wileymud-1.187b/
wileymud-1.187b/attic/
wileymud-1.187b/attic/bin/
wileymud-1.187b/attic/lib/
wileymud-1.187b/attic/lib/adm/
wileymud-1.187b/attic/lib/man/
wileymud-1.187b/attic/lib/new-wld/
wileymud-1.187b/attic/lib/new-wld/default/
wileymud-1.187b/attic/lib/old/
wileymud-1.187b/attic/lib/wld/
wileymud-1.187b/attic/public_html/
wileymud-1.187b/attic/public_html/gfx/
wileymud-1.187b/attic/src/bin/
wileymud-1.187b/attic/src/etc/
wileymud-1.187b/attic/src/libauth-4.0-p5/
wileymud-1.187b/attic/src/sedna/
wileymud-1.187b/backups/
wileymud-1.187b/bin/
wileymud-1.187b/docs/
wileymud-1.187b/etc/
wileymud-1.187b/lib/
wileymud-1.187b/lib/adm/
wileymud-1.187b/lib/boards/
wileymud-1.187b/lib/log/
wileymud-1.187b/lib/man/
wileymud-1.187b/lib/ply/
wileymud-1.187b/lib/ply/a/
wileymud-1.187b/lib/ply/b/
wileymud-1.187b/lib/ply/c/
wileymud-1.187b/lib/ply/d/
wileymud-1.187b/lib/ply/g/
wileymud-1.187b/lib/ply/k/
wileymud-1.187b/lib/ply/m/
wileymud-1.187b/lib/ply/s/
wileymud-1.187b/lib/ply/t/
wileymud-1.187b/public_html/gfx/
wileymud-1.187b/src/bin/
wileymud-1.187b/src/convert/attic/
wileymud-1.187b/src/convert/obj/
wileymud-1.187b/src/convert/perl/
wileymud-1.187b/src/convert/perl/MudConvert/
wileymud-1.187b/src/convert/perl/MudConvert/DUMP/
wileymud-1.187b/src/convert/perl/MudConvert/Report/
wileymud-1.187b/src/convert/perl/MudConvert/WileyMUD/
wileymud-1.187b/src/convert/perl/output/
wileymud-1.187b/src/convert/perl/output/DUMP/
wileymud-1.187b/src/convert/perl/output/Report/
wileymud-1.187b/src/convert/perl/output/WileyMUD/
wileymud-1.187b/src/etc/
wileymud-1.187b/src/etc/init.d/
wileymud-1.187b/src/etc/rc.d/
wileymud-1.187b/src/etc/rc.d/init.d/
wileymud-1.187b/src/lib/
wileymud-1.187b/src/lib/adm/
wileymud-1.187b/src/lib/boards/
wileymud-1.187b/src/lib/log/
wileymud-1.187b/src/lib/man/
wileymud-1.187b/src/lib/ply/
wileymud-1.187b/src/lib/ply/a/
wileymud-1.187b/src/lib/ply/b/
wileymud-1.187b/src/lib/ply/c/
wileymud-1.187b/src/lib/ply/d/
wileymud-1.187b/src/lib/ply/e/
wileymud-1.187b/src/lib/ply/f/
wileymud-1.187b/src/lib/ply/g/
wileymud-1.187b/src/lib/ply/h/
wileymud-1.187b/src/lib/ply/i/
wileymud-1.187b/src/lib/ply/j/
wileymud-1.187b/src/lib/ply/k/
wileymud-1.187b/src/lib/ply/l/
wileymud-1.187b/src/lib/ply/m/
wileymud-1.187b/src/lib/ply/n/
wileymud-1.187b/src/lib/ply/o/
wileymud-1.187b/src/lib/ply/p/
wileymud-1.187b/src/lib/ply/q/
wileymud-1.187b/src/lib/ply/r/
wileymud-1.187b/src/lib/ply/s/
wileymud-1.187b/src/lib/ply/t/
wileymud-1.187b/src/lib/ply/u/
wileymud-1.187b/src/lib/ply/v/
wileymud-1.187b/src/lib/ply/w/
wileymud-1.187b/src/lib/ply/x/
wileymud-1.187b/src/lib/ply/y/
wileymud-1.187b/src/lib/ply/z/
wileymud-1.187b/src/obj/
wileymud-1.187b/src/utils/
wileymud-1.187b/src/utils/mobmaker/
#!/usr/bin/perl -w

package MudConvert::WileyMUD::Constants;

use strict;
use English;
use base 'Exporter';

our @EXPORT_OK =  qw(	$zone_reset_flags $rev_zone_reset_flags
			$equip_positions $rev_equip_positions
			$door_states $rev_door_states
			$hate_types $rev_hate_types
			$fear_types $rev_fear_types
			$sector_types $rev_sector_types
			$room_flags $rev_room_flags
			$zone_commands
			$exit_directions $rev_exit_directions
			$exit_types $rev_exit_types
			$exit_flags $rev_exit_flags
			$shop_sell_item_count $shop_buy_item_count $shop_message_count
			$shop_attitudes $rev_shop_attitudes
			$shop_immortal_flags $rev_shop_immortal_flags
			$shop_message_names
                 );

