<help olc zunlock> This function unlocks the current zone. No non-builders can move and no automatic object or mob loads will happen untill it is unlocked. syntax: zunlock <<zone_number> Example: zunlock 9 //unlock zone 9 zunlock //unlock current zone <color=red> See also: zlock, total_rezone, write_zone, olc </color> NOTE: You must be IN zone 1 in order to zunlock it due to parser peculiarities. The rest should work normally. </help>