#RENT Owner Jade~ Gold 509 TotalCost 0 LastUpdate 849246183 MinimumStay 0 End #EQUIPMENT #ITEM ObjId 0 ContainedBy -1 Name traveling cloak~ Description A traveling cloak lies here.~ ShortDescr a traveling cloak~ ActionDescr (null)~ VNum 3053 EquippedAt 3 Values 0 0 0 0 ExtraFlags 0 Weight 15 Timer 0 BitVector 0 Type 11 WearFlags 5 Cost 12 CostPerDay 12 Affect 17 -3 Affect 26 2 End #ITEM ObjId 1 ContainedBy -1 Name scale bodice~ Description A scale bodice lies here in a clump~ ShortDescr a scale bodice~ ActionDescr (null)~ VNum 10005 EquippedAt 5 Values 2 2 0 0 ExtraFlags 0 Weight 15 Timer 0 BitVector 0 Type 9 WearFlags 9 Cost 150 CostPerDay 70 Affect 0 0 Affect 0 0 ExtraDescr scale bodice~ This piece of armor looks more like the top of a elegant dress than anything else, with shoulder straps houlstering the bousoms, much skin on the upper torso is exposed. ~ End #ITEM ObjId 2 ContainedBy -1 Name cap leather~ Description A leather cap lies here.~ ShortDescr a leather cap~ ActionDescr (null)~ VNum 3027 EquippedAt 6 Values 1 1 0 0 ExtraFlags 0 Weight 1 Timer 0 BitVector 0 Type 9 WearFlags 17 Cost 35 CostPerDay 10 Affect 0 0 Affect 0 0 End #ITEM ObjId 3 ContainedBy -1 Name scale skirt~ Description A scale skirt lies here in a hump.~ ShortDescr a scale skirt~ ActionDescr (null)~ VNum 10006 EquippedAt 7 Values 2 2 0 0 ExtraFlags 0 Weight 15 Timer 0 BitVector 0 Type 9 WearFlags 33 Cost 150 CostPerDay 10 Affect 17 -4 Affect 0 0 End #ITEM ObjId 4 ContainedBy -1 Name boots leather~ Description A pair of leather boots lie here.~ ShortDescr a pair of leather boots~ ActionDescr (null)~ VNum 3026 EquippedAt 8 Values 1 1 0 0 ExtraFlags 0 Weight 2 Timer 0 BitVector 0 Type 9 WearFlags 65 Cost 50 CostPerDay 10 Affect 0 0 Affect 0 0 End #ITEM ObjId 5 ContainedBy -1 Name belt leather~ Description A leather belt lies here.~ ShortDescr a leather belt~ ActionDescr (null)~ VNum 3028 EquippedAt 13 Values 1 1 0 0 ExtraFlags 0 Weight 1 Timer 0 BitVector 0 Type 9 WearFlags 2049 Cost 30 CostPerDay 10 Affect 17 -2 Affect 0 0 End #ITEM ObjId 6 ContainedBy -1 Name leather bracer~ Description A leather bracer lies here.~ ShortDescr a leather bracer~ ActionDescr (null)~ VNum 3025 EquippedAt 14 Values 1 1 0 0 ExtraFlags 0 Weight 1 Timer 0 BitVector 0 Type 9 WearFlags 4097 Cost 10 CostPerDay 5 Affect 17 -2 Affect 0 0 End #ITEM ObjId 7 ContainedBy -1 Name leather bracer~ Description A leather bracer lies here.~ ShortDescr a leather bracer~ ActionDescr (null)~ VNum 3025 EquippedAt 15 Values 1 1 0 0 ExtraFlags 0 Weight 1 Timer 0 BitVector 0 Type 9 WearFlags 4097 Cost 10 CostPerDay 5 Affect 17 -2 Affect 0 0 End #ITEM ObjId 8 ContainedBy -1 Name rod metal cold~ Description A metal rod lies here, it seems to be very cold.~ ShortDescr a cold metal rod~ ActionDescr (null)~ VNum 10004 EquippedAt 16 Values 0 1 6 7 ExtraFlags 0 Weight 4 Timer 0 BitVector 0 Type 5 WearFlags 8193 Cost 45 CostPerDay 45 Affect 18 2 Affect 0 0 End End #CARRIED #ITEM ObjId 14 ContainedBy -1 Name bottle water~ Description A bottle of clear liquid has been left here.~ ShortDescr a bottle~ ActionDescr (null)~ VNum 3003 EquippedAt 0 Values 16 10 0 0 ExtraFlags 0 Weight 2 Timer 0 BitVector 0 Type 17 WearFlags 16385 Cost 5 CostPerDay 1 Affect 0 0 Affect 0 0 End #ITEM ObjId 14 ContainedBy -1 Name bottle water~ Description A bottle of clear liquid has been left here.~ ShortDescr a bottle~ ActionDescr (null)~ VNum 3003 EquippedAt 0 Values 16 16 0 0 ExtraFlags 0 Weight 2 Timer 0 BitVector 0 Type 17 WearFlags 16385 Cost 5 CostPerDay 1 Affect 0 0 Affect 0 0 End #ITEM ObjId 14 ContainedBy -1 Name map shlyar~ Description A map lies here.~ ShortDescr a map~ ActionDescr (null)~ VNum 3050 EquippedAt 0 Values 0 0 0 0 ExtraFlags 0 Weight 2 Timer 0 BitVector 0 Type 12 WearFlags 1 Cost 5 CostPerDay 1 Affect 0 0 Affect 0 0 ExtraDescr map shylar~ -= Grassland =- -= Mansion =- + -= Arcanus =- + * * * * * * * * * *+ -= Jakes =- +-= Kark =- -= Jessica =- +* -= Farm =- -= Supply =- +*+ -= Griffons =- + +-= Chapel =-+ -= Bakery =- +* -= Sass =- + + -= Pastue =- -= Tate =- +* * * * * * * * * * -= Cemetary =- + + -= Home =- -= Grassland =- ~ End #ITEM ObjId 14 ContainedBy -1 Name salami stick~ Description A long, dried out, stick of salami is here.~ ShortDescr a stick of salami~ ActionDescr (null)~ VNum 3012 EquippedAt 0 Values 20 0 0 0 ExtraFlags 0 Weight 5 Timer 0 BitVector 0 Type 19 WearFlags 1 Cost 9 CostPerDay 1 Affect 0 0 Affect 0 0 End #ITEM ObjId 14 ContainedBy -1 Name bottle water~ Description A bottle of clear liquid has been left here.~ ShortDescr a bottle~ ActionDescr (null)~ VNum 3003 EquippedAt -1 Values 16 9 0 0 ExtraFlags 0 Weight 2 Timer 0 BitVector 0 Type 17 WearFlags 16385 Cost 5 CostPerDay 1 Affect 0 0 Affect 0 0 End #ITEM ObjId 14 ContainedBy -1 Name club wooden~ Description A wooden club lies here.~ ShortDescr a wooden club~ ActionDescr (null)~ VNum 3048 EquippedAt -1 Values 0 1 6 7 ExtraFlags 0 Weight 5 Timer 0 BitVector 0 Type 5 WearFlags 8193 Cost 2 CostPerDay 2 Affect 0 0 Affect 0 0 End End #END_RENT