our $zone_reset_flags = {
  0	=> 'RESET_NEVER',
  1	=> 'RESET_PC',
  2	=> 'RESET_ALWAYS',
};
our $rev_zone_reset_flags = { reverse %{ $zone_reset_flags } };
$rev_zone_reset_flags->{$_} = int($rev_zone_reset_flags->{$_}) foreach (keys %{ $rev_zone_reset_flags });

our $equip_positions = {
  0	=> 'WEAR_LIGHT',
  1	=> 'WEAR_FINGER_R',
  2	=> 'WEAR_FINGER_L',
  3	=> 'WEAR_NECK_1',
  4	=> 'WEAR_NECK_2',
  5	=> 'WEAR_BODY',
  6	=> 'WEAR_HEAD',
  7	=> 'WEAR_LEGS',
  8	=> 'WEAR_FEET',
  9	=> 'WEAR_HANDS',
  10	=> 'WEAR_ARMS',
  11	=> 'WEAR_SHIELD',
  12	=> 'WEAR_ABOUT',
  13	=> 'WEAR_WAISTE',
  14	=> 'WEAR_WRIST_R',
  15	=> 'WEAR_WRIST_L',
  16	=> 'WIELD',
  17	=> 'HOLD',
  18	=> 'WIELD_TWOH',
};
our $rev_equip_positions = { reverse %{ $equip_positions } };
$rev_equip_positions->{$_} = int($rev_equip_positions->{$_}) foreach (keys %{ $rev_equip_positions });

our $door_states = {
  0	=> 'DOOR_OPEN',
  1	=> 'DOOR_CLOSED',
  2	=> 'DOOR_LOCKED',
};
our $rev_door_states = { reverse %{ $door_states } };
$rev_door_states->{$_} = int($rev_door_states->{$_}) foreach (keys %{ $rev_door_states });

our $exit_directions = {
 -1	=> 'EXIT_NONE',
  0	=> 'EXIT_NORTH',
  1	=> 'EXIT_EAST',
  2	=> 'EXIT_SOUTH',
  3	=> 'EXIT_WEST',
  4	=> 'EXIT_UP',
  5	=> 'EXIT_DOWN',
};
our $rev_exit_directions = { reverse %{ $exit_directions } };
$rev_exit_directions->{$_} = int($rev_exit_directions->{$_}) foreach (keys %{ $rev_exit_directions });

our $exit_types = {
  -1	=> 'EXIT_INVALID',
  0	=> 'EXIT_OPEN',
  1	=> 'EXIT_DOOR',
  2	=> 'EXIT_NOPICK',
  3	=> 'EXIT_SECRET',
  4	=> 'EXIT_SECRET_NOPICK',
  5	=> 'EXIT_OPEN_ALIAS',
  6	=> 'EXIT_DOOR_ALIAS',
  7	=> 'EXIT_NOPICK_ALIAS',
  8	=> 'EXIT_SECRET_ALIAS',
  9	=> 'EXIT_SECRET_NOPICK_ALIAS',
};
our $rev_exit_types = { reverse %{ $exit_types } };
$rev_exit_types->{$_} = int($rev_exit_types->{$_}) foreach (keys %{ $rev_exit_types });

our $exit_flags = {
  (1 << 0)	=> 'EXITFLAG_DOOR',
  (1 << 1)	=> 'EXITFLAG_NOPICK',
  (1 << 2)	=> 'EXITFLAG_SECRET',
  (1 << 3)	=> 'EXITFLAG_ALIAS',
};
our $rev_exit_flags = { reverse %{ $exit_flags } };
$rev_exit_flags->{$_} = int($rev_exit_flags->{$_}) foreach (keys %{ $rev_exit_flags });

our $room_flags = {
  (1 << 0)	=> 'ROOM_DARK',
  (1 << 1)	=> 'ROOM_DEATH',
  (1 << 2)	=> 'ROOM_NOMOB',
  (1 << 3)	=> 'ROOM_INDOORS',
  (1 << 4)	=> 'ROOM_NOATACK',
  (1 << 5)	=> 'ROOM_NOSTEAL',
  (1 << 6)	=> 'ROOM_NOSUMMON',
  (1 << 7)	=> 'ROOM_NOMAGIC',
  (1 << 8)	=> 'ROOM_UNUSED',
  (1 << 9)	=> 'ROOM_PRIVATE',
  (1 << 10)	=> 'ROOM_SOUND',
};
our $rev_room_flags = { reverse %{ $room_flags } };
$rev_room_flags->{$_} = int($rev_room_flags->{$_}) foreach (keys %{ $rev_room_flags });

