CVS/
sog/CVS/
sog/area/
sog/area/CVS/
sog/backup/
sog/backup/CVS/
sog/bin/
sog/bin/CVS/
sog/clans/CVS/
sog/clans/plists/
sog/clans/plists/CVS/
sog/classes/CVS/
sog/corefiles/
sog/corefiles/CVS/
sog/doc/CVS/
sog/doc/SoG/
sog/doc/SoG/CVS/
sog/doc/cvsup/
sog/doc/cvsup/CVS/
sog/doc/olc/CVS/
sog/etc/CVS/
sog/gods/
sog/gods/CVS/
sog/lang/CVS/
sog/log/
sog/log/CVS/
sog/notes/
sog/notes/CVS/
sog/player/
sog/player/CVS/
sog/races/CVS/
sog/src/CVS/
sog/src/comm/CVS/
sog/src/compat/
sog/src/compat/CVS/
sog/src/compat/mkdep/
sog/src/compat/mkdep/CVS/
sog/src/compat/regex-win32/CVS/
sog/src/db/CVS/
sog/src/mudprogs/CVS/
sog/src/olc/CVS/
sog/tmp/
sog/tmp/CVS/
#AREADATA
Name Wonderland~
VNUMs 20000 21200
Credits Yaegar~
Security 9
LevelRange 35 45
End

#MOBILES
#21000
alice~
Alice~
Alice raises her eyebrows and says "Curiouser and curiouser!"
~
In her amazement she has completely forgotten proper English. As if the
inrecdible sights of Wonderland weren't enough, now she has encountered you,
a strange being clad in dozens of different types of armor with no regard for
fashion. Small wonder she is both amazed and afraid of you!
~
human~
AGHT HN 400 0
45 0 10d136+786 45d10+100 5d15+26 pierce
-18 -18 -18 -4
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M act 21002 looks at you.~
M kill 21001 100~
M greet 21000 100~
#21001
white rabbit~
a white rabbit~
A smartly dressed white rabbit scurries by, muttering to himself.
~
"I'm late! I'm late!" he seems to be saying, which is impossible as rabbits
don't talk. Or do they? He was certainly very well dressed for a rabbit, or
for anyone for that matter. Perhaps you'd fancy acquiring some of his
accoutrements? After all, how hard could he be to slay?
~
rabbit~
AGHT HJNPT 400 0
40 0 10d108+648 40d10+100 5d14+20 pierce
-15 -15 -15 -2
ENR 0 BEI F
stand stand male 0
HM BGI medium unknown
M greet 21003 100~
M act 21024 leaves up.~
M act 21024 leaves down.~
M act 21024 leaves east.~
M act 21024 leaves west.~
M act 21024 leaves north.~
M act 21024 leaves south.~
M act 21024 leaves.~
#21002
mouse~
a mouse~
A mouse is struggling to keep afloat here.
~
The mouse is swimming, with some difficulty, to the edge of this pool of
water. He looks startled upon seeing you approach, and cautiously demands
to know whether you are a cat.
~
rabbit~
AGHT J 400 0
37 0 10d92+578 37d10+100 5d12+23 pound
-13 -13 -13 -1
ENU 0 0 0
stand stand male 0
HM B medium unknown
M greet 21004 100~
M act 21025 leaves north.~
M act 21025 leaves south.~
M act 21025 leaves up.~
M act 21025 leaves down.~
M act 21025 leaves east.~
M act 21025 leaves west.~
M act 21025 leaves.~
#21003
duck~
a duck~
A duck waddles about, looking very confused.
~
Like you, this creature found itself suddenly submerged in a pool of Alice's
tears. Although being a duck, it isn't half as worried.
~
water fowl~
AGHT 0 400 0
36 0 10d87+555 36d10+100 5d12+21 pierce
-12 -12 -12 -1
EFNU 0 0 0
stand stand female 0
HMV B medium unknown
M greet 21005 100~
M act 21026 leaves north.~
M act 21026 leaves south.~
M act 21026 leaves up.~
M act 21026 leaves down.~
M act 21026 leaves east.~
M act 21026 leaves west.~
M act 21026 leaves.~
#21004
dodo~
a dodo~
A dodo is busy arranging some sort of foot race.
~
He is in fact arranging a caucus-race, to help everyone get dry. It seems to
consist of everyone gathering about in a circular shape ("the exact shape doesn't
matter") and running about until they are quite dry.
~
human~
ABGT N 400 0
36 0 10d87+555 36d10+100 5d12+21 pierce
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M act 21007 looks at you.~
M greet 21006 100~
M act 21027 leaves north.~
M act 21027 leaves south.~
M act 21027 leaves up.~
M act 21027 leaves down.~
M act 21027 leaves east.~
M act 21027 leaves west.~
M act 21027 leaves.~
#21005
lory~
a lory~
A lory is busily racing about to dry off.
~
The lory is feeling rather sulky, as it feels that as the oldest present
(though it will NOT reveal its age) it knows best and should be in charge.
~
human~
AGHT T 400 0
36 0 10d87+555 36d10+100 5d12+21 slash
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M act 21010 looks at you.~
M greet 21009 100~
M act 21008 tells you~
M act 21028 leaves north.~
M act 21028 leaves south.~
M act 21028 leaves up.~
M act 21028 leaves down.~
M act 21028 leaves east.~
M act 21028 leaves west.~
M act 21028 leaves.~
#21006
eaglet~
an eaglet~
An eaglet screeches and stretches its soaking wet wings.
~
The eaglet is growing impatient with the talk- all the long words he doesn't
know the meaning of, and doubtless nor do any of the others present.
~
human~
ABGT T 400 0
36 0 10d87+555 36d10+100 5d12+21 pierce
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21011 100~
M act 21029 leaves north.~
M act 21029 leaves south.~
M act 21029 leaves up.~
M act 21029 leaves down.~
M act 21029 leaves east.~
M act 21029 leaves west.~
M act 21029 leaves.~
#21007
magpie~
an elderly magpie~
An elderly magpie complains about the cold.
~
This magpie is quite frail and is concerned the chill from being wet will
cause her to become ill.
~
human~
ABGHT T 400 0
35 0 10d82+534 35d10+100 5d12+18 slash
-11 -11 -11 0
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21012 100~
M act 21030 leaves north.~
M act 21030 leaves south.~
M act 21030 leaves up.~
M act 21030 leaves down.~
M act 21030 leaves east.~
M act 21030 leaves west.~
M act 21030 leaves.~
#21008
owl~
an owl~
An owl prepares to join in the caucus race.
~
This owl is quite young and not very wise as yet, so it is deferring to the
wisdom of the older birds and engaging in the decidedly silly caucus race.
~
human~
ABGT T 400 0
35 0 10d82+534 35d10+100 5d12+18 pound
-11 -11 -11 0
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21013 100~
#21009
old crab~
an old crab~
An old crab is lecturing her daughter about losing her temper.
~
This elderly crab is enough to try the patience of an oyster!
~
human~
ABGT N 400 0
36 0 10d87+555 36d10+100 5d12+21 pound
-12 -12 -12 -1
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21015 100~
#21010
young crab~
a young crab~
A young crab is telling her mother to hold her tongue.
~
