<help olc rm_move> Script command that allows a room to forcefully move a player out a certain exit. Can chose the player by name, or be several special features: __RANDOM__ Choose a random player. __TOP__ Choose the first. __BOTTOM__ Chose the last. A similar command: rm_transport is also available. It lets you specify the destination room by VNUM: No doors are needed. usage: rm_move <<i_th> [player/selection] <<j_th> [direction] usage: rm_move <<i_th> [player/selection] [DEST_ROOM_NUM] Example: rm_move __RANDOM__ east // Move a random character east Example: rm_move 2.guard 2.west // Move the second guard out the // second west exit. Example: rm_transport 2.guard 455 // Move guard to room 455 <color=red> See Also: rm_move_all add_mob_script rm_omove neighbor_echo rm_otransport </color></help>