wileymud-1.187b/
wileymud-1.187b/attic/
wileymud-1.187b/attic/bin/
wileymud-1.187b/attic/lib/
wileymud-1.187b/attic/lib/adm/
wileymud-1.187b/attic/lib/man/
wileymud-1.187b/attic/lib/new-wld/
wileymud-1.187b/attic/lib/new-wld/default/
wileymud-1.187b/attic/lib/old/
wileymud-1.187b/attic/lib/wld/
wileymud-1.187b/attic/public_html/
wileymud-1.187b/attic/public_html/gfx/
wileymud-1.187b/attic/src/bin/
wileymud-1.187b/attic/src/etc/
wileymud-1.187b/attic/src/libauth-4.0-p5/
wileymud-1.187b/attic/src/sedna/
wileymud-1.187b/backups/
wileymud-1.187b/bin/
wileymud-1.187b/docs/
wileymud-1.187b/etc/
wileymud-1.187b/lib/
wileymud-1.187b/lib/adm/
wileymud-1.187b/lib/boards/
wileymud-1.187b/lib/log/
wileymud-1.187b/lib/man/
wileymud-1.187b/lib/ply/
wileymud-1.187b/lib/ply/a/
wileymud-1.187b/lib/ply/b/
wileymud-1.187b/lib/ply/c/
wileymud-1.187b/lib/ply/d/
wileymud-1.187b/lib/ply/g/
wileymud-1.187b/lib/ply/k/
wileymud-1.187b/lib/ply/m/
wileymud-1.187b/lib/ply/s/
wileymud-1.187b/lib/ply/t/
wileymud-1.187b/public_html/gfx/
wileymud-1.187b/src/bin/
wileymud-1.187b/src/convert/attic/
wileymud-1.187b/src/convert/obj/
wileymud-1.187b/src/convert/perl/
wileymud-1.187b/src/convert/perl/MudConvert/
wileymud-1.187b/src/convert/perl/MudConvert/DUMP/
wileymud-1.187b/src/convert/perl/MudConvert/Report/
wileymud-1.187b/src/convert/perl/MudConvert/WileyMUD/
wileymud-1.187b/src/convert/perl/output/
wileymud-1.187b/src/convert/perl/output/DUMP/
wileymud-1.187b/src/convert/perl/output/Report/
wileymud-1.187b/src/convert/perl/output/WileyMUD/
wileymud-1.187b/src/etc/
wileymud-1.187b/src/etc/init.d/
wileymud-1.187b/src/etc/rc.d/
wileymud-1.187b/src/etc/rc.d/init.d/
wileymud-1.187b/src/lib/
wileymud-1.187b/src/lib/adm/
wileymud-1.187b/src/lib/boards/
wileymud-1.187b/src/lib/log/
wileymud-1.187b/src/lib/man/
wileymud-1.187b/src/lib/ply/
wileymud-1.187b/src/lib/ply/a/
wileymud-1.187b/src/lib/ply/b/
wileymud-1.187b/src/lib/ply/c/
wileymud-1.187b/src/lib/ply/d/
wileymud-1.187b/src/lib/ply/e/
wileymud-1.187b/src/lib/ply/f/
wileymud-1.187b/src/lib/ply/g/
wileymud-1.187b/src/lib/ply/h/
wileymud-1.187b/src/lib/ply/i/
wileymud-1.187b/src/lib/ply/j/
wileymud-1.187b/src/lib/ply/k/
wileymud-1.187b/src/lib/ply/l/
wileymud-1.187b/src/lib/ply/m/
wileymud-1.187b/src/lib/ply/n/
wileymud-1.187b/src/lib/ply/o/
wileymud-1.187b/src/lib/ply/p/
wileymud-1.187b/src/lib/ply/q/
wileymud-1.187b/src/lib/ply/r/
wileymud-1.187b/src/lib/ply/s/
wileymud-1.187b/src/lib/ply/t/
wileymud-1.187b/src/lib/ply/u/
wileymud-1.187b/src/lib/ply/v/
wileymud-1.187b/src/lib/ply/w/
wileymud-1.187b/src/lib/ply/x/
wileymud-1.187b/src/lib/ply/y/
wileymud-1.187b/src/lib/ply/z/
wileymud-1.187b/src/obj/
wileymud-1.187b/src/utils/
wileymud-1.187b/src/utils/mobmaker/
**Dark: different messages when you eat food how it tastes
**Tren: lets get the social commands done. show me how and I will....
**Tren: help rules should bring up screen that says "make your own" :)
**Bennu: Tren says i should idea: carve corpse
**Locutus: how about a nudge social command?  I mean if the villagers are going to nudge us like that....:)
**Locutus: we really need the 'point' command 'poking' is rude!
**Sandy: meat flag on rats in this zone
**Grimwell: fix it so worship works!
**Sandy: when a player does a 'prac' outside of their masters room have it so that they only see the spells/skills tehy are trained in.
