
0 0 4258
D3
~
~
0 0 4256
S
#4258
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4257
D2
~
~
0 0 4257
D3
~
~
0 0 4259
S
#4259
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D1
~
~
0 0 4258
D3
~
~
0 0 4260
S
#4260
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4261
D1
~
~
0 0 4259
S
#4261
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
0 0 4262
D2
~
~
0 0 4260
S
#4262
{DThe Depths of {RMadness{x~
The depths of madness are indeed a strange sight to behold.  The mind of
gods creatures can't comprehend the visions that may be seen in this plane,
the plane of madness and insanity.  
~
0 0 0
D0
~
~
1 0 4263
D2
~
~
0 0 4261
S
#4263
{DSolliam's Chamber{x~
This is the chamber of a well respected summoner.  Solliam was once a
very strong and very formidable magic user.  He is the disciple of Lord
Voliam, a very insane individual who travels the mortal realm enslaving and
murdering innocent people.  
~
0 0 0
D0
~
~
4 4220 4265
D2
~
~
1 0 4262
S
#4264
The Chamber of {DVoliam{x~
There is a huge throne sitting atop a large set of stairs.  The throne
might once have been gold but now is red with the color of freshly spilt
blood.  The blood has come from an innocent man who has been lacerated and
strung up to die a bloody death.  
~
0 4 0
D2
~
~
4 0 4267
S
#4265
{DTorketh's Chamber{x~
Torketh's chamber is filled with the screams of the innocent.  Spirits of
madness scream their endless cries and drive lost souls into their dark,
lonely place of insanity.  
~
0 0 0
D0
~
~
4 4221 4266
D2
~
~
4 4220 4263
S
#4266
{DAtrench's Chamber{x~
Atrench's chamber is filled with books and the teachings of the dark and
demented.  The strange endless space is occupied by rows and rows of book
cases and the smell of burning flesh fills the room.  
~
0 0 0
D0
~
~
4 4222 4267
D2
~
~
4 0 4265
S
#4267
{DWiton's Chamber{x~
The room is filled with skeletons and the remains of Witon's past... 
Experiments.  The room is filled with the unmistakable sweet odor of decay. 
~
0 0 0
D0
~
~
4 4223 4264
D2
~
~
4 0 4266
S
#4268
{cKitchen{x~
This is where the food was prepared, but now it seems to be used to
dismantle the victims of this castle.  There are many body parts strewn
about the room, many bones and a stench of decay fills the air.  
~
0 8 0
D1
~
~
1 0 4215
S
#4269
A Merchant's Bedroom~
Scattered about this room are various potions and pieces of equipment. 
Althought most of his items appear to be either broken or rusted he appears
to still have some items left to sell.  
~
0 0 0
D1
~
~
1 0 4221
S
#4270
A Petshop Owner's Bedroom~
There are various cages filled with the ghosts of various monsters, all
being treated and sold by the ghost of an old adventurer.  Each cage has a
skeleton of some type of monster or another and the souls of those monsters
float in the room.  
~
0 4104 0
D3
~
~
1 0 4221
S
#4271
Petshop Storage~
~
0 4 0
S
#4272
Portal Room~
This room Branches off into Several other Rooms.  Each contains a portal,
each pertal leads to an Area.  
West is Warrior Castle.
East is Maerkai.
~
0 0 0
D0
~
~
0 0 4275
D1
~
~
0 0 4274
D2
~
~
0 0 4233
D3
~
~
0 0 4273
S
#4273
{DW{Ra{Br{bri{cor C{bas{Bt{Rl{De{x~
~
0 0 0
E
tele~
You are surrounded by an {Din{rsane {Rh{Datred{x, all thoughts are blocked by the single urge to {DM{rurder{x. You have entered {DW{rar{cr{rio{Dr C{ca{rst{cl{De{x
~
D1
~
~
0 0 4272
S
#4274
{GM{gaerkai{x~
~
0 0 0
E
tele~
A serene Town surrounds you, you are in Maerkai.
~
D3
~
~
0 0 4272
S
#4275
Portal Room~
To the East and West are various Home Towns.
~
0 0 0
D2
~
~
0 0 4272
S
#0



#SPECIALS
M 4212 spec_cast_mage
M 4214 spec_cast_mage
M 4217 spec_breath_any
M 4219 spec_cast_undead
S



