1 Start of Object sword long longsword ~ names a long sword ~ There is a long sword lying here rusting. ~ You see a very utilitarian sword of bright steel. It has two small, curved hand guards and its grip is of tightly wrapped leather. It's pommel has a falcon stamped into it. ~ 57 41 30 10 -1 -:| bitfield |:- 0 0 10 0 200 11 2 6 1 extras 1024 85 1 0 cur_stats -1 affected_by -1 inv 7 3 8 3 -1 stat_affects End of Object. 2 Start of Object ring pewter ~ names a pewter ring ~ There is a pewter ring lying here. ~ The pewter ring looks pretty ordinary, but then looks can be deceiving. It is a simple band of silvery metal wrapped in a pattern of interlinking loops. ~ 40 38 37 10 -1 -:| bitfield |:- 0 0 50 0 3 1 0 0 1 extras 1024 3185 2 0 cur_stats -1 affected_by -1 inv 23 10 -1 stat_affects End of Object. 3 Start of Object corpse body ~ names a corpse ~ You see a ghastly bug-ridden corpse! ~ This testament to the inherent violence of the universe saddens you. You ponder the sacrilege and then manage to rationalize your stealing of this former being's belongings. What would a dead person need with gold, anyway? ~ 54 40 21 10 4 -1 -:| bitfield |:- 0 0 100 0 32000 150 0 0 0 extras 1024 100 3 0 cur_stats 128 9 -1 -:| bitfield |:- 0 200 100 10 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 4 Start of Object bag ~ names a bag ~ A small bag lies here discarded. ~ You see a small bag sewn from canvas. It is ordinary, but quite strong. ~ 54 40 31 10 -1 -:| bitfield |:- 0 0 100 0 32000 5 0 0 1 extras 1024 29 4 0 cur_stats -1 -:| bitfield |:- 0 75 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 5 Start of Object gold coins coin ~ names some gold ~ A pile of gold lies here. ~ You see a pile of gold lying on the ground, wish you could tell how big it was eh? :) ~ 55 40 10 -1 -:| bitfield |:- 0 0 100 0 32000 2 0 0 0 extras 1024 0 5 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 6 Start of Object garland rose ~ names a garland ~ A garland of roses lies here. ~ You see a delicately woven garland of roses with the thorns removed. ~ 56 40 22 10 1 -1 -:| bitfield |:- 0 0 75 0 5 2 0 0 1 extras 1024 6500 6 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 7 Start of Object water ~ names some water ~ Some water sloshes around here. ~ Some water sloshes around, concentric circles marking it's perturbations. ~ 60 40 10 -1 -:| bitfield |:- 0 0 100 0 9999 1 0 0 1 extras 1024 25 7 0 cur_stats -1 affected_by -1 inv 101 8 -1 stat_affects End of Object. 8 Start of Object skin ~ names a ragged skin ~ A bug-ridden skin lies here. ~ You see a nasty, not-long-dead skin here!! ~ 50 36 35 34 33 31 29 28 27 26 25 24 23 22 10 0 -1 -:| bitfield |:- 0 0 100 0 500 10 0 0 0 extras 1024 35 8 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 10 Start of Object fountain ~ names the fountain ~ A sparkling fountain gurgles and splashes happily. ~ This marble fountain stands here providing water for all who are in need. The water pours down out of a sculpted trumpet flower into a shallow pool and then cascades down into the main basin. Although you might expect the walls to be green and slimy, it is remarkably clean. Perhaps this is because the water is so cold!! ~ 59 54 40 31 19 10 7 4 -1 -:| bitfield |:- -1 0 100 0 32000 985 0 0 1 extras 1024 25000 10 0 cur_stats -1 -:| bitfield |:- 0 2000 100 -1 bag_stuff -1 affected_by 7 -1 inv -1 stat_affects End of Object. 11 Start of Object canteen water ~ names a canteen ~ A small metal canvas covered canteen sits here. ~ This is a simple canteen with a canvas covering. There is a metal chain connecting the lid to the canteen so you will be sure not to lose it! ~ 59 54 40 31 10 -1 -:| bitfield |:- 1 0 100 0 32000 5 0 0 1 extras 1024 39 11 0 cur_stats -1 -:| bitfield |:- 0 25 100 -1 bag_stuff -1 affected_by 7 -1 inv -1 stat_affects End of Object. 12 Start of Object wagon wheel wagonwheel ~ names a wagon wheel ~ A wagon wheel lies on its side in the dust. ~ This wheel has done its time. It's metal band is pitted and scratched and the oaken spokes are old and grey. The hub is cracked, which is why it is no longer on the wagon, and covered with black grease. ~ 40 39 14 10 -1 -:| bitfield |:- 0 0 75 0 45 33 0 0 1 extras 1024 149 12 0 cur_stats -1 affected_by -1 inv 9 -10 -1 stat_affects End of Object. 