This youthful crustacean is sick of her mother's constant lecturing.
~
human~
ABGHT N 400 0
35 0 10d82+534 35d10+100 5d12+18 pierce
-11 -11 -11 0
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21014 100~
#21011
bill lizard~
Bill the lizard~
Bill the lizard is standing here, waiting to be lowered down the chimney.
~
He doesn't look as if he is too keen to be doing this, but he's been given
no choice.
~
lizard~
ABGHT 0 400 0
36 0 10d87+555 36d10+100 5d12+21 pound
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
HMV B medium unknown
M greet 21016 100~
M kill 21017 100~
M death 21018 100~
#21012
guinea pig~
a guinea pig~
A guinea pig stands here holding a length of rope.
~
He and his fellow are preparing to lower poor Bill down the chimney to see
what it is inside that is causing such a clamour.
~
pig~
ABGHT 0 400 0
36 0 10d87+555 36d10+100 5d12+21 pound
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
HM B medium unknown
M greet 21019 100~
M act 21020 looks at you.~
#21013
puppy~
a puppy dog~
A puppy dog looks at you with large round eyes.
~
This little pup has been abandoned here. He looks like he'd LOVE to have
someone to play with.
~
dog~
ABGHT J 400 0
36 0 10d87+555 36d10+100 5d12+21 pound
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
HM B medium unknown
M greet 21021 100~
M act 21022 tells you~
M act 21023 leaves north.~
M act 21023 leaves south.~
M act 21023 leaves east.~
M act 21023 leaves west.~
M act 21023 leaves up.~
M act 21023 leaves down.~
M act 21023 leaves.~
#21014
caterpillar~
the caterpillar~
The caterpiller puffs on its hookah and says languidly "Who are YOU?"
~
The caterpillar stands and stretches himself to his full height of three
inches and patiently awaits an answer. He is an infuriating conversationalist.
~
human~
ABGHT HJN 400 0
40 0 10d108+648 40d10+100 5d14+20 slash
-15 -15 -15 -2
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21031 100~
M act 21032 looks at you.~
M act 21033 leaves north.~
M act 21033 leaves south.~
M act 21033 leaves up.~
M act 21033 leaves down.~
M act 21033 leaves east.~
M act 21033 leaves west.~
M act 21033 leaves.~
#21015
pigeon~
a pigeon~
A pigeon spies you and screams "Serpent!"
~
The paranoid bird has mistaken you for a dreaded serpent, whom she fears
and detests because they steal her eggs. Too bad she's unlikely to live
long enough to explain her actions...
~
human~
ABFGT T 400 0
36 0 10d87+555 36d10+100 5d12+21 pound
-12 -12 -12 -1
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21034 100~
M act 21035 looks at you.~
M act 21036 leaves north.~
M act 21036 leaves south.~
M act 21036 leaves up.~
M act 21036 leaves down.~
M act 21036 leaves east.~
M act 21036 leaves west.~
M act 21036 leaves.~
#21016
fish footman~
a fish-footman~
A fish-footman is here bearing an invitation.
~
This fellow is smartly clad in livery and powdered wig, though you find it
quite disconcerting how he looks at the sky rather than looking you in the
eyes when he speaks. Then again, its not like he can help it.
~
fish~
ABGT 0 400 0
37 0 10d92+578 37d10+100 5d12+23 pierce
-13 -13 -13 -1
EFNR 0 0 0
stand stand male 0
0 0 medium unknown
M greet 21037 100~
M act 21038 looks at you.~
#21017
frog footman~
a frog-footman~
A frog-footman is accompanying the fish-footman.
~
The frog is as neatly dressed as his aquatic companion, save that his
appearance is rendered by far more civil by the fact that he can look
straight ahead.
~
human~
ABGT 0 400 0
37 0 10d92+578 37d10+100 5d12+23 slash
-13 -13 -13 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M act 21039 tells you~
#21018
duchess~
the Duchess~
The Duchess sits here nursing her baby.
~
She is a hefty woman with an inordinately large head, upon which rests a
baby's cradle. The occupant of the cradle is in her lap. She seems quite
short-tempered and irritable.
~
human~
ABDGT N 400 0
43 0 10d124+733 43d10+100 5d15+21 pound
-16 -16 -16 -3
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21040 100~
M random 21041 5~
M act 21041 tells you~
#21019
pig baby~
the Duchess' baby~
The Duchess' baby oinks and squeals. Oinks?
~
The baby appears to be quite porcine in manner and appearance. Every now and
then it is struck by a plate hurled by the cook, and it squeals anew, the
dirge interrupted only by periodic sneezing due to all the pepper in the air.
~
pig~
ABGT 0 0 0
34 0 10d78+505 34d10+100 5d11+21 slash
-11 -11 -11 0
EFNR 0 0 0
stand stand male 0
0 0 medium unknown
M greet 21042 100~
#21020
cook~
the cook~
The cook is preparing some sort of soup, which seems to require a LOT of pepper.
~
The cook also seems immune to the sneeze-inducing effects of her ingredient.
From time to time she hurls a piece of crockery at the other occupants of the
room, though it doesn't seem to bother most of them in the least!
~
human~
ABGT 0 0 0
37 0 10d92+578 37d10+100 5d12+23 slash
-13 -13 -13 -1
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21043 100~
M act 21044 says ~
M act 21045 leaves north.~
M act 21045 leaves south.~
M act 21045 leaves up.~
M act 21045 leaves down.~
M act 21045 leaves east.~
M act 21045 leaves west.~
M act 21045 leaves.~
#21021
cheshire cat~
a Cheshire Cat~
A Cheshire Cat smirks at you.
~
Smirking and grinning seem to be the only expressions this feline is
capable of. You weren't aware that cats could grin; then again, you've never
met a Cheshire Cat before. It has an irritating habit of making parts of
itself invisible, leaving only a tail, head or just a grin floating eerily
in the air.
~
human~
AGHT HJNU 1000 0
45 0 10d136+786 45d10+100 5d15+26 slash
-18 -18 -18 -4
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21046 100~
M random 21047 5~
M act 21048 looks at you.~
M act 21049 leaves north.~
M act 21049 leaves south.~
M act 21049 leaves up.~
M act 21049 leaves down.~
M act 21049 leaves east.~
M act 21049 leaves west.~
M act 21049 leaves.~
#21022
mad hatter~
the Mad Hatter~
The Mad Hatter engages you in conversation.
~
Everything this insane man says is nonsense, though you do find it rather
amusing. He tells you of the time he had to sing at a concert given by
the Queen, where he performed "Twinkle, twinkle, little bat"-

