53 Start of Mob sweeper man street ~ names a street sweeper ~ A street sweeper is here diligently cleaning. ~ You see an oldish man with a funny looking stick with a grabber on the end of it. He has a somewhat stained bag hung over his shoulder that never seems to quite get full, no matter how much junk he picks up. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 85 15000 0 long_data 0 50 12 12 10 14 10 1 1 60 1 0 1 6 0 65 100 100 0 5 1 20 0 65 100 100 2 100 100 0 80 80 80 0 41 2 3 100 50 100 0 0 0 shrt_cur_stats 1024 1031 1 cur_stats -1 eq: num, posn -1 affected_by -1 inv 53 0 2 mob#, tmp_num, max_n_game 17 4 1 -1 -:| bitfield |:- 1 Start of a mob proc script enter 0 -1 1 Trigger Command, targ, actor pause 5; get all; pause 5; east; pause 5; get all; pause 5; east; pause 5; get all; pause 5; east; pause 5; get all; pause 5; east; pause 5; get all; pause 5; east; drop all; pause 10; west; pause 10; west; pause 10; west; pause 10; west; pause 10; west; pause 5; get all; pause 5; south; pause 5; get all; pause 5; south; pause 5; get all; pause 5; south; pause 5; get all; pause 5; south; pause 5; get all; pause 5; south; pause 5; drop all; pause 5; north; pause 10; north; pause 10; north; pause 10; north; pause 10; north; pause 5; get all; pause 5; west; pause 5; get all; pause 5; west; pause 5; get all; pause 5; west; pause 5; get all; pause 5; west; pause 5; get all; pause 5; west; pause 5; drop all; pause 5; east; pause 10; east; pause 10; east; pause 10; east; pause 10; east; pause 5; get all; pause 5; north; pause 5; get all; pause 5; north; pause 5; get all; pause 5; north; pause 5; get all; pause 5; north; pause 5; get all; pause 5; north; pause 5; drop all; pause 5; south; pause 10; south; pause 10; south; pause 10; south; pause 10; south; pause 10; south; ~ -1 End of mob proc scripts end_of_crit 234 Start of Mob level1 ~ names a level 1 critter ~ A level 1 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 25 6000 0 long_data 0 10 14 15 14 14 10 1 1 100 1 0 1 1 1 10 50 50 50 1 0 0 0 10 50 50 2 100 100 100 100 100 100 0 41 1 3 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 234 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 235 Start of Mob level2 ~ names a level 2 critter ~ A level 2 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 50 12000 0 long_data 0 11 14 15 14 14 10 1 1 100 1 0 1 1 1 18 50 50 50 1 0 0 0 18 50 50 2 100 100 100 100 100 100 0 41 1 4 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 235 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 236 Start of Mob level3 ~ names a level 3 critter ~ A level 3 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 70 15000 0 long_data 0 11 14 15 14 14 10 1 1 100 1 0 1 1 1 38 50 50 50 3 0 0 0 38 50 50 2 100 100 100 100 100 100 0 41 1 4 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 236 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 237 Start of Mob level4 ~ names a level 4 critter ~ A level 4 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 70 30000 0 long_data 0 12 14 15 14 14 10 1 1 100 1 0 1 1 1 100 50 100 50 4 0 0 0 100 50 100 2 100 100 100 100 100 100 0 41 1 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 237 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 238 Start of Mob level5 ~ names a level 5 critter ~ A level 5 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 100 50000 0 long_data 0 12 14 15 14 14 10 2 1 100 1 0 1 1 1 125 50 125 50 5 0 0 0 100 50 100 2 100 100 100 100 100 100 0 41 2 6 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 238 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 239 Start of Mob level6 ~ names a level 6 critter ~ A level 6 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 250 80000 0 long_data 0 12 14 15 14 14 12 2 2 100 1 0 1 1 1 150 50 125 50 6 0 0 0 150 50 100 2 100 100 100 100 100 100 0 41 2 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 239 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 240 Start of Mob level7 ~ names a level 7 critter ~ A level 7 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 300 100000 0 long_data 0 12 14 15 14 14 12 3 2 80 1 0 1 1 1 150 50 125 50 7 0 0 0 150 50 100 2 100 100 100 100 100 100 0 41 2 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 240 