**Sandy: the other skills shoujld be only seen when tehy have the oppourtunity to learn them.
**Sandy: when help files next updated mention 'secret' doors so they are known to exist
**Derkhil: howabout making this room NO_MOB
**Tankity: I don't think we should have to eat so often!
**Tankity: There arent enough things in the imediate area with money to buy food.
**Grimwell: Cyric: with that new who that adds where could you have it all go at one margin. or tab that is? would be easier to read. idle tab player tab location
**Prancer: The master ranger is too hard to find!
**Klan: get some cool names for the higher levels not just lord etc
**Faust: maybe a mail command for players, like i could send mail to just one character
**Faust: and a mail command to read any mail adressed to you
**Faust: how about movement wafers... maybe sell in a elven village or such
**Nixt: bennu gets to the room before and after me!
**Lan: How about a passage through the hills that goes to the dwarves? even a road that leads to it
**Xeron: alias, written like this 'alias ta 'take all corpse'
**Xeron: torches burn to fast!
**Xeron: food ticks away to fast!
**Grimwell: its 3 am and ther are 6 players on!
**Bennu: get the POINT command fixed. would help alot -Thanks ;)
**Daglan: a 'skills' command. shows only the abilities you are trained n and to what degree.
**Heath: make the villagers LESS ANNOYING
**Daglan: NOTE its 2 am and there are 9 players
**Daisy: the board should be max 80 chars per line...
**Grimwell: since astral is now in zone 0 he can't do any of the fun stuff for the players. Shall we delete him or give him an all powerful shout? Its kinda wasteful
**Grimwell: to have him yelling at nobody but idle players..
**Jensen: need a SPLIT command for divvying loot amongst the group
**Jensen: Can we do away with, or lessen the mp loss for combat.?
**Jensen: It's prob based on the assumption that one becomes tired, yes?
**Jensen: isn't that adequately represented by loss of hps?
**Jensen: to my understanding, hps aren't ONLY a representation of health, but also
**Jensen: of relative energy and strength
**Jensen: Please  think it over.
**Jensen: Do we HAVE to be informed everytime a light leaves the room?
**Jensen: can you quieten the villagers?
**Daglan: astral shouts my rath??? suffer!!! btw its Wrath not rath grin
**Daglan: but thanks for the ego thing 
**Daglan: a 'crash' command that lets anyone crash the game NOT
**Jensen: publish the backstab multipliers please
**Jensen: condense the SCORE screen about 30%
**Ikee: in HELP BASH et al.. please include that it takes mana to perform
**Ikee: Make it so the water here is drinkable.  The room descrip
**Ikee: leads one to think that it should be.
**Blackreed: silus
**Faust: change the wafers back to cure light, bless is nto good
**Raines: define track better.  What happens if you successfully track or fail?
**Darth: maybe list the damage on spell discriptions
**Phoenixx: Thieve's need a DISGUISE ability.  It would allow them to appear as a different name and class.  -- PHOENIXX
**Michael: don't have sneak and hide go off at same commadn. forgetful thieves won't realize they are sneaking...
**Finrod: could you tell us what the duration of the 'shield' spell is?
**Goodwind: how about putting the ***return*** on spell lists
**Yaya: When you grep it has mana and movement backwards would it be a problem to switch them around like theu are on the prompt?