"Twinkle, twinkle, little bat!
 How I wonder what you're at!

 Up above the world you fly,
 Like a tea-tray in the sky."

 Twinkle, twinkle, little bat!
 How I wonder what you're at!
~
human~
ABGT H 400 0
42 0 10d119+700 42d10+100 5d14+24 pierce
-16 -16 -16 -3
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21050 100~
M act 21051 looks at you.~
M act 21052 tells you ~
M act 21054 leaves north.~
M act 21054 leaves south.~
M act 21054 leaves up.~
M act 21054 leaves down.~
M act 21054 leaves east.~
M act 21054 leaves west.~
M act 21054 leaves.~
#21023
march hare~
the March Hare~
The March Hare, who went insane last March, explains "It's always tea-time!"
~
Since they decided to freeze time at Six O'clock to save the Hatter's head,
it has always been tea-time, with no time to wash up. So they alternate
seats and serving sets. The Hare wants you to tell them a story now.
~
human~
ABGT H 400 0
41 0 10d113+678 41d10+100 5d14+22 pound
-15 -15 -15 -2
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21050 100~
M act 21054 leaves north.~
M act 21054 leaves south.~
M act 21054 leaves up.~
M act 21054 leaves down.~
M act 21054 leaves east.~
M act 21054 leaves west.~
M act 21054 leaves.~
#21024
dormouse~
the Dormouse~
The Dormouse snores loudly, and is pinched by its companions.
~
The Dormouse seems to be asleep, but it still manages to inject comments into
the conversation when it fancies. It decides to tell you a story, involving
sisters, treacle and treacle wells. It really doesn't make much sense, but
the Dormouse gets irritated if interrupted, so you patiently listen.
~
human~
ABGT PR 400 0
37 0 10d92+578 37d10+100 5d12+23 slash
-13 -13 -13 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21055 100~
M random 21056 5~
#21027
gardener heart five card~
a gardener~
A gardener who resembles a playing card is busily painting a rose bush.
~
This fellow (who is the five of hearts) is busy trying to paint the white
roses red before the Queen arrives.
~
human~
ABGHT 0 400 0
36 0 10d87+555 36d10+100 5d12+21 pierce
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21057 100~
M act 21058 tells you~
M act 21058 says~
M act 21058 tells you~
M act 21058 says~
M greet 21059 100~
#21028
gardener heart seven card~
a gardener~
A gardener who resembles a playing card quickly bows upon seeing you.
~
This fellow (who is the seven of hearts) is busy trying to paint the white
roses red before the Queen arrives.
~
human~
ABGHT 0 400 0
36 0 10d87+555 36d10+100 5d12+21 pound
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21059 100~
M act 21058 says~
M act 21058 tells you~
#21029
gardener heart two card~
a gardener~
A gardener who resembles a playing card is squabbling with his friends.
~
This fellow (who is the two of hearts) is busy trying to paint the white
roses red before the Queen arrives.
~
human~
ABGHT 0 400 0
36 0 10d87+555 36d10+100 5d12+21 slash
-12 -12 -12 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21060 100~
M random 21061 4~
M act 21062 leaves north.~
M act 21062 leaves south.~
M act 21062 leaves up.~
M act 21062 leaves down.~
M act 21062 leaves east.~
M act 21062 leaves west.~
M act 21062 leaves.~
#21030
soldier club card~
a soldier~
A soldier, who is actually a playing card in the suit of clubs, marches by.
~
These stern cards are sworn to protect and obey the Queen.
~
human~
AGTX N 400 0
37 0 10d92+578 37d10+100 5d12+23 pierce
-13 -13 -13 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21063 100~
M act 21064 looks at you.~
#21031
courtier diamond card~
a courtier~
A flat, oblong courtier, ornamented with diamonds, strolls by.
~
These noble cards accompany the Queen everywhere.
~
human~
AGTX 0 400 0
37 0 10d92+578 37d10+100 5d12+23 slash
-13 -13 -13 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21065 100~
M act 21066 looks at you.~
M act 21067 leaves north.~
M act 21067 leaves south.~
M act 21067 leaves up.~
M act 21067 leaves down.~
M act 21067 leaves east.~
M act 21067 leaves west.~
M act 21067 leaves.~
#21032
child card hearts heart~
a child of the Queen~
A tiny card bearing hearts upon it scurries about like a child.
~
These small tykes are the children of the Queen.
~
human~
AGHTX 0 400 0
34 0 10d78+505 34d10+100 5d11+21 slash
-11 -11 -11 0
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21068 100~
#21033
king hearts~
the King of Hearts~
The King of Hearts strolls proudly past.
~
The King is here to play croquet with the court. Although he is King, he
defers to his overbearing wife in most matters. He strngly resembles the
Kings you see on playing cards.
~
human~
AGTX HJ 400 0
41 0 10d113+678 41d10+100 5d14+22 pound
-15 -15 -15 -2
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21069 100~
M act 21070 looks at you.~
M act 21071 leaves north.~
M act 21071 leaves south.~
M act 21071 leaves up.~
M act 21071 leaves down.~
M act 21071 leaves east.~
M act 21071 leaves west.~
M act 21071 leaves.~
#21034
queen hearts~
the Queen of Hearts~
The Queen of Hearts screams "Off with their heads!"
~
The Queen is an imposing aggressive woman who solves every problem by
demanding that the heads of the causes of them be lopped off. No-one's head
ever actually DOES get lopped off, but that doesn't deter her.
~
human~
AGIJLNPQRSTYa JN -400 0
45 0 10d136+786 45d10+100 5d15+26 slash
-18 -18 -18 -4
EFNU 0 0 0
stand stand female 0
0 0 medium unknown
F par GHIJK
M greet 21072 100~
M act 21072 leaves north.~
M act 21072 leaves south.~
M act 21072 leaves up.~
M act 21072 leaves down.~
M act 21072 leaves east.~
M act 21072 leaves west.~
M act 21072 leaves.~
M act 21073 looks at you.~
M kill 21074 100~
M act 21075 tells you~
#21035
knave hearts~
the Knave of Hearts~
The Knave of Hearts smiles and nods a lot.
~
The Knave isn't the brightest of cards by a long shot. He is however a
notorious thief, his biggest crime to date being the theft of the Queen's
tarts.
~
human~
AGHTX 0 0 0
40 0 10d108+648 40d10+100 5d14+20 pierce
-15 -15 -15 -2
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M act 21048 looks at you.~
M greet 21076 100~
M act 21077 tells you ~
#21036
flamingo~
a flamingo~
A flamingo is fleeing across the croquet lawn.
~
This poor bird is attempting to avoid being used by the many players as a
croquet mallet.
~
human~
AGHTX 0 0 0
35 0 10d82+534 35d10+100 5d12+18 pierce
-11 -11 -11 0
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21078 100~
#21037
hedgehog~
a hedgehog~
A hedgehog jumps up and scampers off after being hit by a flamingo.
~
The croquet players are using these unassuming creatures as balls in their
bizarre version of the clasic game of nobility.
~
human~
AGHTX 0 0 0
35 0 10d82+534 35d10+100 5d12+18 pierce
-11 -11 -11 0
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
#21038
executioner~
the executioner~
The executioner is wandering about muttering about disembodied heads.
~
This fellow is perhaps at the same time both the busiest and the least-busy
of the Queen's staff. For while he is constantly being ordered to decapitate
hundreds of people, he never actually carries out the task. He is currently
attempting to figure out a way to decapitate the head of the Cheshire Cat
from... nothing. Such are the weird ways of Wonderland.
~
human~
AGTX HN 0 0
44 0 10d130+759 44d10+100 5d15+24 pierce
-17 -17 -17 -3
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21079 100~
M act 21080 tells you ~
M act 21081 leaves north.~
M act 21081 leaves south.~
M act 21081 leaves up.~
M act 21081 leaves down.~
M act 21081 leaves east.~
M act 21081 leaves west.~
M act 21081 leaves.~
#21039
mock turtle~
the Mock Turtle~
The Mock Turtle is here weeping constantly.
~
The Mock Turtle is the thing Mock Turtle soup is made from. He is attempting
to tell you his tale, but he is weeping so much you doubt he'll ever get a
word out. The Turtle has the head of a pig, the shell of a turtle and the
legs and tail of a cow. How peculiar!
~
human~
ABGT H 500 0
42 0 10d119+700 42d10+100 5d14+24 pierce
-16 -16 -16 -3
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21083 100~
#21040
gryphon~
a Gryphon~
A Gryphon is lying here, sound asleep.
~
This fantastic beast is a friendly sort, despite his appearance. He
attended the same school as the Mock Turtle, studying things such as Reeling
and Writhing, the three branches of Arithmetic- Ambition, Distraction,
Uglification and Derision, and of course the classics- Laughing and Grief.
~
human~
ABDGT HJRT 500 0
45 0 10d136+786 45d10+100 5d15+26 pound
-18 -18 -18 -4
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21084 100~
M act 21085 tells you~
M act 21086 looks at you.~
M kill 21087 100~
M death 21088 100~
#21041
juror~
a juror~
A juror is busily scribbling on a slate.
~
This chap is one of the jury who judges the cases in the court here. Of
course, justice in Wonderland is a very erratic process, much like everything
else in this strange place.
~
human~
ABGHTX 0 400 0
38 0 10d97+603 38d10+100 5d13+20 slash
-13 -13 -13 -1
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21089 100~
M act 21090 tells you~
#21042
court officer~
a court officer~
A court officer stands ready to suppress rowdy members of the public.
~
"Suppressing" takes the form of placing the offender in a large hessian sack
and sitting on them...
~
human~
ABGT N 400 0
39 0 10d102+629 39d10+100 5d13+22 pierce
-14 -14 -14 -2
EFNU 0 0 0
stand stand male 0
0 0 medium unknown
F par GHIJK
M greet 21091 100~
M kill 21092 100~
#0

