/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help immortal log_level>

Sets the logging level for the primary log stream.  The values are as follows,
add them together to get the desired level.  Only level 9 and 10 immorts can
do this command.  If you enter log_level by itself, then you can see the current
level.  To set the level to 1, you must enter a -1.  Other than that, things
are normal!

   DIS = 1,   //disasters
   ERR = 2,   //errors
   WRN = 4,   //warnings
   INF = 8,   //info
   TRC = 16,  //function trace
   DBG = 32,  //debug
   SEC = 64,  // log security violations
   DB = 128,  // READ or WRITE from the world files
   XMT = 256  // WRITE to PC's descriptor (ie output to player)
   SCRIPT = 1024, //Scripting specific stuff
   PARSE = 2048, //PARSE specific
   ALL =   65535

Syntax:  log_level <<new_level>

Example:  log_level 7                # Set level to 7
Example:  log_level                  # Show current logging level.

<color=red>
See Also:  quit, save, write_zone
</color></help>