empiremud/cnf/
empiremud/doc/
empiremud/lib/boards/
empiremud/lib/etc/
empiremud/lib/misc/
empiremud/lib/plralias/F-J/
empiremud/lib/plralias/K-O/
empiremud/lib/plralias/P-T/
empiremud/lib/plralias/U-Z/
empiremud/lib/plrobjs/
empiremud/lib/plrobjs/F-J/
empiremud/lib/plrobjs/K-O/
empiremud/lib/plrobjs/P-T/
empiremud/lib/plrobjs/U-Z/
empiremud/lib/world/
empiremud/lib/world/mob/
empiremud/lib/world/obj/
empiremud/log/
EMPIREMUD
                    E  m  p  i  r  e  M  U  D     1  .  0

EmpireMUD was developed from CircleMUD (3.0 Beta 17) by Paul Clarke in his
free time.  All code unique to EmpireMUD is the intellectual property of Paul
Clarke and should be treated with respect.

I have a short list of people I'd like to thank:
 - My mother, without whom I would never have been born.
 - My father, from whom I received my awful sense of humor.
 - David York, who helped with ideas for both tbgMUD and EmpireMUD.
 - Tharyn (Mark), who does all my web pages and promotes my muds.
 - Kris Saw, for all the free server space he's given me.
 - Andrew Flyer, my sounding board for MUD ideas over the last 3 years.
 - Melk, for his contributions including help files and some of the races.
 - The Simpsons, for keeping me sane.
 - Special thanks to Shandia (Julie) for all her ideas... maybe next time
   we'll use some of them.

...oh, and you, for reading this.

   Anonymous FTP:  (to be announced)
 Bugs, help, etc:  paul2k@mac.com
        Web site:  (to be announced)

 Paul Clarke ~ "Gideon Six"

See also: CIRCLEMUD, WHITEWOLF
#
CIRCLEMUD
                    C  I  R  C  L  E  M  U  D     3  .  0

CircleMUD was developed from DikuMUD (Gamma 0.0) by Jeremy "Ras" Elson at
Johns Hopkins University's Department of Computer Science.  All code unique
to CircleMUD is protected under a copyright by the Trustees of the Johns
Hopkins University.

Many, many people contributed to CircleMUD in one way or another throughout
the course of its development.  Although it's impossible for me to remember
them all, I'd like to extend special thanks to certain people:

  -- Jeff Fink and George Greer, for submitting a veritable mountain of
     excellent code.
  -- Chris Epler and Chris Herringshaw for extensive beta-testing and bug
     reporting.
  -- Furry (Alex Fletcher), for single-handedly managing Circle's world files.
  -- Fred Merkel, Ryan Watkins, Jay Levino, and Sharon Goza, for other
     code and area submissions.
  -- Jean-Jack Riethoven for porting the code to the Amiga, David Carver
     for porting it to OS/2, and Jack Patton and Steffen Haeuser for the
     Amiga port.
  -- Bill Bogstad and Tim Stearns for allowing Circle to exist at JHU.
  -- The DikuMUD folk, and the good old WhatMUD implementors Dave & Justin,
     for starting the ball rolling.
  -- Bryan Jolson, Steven Lacher, Cat Stanton, and Naved Surve, for being 
     there in the very early days of Circle's development.
  -- Sharon, Ben, Erica, Aly, and Josh, for keeping me sane.
  -- Jules (hamotek sheli) for being the greatest.

...plus everyone else in the Circle community who has submitted material!
Thanks everyone!

  Anonymous FTP:  ftp.circlemud.org or ftp2.circlemud.org in pub/CircleMUD
 To report bugs:  bugs@circlemud.org
    To get help:  help@circlemud.org
            URL:  http://www.circlemud.org/
   Mailing List:  listserv@post.queensu.ca
                  (write "subscribe circle <first name> <last name>")

--Jeremy Elson (jelson@circlemud.org)

See also: EMPIREMUD, WHITEWOLF
#
WHITEWOLF

Age of Destiny 3: Destiny Reborn's theme is based on the "World of Darkness"
Copyright White Wolf Publishing, Inc. http://www.white-wolf.com/legalize.html
This mud is in no way affliated with White Wolf Publishing, Inc.

(C) 1990-2003 White Wolf Publishing, Inc. All rights reserved. Reproduction
without the written permission of the publisher is expressly forbidden,
except for the purposes of reviews, and blank character sheets, which may be
reproduced for personal use only. White Wolf, Vampire: The Masquerade,
Vampire: The Dark Ages, World of Darkness, Aberrant and Mage: The Ascension
are registered trademarks of White Wolf Publishing, Inc. All rights reserved.
Trinity, Werewolf: The Apocalypse, Wraith: The Oblivion,
Changeling: The Dreaming, Kindred of the East, Werewolf: The Wild West,
Trinity: Battleground, Wraith: The Great War, Guide to the Technocracy,
Technocracy Progenitors, Technocracy Iteration X, Technocracy New World Order,
Technocracy Void Engineers, Technocracy Syndicate, Technomancers Toybox,
Isle of the Mighty, Digital Web 2.0, Year of the Reckoning,
Hunter: The Reckoning, Mage: The Sorcerers Crusade, Mind's Eye Theatre,
Mind's Eye Theatre Journal, Dark Kingdom of Jade, Ends of Empire,
A World of Darkness Second Edition, Mummy Second Edition,
Mummy: The Resurrection, Clanbook Cappadocian, Clanbook Nosferatu,
Clanbook Toreador, Clanbook Brujah, Clanbook Gangrel, Clanbook Salubri,
Clanbook Baali, Clanbook Ventrue, Clanbook Tremere, Clanbook Assamite,
Clanbook Ravnos, Clanbook Setite, Clanbook Malkavian, Clanbook Lasombra,
Clanbook Tzimisce, Guide to the Camarilla, Guide to the Sabbat,
World of Darkness: Gypsies, Year of Revelations and all other publications
by White Wolf are trademarks of White Wolf Publishing, Inc. All rights reserved.
All characters, names, places and text herein are copyrighted by
White Wolf Publishing, Inc.

The mention of or reference to any company or product in this mud is not a
challenge to the trademark or copyright concerned.

These products use the supernatural for settings, characters and themes.
All mystical and supernatural elements are fiction and intended for entertainment
purposes only. Reader/Player discretion is advised.

Check out White Wolf online at http://www.white-wolf.com; alt.games.whitewolf and
rec.games.frp.storyteller

White Wolf Publishing
1554 Litton Dr.
Stone Mountain, GA 30083
USA

See also: EMPIREMUD, CIRCLEMUD
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