# EmpireMUD 0.1 Makefile.in - Makefile template used by 'configure' # Based upon CircleMUD 3.0 Makefile.in # for the 'util' directory # C compiler to use CC = @CC@ # Any special flags you want to pass to the compiler MYFLAGS = @MYFLAGS@ -DEMPIRE_UTIL #flags for profiling (see hacker.doc for more information) PROFILE = ############################################################################## # Do Not Modify Anything Below This Line (unless you know what you're doing) # ############################################################################## # binary destination directory BINDIR = ../../bin # location of world files WLDDIR = ../../lib/world/wld # location of Empire include files INCDIR = .. CFLAGS = @CFLAGS@ $(MYFLAGS) $(PROFILE) -I$(INCDIR) default: all all: $(BINDIR)/autowiz $(BINDIR)/delobjs $(BINDIR)/listrent \ $(WLDDIR)/map $(BINDIR)/mudpasswd $(BINDIR)/purgeplay \ $(BINDIR)/showplay $(BINDIR)/sign autowiz: $(BINDIR)/autowiz delobjs: $(BINDIR)/delobjs listrent: $(BINDIR)/listrent mudpasswd: $(BINDIR)/mudpasswd map: $(WLDDIR)/map purgeplay: $(BINDIR)/purgeplay showplay: $(BINDIR)/showplay sign: $(BINDIR)/sign $(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h $(CC) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c $(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c $(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(CC) $(CFLAGS) -o $(BINDIR)/listrent listrent.c $(WLDDIR)/map: map.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(WLDDIR)/map map.c $(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c -lcrypt $(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c $(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(CC) $(CFLAGS) -o $(BINDIR)/showplay showplay.c $(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/sign sign.c