# Generated automatically from Makefile.in by configure. # CircleMUD 3.0 Makefile.in - Makefile template used by 'configure' # # C compiler to use CC = gcc # Path to cxref utility CXREF = cxref # Any special flags you want to pass to the compiler MYFLAGS = -Wall #flags for profiling (see hacker.doc for more information) PROFILE = ############################################################################## # Do Not Modify Anything Below This Line (unless you know what you're doing) # ############################################################################## BINDIR = ../bin CFLAGS = -g -O2 $(MYFLAGS) $(PROFILE) LIBS = -lcrypt OBJFILES = act.comm.o act.god.o act.immortal.o act.informative.o act.item.o \ act.movement.o act.other.o act.social.o alias.o ban.o boards.o \ building.o comm.o config.o constants.o db.o empire.o fight.o handler.o \ interpreter.o limits.o mail.o mobact.o modify.o morph.o objsave.o olc.o \ random.o ships.o skills.o specials.o utils.o vampire.o weather.o world.o CXREF_FILES = act.comm.c act.god.c act.immortal.c act.informative.c act.item.c \ act.movement.c act.other.c act.social.c alias.c ban.c boards.c \ building.c comm.c config.c constants.c db.c empire.c fight.c handler.c \ interpreter.c limits.c mail.c mobact.c modify.c morph.c objsave.c olc.c \ random.c ships.c skills.c specials.c utils.c vampire.c weather.c world.c default: all all: $(MAKE) $(BINDIR)/empire $(MAKE) utils utils: (cd util; $(MAKE) all) empire: $(MAKE) $(BINDIR)/empire $(BINDIR)/empire : $(OBJFILES) $(CC) -o $(BINDIR)/empire $(PROFILE) $(OBJFILES) $(LIBS) clean: rm -f *.o ref: # # Create the cross reference files # Note, this is not meant to be used unless you've installed cxref... # @for file in $(CXREF_FILES) ; do \ echo Cross referencing $$file ; \ $(CXREF) -D__CXREF__ -xref -Odoc -Nempire $$file ; \ done # # Create the source files using cxref # @for file in $(CXREF_FILES) ; do \ echo Documenting $$file ; \ ( cd . ; $(CXREF) -D__CXREF__ -warn-xref -xref -Odoc -Nempire -html $$file ) ; \ rm -f $(DOCS) ; \ done # # Create the index using cxref # @echo Indexing @( cd . ; $(CXREF) -D__CXREF__ -index-all -Odoc -Nempire -html ) @rm -f $(DOCS) # Dependencies for the object files (automagically generated with # gcc -MM) act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h $(CC) -c $(CFLAGS) act.comm.c act.god.o: act.god.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h skills.h empire.h vnums.h $(CC) -c $(CFLAGS) act.god.c act.immortal.o: act.immortal.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h skills.h empire.h vnums.h $(CC) -c $(CFLAGS) act.immortal.c act.informative.o: act.informative.c conf.h sysdep.h structs.h utils.h \ comm.h interpreter.h handler.h db.h utils.h empire.h skills.h $(CC) -c $(CFLAGS) act.informative.c act.item.o: act.item.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h skills.h empire.h vnums.h $(CC) -c $(CFLAGS) act.item.c act.movement.o: act.movement.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h empire.h skills.h $(CC) -c $(CFLAGS) act.movement.c act.other.o: act.other.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h empire.h skills.h vnums.h $(CC) -c $(CFLAGS) act.other.c act.social.o: act.social.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h $(CC) -c $(CFLAGS) act.social.c alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h $(CC) -c $(CFLAGS) alias.c ban.o: ban.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h $(CC) -c $(CFLAGS) ban.c boards.o: boards.c conf.h sysdep.h structs.h utils.h comm.h db.h boards.h \ interpreter.h handler.h vnums.h $(CC) -c $(CFLAGS) boards.c building.o: building.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h empire.h skills.h vnums.h $(CC) -c $(CFLAGS) building.c comm.o: comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h empire.h $(CC) -c $(CFLAGS) comm.c config.o: config.c conf.h sysdep.h structs.h interpreter.h $(CC) -c $(CFLAGS) config.c constants.o: constants.c conf.h sysdep.h structs.h interpreter.h $(CC) -c $(CFLAGS) constants.c db.o: db.c conf.h sysdep.h structs.h utils.h db.h comm.h handler.h mail.h \ interpreter.h $(CC) -c $(CFLAGS) db.c empire.o: empire.c conf.h sysdep.h structs.h utils.h comm.h handler.h db.h \ empire.h interpreter.h skills.h vnums.h $(CC) -c $(CFLAGS) empire.c fight.o: fight.c conf.h sysdep.h structs.h utils.h comm.h handler.h \ interpreter.h db.h skills.h empire.h vnums.h $(CC) -c $(CFLAGS) fight.c handler.o: handler.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \ interpreter.h empire.h $(CC) -c $(CFLAGS) handler.c interpreter.o: interpreter.c conf.h sysdep.h structs.h comm.h \ interpreter.h db.h utils.h handler.h mail.h olc.h $(CC) -c $(CFLAGS) interpreter.c limits.o: limits.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \ skills.h empire.h $(CC) -c $(CFLAGS) limits.c mail.o: mail.c conf.h sysdep.h structs.h utils.h comm.h db.h interpreter.h \ handler.h mail.h $(CC) -c $(CFLAGS) mail.c mobact.o: mobact.c conf.h sysdep.h structs.h utils.h db.h comm.h \ interpreter.h handler.h skills.h $(CC) -c $(CFLAGS) mobact.c modify.o: modify.c conf.h sysdep.h structs.h utils.h interpreter.h \ handler.h db.h comm.h mail.h boards.h $(CC) -c $(CFLAGS) modify.c morph.o: morph.c conf.h sysdep.h structs.h utils.h db.h skills.h handler.h \ interpreter.h $(CC) -c $(CFLAGS) morph.c objsave.o: objsave.c conf.h sysdep.h structs.h comm.h handler.h db.h \ interpreter.h utils.h $(CC) -c $(CFLAGS) objsave.c olc.o: olc.c conf.h sysdep.h olc.h structs.h utils.h interpreter.h comm.h \ db.h handler.h $(CC) -c $(CFLAGS) olc.c random.o: random.c utils.h $(CC) -c $(CFLAGS) random.c ships.o: ships.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h skills.h vnums.h empire.h $(CC) -c $(CFLAGS) ships.c skills.o: skills.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h skills.h vnums.h empire.h $(CC) -c $(CFLAGS) skills.c specials.o: specials.c conf.h sysdep.h structs.h utils.h db.h comm.h \ handler.h interpreter.h skills.h empire.h vnums.h $(CC) -c $(CFLAGS) specials.c utils.o: utils.c conf.h sysdep.h structs.h utils.h comm.h handler.h db.h \ interpreter.h skills.h empire.h vnums.h $(CC) -c $(CFLAGS) utils.c vampire.o: vampire.c conf.h sysdep.h structs.h utils.h interpreter.h skills.h \ handler.h db.h comm.h $(CC) -c $(CFLAGS) vampire.c weather.o: weather.c conf.h sysdep.h structs.h utils.h comm.h handler.h \ interpreter.h db.h $(CC) -c $(CFLAGS) weather.c world.o: world.c conf.h sysdep.h structs.h $(CC) -c $(CFLAGS) world.c