13 Start of Object bread ~ names a small loaf of bread ~ A small loaf of bread sits here. ~ You see a small round loaf of bread. It's crust is baked to a crusty golden brown. Just looking at it makes you drool! ~ 61 40 31 10 -1 -:| bitfield |:- 10 0 75 0 9999 2 0 0 1 extras 1024 25 13 0 cur_stats -1 affected_by -1 inv 100 8 101 -2 -1 stat_affects End of Object. 14 Start of Object pill green ~ names a large green pill ~ A large green pill lies here. ~ You see a huge green pill with a dullish sheen to it. Looks like it could choke a small horse! ~ 63 61 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 1 extras 1024 73 14 0 cur_stats -1 affected_by -1 inv 100 1 -1 stat_affects 3 -1 -:| bitfield |:- End of Object. 15 Start of Object scroll yellow sulphur ~ names an odorous yellow scroll ~ A smelly yellow scroll lies here. ~ You see a scroll of coarse, yellow paper. Some spidery writing covers it almost entirely. The whole thing smells like sulphur and the signature reads Don Quemar. ~ 66 65 63 53 40 31 13 10 -1 -:| bitfield |:- 1 0 100 0 20 1 0 0 5 extras 1024 4500 15 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 219 22 -1 spell#, level (casts) End of Object. 16 Start of Object flight cap ~ names a leather flight cap ~ A polished leather flight cap with ear flaps lies here. ~ You see a nicely oiled leather flight cap. It looks as if it could keep your head warm even in extreme cold. ~ 66 65 56 40 22 10 0 -1 -:| bitfield |:- 0 0 100 0 9999 2 0 0 1 extras 1024 65 16 0 cur_stats -1 affected_by -1 inv 30 -20 -1 stat_affects End of Object. 17 Start of Object willow shoot ~ names a willow shoot ~ A green willow shoot lies here. ~ You see a springy green willow shoot. It looks flexible enough to be made into all kinds of neat things. ~ 67 63 50 40 31 10 0 -1 -:| bitfield |:- 0 0 75 0 20 2 0 0 1 extras 1024 15 17 0 cur_stats -1 affected_by -1 inv -1 stat_affects 1 -1 -:| bitfield |:- 19 17 18 0 0 0 target object, companions End of Object. 18 Start of Object hide bull ~ names a tough bull hide ~ A tough bull hide lies here. ~ You see a tough hide rolled up tightly and tied with a string. ~ 67 63 50 40 21 10 0 -1 -:| bitfield |:- 0 0 50 0 20 3 0 0 1 extras 1024 15 18 0 cur_stats -1 affected_by -1 inv -1 stat_affects 1 -1 -:| bitfield |:- 19 17 18 0 0 0 target object, companions End of Object. 19 Start of Object shield bull ~ names a bull hide shield ~ A bull hide shield lies in the dust. ~ You see a fairly inexpertly crafted shield made of a willow branch and a bull hide. ~ 56 40 39 10 -1 -:| bitfield |:- 0 0 0 0 25 6 0 0 6 extras 1024 45 19 0 cur_stats -1 affected_by -1 inv 9 -10 23 5 -1 stat_affects End of Object. 20 Start of Object toolbox wooden box ~ names a rough wooden toolbox ~ A rough wooden toolbox filled with inconsequential tools sits here. ~ You see a sturdy, if wrather small wooden toolbox. If you wanted to construct a true masterpiece, then perhaps you would desire something finer, but for simple projects this should do just fine. ~ 64 54 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 250 15 0 0 1 extras 1024 40 20 0 cur_stats -1 -:| bitfield |:- 0 30 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 21 Start of Object gloves black leather ~ names some black leather gloves ~ A pair of black leather gloves lies here forgotten. ~ These gloves are soft, comfortable, and amazingly resistent to stains and scuffing. ~ 56 40 29 10 0 -1 -:| bitfield |:- 0 0 25 0 200 2 0 0 1 extras 1024 50 21 0 cur_stats -1 affected_by -1 inv 30 -5 9 -4 -1 stat_affects End of Object. 22 Start of Object parchment blank ~ names a blank parchment ~ A blank parchment lies here, tabula rasa. ~ You see a fine piece of parchment ready to be written on. ~ 69 63 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 20 2 0 0 11 extras 1024 3334 22 0 cur_stats -1 affected_by -1 inv -1 stat_affects -1 -:| bitfield |:- End of Object. 23 Start of Object pen felt ~ names a felt tipped pen ~ A felt tipped pen lies here with the cap on it. ~ You see a fairly nice pen. It will serve for communications and minor spells, but you somehow doubt that it would be worthy of a truly powerful spell. ~ 66 57 43 30 10 0 -1 -:| bitfield |:- 0 0 100 0 25 1 2 3 5 extras 1024 50 23 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 25 Start of Object scroll fireball ~ names a fireball scroll ~ A scroll in a delicate hand lies here rolled up. ~ You see a scroll scribed in a beautiful but almost illegible hand. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 1 0 100 0 50 2 0 0 15 extras 1024 400 25 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 219 22 -1 spell#, level (casts) End of Object. 26 Start of Object scroll armor ~ names a scroll of armor ~ A tightly wrapped scroll lies here. ~ This scroll makes you feel safe as you run your hands along it. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 1 0 100 0 15 2 0 0 10 extras 1024 1200 26 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 203 21 -1 spell#, level (casts) End of Object. 27 Start of Object scroll sanctuary ~ names a scroll of sanctuary ~ A softly glowing scroll lies here. ~ You see a scroll that seems to glow with an inner light. It does not exude evil however, but gives off instead an aura of peacefullness. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 1 0 100 0 20 2 0 0 15 extras 1024 3500 27 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 205 22 -1 spell#, level (casts) End of Object. 28 Start of Object scroll poison ~ names a poisonous scroll ~ An evil looking scroll lies here. ~ You see a scroll filled with poisonous words. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 1 0 100 0 25 2 0 0 5 extras 1024 2000 28 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 226 20 -1 spell#, level (casts) End of Object. 29 Start of Object scroll illuminate ~ names an oily scroll ~ An oily scroll lies here. ~ This scroll is made of regular parchment, but a light oil of some type seems to permeate the scroll where the incantations are written. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 1 0 100 0 25 2 0 0 5 extras 1024 425 29 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 218 20 -1 spell#, level (casts) End of Object. 30 Start of Object scroll teleport ~ names a scroll of teleportation ~ An scroll with a strange sort of map drawn on it lies here. ~ You see a scroll filled with a fine map of the world. It is covered with an overlay of intersecting vectors and the margins are filled with strange equations of some type. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 1 0 100 0 25 2 0 0 13 extras 1024 400 30 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 179 20 -1 spell#, level (casts) End of Object. 31 Start of Object manual newbie ~ names a newbie manual ~ A newbie manual lies here unread. ~ You see the keys to happiness and addiction. It reads: Welcome to ScryMUD, coded by Ben Greear(currently greear@cyberhighway.net). Please check out the web page for news and information: http://scry.wanfear.com ScryMUD is all original code and world, written from the ground up by myself and our band of merry builders. We would be honored if you would join us in re-discovering the realm you now find yourself in. For a complete list of help commands, try: help commands help topics help rules I have written a special client, Hegemon for ScryMUD. It has some nice features, including color and a navigation panel. Hegemon is a java applet, and you may get to it from the page mentioned above. Enjoy your stay, -- Grock, Shamu and the rest ~ 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 9999 3 0 0 0 extras 1024 50 31 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 32 Start of Object board bulletin cork ~ names a bulletin board ~ A bulletin board hangs on the wall. ~ You see a cork bulletin board hanging on the wall. It is covered with notes that other people have written. To see the messages you should 'examine' it. To write one of your own, try post. To read a message try 'read <number>. ~ 74 54 40 21 10 7 -1 -:| bitfield |:- 0 0 100 0 50 500 0 0 0 extras 1024 5000 32 0 cur_stats -1 -:| bitfield |:- 0 500 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 33 Start of Object bow locust ~ names a locust bow ~ A yellow lucust bow lies here. ~ This fine bow is made of a very fine grained piece of a locust trunk. It glows golden in the light. ~ 57 47 45 30 17 10 -1 -:| bitfield |:- 0 0 25 0 20 14 3 4 10 extras 1024 6200 33 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 35 Start of Object board immort ~ names the immort board ~ A cork board hangs here with messages posted on it. ~ This board is quite messy, but thats how we are! ~ 74 54 40 21 10 7 -1 -:| bitfield |:- 0 0 100 0 1 35 0 0 1 extras 1024 35000 35 0 cur_stats -1 -:| bitfield |:- 0 100 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 37 Start of Object boots leather ~ names black leather boots ~ A supple pair of black leather boots lie here. ~ These boots were well made and cared for. They come about half way up your calf and feel very supportive. They are light and comfortable, but sturdy enough to last a life time. ~ 56 40 36 10 0 -1 -:| bitfield |:- 0 0 50 0 20 4 0 0 0 extras 1024 495 37 0 cur_stats -1 affected_by -1 inv 25 10 -1 stat_affects End of Object. 