/
ScryMUD/mud/
ScryMUD/mud/grrmud/Boards/
ScryMUD/mud/grrmud/Help/
ScryMUD/mud/grrmud/Pfiles/
ScryMUD/mud/grrmud/PlayerSacks/
ScryMUD/mud/grrmud/PlayerShops/
ScryMUD/mud/grrmud/help_filter/
ScryMUD/mud/hegemon/
ScryMUD/mud/hegemon/data/
ScryMUD/mud/hegemon/data/help/battle/
ScryMUD/mud/hegemon/data/help/client/
ScryMUD/mud/hegemon/data/help/communications/
ScryMUD/mud/hegemon/data/help/skills/
ScryMUD/mud/hegemon/data/help/spells/
ScryMUD/mud/include/
ScryMUD/mud/lib/
ScryMUD/mud/lib/bitfield/
ScryMUD/mud/lib/log/
ScryMUD/mud/lib/string2/
<help general get>

Attempt to get a object.  You can 'get' something from a
container, from the ground in your current room, from a container
in your current room, and from a container you possess.  You cannot
be holding or otherwise wearing the container.

Syntax:  get <<i_th> [target] <<j_th> [container] 

Example:  get 2.sword chest
	  get sword		get from ground
	  get all.bread bag	get all items named bread from the bag
	  get all		attempt to get everything in room
<color=red>
See Also:  give, buy, examine, look
</color></help>