Eos/
Eos/player/
Eos/src/
Eos/src/tmp/lcc/
#AREADATA
Name        {75-100} Castle Wyvern       Midnight~
Levels      75 100
Builders    None~
VNUMs       2700 2749
Security    99
Recall      25001
Flags       0
Color       6
Sounds      &rA red mist seeps all around you...~
End



#MOBILES
#2700
beast displacer tentacled panther cat~
A displacer beast~
A tentacled panther glares at you and attacks!
~
This beast seems to be a larger-than-normal sized panther with glowing
green eyes and two tentacles sprouting from its shoulders.  It swipes at you
with its extended claws and you jump away lest you get sliced into bits.  
~
99 520 0 -1000 S
80 0 0 20000d0+0 0d0+0
0 0 0 0
0 0 0
0 0 0
#2701
nightmare horse mare~
A nightmare~
A nightmare snorts fire at you through its flaming nostrils.
~
This hell horse is gaunt and skeletal with a huge head, glowing red eyes,
flaming orange nostrils and hooves which burn like embers.  The coat is dead
black and the creature's silver mane and tail are wild and rugged.  
~
67 34078720 0 -500 S
85 0 0 18000d0+0 0d0+0
0 0 0 0
0 0 2
0 0 0
#2702
ki-rin unicorn horse~
The Ki-Rin~
A scrawny horse of gold and rose colours is standing defiantly here.
~
The coat of the ki-rin is luminous gold, much as a sunrise on a clear
day.  Its mane and tail are a darker gold.  Its horn and hooves are golden
pink.  Its eyes are violet.  You guess it to be some sort of winged unicorn
of another plane of existance.  
~
67 268959872 0 1000 S
95 0 0 17600d0+0 0d0+0
0 0 0 0
0 0 0
1 0 0
>all_greet_prog 100~
emote neighs softly.
say Please, save me from these dungeons or else kill me.
mpechoat $n A feeling of sadness overwhelms you.
~
>rand_prog 4~
emote looks sadly upwards to where they sky should be.
~
>speech_prog p glasya~
say Speak not that foul witch's name around me!
~
|
#2703
gorgon woman snakes~
The Gorgon~
A woman with snakes on her head hisses menacingly at you!
~
This woman might have once been beautiful, but years as a dungeon guard
have made her wrinkled, old and bitter.  The snakes on her head (looks like
her hair!) hiss angrily and lash out at you, as if they reflect her mood.  
~
3 520 0 -350 S
90 0 0 25000d0+0 0d0+0
350 0 0 0
0 0 2
0 0 0
#2704
lilith priestess dark evil demon~
The dark priestess~
Lilith, the priestess of evil, is kneeling before an onyx altar.
~
Fabled to have been Adam's first wife, this demoness turns her pale green
eyes to look in your direction.  Long, night black hair frames her
beautiful, lily-white face and tumbles to her waist in a dark cloud.  Her
blood-red lips curve into a wicked smile and you finally notice the sharp
points of her white teeth.  
~
1048643 268435584 0 -1000 S
98 0 0 19500d0+0 0d0+0
900 0 0 0
0 0 2
1 0 0
>all_greet_prog 100~
emote grins wickedly.
say Welcome to our dark temple, child. Join us or die!
~
>rand_prog 3~
mpecho &zBlack &Brobed priests drag in a screaming child.&G
mpecho &WYou are torn between saving the child and killing it.&G
mpecho ...
emote ties the child to the altar and raises her dagger high!
mpecho &RThe death scream of the child deafens you as the dagger descends.&G
mpecho ...
mpecho &CLilith says 'As all shall fall before us...'&G
emote kneels before the altar and says a silent prayer.
mpecho ...
mpecho &BThe &zblack &Brobed priests all shuffle out of the room.&G
~
|
#2705
minotaur bull bull-headed creature~
The minotaur~
A large, bull-headed creature dominates the room.
~
The minotaur could almost pass for a large man if you ignored the
bull-head that sits on top of his shoulders.  He wears a large ring through
his nose from which he is normally kept on a chain by.  
~
67 512 0 0 S
95 0 0 27500d0+0 0d0+0
0 0 0 0
0 0 1
0 0 0
#2706
wyvern~
A wyvern~
A nasty tempered wyvern glares in your direction.
~
This small gray dragon with ruby red eyes is the size of a large german
shepard.  It has no front claws, but it has clawed wings and hind feet that
are nasty enough to fight and maneuver with.  You wonder if you should try
your equipment against its acid breath.  
~
65 524288 0 0 S
90 0 0 25000d0+0 0d0+0
0 0 0 0
0 0 0
0 0 0
#2707
hag night spectre~
A night hag~
A horrible spectre swirls up to you and screeches loudly.
~
A minion of hell and one of the guardians, this night hag glares at you
with her glowing red eyes and screeches loudly as she leaps at your throat. 
It is her job to protect something in here.  You wonder what it could be.  
~
35 520 0 -650 S
90 0 0 25000d0+0 0d0+0
350 0 0 0
0 0 0
0 0 0
#2708
caterwaul cat~
A caterwaul~
&bA caterwaul is lurking in the shadows...
~
The caterwaul is a solitary, vicious feline bipedal predator with short
midnight-blue fur, yellow eyes and a long tail.  Its razor claws look to be
about an inch long.  