38 Start of Object tea ~ names some dark tea ~ Some dark tea sloshes slightly in it's container. ~ This tea has a dark color and smells faintly of Sumaac. ~ 60 40 21 10 0 -1 -:| bitfield |:- 0 0 100 0 200 1 0 0 0 extras 1024 12 38 0 cur_stats -1 affected_by -1 inv 100 2 101 8 -1 stat_affects End of Object. 40 Start of Object sash ~ names a black silk sash ~ A fine black silk sash lies here. ~ You see a fine black sash of silk, embroidered with an emerald serpent. ~ 56 40 34 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 895 40 0 cur_stats -1 affected_by -1 inv 2 1 -1 stat_affects End of Object. 41 Start of Object juice grape ~ names some grape juice ~ Some grape juice sits here. ~ Dark purple grape juice waits for it's transformation into wine. ~ 60 40 21 10 0 -1 -:| bitfield |:- 0 0 100 0 500 1 0 0 0 extras 1024 8 41 0 cur_stats -1 affected_by -1 inv 100 1 101 7 -1 stat_affects End of Object. 45 Start of Object rod ash ashen ~ names a blackened ash rod ~ A charred limb of an ash tree lies here. ~ You see a short section of an ash limb that has some how been charred. The fire has made it extremely hard, but the runes carved along its length lead you to believe that it is more than just a handy cudgel. ~ 63 57 51 42 31 30 14 10 -1 -:| bitfield |:- 3 0 25 0 20 8 4 3 1 extras 1024 5100 45 0 cur_stats -1 affected_by -1 inv -1 stat_affects -1 -:| bitfield |:- End of Object. 50 Start of Object dagger steel ~ names a gleaming dagger ~ A dagger of gleaming steel lies here. ~ A finely crafted dagger with a dark hangle and gleaming steel blade fits nicely into your hand. It is relatively simple, though well made, and in the right hands, it could be deadly. ~ 57 43 31 30 10 0 -1 -:| bitfield |:- 0 0 100 0 0 10 3 4 5 extras 1024 3500 50 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 60 Start of Object goldenseal herb plant ~ names a goldenseal plant ~ A goldenseal plant grows in the shade. ~ You see a Goldenseal plant growing here in the shade. This powerful herb is admired by many physicians for it's antibiotic healing properties. ~ 40 10 0 -1 -:| bitfield |:- 0 0 25 0 5 2 0 0 1 extras 1024 7500 60 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 97 Start of Object meat ~ names a piece of meat ~ A piece of meat lies here. ~ You see small piece of meat recently hacked off some corpse. It looks edible enough, but you remain convinced there are better ways to feed yourself. ~ 61 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 200 1 0 0 0 extras 1024 15 97 0 cur_stats -1 affected_by -1 inv 100 6 101 -1 -1 stat_affects End of Object. 99 Start of Object belt leather ~ names a brown leather belt ~ A brown leather belt, creased and well oiled, lies here. ~ You see a nice leather belt. It doesn't look too special, but it sure would be a stylish way to hold up your pants! ~ 56 40 34 10 0 -1 -:| bitfield |:- 0 0 50 0 50 2 0 0 0 extras 1024 75 99 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 101 Start of Object leggings chain ~ names some chain leggings ~ A heap of fine rings seems to be some kind of garment. ~ Some craftsman must have spent weeks constructing this fine set of chain mail leggings. Each loop of shining metal is looped with three of its neighbors. It is supprisingly light, and affords great protection to piercing weapons! ~ 67 63 56 40 35 10 -1 -:| bitfield |:- 0 0 50 0 50 12 0 0 0 extras 1024 2100 101 0 cur_stats -1 affected_by -1 inv 9 -15 -1 stat_affects 1 -1 -:| bitfield |:- 463 462 101 0 0 0 target object, companions End of Object. 