#OBJECTS
#21000
pretty blue frock~
a pretty blue frock~
A pretty blue frock is lying on the ground here.~
copper~
armor 0 AD
12 12 12 0 0
45 5 450 P
A
2 3
G none
#21001
apron~
a white apron~
A white apron with pockets sewn into it lies here.~
copper~
container 0 AL
5 A -1 0 0
45 2 450 P
G none
#21002
pair black shoes~
a pair of black shoes~
A pair of black shoes has been left here.~
copper~
armor 0 AG
12 12 12 0 0
45 2 450 P
A
14 75
G none
#21003
thimble~
a thimble~
A thimble lies here.~
copper~
armor 0 AB
12 12 12 0 0
45 1 450 P
A
2 2
A
12 40
A
18 2
A
19 2
G none
#21004
tweed jacket~
a tweed jacket~
A tweed jacket has been left here.~
copper~
armor 0 AK
11 11 11 0 0
40 3 400 P
G none
#21005
waistcoat~
a red waistcoat~
A red waistcoat is lying here.~
copper~
armor 0 AD
11 11 11 0 0
40 2 400 P
A
5 3
A
19 4
G none
#21006
pocket watch~
a pocket watch~
A pocket watch is hanging by its chain from a hook here.~
copper~
armor B AO
11 11 11 0 0
40 1 400 P
A
3 2
A
4 2
A
12 25
A
23 -1
A
24 -1
G none
#21007
pair tiny white kid gloves~
a pair of tiny white kid-gloves~
A pair of tiny white kid-gloves have been dropped here.~
copper~
armor 0 AH
9 9 9 0 0
33 2 330 P
A
2 2
A
18 4
G none
#21008
fan~
a fan~
A fan has been left here.~
copper~
armor 0 AJ
9 9 9 0 0
33 1 330 P
A
17 -24
G none
#21009
scarf~
a neck scarf~
A woolen neck scarf is lying here.~
copper~
armor 0 AC
11 11 11 0 0
40 2 400 P
A
13 30
G none
#21010
shelf~
a shelf~
A shelf hangs from the wall here.~
copper~
container 0 0
15 A -1 0 0
48 100 480 P
G none
#21011
jar orange marmalade~
a jar of orange marmalade~
A jar of orange marmalade sits here.~
copper~
container 0 AO
2 AC 0 0 0
48 1 480 P
E
jar~
It is empty.
~
G none
#21012
glass thre legged table~
a tiny three-legged table~
A tiny three-legged table, all made of glass, sits here.~
copper~
furniture 0 A
0 0 0 0 0
48 5 480 P
E
table~
You think you can see a small glass box sitting under the table...
~
G none
#21013
tiny golden key~
a tiny golden key~
A tiny golden key sits on a table here.~
copper~
key 0 AO
0 0 0 0 0
48 1 480 P
G none
#21014
little bottle~
a little bottle~
A little bottle with a tiny paper label rests here.~
copper~
potion 0 AO
35 'weaken' 'weaken' 'weaken' ''
48 1 480 P
E
bottle label~
The label reads- "DRINK ME"
~
G none
#21015
glass box~
a tiny glass box~
~
copper~
container 0 A
2 AC 0 0 0
48 1 480 P
G none
#21016
small cake~
a small cake~
A small cake with something written on it with currants sits here.~
copper~
pill 0 A
35 'giant strength' 'giant strength' 'giant strength' ''
48 1 480 P
G none
#21017
little bottle~
a little bottle~
A little bottle with a tiny paper label rests on the table here.~
copper~
potion 0 AO
35 'giant strength' 'stone skin' 'armor' ''
33 1 330 P
E
bottle label~
The label reads- "DRINK ME"
~
G none
#21018
table~
a window table~
A table sits in the window here.~
copper~
furniture 0 0
0 0 0 0 0
33 1000 330 P
G none
#21019
bottle brandy~
a bottle of brandy~
A bottle of brandy has been dropped here.~
copper~
drink 0 AO
2 2 'whisky' 0 0
36 1 360 P
G none
#21020
hookah~
a hookah~
A hookah sits here.~
copper~
armor ABG AO
11 11 11 0 0
40 3 400 P
A
12 25
A
18 4
A
19 5
G none
#21021
mushroom flesh~
some flesh from a mushroom~
Some flesh has been torn off the mushroom and dropped here.~
copper~
pill 0 AO
40 'weaken' '' 'poison' ''
40 1 400 P
G none
#21022
mushroom flesh~
some flesh from a mushroom~
Some flesh has been torn off the mushroom and dropped here.~
copper~
pill 0 AO
40 'protection evil' 'pass door' 'fly' ''
40 1 400 P
G none
#21023
pigeon egg~
a pigeon egg~
A pigeon egg sits here.~
copper~
pill B AO
36 'cure poison' '' '' ''
34 1 340 P
G none
#21024
pigeon egg~
a pigeon egg~
A pigeon egg sits here.~
copper~
pill B AO
36 'mind light' '' '' ''
34 1 340 P
G none
#21025
pigeon egg~
a pigeon egg~
A pigeon egg sits here.~
copper~
pill B AO
36 'detect hidden' '' '' ''
34 1 340 P
G none
#21026
nest~
a small nest~
A small nest is stuck in the branches of this tree.~
copper~
container 0 A
3 A 0 0 0
34 1 340 P
G none
#21027
footman livery~
a footman's livery~
A footman's livery has been left here.~
copper~
armor 0 AD
10 10 10 0 0
37 7 370 P
A
5 3
A
13 30
A
18 3
A
25 2
G none
#21028
powdered wig~
a powdered wig~
A powdered wig lies here.~
copper~
armor 0 AE
10 10 10 0 0
37 1 370 P
A
2 1
A
3 1
A
4 1
A
25 2
G none
#21029
invitation~
an invitation~
An invitation from the Queen to play croquet lies here.~
copper~
scroll A AO
36 'bless' 'detect magic' 'faerie fog' ''
37 1 370 P
G none
#21030
cradle~
a baby's cradle~
A baby's cradle is lying here.~
copper~
container M AE
150 A 0 0 0
43 14 430 P
A
14 -25
G none
#21031
pot soup~
a pot of soup~
A pot of soup with LOTS of pepper in it makes you sneeze rather a lot.~
copper~
container 0 0
10 A -1 0 0
41 100 410 P
G none
#21032
plate~
a plate~
This plate is one of several the cook has hurled at the Duchess.~
copper~
warp_stone 0 AO
0 0 0 0 0
37 2 370 P
G none
#21033
ladle~
a ladle~
A soup-covered ladle lies here, dripping.~
copper~
weapon 0 AN
exotic 5 8 blast 0
37 10 370 P
A
18 6
A
19 6
G none
#21034
green top hat~
a green top hat~
A green top hat with a tag reading "In this Style 10/6" sits here.~
copper~
armor M AE
11 11 11 0 0
42 7 420 P
A
3 -2
A
4 -2
G none
#21035
table~
a long dining table~
A long dining table rests here.~
copper~
furniture 0 0
0 0 0 0 0
43 1000 430 P
G none
#21036
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
copper~
furniture 0 A
0 0 0 0 0
33 50 330 P
G none
#21037
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
copper~
furniture 0 A
0 0 0 0 0
33 50 330 P
G none
#21038
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
copper~
furniture 0 A
0 0 0 0 0
43 50 430 P
G none
#21039
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
copper~
furniture 0 A
0 0 0 0 0
43 50 430 P
G none
#21040
polka dot bow tie~
a large polka dot bow tie~
A large polka dot bow tie has been (purposefully?) left here.~
copper~
armor M AC
11 11 11 0 0
42 1 420 P
A
2 2
A
12 1
A
18 3
G none
#21041
green frock coat~
a green frock coat~
A green frock coat has been left here.~
copper~
armor 0 AK
11 11 11 0 0
42 5 420 P
G none
#21042
bits of straw~
some bits of straw~
Some bits of straw have fallen out of someone's hair.~
copper~
armor 0 AE
11 11 11 0 0
41 1 410 P
A
2 -3
A
3 -3
A
4 -3
G none
#21043
biscuit plate~
a biscuit plate~
A biscuit plate sits on the table here.~
copper~
warp_stone 0 ANO
0 0 0 0 0
43 1 430 P
G none
#21044
tea pot~
a tea pot~
A tea pot sits on the table here.~
copper~
drink 0 AO
5 3 'tea' 0 0
43 3 430 P
G none
#21045
tea cup~
a tea cup~
A tea cup sits on the table here.~
copper~
drink 0 AO
1 1 'tea' 0 0
43 1 430 P
G none
#21046
checked shirt~
a checked shirt~
A garish checked shirt has been dropped here.~
copper~
armor 0 AD
10 10 10 0 0
37 3 370 P
G none
#21047
brown breeches~
some brown breeches~
Someone's dropped their breeches...~
copper~
armor 0 AF
10 10 10 0 0
37 4 370 P
A
2 3
A
14 45
A
18 2
G none
#21048
pair shoes~
a pair of black shoes~
A pair of shiny black buckled shoes sits here.~
copper~
armor 0 AG
10 10 10 0 0
37 3 370 P
G none
#21049
paint red can~
a can of red paint~
A can of red paint is lying here, pouring paint onto the ground.~
copper~
container 0 AO
5 A -1 0 0
36 2 360 P
G none
#21050
paint brush~
a paint brush~
A paint brush stained bright red is dripping on the floor here.~
copper~
weapon 0 AN
exotic 5 8 suction 0
36 5 360 P
A
19 4
G none
#21051
bush roses white red~
a white rose bush~
Someone has attempted to paint this white rose bush red.~
copper~
furniture 0 0
0 0 0 0 0
33 150 330 P
G none
#21052
club~
a soldier's club~
A soldier's club lies here. It looks like the club off a playing card.~
copper~
weapon 0 AN
exotic 5 8 crush 0
37 15 370 P
A
5 2
A
18 5
A
19 4
G none
#21053
diamond~
a diamond~
A diamond has been dropped here.~
copper~
light AG AOQ
0 0 -1 0 0
37 2 370 P
A
12 50
A
18 2
A
19 2
G none
#21054
king hearts sceptre~
the King of Heart's sceptre~
The King of Hearts has lost his sceptre.~
copper~
staff G AO
41 8 8 'cure critical' 0
41 5 410 P
G none
#21055
king hearts crown~
the King of Heart's crown~
The King of Heart's crown lies here.~
copper~
armor AM AE
11 11 11 0 0
41 15 410 P
A
19 6
G none
#21056
queen hearts fan~
the Queen of Heart's fan~
The Queen of Hearts has dropped her heart-shaped fan.~
copper~
armor 0 AJ
12 12 12 0 0
45 7 450 P
A
24 -6
G none
#21057
flamingo~
a flamingo~
A flamingo that is being used as a croquet mallet wriggles about here.~
copper~
weapon G AN
exotic 5 8 bite 0
37 10 370 P
A
2 -2
A
13 45
A
18 3
A
19 4
G none
#21058
queen hearts sceptre~
the Queen of Heart's sceptre~
The Queen of Hearts has lost her sceptre...~
copper~
staff AGM AO
45 9 9 'cause critical' 0
45 8 450 P
G none
#21059
tarts~
the Queen's tarts~
The Queen's tarts sit on a table here.~
copper~
food 0 A
DE 0 0 0 0
34 5 340 P
G none
#21060
axe~
the executioner's axe~
The executioner's axe is leaning against one wall here.~
copper~
weapon AEGM ANP
exotic 5 10 slice 0
44 20 440 P
A
1 4
A
19 8
G none
#21061
executioner's hood~
the executioner's hood~
The executioner's hood has been left here.~
copper~
armor 0 AE
11 11 11 0 0
44 1 440 P
G none
#21062
slate~
a slate~
A slate is covered with meaningless scribbles.~
copper~
scroll 0 AO
35 'sleep' 'sleep' 'sleep' ''
38 1 380 P
G none
#21063
pencil~
a pencil~
A squeaky pencil is driving you nuts!~
copper~
weapon 0 AN
exotic 5 9 stab 0
38 1 380 P
G none
#21064
hessian sack~
a hessian sack~
A hessian sack, used for supressing, lies here.~
copper~
container 0 A
150 A 0 0 0
39 15 390 P
G none
#21065
rabbit hole~
a rabbit hole~
A rabbit hole beckons for you to enter!~
copper~
portal 0 0
0 0 0 21002 0
48 1 480 P
G none
#21066
tree door~
a tree with a tiny door~
A tree with a tiny door set in it stands here.~
copper~
portal 0 0
0 0 0 21042 0
35 1 350 P
G none
#0