**Mephisto: ditch the stupid movement -1 for attacking!!!!!
**Mephisto: put this back on Wiley... coyote is lagged all the time..
**Mephisto: how about showing us our AC on the score info.
**Korak: I like the slang definitions! can you tell us what the term 'mob' means?
**Atlas: PLEASE reconsider the mana for "FIGHTER" skills... that is not fair.
**Atlas: how about putting ticks at 75 seconds??
**RichardEarthroot: like to thank you for lifting the site block from my site
**Michael: throw command for thieves and fighters. throw daggers adn other small weaps
**Atlas: put ticks at 75 intervals....PLEASE!!!!!!!!!!!!!
**Grimwell: give an obj a desc so if its a poor weapon it might reflect in the desc "poorly crafted. cracks along the handle etc"
**Highlander: look
**Goodwind: put a *** press a key to continue *** on pr lists.
**Atlas: GOOD ONE:  multi strike skill for warriors.
**Atlas: the multi strike skill can only be learned in secret place....(orient or something)
**Plato: suspect two handed blade
**Prancer: thieves have pick mages knock what about warriors bending bars etc?
**Prancer: thieves need mana ability to find secret doors!
**Id: *LAUGH*
**Id: You've misspelled received as recieved when exp is gained
**Yt: typo      bug       whisper   cast      ask       order     
**Digger: How about a mana transferrence spell, would be inefficient of course.
**Digger: How about an enchant armor spell also?
**Grimwell: make this room nospells as well. could be a bad thing :_){
**Dirk: how about making the villagers really annoying and give them a chance to wake a sleeping person by nudging them <evil grin>
**Succubus: Code in to make it possible for us to remove our own messages
**Coffin: a protect option.  Protect <a>.  <a> is sleeping.
**Coffin: Home spell.  Home <character>, will transport person home.
**Grimwell: I like the new help rules much more. Thanks for having it up. it covers everythign the fools ask ;)
**Atlas: how about some help text on cure serious wounds, etc. etc.
**Grimwell: CYRICA: can we put the corpses back the way they were for players objs?
**Grimwell: player registration, is it even being conscidered anything?
**Elleb: Please create a PONDER action, it would say xxxxx thinks over the situation. or something like that.
**Nomad: have command to kill anything not grouped..[hard to spell lots of stuff in a hury] [just a suggestion]
**Grimwell: CYRIC: put the corpses back on the dead players
**Laurie: Dopplegangers in this game are pretty lame.  I'd like them to use their powers
**Laurie: for example, instead of seeing a doppleganger, let me see myself, or someone in my party.  
**Laurie: like instead of A Doppleganger is standing here, say Laurie is standing here.  Or Suzy is standing here.
**Laurie: An awesome item for a fighter/ranger type would be some kind of food/etc that would give move points
**Laurie: we should be able to type whe 2.doppleganger, etc. 
**Thomas: give the pseudodragon spells!
**Coffin: have the mud remember if your items were in a bag oot
**Thomas: GRIMWELL: add the get/use fflags to teh priestess/acolytes
**Thomas: everyone leaves lots of loot around. it midas well get used 
**Korak: how about a help screen for registering?
**Grimwell: CYRIC/MUTH put in another ranger master. Prancer can't gain his next level......
**Prancer: rangers should have refresh
**Succubus: mages should have wizlock
**Atlas: If the spells are supposed to be like D&D why are the descriptions different??
**Atlas: there are NO durations, damage rolls, etc. on their help file.  There should be.
**Atlas: Could the clock ticks please be closer together.. STill random, but more frequent.
**Atlas: ticks that are 2mins appart is riddiculus!!
**Atlas: Allow the refresh/second wind spells to be cast during combat...
**Atlas: could we PLEASE have our weapon + added into our score stat for to hit/damage??
**Yt: make that u cant lose xp under what level u are???(just an idea!)
**MadMardigan: skill wrestling, swimming, archery, gaming.
**Ender: spell
**Ender: oops - i mean the old "creeping doom" for Druids in 1st ed. AD&D was one I thought was really cool - perhaps for 40th level or something...
