/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help olc rm_stat_affect>

This function allows you to delete a single stat affect from an object.
You will need to do an 'aosave' in the zone to which the object
belongs in order to make the changes permanent.  The stat_to_remove
is the first number of the pair, which can be seen through ostat.

usage:  rm_stat_affect [obj_num] [stat_to_remove]

Example:
        rm_stat_affect 65 7     // remove stat affecting stat 7 from obj 65


<color=red>
See Also:  add_stat_affect, ostat
</color></help>