~
65 512 0 0 S
85 0 0 22500d0+0 0d0+0
200 400 0 0
0 0 0
0 0 0
#2709
deva angel man~
Deva~
An angelic looking man is imprisoned here.
~
You see before you a handsome man.  Tall, slender and graceful he looks
to be what humans call an angel.  He has golden skin and hair, amber eyes,
and large white wings tinted with gold.  
~
67 67108992 0 1000 S
100 0 0 21000d0+0 0d0+0
1 25 0 0
0 0 0
5 0 0
>all_greet_prog 100~
emote looks at you hopefully.
say Have you come to liberate this land from Glasya's evil grasp?
~
>speech_prog p yes~
say Locked away somewhere in these dungeons is my sword.
say I hear that it is in a chest, guard by a night hag.
say Use it to defeat the evil Glasya. She must be stopped!
say Good luck, my friend. May the light prevail!
emote smiles at you.
~
>speech_prog p no~
emote sighs softly.
say Then you are not the ordained hero written in the scriptures.
say The Princess of Hell must be defeated and once again...
say ... turn the balance towards the side of light.
shake
say Go... leave me be.
~
>speech_prog p glasya~
say You must stop her now! Defeat the evil in her lair!
~
>fight_prog 12~
emote flies up as far as he can and dives at you!
stun $n
~
>fight_prog 30~
trip $n
~
>fight_prog 50~
disarm $n
cast 'dispel magic' $n
~
|
#2710
glasya princess demon~
Glasya~
Glasya, a princess of Hell, is here smiling at you from her throne.
~
This beautiful woman is the first daughter of Satan, Lord of Hell.  Her
hair is raven black and her skin is blood red.  Her long sinuous tail ends
in a deadly looking barb.  She has come to our plane of existance to start
her own kingdom.  You wonder whether to join her or stop her.  Her lovely
smile tugs at you towards the former.  
~
1441859 33554600 0 -1000 S
102 0 0 24700d0+0 0d0+0
1550 0 0 0
0 0 2
129 0 0
>all_greet_prog 100~
emote beams a sly smile at you.
say Welcome to my home, little one. Look around as you like.
say I hope you decide to stay for... quite some time.
mpechoat $n You notice that Glasya grins to herself at this.
~
>speech_prog p deva~
eyebrow
say Him? He was a bore that chose to insult me and the lifestyle I lead.
say Even as a guest here, he got what he deserves.
wink $n
say I only keep him alive because of his pretty face.
~
>speech_prog p ki-rin~
say Ahhh. A steed I have yet to break in.
say Pity that it chooses to be stubborn about the whole thing.
sigh
say But time will break anyone or anything.
~
>fight_prog 30~
c 'dispel magic' $n
~
>fight_prog 30~
emote rakes her nails across your face!
rake $n
~
>fight_prog 30~
disarm $n
~
>fight_prog 40~
emote Thwacks you mightily upon the head!
stun
~
|
#2711
knight death~
A Death Knight~
A skeletal Death Knight is here keeping a close eye socket on you.
~
Death knights are the dreadful creations of Glasya.  They are a
horrifying form of lich created from a fallen human paladin.  The shining
armor it still wears is a mockery to the holiness that paladins represent. 
Its grinning visage stares blankly at you.  
~
65 0 0 -750 S
90 0 0 25000d0+0 0d0+0
0 0 0 0
0 0 0
67584 0 0
#2712
homonculus~
homonculus~
An homonculus glares evilly in your direction.
~
This tiny demon-like creature glows with magic.  It is a magically
created creature made to be a mindless servant to whomever it's been ordered
to be the slave of.  It looks blankly at you not sure if you're a threat or
not.  
~
65 524800 0 0 S
80 0 0 20000d0+0 0d0+0
30 27 18 0
0 0 0
0 0 0
#2713
succubus demon~
The Succubus~
A sultry succubus is chained here to the floor.
~
Beautiful beyond belief, this demon radiates sensuality.  She appears to
be a tall and beautiful human woman, but the bat-like wings and tiny horns
sprouting from her head quickly show otherwise.  She beams you a stunning
smile and preens under your attention.  
~
1441859 16384 0 -1000 S
85 0 0 18000d0+0 0d0+0
240 0 0 0
0 0 2
1 0 0
>all_greet_prog 100~
emote purrs "Have you come to play?"
emote runs a soft hand along your cheek.
~
>rand_prog 3~
emote glances seductively at you.
~
>speech_prog p glasya~
say I do anything for my Mistress. I serve only her...
say but I have time to fill your needs too if you like.
wink $n
~
>speech_prog p deva~
say Bah! He insulted my Mistress in her own home!
say I hope he rots in his cell below. But enough of him...
snuggle $n
say Let's talk about you and I.
emote smiles wickedly.
~
>speech_prog p ki-rin~
emote gets a look of disgust on her face.
say I am not into that kind of thing.
emote glances meaningfully towards the bed.
say Let's talk about something else instead.
~
>speech_prog p play~
mpecho &PYou feel your cheeks grow warm as the Succubus presses up close.
emote whispers softly, &C'Yes. You know... you and me... alone.'
say Just a quick little romp.
strip $n
~
|
#2714
gremlin~
A gremlin~
An evil little gremlin is standing here looking very wicked.
~
A tiny winged demon with dark green skin and glowing red eyes is grinning
at you with a look of maliciousness on its tiny face.  