143 Start of Object bench wooden ~ names a wooden bench ~ A wooden bench is anchored to the pavement with large bolts. ~ This humble wooden bench often seats some of the finest magicians in the realm. It is simply constructed of iron and oak, but just being around so much magic seems to have imbued it with an impervious sheen. ~ 50 40 21 10 7 -1 -:| bitfield |:- 0 0 100 0 0 1 1000 0 0 extras 1024 500 143 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 144 Start of Object staff runed ash ashen ~ names an ashen staff ~ A staff of carved ash lies here. ~ This staff, made from the heart wood of an ancient ash split asunder by lightning, has been carefully carved with runes of power. The staff is the symbol of the acadamy and the Grand Mage guards it closely, even as it guards him or her. ~ 63 57 51 42 31 30 15 11 10 1 -1 -:| bitfield |:- 4 0 50 0 0 5 5 5 20 extras 1024 5500 144 0 cur_stats -1 affected_by -1 inv 24 10 -1 stat_affects 10 -1 -:| bitfield |:- 217 20 -1 spell#, level (casts) End of Object. 145 Start of Object altar marble ~ names a marble altar ~ A large, extremely heavy, marble altar stands in the center of the temple. ~ The altar contains many gifts that people offer as tokens to the powers of good. Fortunately, temple attendants regularly clean the altar out, because food is a typical offering! Flowers also can be seen from time to time. ~ 54 40 21 10 7 -1 -:| bitfield |:- 0 0 100 0 0 5000 0 0 0 extras 1024 500 145 0 cur_stats 9 -1 -:| bitfield |:- 0 6000 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 146 Start of Object dagger fang maedon ~ names Maedon's Fang ~ A beautiful dagger of blue steel inscribed with a serpent's image lies here. ~ This dagger has always served it's owner well. Maedon Thane was given this dagger as a gift of gratitude from Shiva, one of the most well known blade makers in the realm. Once, in a mighty rage, Maedon struck a stone table with this dagger. The dagger pierced three inches of granite to it's hilt, itself hissing violently! ~ 57 43 31 30 18 17 16 14 13 12 11 10 3 2 -1 -:| bitfield |:- 0 0 10 0 3 8 4 7 20 extras 1024 500000 146 0 cur_stats -1 affected_by -1 inv 18 -300 23 25 35 2 -1 stat_affects End of Object. 153 Start of Object scroll healing ~ names a scroll of healing ~ A scroll of healing lies here tightly bound. ~ This soft scroll is covered with healing words and smells of ointment. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 3000 153 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 1 20 -1 spell#, level (casts) End of Object. 155 Start of Object key bronze ~ names a bronze key ~ A large bronze key lies here. ~ This sturdy key is made of highly polished bronze. It looks like it goes to a door or a large chest. ~ 50 31 10 0 -1 -:| bitfield |:- 0 0 100 0 0 5 1 0 0 extras 1024 5 155 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 160 Start of Object scroll rainbow ~ names a rainbow colored scroll ~ A rainbow colored scroll lies here. ~ A beautiful rainbow colored scroll lies here. An almost invisible, and cool, fire seems to burn around the edges... ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 3000 160 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 39 20 -1 spell#, level (casts) End of Object. 162 Start of Object scroll dart darkness ~ names a black scroll ~ A black scroll written in block letters lies here. ~ Looks like someone was just learning how to write scrolls when they fashioned this one! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1500 162 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 139 20 -1 spell#, level (casts) End of Object. 188 Start of Object ringmail chainmail mail shirt ~ names a ringmail shirt ~ A shirt of fine rings lies here in a glittering heap. ~ This shirt has been painstakingly created one silvery loop at a time. It looks quite comfortable, and would no doubt protect you very well! ~ 56 40 33 10 0 -1 -:| bitfield |:- 0 0 50 0 50 11 0 0 0 extras 1024 2500 188 0 cur_stats -1 affected_by -1 inv 9 -13 -1 stat_affects End of Object. 190 Start of Object sword steel shortsword ~ names a steel shortsword ~ A steel shortsword lies here. ~ This is a fine steel sword about two feet long. It's grip is made of wrapped leather, with a small guard to protect the fingers. ~ 57 41 31 30 10 0 -1 -:| bitfield |:- 0 0 100 0 200 8 4 3 5 extras 1024 500 190 0 cur_stats -1 affected_by -1 inv 7 1 8 1 -1 stat_affects End of Object. 193 Start of Object vest ~ names a thick leather vest ~ A stiff leather vest lies abandoned. ~ This vest of thick bull-hide is not extremely comfortable, but it does do a decent job of protecting it's owner. ~ 56 33 10 -1 -:| bitfield |:- 0 0 5 0 30 2 0 0 12 extras 1024 100 193 0 cur_stats -1 affected_by -1 inv 9 -4 -1 stat_affects End of Object. 