/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
53	Start of Mob
sweeper man street ~	names
a street sweeper
~
A street sweeper is here diligently cleaning.
~
	You see an oldish man with a funny looking stick with a grabber
on the end of it.  He has a somewhat stained bag hung over his shoulder
that never seems to quite get full, no matter how much junk he picks up.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
85 15000 0 	long_data
0 50 12 12 10 14 10 1 1 60 1 0 1 6 0 65 100 100 0 
5 1 20 0 65 100 100 2 100 100 0 80 80 80 0 41 2 3 100 50 
100 0 0 0 	shrt_cur_stats
1024 1031 1 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 53 0 2	mob#, tmp_num, max_n_game
17 4 1 -1  -:| bitfield |:-
1  Start of a mob proc script
enter 0 -1 1	 Trigger Command, targ, actor 

 pause 5;
 get all;
 pause 5;
 east;
 pause 5;
 get all;
 pause 5;
 east;
 pause 5;
 get all;
 pause
5;
 east;
 pause 5;
 get all;
 pause 5;
 east;
 pause 5;
 get all;
 pause 5;
 east;
 drop all;
 pause
10;
 west;
 pause 10;
 west;
 pause 10;
 west;
 pause 10;
 west;
 pause 10;
 west;
 pause 5;
 get
all;
 pause 5;
 south;
 pause 5;
 get all;
 pause 5;
 south;
 pause 5;
 get all;
 pause
5;
 south;
 pause 5;
 get all;
 pause 5;
 south;
 pause 5;
 get all;
 pause 5;
 south;
 pause
5;
 drop all;
 pause 5;
 north;
 pause 10;
 north;
 pause 10;
 north;
 pause 10;
 north;
 pause
10;
 north;
 pause 5;
 get all;
 pause 5;
 west;
 pause 5;
 get all;
 pause 5;
 west;
 pause 5;
 get
all;
 pause 5;
 west;
 pause 5;
 get all;
 pause 5;
 west;
 pause 5;
 get all;
 pause
5;
 west;
 pause 5;
 drop all;
 pause 5;
 east;
 pause 10;
 east;
 pause 10;
 east;
 pause
10;
 east;
 pause 10;
 east;
 pause 5;
 get all;
 pause 5;
 north;
 pause 5;
 get all;
 pause
5;
 north;
 pause 5;
 get all;
 pause 5;
 north;
 pause 5;
 get all;
 pause 5;
 north;
 pause 5;
 get
all;
 pause 5;
 north;
 pause 5;
 drop all;
 pause 5;
 south;
 pause 10;
 south;
 pause
10;
 south;
 pause 10;
 south;
 pause 10;
 south;
 pause 10;
 south;

~
-1  End of mob proc scripts
	end_of_crit

234	Start of Mob
level1 ~	names
a level 1 critter
~
A level 1 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
25 6000 0 	long_data
0 10 14 15 14 14 10 1 1 100 1 0 1 1 1 10 50 50 50 
1 0 0 0 10 50 50 2 100 100 100 100 100 100 0 41 1 3 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 234 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

235	Start of Mob
level2 ~	names
a level 2 critter
~
A level 2 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
50 12000 0 	long_data
0 11 14 15 14 14 10 1 1 100 1 0 1 1 1 18 50 50 50 
1 0 0 0 18 50 50 2 100 100 100 100 100 100 0 41 1 4 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 235 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

236	Start of Mob
level3 ~	names
a level 3 critter
~
A level 3 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
70 15000 0 	long_data
0 11 14 15 14 14 10 1 1 100 1 0 1 1 1 38 50 50 50 
3 0 0 0 38 50 50 2 100 100 100 100 100 100 0 41 1 4 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 236 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

237	Start of Mob
level4 ~	names
a level 4 critter
~
A level 4 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
70 30000 0 	long_data
0 12 14 15 14 14 10 1 1 100 1 0 1 1 1 100 50 100 50 
4 0 0 0 100 50 100 2 100 100 100 100 100 100 0 41 1 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 237 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

238	Start of Mob
level5 ~	names
a level 5 critter
~
A level 5 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
100 50000 0 	long_data
0 12 14 15 14 14 10 2 1 100 1 0 1 1 1 125 50 125 50 
5 0 0 0 100 50 100 2 100 100 100 100 100 100 0 41 2 6 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 238 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