~
67 65538 0 -500 S
20 0 0 2050d0+0 0d0+0
0 0 500 0
0 0 0
0 0 0
#2715
graz'zt demon black prince~
Graz'zt~
A large black demon looks at you with undisguised contempt.
~
A rather handsome demon with black skin, glowing green eyes and six
fingers and toes.  His long pointed ears and teeth and incredible height
distinguish him from a mere drow elf.  He is the demon prince and has come
to court the princess Glasya.  He seems surprised to see you here.  
~
67 33554432 0 -1000 S
95 0 0 22000d0+0 0d0+0
600 0 0 0
0 0 1
1 0 0
#0



#OBJECTS
#2703
sword holy avenger golden~
the &WHoly &YA&Wve&wn&Wge&Yr&X~
&wA &Ygolden &wsword glitters brightly on the ground.~
~
5 838862081 4659 16956 8193 100
0~ 0~ 0~ 3~
20 800 0 0 0
5 0
mental block~
5 5
0 0 0
A
107 -1
A
2 -2
A
13 100
A
19 180
A
17 -50
A
18 110
E
holy avenger golden sword~
&YThe holy avenger is a very large sword and is very heavy as well, due to
its immense size. You can't help but feel something magical about it. This
must have belonged to someone, or was intended for someone very important.
~
#2704
sword vorpal~
the Vorpal Sword~
An extremely sharp sword is humming here on the ground.~
~
5 603980294 5171 0 8193 100
0~ 0~ 0~ 3~
25 500 0 0 0
0 0
reserved~
0 0
0 0 0
A
13 100
A
19 200
A
18 170
A
26 15
A
17 -75
E
vorpal sword~
This sword looks sharp indeed.  Legend has it, that it will decapitate
it's wielder's victims at its own will.  
~
#2705
dagger unholy serpentine~
an Unholy Dagger~
A serpentine dagger is lying here in a pool of blood.~
~
5 603984388 4098 0 8193 98
0~ 0~ 0~ 11~
4 500 0 0 0
0 0
reserved~
0 0
0 0 0
A
3 -2
A
17 -75
A
25 10
A
12 90
A
19 137
A
18 140
E
serpentine dagger unholy~
A dagger in which the hilt is of coiling snakes.  It seems to be some
sort of religious artifact.  
~
#2706
chest crimson~
&wa &rcrimson&w chest&X~
&wA &rcrimson&w coloured chest is lying in the center of the room.~
~
15 1 0 0 0 0
500~ 15~ 2722~ 0~
100 0 0 0 0
0 0
reserved~
0 0
0 0 0
#2707
tail forked~
a forked tail~
Some demon or devil seems to have dropped their tail here.~
~
9 33575424 0 0 2049 95
0~ 0~ 0~ 0~
2 0 50 0 0
0 0
reserved~
0 0
0 0 0
A
12 -50
A
17 -75
A
25 -20
A
2 3
#2708
horns daemonic tiny~
daemonic horns~
A pair of tiny horns are lying here in a pool of blood.~
~
9 33559040 0 4096 17 95
0~ 0~ 0~ 0~
2 0 30 0 0
0 0
reserved~
0 0
0 0 0
A
25 10
A
12 -100
A
17 -40
A
1 1
E
daemonic horns tiny~
A pair of tiny black horns.
~
#2709
wings bat-like leathery~
a pair of bat-like wings~
A large pair of leathery, bat-like wings are lying here.~
~
9 570425856 0 0 1025 100
0~ 0~ 0~ 0~
4 0 0 0 0
0 0
reserved~
0 0
0 0 0
A
110 -1
A
17 -75
A
2 -1
E
bat-like wings leathery large~
A pair of large wings that look like those of a bat.
~
#2710
necklace pearl string pearls~
&wa &Wpearl &wnecklace~
A string of pearls is lying on the floor.~
~
9 536877185 0 0 5 85
0~ 0~ 0~ 0~
2 100 0 0 0
0 0
reserved~
0 0
0 0 0
A
3 -2
A
12 -50
A
17 -50
A
25 28
A
19 8
E
necklace~
A prize that looks like it belongs in the royal treasure, this string of
the finest pearls glows softly with its own inner light 
~
E
pearl~
A prize that looks like it belongs in the royal treasury, this string of
the finest pearls glows softly with its own inner light.  
~
#2711
bikini chainmail pile metal~
a chainmail bikini~
A small pile of linked metal chains is lying here on the ground.~
~
9 570427396 1584 0 9 100
0~ 0~ 0~ 0~
4 150 0 0 0
0 0
reserved~
0 0
0 0 0
A
23 -10
A
17 -100
A
13 100
E
chainmail bikini pile metal~
An itsy bitsy teeny weeny chainmail bikini.
~
#2712
candle black twisted~
&wa &zBlack &wCandle~
A twisted black candle is here burning with a bright light.~
~
1 570425861 0 0 1 98
0~ 0~ -1~ 0~
2 40 0 0 0
0 0
reserved~
0 0
0 0 0
A
17 -30
A
23 -13
A
13 75
#2713
throne fire~
the throne of fire~
&GA throne composed completely of &Rf&Yir&re&G is sitting here.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
9999 0 0 0 0
0 0
reserved~
0 0
0 0 0
#2714
altar onyx~
an onyx altar~
&BAn altar made of &zonyx&B is here awaiting fresh sacrifices.~
~
12 33554432 0 0 0 1
0~ 0~ 0~ 0~
99999 0 0 0 0
0 0
reserved~
0 0
0 0 0
#2715
gown black slinky~
&wa &rslinky &zblack &wgown~
A black, low-cut gown is lying crumpled on the ground.~
~
9 516 0 0 9 98
0~ 0~ 0~ 0~
3 58 0 0 0
0 0
reserved~
0 0
0 0 0
A
25 -20
A
17 -100
A
12 100
E
gown slinky black~
A slinky black gown, got a date?