**Tersani: Can eli please throw refresh as well as cures?
**Bennu: Please add toggle command for tick warnings: clients are inaccurate. Thanks!
**Arsenic: new social command. humor: Player humors someone. aarogant smile or something basically
**Anti: how `bout beingh able to wield a salami????????
**Nomad: make a poison weapon spell for evil clerics [not compatible with bless] maybe does an xtra few points of dammage
**Nomad: summon holy/unholy spirit for clerics
**Anti: how `bout a spell-list again?
**MadMardigan: How about a quest before being able to go into some new part?  Say bring a red potion if you wish to get through.
**Nomad: boring sleeping, maybe we could be allowed to look at our own skill list? since lost master list it gets boring dreaming of my future skills
**Savage: rangers should be able to befriend normal animals...something like a charm.
**Daisy: belle thinks you need motorcyles tooo *cackle*
**Machine: if there are now so many new skills to learn, maybe characters should get a few more practices.
**Orris: Strength spell should give War. multi's with high str a 18 (%)
**Borg: Dark Home Contraption is spelled wrong
**Anti: how `bout a wake spell for sleep?
**Anti: how bout a pet social command (for deer)
**Bennu: GROUP ALL command please? and what happened to a ticker?
**Bennu: Give Steven, the young owner of the Times Around Store, some cash Please :)
**Bennu: we should get exp for talking/socializing!
**Bennu: just kidding!  (well actually, monster is like that)
**Thrym: put all.junk pouch silent
**Thrym: let us do 'prac <class>' and 'skills' while sleeping
**Orris: Take the tick time back down -- You already made it harder to heal!
**Tyrus: In other MUDs that I have played there has been a SACRIFICE (sac) command which allows you to sacrifice your kill up to your god and giving you level * 1
**Tyrus: Re : SACRIFICE that should be level * 10
**DeadWolf: make skills available in sleep.
**Nomad: spell possession, and or clairvoyance. your body stays still and you move somthing else around. your stationary body can be hurt by wandering mobs. if ya
**Nomad: could also do avatar form? allow rangers to change into an animals body?
**Orris: let us mount dragons???
**Nomad: thanks cyric i would hate to see players chars get bought and sold. VEY obnoxious
**Omnist: Those villagers get rather annoying after a while...  Monty python is great, but that is too much
**DeadWolf: could you make it a *LOT* easier for rangers to lev, how do i get to 7th?
**Ender: if a spell is weakening, show it on the 'score' list  as something like "Spell : 'bless' - weak"
**Orris: The description for minor creation is lacking.  We need to know what we can or cannot create.
**Thrym: 100*<spell level> when you gain in skill on a successful cast
**Thrym: or also 100*<player level> for thief skills etc...
**Ender: - for the young lasses in Highstaff - if you respond to them by hugging or kissing them, they will start following you much like the villagers in shylar.
**Ender: if you then rebuff these lasses, Poppa will come hunting for you with his big sword!
**Nomad: sorry got one more idea. dont put much time in it - if a flamestriked person dies from the flamestrike- wouldn't they be dust? sorry. logg it for much la
**Belle: Shouldn't the reboot message say WileyMud instead of dikumud?  :) 
**Melanie: a new spell that will drain the mv points of creatures so they can't flee.
**Melanie: call the mv drain freeze.....
**Atlas: How about typing: sink      to negate the fly spell..
**Stangin: food
**Danc: Nice Mud.  Now that Epic is dead you might get some more customers.
**Swift: Eli sure hasn't helped me in a long while!
**Swift: I miss Eli's help.
**Lan: How about a guild for demi humans? Ex Dwarves have dwarves guild/elf grove/gnome hill/etc Maybe faster hp regain if sleep in these guild cause it feels l
**Lan: feels like home?
**Lan: maybe a Ranger skill could be awareness? You could sense mobs coming when they were in the square next to you
**Lan: Not the specific type, just that  somehting is moving to the west, etc.
**Lan: maybe when you  die, you won't need to have more exp to gain then you would if you just gained a level
**Lan: It seems to me that I am always running into people who have just cleaned out an area. Perhaps it would be possible to make a few more areas for levels 4
**Lan: 4-12? I am ususally helping lower levels, so its tough to get them exp when everything is dead...
**Jack: Maybe rangers should be allowed to have a modifyer to the terrain they are in. It seems silly that they should 
**Jack: have a hard time walking in grass or light woods. they are rangers after all! :)
**Jack: I like the fact that there is not alot of high power crap in the game. This mud is so much better than anything else I
**Jack: have played. It is much more realistic. Unfortunatly i am seeing it turn into an item mud. I hope this won't be the case.