#ROOMS
#21000
A Grassy Field~
You are standing in a rather pleasant green field, by the banks of a softly
flowing brook. To the east, you can see a small hedge row, beneath which you
think you can make out a rabbit hole. Suddenly, a rabbit dashes past,
muttering something about being late, and disappears down the hole! Oddly
enough, it has a pocket watch, and you have never seen a rabbit with a 
watch. You are inspired to investigate!
~
0 C field
D0
~
~
Z 0 9101
D1
~
~
Z -1 21001
S
#21001
A Hedge~
you are standing above the hole now, where the rabbit just disappeared. It
looks to be rather a tight fit for such a big person as yourself, but you
sense something magical about it...
~
0 0 field
D3
~
~
Z -1 21000
S
#21002
The Rabbit Hole~
You are falling down a rabbit hole, unlike any you have ever seen in your
life! The walls are lined with shelves filled with jars of many different
substances. And though you are falling without restraint, you do not feel
that it will cause you any injury upon impact.
~
0 DU inside
D5
~
~
Z -1 21003
S
#21003
The Bottom of the Hole~
After falling for what seemed like at once forever and hardly any time at
all, you reach the bottom, landing with a soft thump. To the east stretches
a long corridor lined with lamps and locked doors. You see the rabbit
disappear around a corner and leap up to give chase, though you don't know
why.
~
0 D inside
D1
~
~
Z -1 21004
D4
~
~
Z -1 21002
S
#21004
A Long Hallway~
You try the handles of several of the doors, but they are all locked and
look too strong to pick or bash down. The rabbit's tail can be seen
disappearing around a corner just up ahead.
~
0 D inside
D1
~
~
Z -1 21005
D3
~
~
Z -1 21003
S
#21005
A Corner~
The doors and lamps continue around the corner to the north. Up ahead you
see the rabbit duck out a door to the east, but you are sure you saw him
drop something on the way. You hear what sounds like water lapping against
the edge of a pool to the far north.
~
0 D inside
D0
~
~
Z -1 21006
D3
~
~
Z -1 21004
S
#21006
Outside the Garden~
You have reached the door the rabbit bolted through. It is a small golden
door, which is partially obscured by a curtain. To the north you see what
looks like a pool of salty water.
~
0 D inside
D0
~
~
Z -1 21007
D1
You see a small golden door partially obscured by a curtain.
~
curtain golden~
ABCDZ 21013 21012
D2
~
~
Z -1 21005
S
#21007
The Pool of Tears~
You suddenly find yourself submerged in a nine foot deep pool, the contents
of which taste rather like someone's tears! Other creatures, similarly
marooned float by, equally disconcerted by the sudden appearance of this
phenomenon.
~
0 D noswim
D0
~
~
Z -1 21010
D2
~
~
Z -1 21006
D3
~
~
Z -1 21008
S
#21008
The Pool of Tears~
You suddenly find yourself submerged in a nine foot deep pool, the contents
of which taste rather like someone's tears! Other creatures, similarly
marooned float by, equally disconcerted by the sudden appearance of this
phenomenon.
~
0 D noswim
D0
~
~
Z -1 21009
D1
~
~
Z -1 21007
S
#21009
The Pool of Tears~
You suddenly find yourself submerged in a nine foot deep pool, the contents
of which taste rather like someone's tears! Other creatures, similarly
marooned float by, equally disconcerted by the sudden appearance of this
phenomenon.
~
0 D noswim
D1
~
~
Z -1 21010
D2
~
~
Z -1 21008
S
#21010
Drier Ground~
You emerge from the pool onto solid ground, where several other animals are
shivering and attempting to dry off. To the north you see a group of them
running about madly, and your curiosity is aroused.
~
0 D inside
D0
~
~
Z -1 21011
D2
~
~
Z -1 21007
D3
~
~
Z -1 21009
S
#21011
Caucus-Race~
Here several animals are engaging in a Caucus-Race in order to dry off. It
seems to involve running about in a circle at random until you are dry,
though determining a winner is rather difficult.
~
0 D inside
D2
~
~
Z -1 21010
S
#21012
In the Garden~
You are in a neat little garden, walking along a pebble path toward a small,
well-kept house that sits at the edge of a dark wood. Birds fly over, gazing
at you quizzically.
~
0 0 forest
D1
~
~
Z -1 21013
D3
~
~
ABCDZ 21013 21006
S
#21013
Outside the Rabbit's House~
You are stanbing outside the house, which apparently belongs to the rabbit
you were following. Indeed, he stops to demand that you find his gloves and
fan for him at once, and keeps calling you Mary Ann, before dashing off
once more. How odd!
~
0 0 field
D0
The door has a plate that reads- W. RABBIT.
~
door~
ABZ 0 21014
D1
~
~
Z -1 21019
D3
~
~
Z -1 21012
S
#21014
Inside the Rabbit's House~
You are inside a small, tidy house with antique oak furniture in marvellous
condition. A sitting room lies to the west, while to the east a door leads
out into the garden.