~
#2716
waterfall pool~
a waterfall~
A small waterfall falls into a pool of crystal clear water.~
~
25 0 0 0 0 0
0~ 0~ 0~ 0~
99999 0 0 0 0
0 0
reserved~
0 0
0 0 0
#2717
horn golden unicorn~
&wa &Ygolden&w horn~
A golden unicorn's horn is lying on the ground.~
~
9 1537 0 4096 17 95
0~ 0~ 0~ 0~
3 400 0 0 0
5 0
dispel magic~
5 5
0 0 0
A
1 2
A
17 -20
A
12 100
A
19 9
E
unicorn horn golden~
A golden spiral of a horn.
~
#2718
chains shackles~
some chains~
A set of shackles and chains are lying here on the floor.~
~
9 4096 0 0 4097 50
0~ 0~ 0~ 0~
50 0 50 0 0
0 0
reserved~
0 0
0 0 0
A
2 -2
A
17 50
E
chains~
These look to be very strong chains of some unknown metal.  The shackles
are padded but tinged in blood.
~
E
shackles~
These are very heavy chains, cursed be the one who wears these accessories!
~
#2719
key iron black wyvern~
an iron key~
A black iron key is lying here on the ground.~
~
18 0 0 0 1 80
0~ 0~ 0~ 0~
2 0 0 0 0
0 0
reserved~
0 0
0 0 0
#2720
key shadow~
&ba shadow key&X~
&bA small shadow phases in and out of this reality.~
~
18 0 0 0 1 80
0~ 0~ 0~ 0~
2 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
shadow key~
&bThe key continues to phase in and out of reality.
~
#2721
key rusty~
&Oa rusty key~
A&O rusty key&X is lying here.~
~
18 0 0 0 1 80
0~ 0~ 0~ 0~
2 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
rusty~
&OThis key is almost made out of rust, it would seem. Could this thing
actually work in its condition?
~
#2722
key crimson red~
&wa &rcrimson&w key&R~
&wA &rblood-red&w key is lying on the ground.~
~
18 0 0 0 1 80
0~ 0~ 0~ 0~
2 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
key crimson red~
&wThe key is a bit heavy, as it is made of red-coloured cast iron.
~
#2723
key black~
a black key~
A small key glows with a black light.~
~
18 1 0 0 1 80
0~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
key~
The key is very small in size and is a midnight black in colour. It's hard
to say what it is made from.
~
E
black~
Examining the key, you assume it is made from a treated onyx of some sort.
~
#2726
teddy lace black~
&wa &zbl&wa&zck l&wac&ze &wteddy~
A teddy made of fine black lace is lying crumpled on the floor.~
~
9 536870912 0 0 9 85
0~ 0~ 0~ 0~
2 80 0 0 0
0 0
vibrate~
0 0
0 0 0
A
17 -50
A
25 20
A
1 1
A
24 -5
#0



#ROOMDATA
#2700
The Royal Boudoir~
Ebony walls surround you as you stand within this large bedroom.  A large
canopy bed with silk curtains dominates the center of the room.  Devoid of
almost everything else but for a fireplace on the eastern wall, you have no
doubts in your mind that this is not a social place.  And then you catch
sight of the chains attached to the floor.  
~
0 131072 0
Rd     0
D2
There is a door here to the south.
~
door~
3 0 2701
S
#2701
Glasya's Throne Room~
You enter into an impressive looking room with an incredibly tall, arched
ceiling.  Murals have been painted on the ceiling and walls to represent all
the different planes of existance.  A throne at the eastern end of the room
is wreathed in flames, both real and painted.  This is Glasya's throne room
where she greets all of her guests.  There is a crimson colored door to the
north of you and a large set of double doors leading west of you.  
~
0 131072 0
Rd     0
D0
&rA crimson door is here to the north.
~
"crimson colored door" "door"~
3 0 2700
D3
A large set of double doors is here to the west.
~
"large set of double doors" "doors"~
3 0 2702
S
#2702
Top of the Staircase~
You stand at the top of a long spiraling staircase.  The rail is made of
black iron and the stairs themselves are made of red and gray marbled stone.
You look to the east of you and see a large set of double doors with ornate
carvings and silver door handles.  The stairs also descend to the landing
below you.  
~
0 131072 0
Rd     0
D1
A large set of double doors are here.
~
"large set of double doors" "doors"~
3 0 2701
D5
~
~
0 0 2728
S
#2703
The Black Road~
You travel along a road that's as black as night.  The ground beneath you
is firm, but it isn't dirt or any other pavement you've seen before.  The
trees around you aren't the green of normal trees.  Their leaves have grown
in black, but they aren't dead.  The woods and bushes are oddly silent and
the only noises are coming from your movement along the road.  
~
0 0 2
Rd     0
D3
~
~
0 0 2704
S
#2704
The Road to Castle Wyvern~
You walk along a black road towards a small, dark castle.  The trees and
plants around you are as black as night, but otherwise are as healthy as a
green plant.  Sometimes you can hear the eviling cackling of some unseen
creature nearby.  The road continues east and west towards the castle.  