#RESETS
D 0 4202 0 1
D 0 4202 3 1
D 0 4203 1 1
D 0 4204 2 1
D 0 4210 0 1
D 0 4211 2 1
D 0 4214 0 1
D 0 4214 1 1
D 0 4214 3 1
D 0 4215 2 1
D 0 4215 3 1
D 0 4217 2 1
D 0 4219 0 1
D 0 4221 1 1
D 0 4221 3 1
D 0 4228 1 1
D 0 4229 3 1
D 0 4241 1 2
D 0 4241 3 1
D 0 4242 0 2
D 0 4243 1 1
D 0 4245 3 2
D 0 4247 2 2
D 0 4251 0 1
D 0 4252 2 1
D 0 4262 0 1
D 0 4263 0 2
D 0 4263 2 1
D 0 4264 2 2
D 0 4265 0 2
D 0 4265 2 2
D 0 4266 0 2
D 0 4266 2 2
D 0 4267 0 2
D 0 4267 2 2
D 0 4268 1 1
D 0 4269 1 1
D 0 4270 3 1
M 0 4200 1 4200 1
M 0 4200 100 4202 1
O 0 4200 0 4203
M 0 4203 100 4204 2
M 0 4202 100 4205 1
M 0 4202 100 4206 1
M 0 4203 100 4207 2
M 0 4202 100 4208 1
M 0 4202 100 4209 1
M 0 4203 100 4210 2
M 0 4203 100 4211 2
M 0 4204 100 4212 1
M 0 4204 100 4213 1
M 0 4203 100 4214 2
M 0 4205 1 4215 1
E 0 4206 0 6
M 0 4204 100 4216 1
M 0 4203 100 4217 3
M 0 4201 100 4217 3
M 0 4204 100 4218 1
O 0 4202 0 4219
O 0 4202 0 4219
O 0 4203 0 4219
P 0 4204 1 4203 1
M 0 4203 100 4220 3
M 0 4201 100 4220 3
M 0 4203 100 4221 3
M 0 4201 100 4221 3
M 0 4203 100 4222 3
M 0 4201 100 4222 3
M 0 4203 100 4223 3
M 0 4201 100 4223 3
O 0 4205 0 4223
M 0 4210 100 4224 3
M 0 4209 100 4224 3
M 0 4210 100 4225 3
M 0 4209 100 4225 3
M 0 4210 100 4226 3
M 0 4209 100 4226 3
M 0 4210 100 4227 3
M 0 4209 100 4227 3
O 0 4200 0 4228
M 0 4206 1 4228 1
E 0 4208 0 16
M 0 4207 100 4229 3
M 0 4203 100 4230 2
M 0 4203 100 4231 2
M 0 4208 1 4232 1
E 0 4209 0 12
O 0 4200 0 4233
M 0 4210 100 4234 3
M 0 4209 100 4234 3
M 0 4210 100 4235 3
M 0 4209 100 4235 3
M 0 4210 100 4236 3
M 0 4209 100 4236 3
M 0 4210 100 4237 3
M 0 4209 100 4237 3
M 0 4209 100 4238 3
M 0 4209 100 4239 3
O 0 4210 0 4240
M 0 4211 1 4243 1
E 0 4211 0 6
G 0 4213 0
O 0 4212 0 4244
P 0 4214 1 4212 1
P 0 4215 1 4212 1
M 0 4212 1 4245 1
G 0 4219 0
E 0 4218 0 24
O 0 4235 0 4246
M 0 4213 100 4252 3
M 0 4213 100 4253 3
M 0 4213 100 4254 3
M 0 4213 100 4255 3
M 0 4213 100 4256 3
M 0 4213 100 4257 3
M 0 4213 100 4258 3
M 0 4213 100 4259 3
M 0 4213 100 4260 3
M 0 4213 100 4261 3
M 0 4213 100 4262 3
M 0 4215 1 4263 1
G 0 4220 0
E 0 4234 0 17
M 0 4214 1 4264 1
E 0 4227 0 25
E 0 4228 0 3
M 0 4216 1 4265 1
G 0 4221 0
E 0 4224 0 11
M 0 4217 1 4266 1
G 0 4222 0
E 0 4225 0 20
M 0 4219 1 4267 1
G 0 4223 0
E 0 4226 0 9
M 0 4218 3 4267 3
O 0 4229 0 4268
P 0 4230 1 4229 1
M 0 4220 1 4269 1
G 0 4231 0
G 0 4232 0
G 0 4233 0
M 0 4221 1 4270 1
M 0 4222 1 4271 1
M 0 4223 1 4271 1
O 0 4239 0 4273
O 0 4246 0 4274
O 0 4247 0 4274
S



#SHOPS
4220 0 10 0 0 0 100 100 0 23
4221 0 0 0 0 0 100 100 0 23
0



#MOBPROGS
#4200
mob oload 4237
say I shall {Ddrive{W you to the {Ddark{W brinks of {Rinsanity{W, $n.
~
#4201
mob oload 4237
say urgghhhh my trial!!
~
#4202
say 'Tis but a scratch!
~
#4203
a {DGrey{w Key{x~
#4224
say Type 'uncurse'
~
#4225
mob remove $n 16937
mob junk scar
~
#0

#$