A set of stairs leads up to the second floor.
~
0 D inside
D1
~
~
ABZ 0 21018
D2
~
~
ABZ 0 21013
D3
~
~
ABZ 0 21015
D4
~
~
Z -1 21016
S
#21015
A Sitting Room~
This well-appointed chamber has several comfortable arm chairs and a long
table covered in papers and pens. A herald's uniform has been neatly laid
out on the table as well, as has a long brass trumpet and a brightly-colored
hat.
~
0 D inside
D1
~
~
ABZ 0 21014
S
#21016
The Rabbit's Bedroom~
You race up into the bedroom, where you do indeed see some gloves and a fan-
several sets in fact- sitting on a a table near a strange looking glass. A
fireplace can be seen on one wall, and you think you can hear voices coming
from it.
~
0 D inside
E
fireplace~
You peer up it and see a lizard being lowered down on a rope by two guinea
pigs, while the rabbit yells out directions. Evidently he figured out that
you weren't Mary Ann, and has called in for some help.
~
D4
~
chimney fireplace~
Z -1 21017
D5
~
~
Z -1 21014
S
#21017
On The Roof~
You manage to squeeze up the chimney, and emerge on the roof of the rabbit's
house, confronting the source of the voices. Down below you see the rabbit
screaming for the house to be burnt down. They are trying to kill you!
~
0 0 city
D5
~
chimney fireplace~
Z -1 21016
S
#21018
Garden~
You emerge into a garden, near a cucumber patch. It looks as if someone has
recently fallen into this patch, squashing a great deal of it. You hear the
rabbit shouting something from outside.
~
0 0 forest
D2
~
~
Z -1 21019
D3
~
~
ABZ 0 21014
S
#21019
On the Edge of the Wood~
You move away from the house, staring back in amazement at the hive of
activity. A small cart full of ladders and ropes has been pulled up, and
several animals are scurrying about, trying to see if you are still in the
house. The rabbit has gone again, doubtless still attempting to make his
appointment.
~
0 0 field
D0
~
~
Z -1 21018
D1
~
~
Z -1 21020
D3
~
~
Z -1 21013
S
#21020
A Mushroom~
The path is divided here by a huge mushroom, large enough for you and a few
friends to sit on. It is currently home to someone else, though. The path
continues around it to the east.
~
0 0 forest
D1
~
~
Z -1 21021
D3
~
~
Z -1 21019
S
#21021
At the Base of a Tree~
You pass by a particularly tall tree to the north, from which you can hear
someone shouting "Serpents! Serpents!" at the top of their lungs. The path
continues into the wood to the east and west.
~
0 0 forest
D1
~
~
Z -1 21024
D3
~
~
Z -1 21020
D4
~
~
Z -1 21022
S
#21022
Ascending the Tree~
You scale the rough-bark tree without too much difficulty, finding adequate
purchase on its coarse surface, and plenty of hand and foot holds in the form
of several broad branches.
~
0 0 forest
D4
~
~
Z -1 21023
D5
~
~
Z -1 21021
S
#21023
The Top~
You reach the top of the tree, poking your head through a thick layer of
leaves and branches to peer out across a canopy of the same that stretches
as far as you can see. The sun beats down upon your face, the heat warming
and cleansing you. A bird's nest rests in the canopy near your head.
~
0 0 forest
D5
~
~
Z -1 21022
S
#21024
A Bend in the Path~
You follow the path through the wood to a bend to the north. At this point
you can see a house due east, though the path you are on doesn't run in
that direction.
~
0 0 forest
D0
~
~
Z -1 21025
D3
~
~
Z -1 21021
S
#21025
Another Bend~
The path bends again here, heading east once more, past the front door of
the house you spied earlier. The wood is beginning to thin out here, allowing
you to see a small field surrounding the house.
~
0 0 forest
D1
~
~
Z -1 21026
D2
~
~
Z -1 21024
S
#21026
Outside the Duchess' House (Pig and Pepper)~
You are standing outside a little house, in an open field. From within you
can hear what sounds like a pig squealing and plates being smashed. Your
nose twitches, twice, and you realize that it is being irritated by a
strong odor of pepper, emanating from within.
~
0 0 city
D1
~
~
Z -1 21030
D2
~
~
ABZ 0 21027
D3
~
~
Z -1 21025
S
#21027
A Large Kitchen~
The door opens directly onto the kitchen of this place, which is filled with
smoke. Several people are moving about in here, most of them sneezing as you
are due to the pepper that can be smelled everywhere. A grinning cat sits
at the feet of the duchess, and its smirk unsettles you
~
0 D inside
D0
~
~
ABZ 0 21026
D1
~
~
ABZ -1 21029
D2
~
~
ABZ -1 21028
S
#21028
A Bedroom~
This is the sleeping quarters of the cook. It is currently empty.
~
0 D inside
D0
~
~
ABZ 0 21027
S
#21029
A Bedroom~
This elegant chamber serves as quarters for the Duchess and her porcine
child.
~
0 D inside
D3
~
~
ABZ 0 21027
S
#21030
A Bend in the Path~
The path bends away from the field, heading back north into the wood.
~
0 0 field
D0
~
~
Z -1 21031
D3
~
~
Z -1 21026
S
#21031
Back in the Wood~
The path bends again, heading east this time, toward a T-junction, at which
point a large tree grows near the center of the T. You approach cautiously.
~
0 0 forest
D1
~
~
Z -1 21032
D2
~
~
Z -1 21030
S
#21032
At the Base of the Tree~
You stop and stare up at the tree and are startled to see a large grin
floating in mid air above one of the branches! It resembles the grin that the
cat in the Duchess' house was wearing, and you begin to suspect further
chicanery.
~
0 0 forest
D0
In this direction lives the March Hare!
~
~
Z -1 21033
D2
In this direction lives the Mad Hatter!
~
~
Z -1 21037
D3
~
~
Z -1 21031
S
#21033
Outside the March Hare's House~
You are standing outside the March Hare's House. It appears to be deserted...
~
0 0 forest
D0
~
~
ABCZ 0 21034
D2
~
~
Z -1 21032
S
#21034
Inside the House~
This house hasn't been lived in for quite some time. Broken bits of
furniture are scattered about, along with items of clothing and pieces of
crockery. The air is musty, and you cough as you stir up dust in your
progress.
~
0 D inside
D1
~
~
Z -1 21036
D2
~
~
ABZ 0 21033
D3
~
~
Z -1 21035
S
#21035
Inside the House~
This house hasn't been lived in for quite some time. Broken bits of
furniture are scattered about, along with items of clothing and pieces of
crockery. The air is musty, and you cough as you stir up dust in your
progress.
~
0 D inside
D1
~
~
Z -1 21034
S
#21036
Inside the House~
This house hasn't been lived in for quite some time. Broken bits of
furniture are scattered about, along with items of clothing and pieces of
crockery. The air is musty, and you cough as you stir up dust in your
progress.
~
0 D inside
D3
~
~
Z -1 21034
S
#21037
A Mad Tea Party~
You come across a strange sight. Three very peculiar individuals are
gathered around a very long table, drinking tea from many tea sets scattered
about. Every now and again they stand up, change places and sit down again.
~
0 0 field
D0
~
~
Z -1 21032
D1
~
~
Z -1 21041
D2
~
~
ABZ 0 21038
S
#21038
Inside the Hatter's House~
This house is positively crammed with hats of every shape, shize and
description. You manage to shove enough aside to enter, and see two rooms
adjoining this one, both of them equally packed.
~
0 D inside
D0
~
~
ABZ 0 21037
D1
~
~
Z -1 21040
D2
~
~
Z -1 21039
S
#21039
The Hatter's House~
This room, like the other two, is crammed with hats. If you didn't know
better, you'd swear that a Hatter lived here, albeit a slightly deranged
one...
~
0 D inside
D0
~
~
Z -1 21038
S
#21040
The Hatter's House~
This room, like the other two, is crammed with hats. If you didn't know
better, you'd swear that a Hatter lived here, albeit a slightly deranged
one...
~
0 D inside
D3
~
~
Z -1 21038
S
#21041
Outside a Tree~
You continue back into the wood, and soon reach a point where the path is
blocked by a huge tree. However, there is a tiny door in the tree, through
which you can proceed...
~
0 0 forest
D3
~
~
Z -1 21037
S
#21042
The Long Hallway~
you are back in the long hallway you first entered upon arriving in
Wonderland. However it appears quite different this time. The pool of tears
is gone, as is the table with they key and little bottle. The golden door
behind the curtain is still present, however, and this provides your only
way onwards.
~
0 D inside
D1
~
curtain golden~
ABZ 0 21043
S
#21043
In a Garden~
You are standing in a pretty garden, in which hundreds of red rose bushes
grow. One of these bushes, on closer inspection, shows patches of white,
and it is then you notice the three playing cards frantically painting a
white rose bush red...
~
0 0 field
D1
~
~
Z -1 21044
D3
~
curtain golden~
ABZ 0 21042
S
#21044
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21045
D1
~
~
Z -1 21049
D2
~
~
Z -1 21047
D3
~
~
Z -1 21043
S
#21045
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21046
D1
~
~
Z -1 21050
D2
~
~
Z -1 21044
S
#21046
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D1
~
~
Z -1 21051
D2
~
~
Z -1 21045
S
#21047
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21044
D1
~
~
Z -1 21048
S
#21048
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21049
D1
~
~
Z -1 21055
D3
~
~
Z -1 21047
S
#21049
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21050
D1
~
~
Z -1 21054
D2
~
~
Z -1 21048
D3
~
~
Z -1 21044
S
#21050
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21051
D1
~
~
Z -1 21053
D2
~
~
Z -1 21049
D3
~
~
Z -1 21045
S
#21051
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!

To the north there is a courthouse.
~
0 0 field
D0
~
courthouse~
ABZ -1 21059
D1
~
~
Z -1 21052
D2
~
~
Z -1 21050
D3
~
~
Z -1 21046
S
#21052
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D2
~
~
Z -1 21053
D3
~
~
Z -1 21051
S
#21053
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21052
D1
~
~
Z -1 21056
D2
~
~
Z -1 21054
D3
~
~
Z -1 21050
S
#21054
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21053
D2
~
~
Z -1 21055
D3
~
~
Z -1 21049
S
#21055
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 field
D0
~
~
Z -1 21054
D3
~
~
Z -1 21048
S
#21056
On the Road to the Sea~
You are heading away from the field toward a rocky shoreline. The smell of
the sea is in the air, and a brisk northerly breeze invigorates you.
~
0 0 hills
D1
~
~
Z -1 21057
D3
~
~
Z -1 21053
S
#21057
A Rocky Ledge~
You are standing on a windswept ledge far above a rocky coastline, against
which the waves of some unknown ocean pound. Seagulls soar high above, heading
to and from their rocky aeries.
~
0 0 hills
D2
~
~
Z -1 21058
D3
~
~
Z -1 21056
S
#21058
A Rocky Ledge~
You are standing on a windswept ledge far above a rocky coastline, against
which the waves of some unknown ocean pound. Seagulls soar high above, heading
to and from their rocky aeries.
~
0 0 hills
D0
~
~
Z -1 21057
S
#21059
Courthouse (Who Stole the Tarts?)~
You have entered the courthouse, where people are beginning to settle down
for the trial of the Knave of Hearts, who stole the Queen's tarts.
~
0 D inside
D0
~
~
Z -1 21062
D1
~
~
Z -1 21061
D2
~
~
ABZ 0 21051
D3
~
~
Z -1 21060
S
#21060
The Jury Box~
Here stands the jury box, where the 12 jurors will judge the case. Like all
things in Wonderland, the judicial process is a complex, erratic and usually
futile process.
~
0 D inside
D1
~
~
Z -1 21059
S
#21061
The Witness Box~
Here the accused or those giving evidence stand, to give their testimony. It
is a rather pointless exercise, as their statements are either muddled,
ignored or shouted down.
~
0 D inside
D3
~
~
Z -1 21059
S
#21062
The Main Floor~
Here the prosecuting and defense attorneys make their cases, before the
throne where the judge (the King) sits.
~
0 D inside
D2
~
~
Z -1 21059
D4
~
~
Z -1 21063
S
#21063
The Throne~
Here sits the King, where he judges the cases. He isn't here yet, as he hasn't
finished pardoning the players the Queen condemned to death (all of them).
~
0 D inside
D5
~
~
Z -1 21062
S
#0