~
0 0 2
Rd     0
D1
~
~
0 0 2703
D3
~
~
0 0 2705
S
#2705
The Road to Castle Wyvern~
You stand on a black road in front of a dark castle.  The iron gates
before you give you a glimpse into a cobblestoned courtyard to the west. 
Black trees and bushes grow on the road around you and the sky seems to be
dark with storm clouds.  You wonder if the light ever reaches this castle as
you feel an aura of evil eminating from it.  
~
0 0 2
Rd     0
D1
~
~
0 0 2704
D3
Some iron gates are here to the west.
~
gates~
7 2719 2707
S
#2706
The Courtyard~
You stand in the northeastern corner of the courtyard.  Red cobblestones
have been layed in paths to the west and south of you.  A lone tree looks to
have been an oak but now is adorned with black leaves instead of green.  The
clouds above you add to the dreariness you feel around you.  
~
0 131072 0
Rd     0
D2
~
~
0 0 2707
D3
~
~
0 0 2709
S
#2707
The Courtyard~
Dark red cobblestones pave the courtyard here before the castle.  The air
is warm despite the dark clouds overhead.  Black grass grows in patches
around trees with black leaves.  A large iron gate goes east to a dark road.
The courtyard extends north and south and something seems to be glowing with
a bright red light to the west.  
~
0 131080 0
Rd     0
D0
~
~
0 0 2706
D1
Some large iron gates lead east here.
~
gates~
7 2719 2705
D2
~
~
0 0 2708
D3
~
~
0 0 2710
S
#2708
The Courtyard~
You find yourself standing within the southeastern corner of this bloody
courtyard.  Patches of black colored grass grow between the cobblestoned
paths leading north and west of you.  You can make out the castle to the
west of you and a red glow is coming from the northwest.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2707
D1
~
~
0 0 5328
D3
~
~
0 0 2711
S
#2709
The Courtyard~
Cobblestones have been placed very precisely to make paths going in all
directions. Black grass and shrubberies grow in small patches of ground
that are free of the cobblestones. Exits go east and west and something
seems to be glowing red from the south of you.
~
0 131072 0
Rd     0
D1
~
~
0 0 2706
D2
~
~
0 0 2710
D3
~
~
0 0 2712
S
#2710
The Bloody Pentagram~
&YIn the center of the cobblestoned courtyard is a large, glowing red pentagram
that pulses in time like a heartbeat. In the center of this pentagram is a
dark demon that doesn't seem to be trapped here at all.
 
                       &r ..-=------=-..
                      &R*&r'              `&R*
                   &r ,' &R\-=._      _.=-/ &r',
                   &r 7  &R \   -=__=-   /  &r T
                   &r |   &R \_.=-  -=._/   &r |
                   &r |&R_.=- \        / -=._&r|
                    &RL------\------/------7
                   &r `.     &R \    /      &r.'
                     &r *,    &R \  /     &r,*
                       &r ``-=__&R\/&r__=-''
 
&YThis seems to be a transporter point where the denizens of hell come to this
plane of existance. The castle entrance lies to the west of you and paths go
in all cardinal directions.
~
0 131080 0
Rd     0
D0
~
~
0 0 2709
D1
~
~
0 0 2707
D2
~
~
0 0 2711
D3
~
~
0 0 2713
S
#2711
The Courtyard~
The storm clouds above you seem to be the only natural things that you
can find in this area.  Black grass and shrubberies grow inbetween blood red
cobblestones.  A wave of nausia overcomes you as you try to make out what's
causing the red glow coming from the north of you.  The courtyard extends to
the west north and south.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2710
D1
~
~
0 0 2708
D3
~
~
0 0 2714
S
#2712
The Courtyard~
You wander about here in the northwestern corner of the courtyard and
find yourself standing before a dark stable.  Black trees and grass line the
cobblestoned paths to the east and south and a black iron rail leads into
the stable to the west of you.  The castle stands tall to the west and
something red is glowing brightly to the southeast of you.  
~
0 131072 0
Rd     0
D1
~
~
0 0 2709
D2
~
~
0 0 2713
D3
~
"black iron rail" "rail"~
3 0 2715
S
#2713
The Castle Doors~
You stand in a courtyard that's been meticulously paved with blood red
cobblestones.  Storm clouds rumble above you but the air is warm without
humidity.  You see a large door into the castle west of you and to the east
of you is a large, glowing red pentagram.  The courtyard continues to the
north and south of you.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2712
D1
~
~
0 0 2710
D2
~
~
0 0 2714
D3
~
"door to the Castle" "door"~
3 0 2716
S
#2714
The Courtyard~
You stand in this quiet, southwestern corner of the cobblestoned
courtyard and take in your surroundings.  Black weeds grow up in the corners
of the cobblestones and you wonder if the castle groundskeeper has been here
recently to take care of them.  Black hedges trimmed to look like different
scenes from out of your nightmares seem to come to life in the shadows.  The
courtyard extends north and east of you.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2713
D1
~
~
0 0 2711
S
#2715
The Royal Stables~
This is the royal stable of Castle Wyvern.  Several stalls line the walls
of this long building, but none of them have doors on them, allowing the
inhabitants to roam free in here.  You finally notice that there's a large
open hole in the ceiling and a place in the center of the stable that looks
as if it's a launching pad.  You don't think you can exit out through the
roof, but an exit leads east from the stable.  
