/* ************************************************************************ * File: olc.c EmpireMUD AD 1.0 * * Usage: On-Line Creation at player level * * * * All rights reserved. See license.doc for complete information. * * * * Code base by Paul Clarke. EmpireMUD Project, a tbgMUD Production. * * Based upon CircleMUD 3.0, beta patch level 17, by Jeremy Elson. * * * * Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University * * CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. * ************************************************************************ */ #include "conf.h" #include "sysdep.h" #include "structs.h" #include "utils.h" #include "interpreter.h" #include "handler.h" #include "db.h" #include "comm.h" #include "olc.h" /* * EmpireMUD OLC Code * Written by Paul S. Clarke * * The focus of this OLC is a non-menu base. Most commands can be done in * one line, and description editing works the same as TEDIT. The code is * modular so that commands are easily added, and they follow an ACMDesque * style. * * OLC_MODULE() passes "ch"