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 241 Start of Mob level8 ~ names a level 8 critter ~ A level 8 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 300 120000 0 long_data 0 12 14 15 14 14 12 4 2 80 1 0 1 1 1 200 100 100 50 8 0 0 0 200 50 100 2 100 100 100 100 100 100 0 41 2 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 241 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 242 Start of Mob level9 ~ names a level 9 critter ~ A level 9 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 350 150000 0 long_data 0 12 14 15 14 14 12 4 3 80 1 0 1 1 1 250 100 100 50 9 0 0 0 250 100 100 2 100 100 100 100 100 100 0 41 2 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 242 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 243 Start of Mob level10 ~ names a level 10 critter ~ A level 10 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 400 200000 0 long_data 0 12 14 15 14 14 12 4 3 60 1 0 1 1 1 300 100 100 50 10 0 0 0 300 100 100 2 100 100 100 100 100 100 0 41 2 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 243 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 244 Start of Mob level11 ~ names a level 11 critter ~ A level 11 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 400 240000 0 long_data 0 12 14 15 14 14 12 5 3 60 1 0 1 1 1 350 100 100 50 11 0 0 0 350 100 100 2 100 100 100 100 100 100 0 41 2 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 244 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 245 Start of Mob level12 ~ names a level 12 critter ~ A level 12 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 500 290000 0 long_data 0 12 14 15 14 14 12 5 4 50 1 0 1 1 1 350 100 100 50 12 0 0 0 350 100 100 2 100 100 100 100 100 100 0 41 3 6 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 245 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 246 Start of Mob level13 ~ names a level 13 critter ~ A level 13 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 500 320000 0 long_data 0 12 14 15 14 14 12 5 4 50 1 0 1 1 1 350 100 100 50 13 0 0 0 350 100 100 2 100 100 100 100 100 100 0 41 3 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 246 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 247 Start of Mob level14 ~ names a level 14 critter ~ A level 14 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 600 360000 0 long_data 0 12 14 15 14 14 12 5 4 50 1 0 1 1 1 360 100 100 50 14 0 0 0 360 100 100 2 100 100 80 80 80 80 0 41 3 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 247 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 248 Start of Mob level15 ~ names a level 15 critter ~ A level 15 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 700 400000 0 long_data 0 13 14 15 14 14 13 7 4 50 1 0 1 1 1 360 100 100 50 15 0 0 0 360 100 100 2 100 100 80 80 80 80 0 41 3 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 248 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 249 Start of Mob level16 ~ names a level 16 critter ~ A level 16 critter stands here. ~ A generic critter stands here. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 800 450000 0 long_data 0 13 14 15 14 14 13 7 4 50 1 0 1 1 1 380 100 100 50 16 0 0 0 380 100 100 2 100 100 80 80 80 80 0 41 3 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 249 0 5 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 250 Start of Mob level17 ~ names a level 17 critter ~ A level 17 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 1500 450000 0 long_data 0 15 14 15 14 14 14 8 5 40 1 0 1 1 1 500 100 100 50 17 1 0 0 500 100 100 2 100 100 80 80 100 90 0 41 3 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 250 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 251 Start of Mob level18 ~ names a level 18 critter ~ A level 18 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 1600 500000 0 long_data 0 15 14 15 14 14 14 8 5 40 1 0 1 1 1 550 300 100 50 18 1 0 0 550 300 100 2 100 100 80 80 100 90 0 41 3 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 251 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 252 Start of Mob level19 ~ names a level 19 critter ~ A level 19 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 2000 600000 0 long_data 0 15 14 15 14 14 14 8 5 40 1 0 1 1 1 650 400 100 50 19 1 0 0 650 400 100 2 100 100 