239	Start of Mob
level6 ~	names
a level 6 critter
~
A level 6 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
250 80000 0 	long_data
0 12 14 15 14 14 12 2 2 100 1 0 1 1 1 150 50 125 50 
6 0 0 0 150 50 100 2 100 100 100 100 100 100 0 41 2 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 239 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

240	Start of Mob
level7 ~	names
a level 7 critter
~
A level 7 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
300 100000 0 	long_data
0 12 14 15 14 14 12 3 2 80 1 0 1 1 1 150 50 125 50 
7 0 0 0 150 50 100 2 100 100 100 100 100 100 0 41 2 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 240 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

241	Start of Mob
level8 ~	names
a level 8 critter
~
A level 8 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
300 120000 0 	long_data
0 12 14 15 14 14 12 4 2 80 1 0 1 1 1 200 100 100 50 
8 0 0 0 200 50 100 2 100 100 100 100 100 100 0 41 2 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 241 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

242	Start of Mob
level9 ~	names
a level 9 critter
~
A level 9 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
350 150000 0 	long_data
0 12 14 15 14 14 12 4 3 80 1 0 1 1 1 250 100 100 50 
9 0 0 0 250 100 100 2 100 100 100 100 100 100 0 41 2 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 242 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

243	Start of Mob
level10 ~	names
a level 10 critter
~
A level 10 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
400 200000 0 	long_data
0 12 14 15 14 14 12 4 3 60 1 0 1 1 1 300 100 100 50 
10 0 0 0 300 100 100 2 100 100 100 100 100 100 0 41 2 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 243 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

244	Start of Mob
level11 ~	names
a level 11 critter
~
A level 11 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
400 240000 0 	long_data
0 12 14 15 14 14 12 5 3 60 1 0 1 1 1 350 100 100 50 
11 0 0 0 350 100 100 2 100 100 100 100 100 100 0 41 2 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 244 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

245	Start of Mob
level12 ~	names
a level 12 critter
~
A level 12 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
500 290000 0 	long_data
0 12 14 15 14 14 12 5 4 50 1 0 1 1 1 350 100 100 50 
12 0 0 0 350 100 100 2 100 100 100 100 100 100 0 41 3 6 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 245 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

246	Start of Mob
level13 ~	names
a level 13 critter
~
A level 13 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
500 320000 0 	long_data
0 12 14 15 14 14 12 5 4 50 1 0 1 1 1 350 100 100 50 
13 0 0 0 350 100 100 2 100 100 100 100 100 100 0 41 3 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 246 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

247	Start of Mob
level14 ~	names
a level 14 critter
~
A level 14 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
600 360000 0 	long_data
0 12 14 15 14 14 12 5 4 50 1 0 1 1 1 360 100 100 50 
14 0 0 0 360 100 100 2 100 100 80 80 80 80 0 41 3 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 247 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

248	Start of Mob
level15 ~	names
a level 15 critter
~
A level 15 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
700 400000 0 	long_data
0 13 14 15 14 14 13 7 4 50 1 0 1 1 1 360 100 100 50 
15 0 0 0 360 100 100 2 100 100 80 80 80 80 0 41 3 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 248 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

249	Start of Mob
level16 ~	names
a level 16 critter
~
A level 16 critter stands here.
~
A generic critter stands here.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
800 450000 0 	long_data
0 13 14 15 14 14 13 7 4 50 1 0 1 1 1 380 100 100 50 
16 0 0 0 380 100 100 2 100 100 80 80 80 80 0 41 3 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 0 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 249 0 5	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

250	Start of Mob
level17 ~	names
a level 17 critter
~
A level 17 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
1500 450000 0 	long_data
0 15 14 15 14 14 14 8 5 40 1 0 1 1 1 500 100 100 50 
17 1 0 0 500 100 100 2 100 100 80 80 100 90 0 41 3 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 250 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

251	Start of Mob
level18 ~	names
a level 18 critter
~
A level 18 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
1600 500000 0 	long_data
0 15 14 15 14 14 14 8 5 40 1 0 1 1 1 550 300 100 50 
18 1 0 0 550 300 100 2 100 100 80 80 100 90 0 41 3 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 251 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