~
0 131072 0
Rd     0
D1
~
~
3 0 2712
S
#2716
Entrance to Castle Wyvern~
You stand in the entryhall to Castle Wyvern.  Gray marble arched ceilings
tower above you and the hallway itself seems to be able to hold a small town
within its confines.  Tapestries of many colors line the walls depicting
battle scenes of wars being won.  A guard room lies to the south and the
door leading to the courtyard lies to the east.  The hallway continues to
the west.  
~
0 131072 0
Rd     0
D1
There is a door here in the east wall.
~
door~
3 0 2713
D2
~
~
0 0 2717
D3
~
~
0 0 2720
S
#2717
Guard Room~
You look around in this dark guard's room and find large racks of
weapons, training dummies and a long bench and desk along the walls.  It's
in here where you come to announce yourself to the head of the guard to see
Glasya.  If you're lucky, she might even agree to have an audience with you,
otherwise you'll be turned out on your ear.  The only obvious exit is out to
the north.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2716
S
#2718
A Guest's Room~
You find yourself in a large bedroom that you guess to be one of many
similar guest rooms.  A large canopy bed sits in the center of the room.  A
vanity and a chest of drawers sit near a large window looking out onto a
veranda.  Several crystal lanterns light the room giving off an almost
cheery glow.  It seems to be very different from the rest of the castle you
have seen so far.  A door leads out to a hall to the west of you.  
~
0 131072 0
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D3
~
~
0 0 2723
S
#2719
The Temple of Darkness~
&zBlack candles sitting in silver candelabrums light this evil temple of
darkness with an eerie glow.  Shadows dance on the walls making it seem as
if they've come to life.  An onyx alter sits on the east wall of the room. 
Blood-stained chains are attaced to the altar, but not a single spec of
blood seems to have stained the altar itself.  Sceneless black tapestries
line the walls.  One of the tapestries seems to be blowing from a breeze
coming from somewhere behind it.  Doors lead out to the west and south.  
~
0 131072 0
Rd     0
E
tapestry~
You think you see a door leading down hidden behind the tapestry.  
~
D2
There is a door here in the south wall.
~
door~
3 0 2720
D3
There is a door here in the west wall.
~
door~
3 0 2724
D5
There is a little bump under the tapestry on the floor here.
~
tapestry~
3 0 2733
S
#2720
The Main Hall~
You stand in a wide, well-lit hallway.  Suits of black mithril armor
stand at attention along the wall with long sharp pikes held at ready. 
Tapestries line the walls behind them showing signs of battles in progress
along with all the bloodshed that happens in war.  They're actually quite
gruesome upon closer inspection.  A door leads north of you, a waterfall lies
to the west and the hallway conintues to the east.  
~
0 131072 0
Rd     0
D0
A door is here to the north.
~
door~
3 0 2719
D1
~
~
0 0 2716
D3
~
~
0 0 2725
S
#2721
An Elegant Dining Room~
A dark crystal chandelier lights this room, causing shadows to dance
strangely about in the corners of the room.  Your light doesn't seem to help
the eeriness but instead adds to it.  A long, black oak table dominates the
center of the room.  Silver platters, golden forks and knives, and fine
china rest upon the table as if ready to sprout a grand feast at any moment.
The sounds of dishes being washed and cooking comes from the south and the
hallway lies to the west.  
~
0 131072 0
Rd     0
D2
There is a door here to the south.
~
door~
3 0 2722
D3
~
~
0 0 2726
S
#2722
An Incredibly Hot Kitchen~
You wipe your brow with the edge of your sleeve as you enter into this
hot, bustling kitchen.  Several stoves are on at full blast cooking pastries
and other delights.  You look into one of the large black cauldrons and
cringe back in horror.  Inside you see several fingers and the occasionally
squidgey eyeball floating in the wierd soup.  The exits are through a door
north of you and the hallway lies to the west.  
~
0 131072 0
Rd     0
D0
There is a door here to the north.
~
door~
3 0 2721
D3
~
~
0 0 2727
S
#2723
A Dark Hallway~
You stand at the north end of a dark hallway.  Black tapestries depicting
bloody and gruesome sacrifices line the walls.  Inbetween are dark blue
candles sitting in matte-black candle holders.  The dark blue carpet beneath
your feet not only seems to absorb the light, but all sounds too.  The exits
are to a dark room east of you or you can continue down the hallway to the
south of you.  
~
0 131072 0
Rd     0
D1
~
~
0 0 2718
D2
~
~
0 0 2724
S
#2724
A Dark Hallway~
Dark blue candles in matte-black candelabrum light the hall with a dark(?)
light.  The black flames flicker as you walk by causing you to wonder if
they're not trying to jump out at you!  The carpet here is a deep blue color
that seems to absorb the little bit of light that manages to escape from
your light source.  There is a closed door to the east of you and the hall
continues to the north.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2723
D1
There is a door here to the east.
~
door~
3 0 2719
D2
~
~
0 0 2725
S
#2725
A Small Waterfall~
You stand witin a small atrium with incredibly high ceilings.  A
miniature waterfall is here trickling down a set of granite rocks into a
small pool.  Large leafy plants grow on either side of the pool and bright
red fish you have never seen before swim in the waters.  A door leads to the
west of you and the hallways go north, east and south.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2724
D1
~
~
0 0 2720
D2
~
~
0 0 2726
D3
There is a door here to the west.
