/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help immortal goto>

This command is used to goto any mob detectable by the pc, or any room.
Going to a mob in this fashion is CPU intensive so don't use it
frivously.

synopsis:  goto [room_number]       //very effecient
           goto <<n_th> [mob_name]   //not so effecient
                 

examples:  goto 1	Takes you to room numbered 1, Garland Temple
           goto 3.guard   Takes you to the 3rd mob named guard.

Note:  For mobs, the rooms are searched from the first to last.
</help>