252	Start of Mob
level19 ~	names
a level 19 critter
~
A level 19 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
2000 600000 0 	long_data
0 15 14 15 14 14 14 8 5 40 1 0 1 1 1 650 400 100 50 
19 1 0 0 650 400 100 2 100 100 80 80 100 90 0 41 3 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 252 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

253	Start of Mob
level20 ~	names
a level 20 critter
~
A level 20 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
2200 800000 0 	long_data
0 15 14 15 14 14 14 10 6 40 1 0 1 1 1 700 500 100 50 
20 1 0 0 700 500 100 2 100 100 80 80 100 90 0 41 4 6 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 253 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

254	Start of Mob
level21 ~	names
a level 21 critter
~
A level 21 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
2500 900000 0 	long_data
0 15 16 15 14 16 16 10 6 20 1 0 1 1 1 750 500 100 50 
21 1 0 0 750 500 100 2 100 100 80 80 100 90 0 41 4 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 254 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

255	Start of Mob
level22 ~	names
a level 22 critter
~
A level 22 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
3000 1000000 0 	long_data
0 15 16 15 14 16 16 10 6 0 1 0 1 1 1 800 800 100 50 
22 1 0 0 800 800 100 2 100 100 50 50 80 70 0 41 4 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 255 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

256	Start of Mob
level23 ~	names
a level 23 critter
~
A level 23 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
4000 2000000 0 	long_data
0 15 16 15 14 16 16 10 7 0 1 0 1 1 1 900 800 100 50 
23 1 0 0 900 800 100 2 100 100 50 50 80 70 0 41 4 7 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 256 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

257	Start of Mob
level24 ~	names
a level 24 critter
~
A level 24 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
5000 2400000 0 	long_data
0 16 16 15 14 16 16 10 8 0 1 0 1 1 1 900 800 100 50 
24 1 0 0 900 800 100 2 100 100 50 50 80 70 0 41 4 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 257 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

258	Start of Mob
level25 ~	names
a level 25 critter
~
A level 25 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
5000 3000000 0 	long_data
0 16 16 15 14 16 16 10 8 0 1 0 1 1 1 1000 800 100 50 
25 1 0 0 1000 800 100 2 80 100 50 50 80 70 0 41 4 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 258 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

259	Start of Mob
level26 ~	names
a level 26 critter
~
A level 26 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
8000 3600000 0 	long_data
0 17 17 15 14 16 16 10 8 0 1 0 1 1 1 1000 800 100 50 
26 1 0 0 1000 800 100 2 70 100 50 50 80 70 0 41 4 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 259 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

260	Start of Mob
level27 ~	names
a level 27 critter
~
A level 27 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
10000 4000000 0 	long_data
0 17 17 15 14 16 16 10 10 0 2 0 1 1 1 1000 800 100 50 
27 1 0 0 1000 800 100 2 60 100 50 50 80 70 0 41 4 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 260 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

261	Start of Mob
level28 ~	names
a level 28 critter
~
A level 28 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
10000 4500000 0 	long_data
0 18 18 15 14 16 18 20 10 0 2 0 1 1 1 1200 800 100 50 
28 1 0 0 1200 800 100 2 50 110 50 50 80 70 0 41 4 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 261 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

262	Start of Mob
level29 ~	names
a level 29 critter
~
A level 29 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
11000 5000000 0 	long_data
0 18 18 15 14 16 18 20 10 0 3 0 1 1 1 1500 800 100 50 
29 1 0 0 1500 800 100 2 50 110 50 50 80 70 0 41 6 8 100 100 
100 5 0 0 	shrt_cur_stats
1024 1024 4183 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 262 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit

263	Start of Mob
level30 ~	names
a level 30 critter
~
A level 30 critter is standing here.
~
A generic critter looks hopelessly vague.

~
18 12 11 10 9 8 7 6 -1  -:| bitfield |:-
15000 7000000 0 	long_data
0 20 18 15 14 16 18 20 20 0 3 0 1 1 1 2000 1500 100 50 
30 1 0 0 2000 1500 100 2 40 110 50 50 80 70 0 41 6 8 120 120 
100 5 0 0 	shrt_cur_stats
1024 1024 0 	cur_stats
-1	eq: num, posn
-1	affected_by
-1	inv
 263 0 1	mob#, tmp_num, max_n_game
-1  -:| bitfield |:-
	end_of_crit


-1 END OF MOB FILE