~
door~
3 0 2728
S
#2726
A Golden Hallway~
You walk down a hallway with golden torches and gold filigreed walls that
glow brightly with the flickering of the flames.  Wood paneled floors echo
softly under your boots as you move about.  Exits lead to the north towards
a fountain and south further down the hall.  East of you seems to be a large
dining room.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2725
D1
~
~
0 0 2721
D2
~
~
0 0 2727
S
#2727
A Golden Hallway~
You stand at the southern end of a large golden hall.  Golden candles in
crystal chandeliers light the hallway brightly.  Suits of armor and
tapestries line the walls.  You almost swear that the heads of the suits
turn in your direction as you walk by, but when you turn to look, all seems
normal.  The hall continues to the north and a blast of heat hits you from
the east.  
~
0 131072 0
Rd     0
D0
~
~
0 0 2726
D1
~
~
0 0 2722
S
#2728
A Large Stairwell~
You find yourself on the bottom step of a red and gray marbled stairwell
with a black iron railing to hold on to.  It spirals upwards into the dark
or you can go east to the mail hallway.  Small crystalline torches line the
walls but don't radiate enough light to make out what lies above you.  
~
0 131072 0
Rd     0
D1
There is a door here to the east.
~
door~
3 0 2725
D4
~
~
0 0 2702
S
#2729
A Dank Cell~
Dirty straw and stale hay line the floor of this cell as well as the
droppings of some equine animal.  It looks like it's a stable of some sort,
but there is no stall, nor any way to get the horse out.  Scrapes and gouges
in the walls and door look to have come from a heavy object, almost like
hooves, you'd say.  The only exit out looks to be through a door to the
south.  
~
0 131073 0
Rd     0
D2
There is a door here to the south.
~
door~
3 0 2730
S
#2730
A Cell Block~
You stand in a corner of the dungeon where two cell doors are located. 
There doesn't seem to be a guard sitting in here to prevent the inhabitants
from escaping and you wonder if they are, indeed inhabited.  Bits of straw
and water litters the floor making for a bit of a rotting stench to permeate
the area.  There are cell doors to the north and south of you and the
dungeons continue to the west.  
~
0 131073 0
Rd     0
D0
~
"cell door" "door~
3 0 2729
D2
~
"cell door" "door"~
3 0 2731
D3
~
~
0 0 2734
S
#2731
A Dank Cell~
A small cot and a dirty pot are set up in this tiny cell.  Moss is
growing on the damp walls and dirty straw lines the floor.  Surprisingly
enough, no foul smells are coming from the chamber pot in the corner and
there aren't any fleas or other bugs infesting the cot or straw.  The only
exit out seems to be through a door to the north.  
~
0 131073 0
Rd     0
D0
~
"cell door" "door"~
3 0 2730
S
#2732
A Metal Cage~
You stand in a room that seems to have been slightly torn apart, despite
the fact that the walls are made of some kind of metal.  You examine the
walls and find the metal to be of a very good make and even seem to have an
enchantment on them.  Whatever they are meant to keep in or keep out, it
looks as if they won't hold up for very much longer.  Your only escape is
through a door to the west of you.  
~
0 131073 0
Rd     0
D3
~
door~
3 0 2736
S
#2733
Entrance to the Dungeons~
You are at the bottom of a dark, spiralling staircase leading up.  The
air down here seems a bit damp and musty.  Strangely enough, instead of
being cold, the air in here is almost uncomfortably warm.  The exits out are
through a rusty door to the west and a large door to the south, or you can
climb the stairway up.  
~
0 131073 0
Rd     0
D2
A large door stands here in the south wall.
~
"large door" "door"~
3 0 2734
D3
A rusty old door stands here to the west.
~
"rusty door" "door"~
7 2721 2737
D4
A stairway leads up into darkness.  But you can tell from here that it is
not a fading-into-darkness.  Something is blocking the stairway at the top. 
~
"something" "darkness"~
3 0 2719
S
#2734
A Damp Tunnel~
Water drips down the walls from the ceiling above you and pools into small
puddles on the floor.  Your footsteps splash as you walk along.  The water
and the warmth of the tunnel make it almost humid in here and you begin to
wish you had something to cool yourself down with.  You spot a cell block to
the east of you and more tunnel to the south of you.  You can also go
through a door to the north.  
~
0 131073 0
Rd     0
D0
A door stands here in the north wall.
~
door~
3 0 2733
D1
~
~
0 0 2730
D2
~
~
0 0 2735
S
#2735
A Damp Tunnel~
You hear the sounds of water dripping all around you as you slosh through
this damp, warm tunnel.  A bright green moss grows on the walls, casting off
a glow of their own.  It's almost bright enough that you don't need a light,
but not quite.  The tunnel continues to the north and to the south of you.  
~
0 131073 0
Rd     0
D0
~
~
0 0 2734
D2
~
~
0 0 2736
S
#2736
A Dark Tunnel~
You are at one end of a pitch-black hall.  Your light doesn't seem to
shed enough light to look what may be north of you, but the sounds of
dripping water comes from the north.  A large wooden door dominates the east
wall and you think you can spot some claw mark of some sort on the door and
walls nearby.  The hall seems to continue to the west.  
~
0 131073 0
Rd     0
D0
~
~
0 0 2735
D1
A large wooden door dominates the east wall here.
