/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
Category:  General  Topic:  credits


             Scry is original C++ code by Ben Greear.  However,
        it has definately been designed with DikuMUD and all it's
        derivatives I've ever played, especially JediMUD, in mind.
        I would like to thank all my teachers at UGA also, without
        the knowledge I gained from you, this would never have 
        happened.

	Thanks also goes to our builders, especially our esteemed builders
	such as:
		Dagath  Necrosse@aol.com
		Shamu   hockyguy@??

        Ben Greear
        greear@cyberhighway.net

See Also:  http://www.cs.uga.edu/~greear/scry.html