#AREADATA Name {??-???} PROTO AREA Derelor~ Levels 0 0 Builders Derelor Hannibal~ VNUMs 1900 1999 Security 1 Recall 25001 Flags 16 Color 6 End #MOBILES #1900 Goblin Guard~ Goblin Guard~ A Goblin Guard Is Here Picking His Nose. ~ ~ 3 64 262144 -100 S 55 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1901 Goblin Breeder~ Goblin Breeder~ A Female Breeder Has Noticed Your Presence. ~ ~ 3 104 262144 -100 S 52 0 0 4000d0+0 0d0+0 0 0 0 0 0 0 2 0 0 0 #1902 Goblin Breeder~ Goblin Breeder~ A Female Goblin Has Noticed Your Presence. ~ ~ 3 64 262144 -100 S 52 0 0 4000d0+0 0d0+0 0 0 0 0 0 0 2 0 0 0 #1903 Goblin Breeder~ Goblin Breeder~ A Female Goblin Has Noticed Your Presence. ~ ~ 3 64 262144 -100 S 53 0 0 4000d0+0 0d0+0 0 0 0 0 0 0 0 128 0 0 #1904 Goblin Breeder~ Goblin Breeder~ A Female Goblin Has Noticed Your Presence. ~ ~ 3 64 262144 -100 S 35 0 0 2250d0+0 0d0+0 0 0 0 0 0 0 2 128 0 0 #1905 Goblin Guard~ Golbin Guard~ An Ugly Guard Seems To Be Training Here. ~ ~ 1 64 262144 -100 S 55 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1906 Goblin Guard~ Goblin Guard~ A Goblin Guard Seems To Be Trainig Here. ~ ~ 1 64 262144 -100 S 55 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1907 goblin child~ Goblin Child~ A Goblin Child Runs About. ~ ~ 1 98370 0 -100 S 50 0 0 3750d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1908 Goblin Child~ Goblin Child~ A Goblin Child Runs About. ~ ~ 1 98370 262144 -100 S 50 0 0 3500d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1909 Goblin Lieutenant~ Goblin Lieutenant~ A Lieutenant Looks Over His Training Soldiers. ~ ~ 3 64 262144 -100 S 60 0 0 5500d0+0 0d0+0 0 0 0 0 0 0 1 132 0 0 #1910 Goblin lieutenant~ Goblin Lieutenant~ A Lieutenant Looks Over His Training Soldiers. ~ ~ 3 64 262144 -100 S 60 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1911 Captain Goblin~ Goblin Captain~ The Captain Of The Guard Stand Here Proudly. ~ ~ 3 232 262144 -100 S 65 0 0 6500d0+0 0d0+0 0 0 0 0 0 0 1 136 0 0 >fight_prog 40~ emote stares at you in hatred! stun stun ~ | #1912 Goblin Archer~ Goblin Archer~ A Goblin Archer Is On The Lookout. ~ ~ 35 192 262144 -100 S 58 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 0 128 0 0 #1913 goblin Archer~ Goblin Archer~ A Goblin Archer Is On The Lookout. ~ ~ 3 192 262144 -100 S 58 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 0 128 0 0 #1914 goblin Archer~ Goblin Archer~ A Goblin Archer Is On The Lookout. ~ ~ 3 192 262144 -100 S 58 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1915 Goblin Fanatic~ Goblin Fanatic~ A Goblin Fanatic Is Here To Protect The King. ~ RUN!!!!!!!!!!!!!!!!!!!!! ~ 35 134217792 262144 -100 S 70 0 0 10000d0+0 0d0+0 0 0 0 0 0 0 1 140 0 0 #1916 Goblin King~ Goblin King~ The King Of This Glorious Civilisation Looks Upon His People. ~ As Rules of this advanced goblin civilisation, this king looks at his people with remendous pride and joy. To bring a band of goblin to such an organised facility is quite an achievement. You look at him with a new found respect. ~ 3 268452032 262144 -100 S 70 0 0 9000d0+0 0d0+0 0 0 0 0 0 0 0 128 0 0 >fight_prog 50~ yell Guard! My Personal Guards! mpat 1960 mptrans 'goblin defender qwerty' 1955 say You Will Die Now! ~ | #1917 goblin archer~ Goblin Archer~ A Goblin Archer Is On The Lookout. ~ ~ 3 192 262144 -100 S 58 0 0 0d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 #1918 Elf Prisonner qwerty~ Elf Prisonner~ A Prisonner Seems Quite Happy Of Your Presence. ~ A Prisoner From The Last Raid, This Elf Seems In Need Of Your Help. ~ 3 704 262144 -100 S 58 0 0 5000d0+0 0d0+0 0 0 0 0 0 0 1 128 0 0 >all_greet_prog 100~ ( say Hello Traveller! I am in great need of your help! say If you could but aid me in guiding me to the front say gate unharmed, I would find myself in your debt and say would therefore be forced to grant you a token of my say appreciation. Please let me follow you kind