/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help olc mclone>

This function clones mobiles.  Excelent when combined with mset,
tog_mflag, ch_mdesc and other commands for expanding a zone.

syntax:  mclone [mob_num]  	Clones mob numbered [mob_num]
         mclone <<i_th> [name]   Clones mob in current room

example:  mclone 25	
          mclone 2.guard
<color=red>
See Also: oclone, rclone, olc, mset, tog_mflag, ch_mdesc, mstat
</color>
Note:  mobiles appear in your current room.
</help>