**Louis: make the 'wear all' command include wielding a weapn :)
**Jack: Elros Tror. Levels 4-10. Come talk to me about it anytime :)
**Jack: Shylar is getting VERY crowded. Might it be possible to start chars level 8+ in Highstaff, to avoid the crush of people?
**Thrym: acid blast: a great gout of vitriol slams into %s who writhes in agony.
**Krinn: can we do a pr during sleep?
**Wolfslayer: anychance you could alphbetize the command list when suding allcommands?
**Krystal: put the hit points, etc in the group command so that it is displayed whenever group is typed while in a group
**Krystal: obvious exit descriptions at the bottom of each room description
**AbiNomino: have target for spells optional, target is yourself if target not given.
**Thrym: short form of prompt for oldtimers (hhh/mmm/vvv)
**Jack: would it be possible to only hear shouts from you own zone?
**Jackal: Command spell -- one command issued with no save for creature.  Think about it.
**Trix: who 12   will give all players level 12 and under, etc.
**Kressilac: a paladin class
**Moses: how `bout a blacksmith skill?
**Ancalagon: spell
**Ancalagon: spell a resurrection spell that brings you back from death,in mean time you get put in "hell" waiting for someone to ress you
**Ancalagon: having availble exits at bottom of area descriptions...
**Quixadhal: testing idealog
**Dirk: make it so wiz's can type score <name> to see how much xp and a brief stat listing of a player
**Dirk: add alignment to the stat page, won't necessarily be needed of wiz's can do a score on a player, but would still be handy
**Dirk: never mind about the alignment, saw it in the first line of the stat <character> listing (missed it the first time *oops*)
**Dirk: allow wiz's to tell stuff to players who are asleep
**Quixadhal: zombie bit for returning beasties
**Quixadhal: atzone command
**Blackfinch: "bleed" command... bleeds off all but 1hp to extract poison.
**Quixadhal: unfinished mine at 4705 for a drow outpost enterance?
**Chronos: puck
**Dorn: Puck and I were thinkin that it's a little unfair that a 7/7 char get's almost 2x the experience of a 8th level char, in a group situation... I fell as t
**Dorn: (cont) I feel as though the head of the group should be able to deside how much exp goes to each of the members...
**Dorn: I wish I could name objects... like my weapons and such
**Dorn: more emotions: grimice confusion 
**Dorn: the banks should give loans at like 11 percent
**Dorn: the banks should give account interest at like 4.5 percent
**Dorn: exp should be divided by damage done.... sorta
**Quixadhal: hack exits command to auto-show vnums to imms.
**Myrth: a high level spell for finding the +/+ of a weapon
**Slyde: how about a title command to change our title?
**Slyde: how about a donation room?
**Slyde: how about a stable?
**Slyde: when an exp goes negative let it stop at next level, but keep the other classes going...
**Slyde: ability to raise things like str/int..every two practices = 1 point raised on a characteristic
**Highlander: slyde
**Puck: inscribe weapons... name your favorite sword.
**Dorn: should be able to name weapons
**Myrth: be able to raise character characteristics such as strength/intelligence/etc...
**Quixadhal: change faerie fog to make you visible/invisible (toggle visibility)
**Throbby: bracer
**Throbby: club
**Quixadhal: change time-of-day announcements so they don't get printed unless outdoors and not-stormy.
**Boradin: maybe until the mud gets reestablished...do away with rent
**Sting: isnt it reasonable to have more than fighters..ie rangers able to practice weapon specializations?