#SPECIALS
M 21001 spec_cast_mage	* a white rabbit
M 21014 spec_breath_gas	* the caterpillar
M 21021 spec_cast_mage	* a Cheshire Cat
M 21030 spec_guard	* a soldier
M 21035 spec_thief	* the Knave of Hearts
M 21038 spec_executioner	* the executioner
M 21040 spec_fido	* a Gryphon
M 21042 spec_guard	* a court officer
S

#RESETS
D 0 21006 1 2	* Outside the Garden: door to the east: closed and locked
D 0 21012 3 2	* In the Garden: door to the west: closed and locked
D 0 21013 0 1	* Outside the Rabbit's House: door to the north: closed
D 0 21014 1 1	* Inside the Rabbit's House: door to the east: closed
D 0 21014 2 1	* Inside the Rabbit's House: door to the south: closed
D 0 21014 3 1	* Inside the Rabbit's House: door to the west: closed
D 0 21015 1 1	* A Sitting Room: door to the east: closed
D 0 21018 3 1	* Garden: door to the west: closed
D 0 21026 2 1	* Outside the Duchess' House (Pig and Pepper): door to the south: closed
D 0 21027 0 1	* A Large Kitchen: door to the north: closed
D 0 21027 1 1	* A Large Kitchen: door to the east: closed
D 0 21027 2 1	* A Large Kitchen: door to the south: closed
D 0 21028 0 1	* A Bedroom: door to the north: closed
D 0 21029 3 1	* A Bedroom: door to the west: closed
D 0 21033 0 2	* Outside the March Hare's House: door to the north: closed and locked
D 0 21034 2 1	* Inside the House: door to the south: closed
D 0 21037 2 1	* A Mad Tea Party: door to the south: closed
D 0 21038 0 1	* Inside the Hatter's House: door to the north: closed
D 0 21042 1 1	* The Long Hallway: door to the east: closed
D 0 21043 3 1	* In a Garden: door to the west: closed
D 0 21051 0 1	* A Croquet Lawn: door to the north: closed
D 0 21059 2 1	* Courthouse (Who Stole the Tarts?): door to the south: closed
O 0 21065 0 21001	* a rabbit hole (A Hedge)
O 0 21010 0 21002	* a shelf (The Rabbit Hole)
P 0 21011 1 21010 1	* a shelf: a jar of orange marmalade
O 0 21012 0 21006	* a tiny three-legged table (Outside the Garden)
O 0 21013 0 21006	* a tiny golden key (Outside the Garden)
O 0 21014 0 21006	* a little bottle (Outside the Garden)
O 0 21015 0 21006	* a tiny glass box (Outside the Garden)
P 0 21016 1 21015 1	* a tiny glass box: a small cake
M 0 21003 1 21008 1	* a duck (The Pool of Tears)
M 0 21002 1 21009 1	* a mouse (The Pool of Tears)
M 0 21005 1 21010 1	* a lory (Drier Ground)
M 0 21007 1 21010 1	* an elderly magpie (Drier Ground)
M 0 21008 1 21010 1	* an owl (Drier Ground)
M 0 21004 1 21011 1	* a dodo (Caucus-Race)
M 0 21006 1 21011 1	* an eaglet (Caucus-Race)
M 0 21009 1 21011 1	* an old crab (Caucus-Race)
M 0 21010 1 21011 1	* a young crab (Caucus-Race)
O 0 21036 0 21015	* a comfortable chair (A Sitting Room)
O 0 21037 0 21015	* a comfortable chair (A Sitting Room)
O 0 21017 0 21016	* a little bottle (The Rabbit's Bedroom)
O 0 21018 0 21016	* a window table (The Rabbit's Bedroom)
O 0 21007 0 21016	* a pair of tiny white kid-gloves (The Rabbit's Bedroom)
O 0 21008 0 21016	* a fan (The Rabbit's Bedroom)
M 0 21011 1 21017 1	* Bill the lizard (On The Roof)
M 0 21012 2 21017 1	* a guinea pig (On The Roof)
G 0 21019 0		*	a bottle of brandy
M 0 21013 1 21019 1	* a puppy dog (On the Edge of the Wood)
M 0 21014 1 21020 1	* the caterpillar (A Mushroom)
E 0 21020 0 17		*	a hookah: held in the hands
G 0 21021 0		*	some flesh from a mushroom
G 0 21022 0		*	some flesh from a mushroom
M 0 21015 1 21023 1	* a pigeon (The Top)
O 0 21026 0 21023	* a small nest (The Top)
P 0 21023 1 21026 1	* a small nest: a pigeon egg
P 0 21024 1 21026 1	* a small nest: a pigeon egg
P 0 21025 1 21026 1	* a small nest: a pigeon egg
M 0 21016 1 21026 1	* a fish-footman (Outside the Duchess' House (Pig and Pepper))
E 0 21027 0 5		*	a footman's livery: on the body
E 0 21028 0 6		*	a powdered wig: over the head
E 0 21029 0 17		*	an invitation: held in the hands
M 0 21017 1 21026 1	* a frog-footman (Outside the Duchess' House (Pig and Pepper))
E 0 21027 0 5		*	a footman's livery: on the body
E 0 21028 0 6		*	a powdered wig: over the head
M 0 21018 1 21027 1	* the Duchess (A Large Kitchen)
E 0 21030 0 6		*	a baby's cradle: over the head
O 0 21031 0 21027	* a pot of soup (A Large Kitchen)
O 0 21032 0 21027	* a plate (A Large Kitchen)
M 0 21019 1 21027 1	* the Duchess' baby (A Large Kitchen)
M 0 21020 1 21027 1	* the cook (A Large Kitchen)
E 0 21032 0 17		*	a plate: held in the hands
E 0 21033 0 16		*	a ladle: wielded
G 0 21032 0		*	a plate
G 0 21032 0		*	a plate
G 0 21032 0		*	a plate
M 0 21021 1 21032 1	* a Cheshire Cat (At the Base of the Tree)
O 0 21035 0 21037	* a long dining table (A Mad Tea Party)
O 0 21036 0 21037	* a comfortable chair (A Mad Tea Party)
O 0 21037 0 21037	* a comfortable chair (A Mad Tea Party)
O 0 21038 0 21037	* a comfortable chair (A Mad Tea Party)
O 0 21039 0 21037	* a comfortable chair (A Mad Tea Party)
O 0 21043 0 21037	* a biscuit plate (A Mad Tea Party)
O 0 21044 0 21037	* a tea pot (A Mad Tea Party)
O 0 21045 0 21037	* a tea cup (A Mad Tea Party)
M 0 21022 1 21037 1	* the Mad Hatter (A Mad Tea Party)
E 0 21034 0 6		*	a green top hat: over the head
E 0 21040 0 3		*	a large polka dot bow tie: around the neck (1)
E 0 21041 0 12		*	a green frock coat: about the shoulders
E 0 21046 0 5		*	a checked shirt: on the body
E 0 21047 0 7		*	some brown breeches: on the legs
E 0 21048 0 8		*	a pair of black shoes: on the feet
M 0 21023 1 21037 1	* the March Hare (A Mad Tea Party)
E 0 21042 0 6		*	some bits of straw: over the head
E 0 21046 0 5		*	a checked shirt: on the body
E 0 21047 0 7		*	some brown breeches: on the legs
E 0 21048 0 8		*	a pair of black shoes: on the feet
M 0 21024 1 21037 1	* the Dormouse (A Mad Tea Party)
E 0 21046 0 5		*	a checked shirt: on the body
E 0 21047 0 7		*	some brown breeches: on the legs
E 0 21048 0 8		*	a pair of black shoes: on the feet
O 0 21066 0 21041	* a tree with a tiny door (Outside a Tree)
M 0 21037 4 21042 1	* a hedgehog (The Long Hallway)
O 0 21051 0 21043	* a white rose bush (In a Garden)
M 0 21027 1 21043 1	* a gardener (In a Garden)
E 0 21049 0 17		*	a can of red paint: held in the hands
E 0 21050 0 16		*	a paint brush: wielded
M 0 21028 1 21043 1	* a gardener (In a Garden)
E 0 21049 0 17		*	a can of red paint: held in the hands
E 0 21050 0 16		*	a paint brush: wielded
M 0 21029 1 21043 1	* a gardener (In a Garden)
E 0 21049 0 17		*	a can of red paint: held in the hands
E 0 21050 0 16		*	a paint brush: wielded
M 0 21037 4 21045 1	* a hedgehog (A Croquet Lawn)
M 0 21001 1 21046 1	* a white rabbit (A Croquet Lawn)
E 0 21004 0 12		*	a tweed jacket: about the shoulders
E 0 21005 0 5		*	a red waistcoat: on the body
E 0 21006 0 17		*	a pocket watch: held in the hands
E 0 21007 0 9		*	a pair of tiny white kid-gloves: on the hands
E 0 21008 0 11		*	a fan: as a shield
E 0 21009 0 3		*	a neck scarf: around the neck (1)
M 0 21030 4 21047 1	* a soldier (A Croquet Lawn)
E 0 21052 0 16		*	a soldier's club: wielded
M 0 21037 4 21048 1	* a hedgehog (A Croquet Lawn)
M 0 21038 1 21049 1	* the executioner (A Croquet Lawn)
E 0 21060 0 16		*	the executioner's axe: wielded
E 0 21061 0 6		*	the executioner's hood: over the head
M 0 21000 1 21050 1	* Alice (A Croquet Lawn)
E 0 21057 0 16		*	a flamingo: wielded
E 0 21000 0 5		*	a pretty blue frock: on the body
E 0 21001 0 13		*	a white apron: around the waist
E 0 21002 0 21008		*	a pair of black shoes: unknown
G 0 21003 0		*	a thimble
M 0 21036 4 21050 1	* a flamingo (A Croquet Lawn)
M 0 21033 1 21051 1	* the King of Hearts (A Croquet Lawn)
E 0 21054 0 17		*	the King of Heart's sceptre: held in the hands
E 0 21055 0 6		*	the King of Heart's crown: over the head
E 0 21057 0 16		*	a flamingo: wielded
M 0 21031 4 21052 1	* a courtier (A Croquet Lawn)
E 0 21053 0 0		*	a diamond: as a light
E 0 21057 0 16		*	a flamingo: wielded
M 0 21032 4 21054 1	* a child of the Queen (A Croquet Lawn)
G 0 21059 0		*	the Queen's tarts
M 0 21034 1 21055 1	* the Queen of Hearts (A Croquet Lawn)
E 0 21056 0 11		*	the Queen of Heart's fan: as a shield
E 0 21057 0 16		*	a flamingo: wielded
E 0 21058 0 17		*	the Queen of Heart's sceptre: held in the hands
M 0 21040 1 21056 1	* a Gryphon (On the Road to the Sea)
M 0 21039 1 21058 1	* the Mock Turtle (A Rocky Ledge)
M 0 21042 2 21059 1	* a court officer (Courthouse (Who Stole the Tarts?))
G 0 21064 0		*	a hessian sack
M 0 21041 12 21060 1	* a juror (The Jury Box)
E 0 21062 0 17		*	a slate: held in the hands
E 0 21063 0 16		*	a pencil: wielded
M 0 21035 1 21061 1	* the Knave of Hearts (The Witness Box)
G 0 21059 0		*	the Queen's tarts
S