explorer! ) ~ >speech_prog follow~ follow $n say Thank Thee For You Help Brave Soul! ~ >rand_prog 95~ if inroom($i) == 1900 Say Thank you oh fearless one, to show my appreciation, say here is a small gift! mpoload 1913 drop key $n emote waves farewell to you. mppurge $i break else break ~ | #1919 Goblin Alchemist~ Goblin Alchemist~ The Master Of Creation. ~ ~ 35 335544512 0 -100 S 75 0 0 10000d0+0 0d0+0 0 0 0 0 0 0 1 12428 0 0 >fight_prog 35~ c 'blindness' c 'dispel magic' c fireball ~ >fight_prog 25~ Say You Should Not Have Come Here! c gas ~ | #1920 Roamer Goblin~ A Goblin Roamer~ A Goblin Roamer Sword To Defend This Outpost Attacks! ~ ~ 97 65730 262144 -100 S 65 0 0 7000d0+0 0d0+0 0 0 0 0 0 0 1 12416 0 0 #1921 Roamer Goblin~ A Goblin Roamer~ A Goblin Roamer Sworn To Defend The Outpost Attacks! ~ ~ 97 65730 262144 -100 S 65 0 0 7000d0+0 0d0+0 0 0 0 0 0 0 1 12416 0 0 #1922 defender goblin qwerty~ Goblin Defender~ The King's Personal Guards. ~ I WILL DIE TO PROTECT MY KING!!! ~ 33 8384 262160 -100 S 65 0 0 6000d0+0 0d0+0 0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #1900 Goblin Crown~ crown Of The Goblins~ An Abandonned Crown lies here~ ~ 9 279 0 4096 17 70 0~ 0~ 0~ 0~ 1 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 3 2 A 19 12 A 18 12 #1901 goblin Anklets~ goblin Anklets~ A String Made of Elf Skin That Reeks of Goblins~ ~ 9 279 0 0 1048577 50 0~ 0~ 0~ 0~ 1 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 18 2 A 19 2 A 3 1 #1902 Gobli Helm~ a Goblin Helm~ A Helm with an apparent Goblin Symbol on it~ ~ 9 279 0 4096 17 58 0~ 0~ 0~ 0~ 3 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 18 5 A 19 5 A 24 25 A 3 1 #1903 goblin Amulet~ goblin Amulet~ Amulet Of The Goblins~ ~ 9 279 0 0 5 70 0~ 0~ 0~ 0~ 4 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 19 15 A 18 -40 A 24 -10 #1904 Goblin belt~ belt Of The Goblins~ A Belt with a Goblin Symbol~ ~ 15 279 0 0 2049 60 30~ 0~ 0~ 0~ 2 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 19 3 A 18 4 A 3 2 A 17 -15 #1905 Goblin Sword~ a Goblin Sword~ A Goblin Marker Sword Lies here~ ~ 5 279 0 0 8193 58 0~ 20~ 45~ 3~ 100 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 18 30 A 19 25 A 3 1 #1906 ball chain~ a Ball And Chain~ A Huge Chain with a Ball lying on the end~ ~ 5 23 0 0 8193 70 0~ 25~ 55~ 8~ 2 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 19 40 A 18 -20 #1907 breeding belt~ belt Of Breeding~ A Belt Of Goblin Reproduction lies here~ ~ 9 279 0 0 2049 65 0~ 0~ 0~ 0~ 2 0 0 0 0 2 1907 reserved~ 5 5 0 0 0 #1908 Spear Goblin~ spear Of The Goblins~ Spear Of a Goblin Nature~ ~ 5 279 0 0 8193 65 0~ 15~ 50~ 2~ 3 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 24 -5 A 3 2 A 19 20 A 18 15 #1909 captain vest~ goblin Captain's Vest~ A Vest With a Captain's rank lies here~ ~ 9 279 0 0 1025 68 0~ 0~ 0~ 0~ 10 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 3 2 A 19 25 A 18 25 #1910 Archer's Scope~ an Archer's Scope~ A Scope For Long Range Purposes~ ~ 9 279 0 0 131073 65 0~ 0~ 0~ 0~ 4 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 2 2 A 18 15 #1911 Alchemist Staff~ alchemist's Staff~ An Old Forgotten Staff~ ~ 9 279 6860 0 16385 75 0~ 0~ 0~ 0~ 5 0 0 0 0 5 0 enhanced strength~ 5 5 0 0 0 A 12 75 A 19 5 #1912 Huge Crossbow~ a Huge Crossbow~ A Crossbow lies here for your taking.~ ~ 5 791 0 0 8193 65 0~ 28~ 37~ 6~ 5 0 0 0 0 0 0 reserved~ 0 0 0 0 0 A 19 20 A 18 10 #1913 Key~ chest Key~ A Chest Key.~ ~ 18 7 0 0 16385 50 0~ 0~ 0~ 0~ 5 0 0 0 0 0 0 reserved~ 0 0 0 0 0 #1914 huge chest~ a Huge Chest~ A Huge Chest!~ ~ 15 23 0 0 0 20 999~ 13~ 1913~ 0~ 2000000 0 0 0 0 0 0 reserved~ 0 0 0 0 0 #1915 goblin Potion~ goblin Potion~ Potion Of The Goblins~ ~ 10 268435988 0 0 1 50 100~ pass door~ ~ inertial barrier~ 1 0 0 0 0 0 0 reserved~ 0 0 0 0 0 #1918 Potion Destruction~ Potion Of Destruction~ Potion Of Destruction~ ~ 10 268435456 0 0 16385 55 100~ heal~ heal~ heal~ 0 0 0 0 0 0 0 reserved~ 0 0 0 0 0 #1919 Potion Creation~ potion Of Creation~ A Potion Of Creation.