~
"large wooden door" "door"~
3 0 2732
D3
~
~
0 0 2740
S
#2737
A Musty Tunnel~
You move through a musty tunnel and it seems hard to breathe in here. 
You pull a handkerchief to your nose to try to breathe easier, but it
doesn't seem to help much.  Looks like this place isn't just old, but the
dark magicks here permeate the air making it so horrible.  The skittling of
claws on stone reaches your ears and you hope it's just rats.  You can leave
through a rusty door to the east or continue down the tunnel to the west.  
~
0 131073 0
Rd     0
D1
A rusty door is here in the east wall.
~
"rusty door" "door"~
7 2721 2733
D3
~
~
0 0 2741
S
#2738
The Minotaur's Lair~
You look about and see the humanoid skeletons of previous explorers lying
about the room in no particular order.  A large pit of fire sits in the
northeast corner of the room, making the heat in here unbearable.  You
wonder how in the world anyone manages to put up with it, but judging by the
chains and the lock on the door, they wouldn't seem to have any choice.  The
only escape looks to be through the black door south of you.  
~
0 131073 0
Rd     0
D2
A black door stands here in the south wall.
~
"black door" "door"~
7 2723 2739
S
#2739
The Castle Dungeon~
You are at the end of a tunnel in the castle dungeons in front of a
large black door to the north of you.  The limestone walls radiate heat and
you wipe your brow wishing it weren't so hot!  You can exit through the
black door to the north of you or you can wander down the tunnel to the west
of you.  
~
0 131073 0
Rd     0
D0
A large black door stands here in the north wall.
~
"black door" "door"~
7 2723 2738
D3
~
~
0 0 2743
S
#2740
In the Dark Tunnel~
You check your light to make sure it's still glowing as you look around
this part of the tunnel.  There are torch holders lining the walls, but they
are devoid of any forms of light to help make the area easier to see in. 
The tunnel seems to continue to the east and to the west 
~
0 131073 0
Rd     0
D1
~
~
0 0 2736
D3
~
~
0 0 2744
S
#2741
A Musty Tunnel~
As you move on the warm stones in this musty tunnel, you can hear
footsteps echoing throughout the place.  A low moan escapes into the air
from somewhere close to you.  The sounds and sights of the tunnel begin to
play tricks on you.  The exits are east along the musty tunnel andn south
through a large shadowy door.  
~
0 131073 0
Rd     0
D1
~
~
0 0 2737
D2
A shadowy door stands here in the south wall.
~
"shadowy door" "door"~
103 2720 2742
S
#2742
A Crimson Room~
You hold your light up and wonder for a moment if it's suddenly shedding
off the wrong color light, for you are within a room with walls as red as
blood.  You reach out a hand to touch the walls and find it isn't blood
afterall.  The floor is carpeted in thick red fur of some type.  The walls
are gilded in gold trimming and glitter brightly, giving off the effect of
fire.  The only exit seems to be through a shadowy door to the north.  
~
0 131073 0
Rd     0
D0
A very shadowy door stands here in the north wall.
~
"shadowy door" "door"~
103 2720 2741
S
#2743
Deep Within the Dungeons~
You move about in the dungeons beneath Castle Wyvern wondering where the
exit has gotten itself to.  The sounds of claws on stone and an occasional
hiss reaches your ears.  You adjust your armor as the heat in here starts to
get to you.  The dungeons look like they continue to the east and to the
south of you.  
~
0 131073 0
Rd     0
D1
~
~
0 0 2739
D2
~
~
0 0 2744
S
#2744
In the Castle Dungeons~
You are in the tunnels underneath Castle Wyvern.  The walls radiate heat
as if there may be fire just on the other side of them.  The limestone floor
echoes as you move along the tunnel, letting every living and non-living
creature in the dungeons know of your presence.  The tunnels continue
to the north and to the east of you.  
~
0 131073 0
Rd     0
D0
~
~
0 0 2743
D1
~
~
0 0 2740
S
#0



#SPECIALS
M 2702 spec_cast_psionicist
M 2706 spec_breath_acid
M 2710 spec_cast_mage
M 2711 spec_guard
S



#RESETS
M 0 2713 1 2700
E 0 2710 0 3
O 0 2718 0 2700
E 0 2726 0 5
M 0 2710 1 2701
E 0 2704 0 20
E 0 2705 0 21
E 0 2707 0 17
E 0 2708 0 6
E 0 2709 0 16
E 0 2711 0 5
O 0 2713 0 2701
M 0 2714 1 2704
G 0 2719 0
M 0 2711 4 2709
M 0 2715 1 2710
M 0 2706 2 2714
M 0 2701 2 2715
M 0 2711 4 2717
M 0 2704 1 2719
O 0 2714 0 2719
G 0 2722 0
E 0 2715 0 5
E 0 2712 0 0
E 0 2705 0 20
O 0 2716 0 2725
M 0 2706 2 2725
M 0 2702 1 2729
E 0 2717 0 6
M 0 2709 1 2731
M 0 2700 1 2732
G 0 2723 0
M 0 2703 1 2733
M 0 2712 2 2734
M 0 2705 1 2738
G 0 2721 0
M 0 2708 1 2740
M 0 2707 1 2741
G 0 2720 0
O 0 2706 0 2742
P 0 2703 0 2706
S



#SHOPS
0



#$