#MOBPROGS
#21000
emote raises her eyebrows quizzically.
~
#21001
emote screams in dismay!
yell Help!
~
#21002
say Pleased to meet you!
curtsey
~
#21003
say I'm late! Oh dear!
emote looks at his watch.
~
#21004
growl
say Cats! Nasty, low, vulgar things!
~
#21005
say QUACK!
~
#21006
say The best thing to get us dry would be a Caucus race!
emote marks out a race course, in a sort of circle.
tell $n The size doesn't matter.
~
#21007
emote is running about furiously!
say Run then!
~
#21008
tell $n I'm not telling you how old I am!
~
#21009
tell $n I am older than you, and must know better.
~
#21010
say Don't stare, youngster!
~
#21011
say Speak English!
emote stretches its wings and shakes them, soaking everyone!
~
#21012
say I really must be getting home. The night air doesn't suit my throat.
~
#21013
emote runs about in circles.
~
#21014
say Hold your tonuge ma! You're enough to try the patience of an oyster!
~
#21015
say Ah my dear! Let this be a lesson to you to never lose your temper!
~
#21016
emote yelps in surprise.
say Its a giant!
~
#21017
yell He's coming at me like a jack in the box!
~
#21018
yell Aieee!
~
#21019
emote looks concerned.
~
#21020
say You don't look too well!
mob oload 21019
give brandy $n
~
#21021
emote stares at you sadly.
~
#21022
emote wags its tail and jumps up on you.
~
#21023
mob echoat $n A puppy dog saldy watches you leave.
~
#21024
say Bring me my gloves!
~
#21025
tell $n Don't let me hear that name again!
~
#21026
emote waddles away.
~
#21027
say The race is over! But who has won?
~
#21028
emote sits and sulks.
~
#21029
emote starts running around madly!
~
#21030
say Farewell!
~
#21031
say Who are YOU?
emote puffs on its hookah.
~
#21032
cast 'fly' $n
cast 'fly' self
say Now everyone's high!
~
#21033
tell $n One side will make you stronger, the other will make you weaker.
~
#21034
yell Serpent!
say I've tried every way but nothing seems to suit them!
~
#21035
emote trembles in rage!
~
#21036
tell $n Good riddance, snake!
~
#21037
if carries $n 21029
else
mob oload 21029
give invitation $n
say For the Duchess, an invitation from the Queen to play croquet.
if mobhere frog footman
mob force frog say For the Duchess, an invitation from the Queen to play croquet.
endif
endif
~
#21038
say There's no sense in knocking.
~
#21039
say I shall sit here. Till tomorrow.
~
#21040
yell PIG!
emote stares at the baby in her lap.
~
#21041
say You don't know much, and that's a fact!
~
#21042
emote cries and sneezes a lot.
~
#21043
emote stirs the soup.
~
#21044
emote hurls a plate at the Duchess! *>CRASH<*
~
#21045
mob echoat $n The cook hurls a plate at you!
mob echoaround $n The cook hurls a plate at the $n! *>CRASH<*
~
#21046
mob echoat $n Cheshire Cat grins at you.
mob echoaround $n Cheshire Cat grins at $n.
~
#21047
say In that direction lives the March Hare.
say And in that direction lives the Mad Hatter.
~
#21048
cast 'invisibility' self
~
#21049
tell $n Do you play croquet with the Queen today? I'll see you there!
emote waves its tail and vanishes.
~
#21050
say No room! No room!
~
#21051
say Why is a raven like a writing desk?
~
#21052
say I have no idea!
~
#21053
say Tea!
mob oload 21045
give tea $r
~
#21054
emote begins to stuff the dormouse into a teapot.
~
#21055
emote snores loudly.
~
#21056
say Once upon a time there were three little sisters-
~
#21057
say I couldn't help it. Seven jogged my elbow!
emote returns to painting the bush.
~
#21058
emote stares at two accusingly.
~
#21059
emote returns to painting the bush.
~
#21060
say Look out now, Five! Don't go splashing paint over me like that!
~
#21061
say This should have been a red rose tree, but we planted a white by mistake.
~
#21062
yell THE QUEEN! THE QUEEN!
~
#21063
emote quickly bends over as someone whacks a hedgehog at him.
~
#21064
tell $n You lookin' to be clubbed?
~
#21065
emote swings his flamingo and sends a hedgehog scuttling under a soldier card.
~
#21066
emote smiles and nods.
~
#21067
emote runs off after another hedgehog.
~
#21068
say Ga Ga Goo Goo!
~
#21069
say Greetings!
~
#21070
say Hmph!
~
#21071
emote strolls off, flamingo in hand.
~
#21072
yell Off with their heads!
~
#21073
tell $n Off with YOUR head!
cast 'sanctuary' self
~
#21074
yell GUARDS! HELP!
cast 'flamestrike' $n
~
#21075
tell $n Tsk! Such impertinence!
~
#21076
emote hurriedly hides a tart behind his back.
~
#21077
say Nothing!
~
#21078
emote is fleeing madly away from some angry courtiers.
~
#21079
say You can't chop off a head with no body!
~
#21080
tell $n Can YOU?
~
#21081
emote wanders off muttering to himself.
~
#21083
emote is far too upset to talk.
~
#21084
say It's so amusing. She never chops anyone's heads off, you know.
~
#21085
tell $n The Mock Turtle is east then south of here.
~
#21086
cast 'fly' $n
~
#21087
emote screeches and attacks!
~
#21088
yell I am slain!
~
#21089
emote is scribbling furiously away on a slate.
~
#21090
say YOU do it!
mob oload 21062
give slate $n
~
#21091
emote glares at you suspiciously
~
#21092
cast 'blindness' $n
cast 'web' $n
~
#0

#HELPS
0 'Through the Looking Glass' 'Looking Glass'~
This area was written on a DOS Text Editor by Yaegar, based on the two best-
known works of the brilliant and eccentric Lewis Carroll. It is not a literal
interpretation- some aspects cannot be reproduced identically in Muds- but it
attempts to faithfully recreate the atmosphere as closely as possible, with
many people and places from several of Carroll's works included.

NOTE- a LOT of the flavor and fun of this area will be lost if the triggers
are not present or functioning properly, so if you are going to use this
area on any other mud than AnonyMud! i would suggest you write appropriate
mob_progs or endeavour to modernize your mud with the truly brilliant
trigger code by the coders at AnonyMud!

Enjoy!

Yaegar, October 1996.
~
-1 $~

#$