~ ~ 10 268435459 0 0 16385 55 100~ blade barrier~ biofeedback~ chaos field~ 0 0 0 0 0 0 0 reserved~ 0 0 0 0 0 #0 #ROOMDATA #1900 Entrance to Goblin Outpost~ You arrive at the gate of a goblin outpost. From what you can see from the outside, this outpost seems pretty big. As you approach the gate, you notice what you thought was a wooden fence is actually a row of pikes with skulls on them. A closer look at the skulls tells you they are elven in origin. These goblins must be pretty organized for having built such an outpost. Maybe you should leave before they find you here? ~ 0 401412 0 Rd 0 D0 ~ gate~ 3 0 1901 S #1901 Main Walkway~ You are walking down the main path in the outpost, you can continue onward to the north or exit this foul place through the gate to the south. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1902 D2 ~ gate~ 3 0 1900 S #1902 Four Way Intersection~ After walking a while, you come up to an intersection. To the east and west, you can see smoke rising from small huts. The walkway continues northward while you can escape by heading for the southern gate. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1911 D1 ~ ~ 0 0 1907 D2 ~ ~ 0 0 1901 D3 ~ ~ 0 0 1903 S #1903 Path to Huts~ You are walking down a small dirt path leading to a tiny grouping of huts. The huts are farther to the west. You can reach the main walkway by going east. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1902 D3 ~ ~ 0 0 1904 S #1904 Before The Huts~ The wall of the outpost prevents you from going further west. The small huts you saw earlier are to the north and south. You can go back to the main walkway by heading due east. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1905 D1 ~ ~ 0 0 1903 D2 ~ ~ 0 0 1906 S #1905 Goblin Hut~ The stench that assaults your nostrils as you enter the hut nearly overwhelms you. Although these goblins may be better organized, they sure aren't any cleaner than any other goblin tribe you've met before. There is a small bed in a corner and a bunch of scattered garbage everywhere else. Fresh air is to the north. ~ 0 401416 0 Rd 0 D2 ~ ~ 0 0 1904 S #1906 Goblin Hut~ The stench that assaults your nostrils as you enter the hut nearly overwhelms you. Although these goblins may be better organized, they sure aren't any cleaner than any other goblin tribe you've met before. There is a small bed in a corner and a bunch of scattered garbage everywhere else. Fresh air is to the south. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1904 S #1907 Path To Huts~ You are walking down a small dirt path leading to a tiny grouping of huts. The huts are farther to the east. You can reach the main walkway by going west. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1908 D3 ~ ~ 0 0 1902 S #1908 Before The Huts~ The wall of the outpost prevents you from going further east. The small huts you saw earlier are to the north and south. You can go back to the main walkway by heading due west. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1909 D2 ~ ~ 0 0 1910 D3 ~ ~ 0 0 1907 S #1909 Goblin Hut~ The stench that assaults your nostrils as you enter the hut nearly overwhelms you. Although these goblins may be better organized, they sure aren't any cleaner than any other goblin tribe you've met before. There is a small bed in a corner and a bunch of scattered garbage everywhere else. Fresh air is to the south. ~ 0 401416 0 Rd 0 D2 ~ ~ 0 0 1908 S #1910 Goblin Hut~ The stench that assaults your nostrils as you enter the hut nearly overwhelms you. Although these goblins may be better organized, they sure aren't any cleaner than any other goblin tribe you've met before. There is a small bed in a corner and a bunch of scattered garbage everywhere else. Fresh air is to the north. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1908 S #1911 Main Walkway~ As you walk down the walkway, you begin to hear faint sounds of metal clanging and screams. There is an intersection to the south while the walkway continues north. ~ 0 401412 0 Rd 0 D0 ~ ~ 0 0 1912 D2 ~ ~ 0 0 1902 S #1912 Main Walkway~ The farther north you go, the more apparent it is that the sounds you were hearing are those of fighting. They seem to come from the north. Far off to the south is the only way out of here. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1913 D2 ~ ~ 0 0 1911 S #1913 A Four Way Intersection~ At last, you can see what all the commotion is about, to the east and west, you can see goblins training in small fields. You can also see a structure to the north. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1914 D1 ~ ~ 0 0 1922 D2 ~ ~ 0 0 1912 D3 ~ ~ 0 0 1915 S #1914 Main Walkway~ Continuing down the walkway, you see a large tower before you. It's already pretty high and you're not that close to it yet. You can reach the tower by continuing you journey to the north or turn back to the south. ~ 0 401412 0 Rd 0 D0 ~ ~ 0 0 1929 D2 ~ ~ 0 0 1913 S #1915 Road of Training~ The road is littered with broken armor and weapons, you can see small puddles of blood drying in a few spots. Decidedly, these goblins don't take too many precautions when training. You can reach the western training grounds by continuing west or go back to the main walkway be heading east. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1913 D3 ~ ~ 0 0 1916 S #1916 Road Of Training~ There is more blood, armor and weapons everywhere. The entrance to the training grounds is close by to the west. A short walk to the east will get you back to the walkway. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1915 D3 ~ ~ 0 0 1917 S #1917 Before the Training Grounds~ You arrive at the entrance to the training grounds. You can enter them by going north or leave east. The outpost wall prevent continuing to the west. ~ 0 401412 0 Rd 0 D0 ~ ~ 0 0 1918 D1 ~ ~ 0 0 1916 S #1918 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1919 D2 ~ ~ 0 0 1917 D3 ~ ~ 0 0 1920 S #1919 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D2 ~ ~ 0 0 1918 D3 ~ ~ 0 0 1921 S #1920 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1921 D1 ~ ~ 0 0 1918 S #1921 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1919 D2 ~ ~ 0 0 1920 S #1922 Road of Training~ The road is littered with broken armor and weapons, you can see small puddles of blood drying in a few spots. Decidedly, these goblins don't take too many precautions when training. You can reach the eastern training grounds by continuing east or go back to the main walkway be heading west. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1923 D3 ~ ~ 0 0 1913 S #1923 Road of Training~ There is more blood, armor and weapons everywhere. The entrance to the training grounds is close by to the east. A short walk to the west will get you back to the walkway. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1924 D3 ~ ~ 0 0 1922 S #1924 Before the Training Guards~ You arrive at the entrance to the training grounds. You can enter them by going north or leave west. The outpost wall prevent continuing to the east. ~ 0 401412 0 Rd 0 D0 ~ ~ 0 0 1925 D3 ~ ~ 0 0 1923 S #1925 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401420 0 Rd 0 D0 ~ ~ 0 0 1926 D2 ~ ~ 0 0 1924 D3 ~ ~ 0 0 1927 S #1926 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D2 ~ ~ 0 0 1925 D3 ~ ~ 0 0 1928 S #1927 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1928 D1 ~ ~ 0 0 1925 S #1928 Training Ground~ Whoa! There is blood everywhere! How can there still be goblins standing? Broken armor and weapons lie in heaps everywhere. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1926 D2 ~ ~ 0 0 1927 S #1929 Captain's Quarters~ After stopping to admire the tower before you, you hear faint voices comming from below you. You look down and notice you are standing on a gratting. It's pretty obvious that this is some kind of cell to keep prisoners. A little off north is the entrance to the tower, while you can just barely see the southern gate from here. ~ 0 401408 0 Rd 0 D0 ~ door~ 3 0 1930 D2 ~ ~ 0 0 1914 D5 ~ gratting~ 3 0 1956 S #1930 Base of the Tower~ The many windows in this room make it so you can see pretty well even without a light. There is a small trail in the dirt floor which leads to the rooms only object. A ladder in the back of the room leads to the upper level of the tower. You can exit the tower out the southern door. ~ 0 401420 0 Rd 0 D2 ~ ~ 3 0 1929 D4 ~ ~ 0 0 1931 S #1931 Up the Ladder~ You are on the ladder, climb on up or go back down. The is nothing else to do in this shaft. ~ 0 401416 0 Rd 0 D4 ~ ~ 0 0 1932 D5 ~ ~ 0 0 1930 S #1932 Up the Ladder~ Again you are in a small ordinary shaft. Looking up, you notice that the end of the ladder is close. ~ 0 401416 0 Rd 0 D4 ~ ~ 0 0 1933 D5 ~ ~ 0 0 1931 S #1933 Entrance to the Tower~ You pull yourself up the last of the ladder and find yourself at the entrance to the tower. Other than a desk on the left side of the room, there is nothing else here. You can enter the tower by going south or leave back down the ladder. ~ 0 401416 0 Rd 0 D2 ~ door~ 0 0 1934 D5 ~ ~ 0 0 1932 S #1934 Four Way Intersection~ As soon as you enter the tower, you are faced with choosing a direction as the hallway splits in all directions. From what you can see by looking east and west, there must be some kind of watchpoint in those directions. To the south the walkway continues on. The exit to the tower is directly to the north. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1933 D1 ~ ~ 0 0 1938 D2 ~ ~ 0 0 1941 D3 ~ ~ 0 0 1935 S #1935 Path to Archer Tower~ You are on the way to what appears to be an archer's tower. Will you continue on your way or go back? ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1934 D3 ~ ~ 0 0 1936 S #1936 Path To Archer Tower~ You can clearly see the tower from here, and what appears to be movement. The path leads both east and north. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1937 D1 ~ ~ 0 0 1935 S #1937 Archer Tower~ You have a clear view of the back of the outpost. You think to yourself what kind of army would be needed to surmount such a wall. ~ 0 401408 0 Rd 0 D2 ~ ~ 0 0 1936 S #1938 Path To Archer Tower~ The path leads on to the tower or back to the intersection. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1939 D3 ~ ~ 0 0 1934 S #1939 Path To Archer Tower~ You can clearly see the tower from here, and what seems to be movement, be on your guard. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1940 D3 ~ ~ 0 0 1938 S #1940 Archer Tower~ You have a view of the rear of the outpost. You think to yourself that an army of 500 soldier would have difficulty in climbing succesfully raiding this place. ~ 0 401408 0 Rd 0 D2 ~ ~ 0 0 1939 S #1941 Tower Walkway~ A walkway in the tower, everything seems normal except the light comming from the ceiling, maybe you should invertigate? The walkway continues North and South of here. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1934 D2 ~ ~ 0 0 1942 D4 ~ ~ 3 0 1952 S #1942 Tower Walkway~ It Appears to be a normal walkway, it continues on northwards and southwards. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1941 D2 ~ ~ 0 0 1943 S #1943 Four Way Intersection~ You can see a huge vault door south of here, alot of energy seems to seep from the cracks. East and west exits seem to lead to a tower window, the walkway lies south of here, maybe you should head back there right now? ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1942 D1 ~ ~ 0 0 1947 D2 ~ vault~ 3 0 1950 D3 ~ ~ 0 0 1944 S #1944 Path To Archer Tower~ An Archer Tower lies west of here, you can almost see it from here. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1943 D3 ~ ~ 0 0 1945 S #1945 Path To Archer Tower~ You have a clear view of the tower, there seems to be movement however. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1944 D2 ~ ~ 0 0 1946 S #1946 Archer Tower~ You have an undisturbed view of nearly the whole outpost. It seems well organised, every goblin seems to have his place in the structure and the order of this advanced goblin civilisation. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1945 S #1947 Path To Archer Tower~ An Archer tower lies east of here, be on your guard. ~ 0 401408 0 Rd 0 D1 ~ ~ 0 0 1948 D3 ~ ~ 0 0 1943 S #1948 Path To Archer Tower~ You're getting closer to it, you can see what appears to be an opening. ~ 0 401408 0 Rd 0 D2 ~ ~ 0 0 1949 D3 ~ ~ 0 0 1947 S #1949 Archer Tower~ You can see all of the Goblin outpost from here. It appears to be well protected against invasion as well as well organised, every goblin seems to know where he should be and what he should be doing. The only exit lies north. ~ 0 401408 0 Rd 0 D0 ~ ~ 0 0 1948 S #1950 Goblin Treasury~ Here lies the chest of the acumulated riches of this civilisation. It also serves as the alchemists quarters, he better not find you in here. The only exit lies north. ~ 0 393244 0 Rd 0 D0 ~ vault~ 3 0 1943 S #1952 Top of the Tower~ This place seems to be dangerous, be on your guard. The exits lie down and south. ~ 0 401416 0 Rd 0 D2 ~ ~ 0 0 1953 D5 ~ ~ 3 0 1941 S #1953 Top of the Tower~ This seem to be a great place for an ambush. You move around cautiously. The path goes onwards towards the south and north. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1952 D2 ~ ~ 0 0 1954 S #1954 Before the Chamber~ You can see the royal chamber from here. You feel as though you don't belong here. You might end up dead. The numerous skulls on the door would indicate as much. ~ 0 401416 0 Rd 0 D0 ~ ~ 0 0 1953 D2 ~ ~ 3 0 1955 S #1955 Royal Chamber~ The king of the goblins has a real taste for exquisite material. The Room is ornamented with all kinds of satin and silk tapestries. There is also a great deal of object encrusted with gold. You might want to leave everything as it is and go back to where you belong. ~ 0 401424 0 Rd 0 D0 ~ ~ 3 0 1954 S #1956 Outpost Dungeon~ A prison for the goblins most hated ennemy is here. It usually serves for elves, as you can see by the skulls and the material on the floor, generally of elf kind. ~ 0 401416 0 Rd 0 D4 ~ gratting~ 3 0 1929 S #1960 Defender's Room~ where my defenders load in ~ 0 401428 0 Rd 0 S #0 #SPECIALS M 1900 spec_thief M 1905 spec_thief M 1906 spec_thief M 1907 spec_thief M 1908 spec_thief M 1909 spec_thief M 1910 spec_thief M 1911 spec_thief M 1915 spec_thief M 1916 spec_thief M 1919 spec_cast_mage M 1920 spec_thief M 1921 spec_thief M 1922 spec_thief S #RESETS M 0 1900 1 1900 E 0 1908 0 20 M 0 1907 2 1904 E 0 1901 0 24 M 0 1902 1 1905 M 0 1901 1 1906 M 0 1908 2 1908 E 0 1901 0 24 M 0 1903 1 1909 E 0 1904 0 17 M 0 1904 1 1910 E 0 1907 0 17 M 0 1921 1 1916 E 0 1908 0 20 E 0 1908 0 21 M 0 1910 1 1918 E 0 1905 0 20 E 0 1905 0 21 E 0 1902 0 6 M 0 1905 3 1919 E 0 1908 0 20 E 0 1908 0 21 M 0 1920 1 1923 E 0 1908 0 20 E 0 1908 0 21 M 0 1906 3 1925 E 0 1908 0 20 E 0 1908 0 21 M 0 1909 1 1925 E 0 1905 0 20 E 0 1905 0 21 E 0 1902 0 6 M 0 1911 1 1929 E 0 1905 0 20 E 0 1905 0 21 E 0 1904 0 17 E 0 1909 0 16 M 0 1912 1 1937 E 0 1910 0 7 E 0 1912 0 20 E 0 1912 0 21 M 0 1913 1 1940 E 0 1910 0 7 E 0 1912 0 20 E 0 1912 0 21 M 0 1914 1 1946 E 0 1910 0 7 E 0 1912 0 20 E 0 1912 0 21 M 0 1917 1 1949 E 0 1910 0 7 E 0 1912 0 20 E 0 1912 0 21 M 0 1919 1 1950 E 0 1911 0 22 O 0 1914 0 1950 P 0 1915 0 1914 P 0 1915 0 1914 M 0 1915 2 1953 E 0 1906 0 20 E 0 1906 0 21 E 0 1903 0 3 M 0 1916 1 1955 E 0 1900 0 6 E 0 1904 0 17 E 0 1906 0 20 E 0 1906 0 21 M 0 1918 1 1956 M 0 1922 4 1960 E 0 1905 0 20 E 0 1905 0 21 S #SHOPS 0 #$