80 80 100 90 0 41 3 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 252 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 253 Start of Mob level20 ~ names a level 20 critter ~ A level 20 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 2200 800000 0 long_data 0 15 14 15 14 14 14 10 6 40 1 0 1 1 1 700 500 100 50 20 1 0 0 700 500 100 2 100 100 80 80 100 90 0 41 4 6 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 253 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 254 Start of Mob level21 ~ names a level 21 critter ~ A level 21 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 2500 900000 0 long_data 0 15 16 15 14 16 16 10 6 20 1 0 1 1 1 750 500 100 50 21 1 0 0 750 500 100 2 100 100 80 80 100 90 0 41 4 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 254 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 255 Start of Mob level22 ~ names a level 22 critter ~ A level 22 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 3000 1000000 0 long_data 0 15 16 15 14 16 16 10 6 0 1 0 1 1 1 800 800 100 50 22 1 0 0 800 800 100 2 100 100 50 50 80 70 0 41 4 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 255 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 256 Start of Mob level23 ~ names a level 23 critter ~ A level 23 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 4000 2000000 0 long_data 0 15 16 15 14 16 16 10 7 0 1 0 1 1 1 900 800 100 50 23 1 0 0 900 800 100 2 100 100 50 50 80 70 0 41 4 7 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 256 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 257 Start of Mob level24 ~ names a level 24 critter ~ A level 24 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 5000 2400000 0 long_data 0 16 16 15 14 16 16 10 8 0 1 0 1 1 1 900 800 100 50 24 1 0 0 900 800 100 2 100 100 50 50 80 70 0 41 4 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 257 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 258 Start of Mob level25 ~ names a level 25 critter ~ A level 25 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 5000 3000000 0 long_data 0 16 16 15 14 16 16 10 8 0 1 0 1 1 1 1000 800 100 50 25 1 0 0 1000 800 100 2 80 100 50 50 80 70 0 41 4 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 258 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 259 Start of Mob level26 ~ names a level 26 critter ~ A level 26 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 8000 3600000 0 long_data 0 17 17 15 14 16 16 10 8 0 1 0 1 1 1 1000 800 100 50 26 1 0 0 1000 800 100 2 70 100 50 50 80 70 0 41 4 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 259 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 260 Start of Mob level27 ~ names a level 27 critter ~ A level 27 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 10000 4000000 0 long_data 0 17 17 15 14 16 16 10 10 0 2 0 1 1 1 1000 800 100 50 27 1 0 0 1000 800 100 2 60 100 50 50 80 70 0 41 4 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 260 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 261 Start of Mob level28 ~ names a level 28 critter ~ A level 28 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 10000 4500000 0 long_data 0 18 18 15 14 16 18 20 10 0 2 0 1 1 1 1200 800 100 50 28 1 0 0 1200 800 100 2 50 110 50 50 80 70 0 41 4 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 261 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 262 Start of Mob level29 ~ names a level 29 critter ~ A level 29 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 11000 5000000 0 long_data 0 18 18 15 14 16 18 20 10 0 3 0 1 1 1 1500 800 100 50 29 1 0 0 1500 800 100 2 50 110 50 50 80 70 0 41 6 8 100 100 100 5 0 0 shrt_cur_stats 1024 1024 4183 cur_stats -1 eq: num, posn -1 affected_by -1 inv 262 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit 263 Start of Mob level30 ~ names a level 30 critter ~ A level 30 critter is standing here. ~ A generic critter looks hopelessly vague. ~ 18 12 11 10 9 8 7 6 -1 -:| bitfield |:- 15000 7000000 0 long_data 0 20 18 15 14 16 18 20 20 0 3 0 1 1 1 2000 1500 100 50 30 1 0 0 2000 1500 100 2 40 110 50 50 80 70 0 41 6 8 120 120 100 5 0 0 shrt_cur_stats 1024 1024 0 cur_stats -1 eq: num, posn -1 affected_by -1 inv 263 0 1 mob#, tmp_num, max_n_game -1 -:| bitfield |:- end_of_crit -1 END OF MOB FILE