our $sector_types = {
  -1	=> 'SECT_TELEPORT',
  0	=> 'SECT_INDOORS',
  1	=> 'SECT_CITY',
  2	=> 'SECT_FIELD',
  3	=> 'SECT_FOREST',
  4	=> 'SECT_HILLS',
  5	=> 'SECT_MOUNTAIN',
  6	=> 'SECT_WATER_SWIM',
  7	=> 'SECT_WATER_NOSWIM',
  8	=> 'SECT_AIR',
  9	=> 'SECT_UNDERWATER',
};
our $rev_sector_types = { reverse %{ $sector_types } };
$rev_sector_types->{$_} = int($rev_sector_types->{$_}) foreach (keys %{ $rev_sector_types });

our $hate_types = {
  1	=> 'HATE_SEX',
  2	=> 'HATE_RACE',
  4	=> 'HATE_CHAR',
  8	=> 'HATE_CLASS',
  16	=> 'HATE_EVIL',
  32	=> 'HATE_GOOD',
  64	=> 'HATE_VNUM',
  128	=> 'HATE_RICH',
};
our $rev_hate_types = { reverse %{ $hate_types } };
$rev_hate_types->{$_} = int($rev_hate_types->{$_}) foreach (keys %{ $rev_hate_types });

our $fear_types = {
  1	=> 'FEAR_SEX',
  2	=> 'FEAR_RACE',
  4	=> 'FEAR_CHAR',
  8	=> 'FEAR_CLASS',
  16	=> 'FEAR_EVIL',
  32	=> 'FEAR_GOOD',
  64	=> 'FEAR_VNUM',
  128	=> 'FEAR_RICH',
};
our $rev_fear_types = { reverse %{ $fear_types } };
$rev_fear_types->{$_} = int($rev_fear_types->{$_}) foreach (keys %{ $rev_fear_types });

our $zone_commands = {
  'M'	=> { 'Command' => 'M', 'Name' => 'MOBILE', 'Args' => [ 'IFF_FLAG', 'MOB_VNUM', 'MAX_COUNT', 'ROOM_VNUM' ] },
  'O'	=> { 'Command' => 'O', 'Name' => 'OBJECT', 'Args' => [ 'IFF_FLAG', 'OBJ_VNUM', 'MAX_COUNT', 'ROOM_VNUM' ] },
  'G'	=> { 'Command' => 'G', 'Name' => 'GIVE',   'Args' => [ 'IFF_FLAG', 'OBJ_VNUM', 'MAX_COUNT' ] },
  'E'	=> { 'Command' => 'E', 'Name' => 'EQUIP',  'Args' => [ 'IFF_FLAG', 'OBJ_VNUM', 'MAX_COUNT', 'EQUIP_POS' ] },
  'P'	=> { 'Command' => 'P', 'Name' => 'PUT',    'Args' => [ 'IFF_FLAG', 'SRC_OBJ', 'MAX_COUNT', 'DEST_OBJ' ] },
  'D'	=> { 'Command' => 'D', 'Name' => 'DOOR',   'Args' => [ 'IFF_FLAG', 'ROOM_VNUM', 'EXIT_DIR', 'DOOR_STATE' ] },
  'R'	=> { 'Command' => 'R', 'Name' => 'REMOVE', 'Args' => [ 'IFF_FLAG', 'ROOM_VNUM', 'OBJ_VNUM' ] },
  'L'	=> { 'Command' => 'L', 'Name' => 'LEAD',   'Args' => [ 'IFF_FLAG', 'MOB_VNUM', 'DO_GROUP' ] },
  'H'	=> { 'Command' => 'H', 'Name' => 'HATE',   'Args' => [ 'IFF_FLAG', 'HATE_TYPE', 'HATE_VALUE' ] },
  'S'	=> { 'Command' => 'S', 'Name' => 'END',    'Args' => [ ] },
};

our $shop_sell_item_count = 5;
our $shop_buy_item_count = 5;
our $shop_message_count = 7;

our $shop_attitudes = {
  0	=> 'SHOP_RUDE',
  1	=> 'SHOP_ALOOF',
};
our $rev_shop_attitudes = { reverse %{ $shop_attitudes } };
$rev_shop_attitudes->{$_} = int($rev_shop_attitudes->{$_}) foreach (keys %{ $rev_shop_attitudes });

our $shop_immortal_flags = {
  0	=> 'SHOP_FIRSTSTRIKE',
  1	=> 'SHOP_IMMORTAL',
};
our $rev_shop_immortal_flags = { reverse %{ $shop_immortal_flags } };
$rev_shop_immortal_flags->{$_} = int($rev_shop_immortal_flags->{$_}) foreach (keys %{ $rev_shop_immortal_flags });

our $shop_message_names = [
  'SHOP_MSG_NO_SUCH_ITEM_1',
  'SHOP_MSG_NO_SUCH_ITEM_2',
  'SHOP_MSG_DO_NOT_BUY',
  'SHOP_MSG_MISSING_CASH_1',
  'SHOP_MSG_MISSING_CASH_2',
  'SHOP_MSG_BUY',
  'SHOP_MSG_SELL',
];

1;