196 Start of Object scroll shadows ~ names a scroll of shadows ~ A dark scroll reminding you of smoke lies here. ~ This scroll seems to absorb all light, and yet remain almost translucent. When you are not staring straight at it, it almost seems to dissappear! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 500 196 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 140 20 -1 spell#, level (casts) End of Object. 201 Start of Object letter parchment ~ names a letter on thin parchment ~ A rolled parchment, tied with a lock of hair, lies here. ~ Written in a shaky hand, or perhaps by another means altogether, this letter reads as follows: Whomever shall find this letter, please deliver it to Shawna of Garland. She is my only hope for salvation. Dearest Shawna, I miss you so much! I have been captured, overwhelmed by such evil as you cannot imagine. They, the dark ones of Mount Null, would not kill me, but instead keep me bound in coils of their vile magic as a warning to others. I am almost completely severed from the magics that used to course my body so readily, but I believe I have found a weakness in their bindings. I fear this letter may never reach you, instead falling into the hands of my captors or others who mean us no good. You, and only you may decipher the rest of this text. If never do we meet again, you must know that I will love and honor your memory untill the end of my days! With never-ending love, Korg ... The letter continues in a script that weaves before your eyes, it's meaning totally lost on your eyes and mind! ~ 50 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 5 1 0 0 0 extras 1024 30 201 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 202 Start of Object medallion jade ~ names a jade medallion ~ A medallion of a strange silvery metal encasing a jade stone lies here. ~ The medallion is of an almost white metal, encasing a well cut jade stone. It seems almost more than just a sum of it's parts though, and it's warmth against your skin gives you a feeling of security. ~ 56 40 24 23 10 1 -1 -:| bitfield |:- 0 0 50 0 0 5 1 0 12 extras 1024 15495 202 0 cur_stats -1 affected_by -1 inv 27 -10 -1 stat_affects End of Object. 218 Start of Object potion fly flight ~ names a potion of flight ~ A potion of flight lies here. ~ The fizzy contents of this little potion can make you able to fly above the ground and over water. ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 50 1 0 0 0 extras 1024 12000 218 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 172 25 -1 spell#, level (casts) End of Object. 224 Start of Object hat leather ~ names a wide-brimmed leather hat ~ A wide brimmed leather hat lies here. ~ This hat is sturdily crafted of bulls hide and sewn with sinew. It wouldn't stop an axe, but it shades the eyes from sun and rain, and has been known to turn heads as the wearer walks by! ~ 56 40 22 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 300 224 0 cur_stats -1 affected_by -1 inv 9 -3 -1 stat_affects End of Object. 246 Start of Object white potion ~ names a white potion ~ A white potion froths slightly in it's glass bottle. ~ This potion seems to give off an aura of peace and protection. ~ 63 52 40 21 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 35000 246 0 cur_stats -1 affected_by -1 inv 15 5 -1 stat_affects 10 -1 -:| bitfield |:- 204 20 188 21 -1 spell#, level (casts) End of Object. 247 Start of Object green potion ~ names a light green potion ~ A light green potion is confined in a small bottle. ~ This thing doesn't look like something you would want to drink, but perhaps it isn't so bad! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 2000 247 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 163 25 -1 spell#, level (casts) End of Object. 248 Start of Object golden potion ~ names a golden potion ~ A golden potion sticks to the sides of it's container. ~ This thick, syrupy concoction looks like it would be good for you! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 15000 248 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 1 20 -1 spell#, level (casts) End of Object. 249 Start of Object black pitch potion ~ names a pitch black liquid ~ A pitch black liquid sloshes slowly in it's jar. ~ This stuff looks like tar, and smells evil! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 5000 249 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 228 25 -1 spell#, level (casts) End of Object. 251 Start of Object rose red stem ~ names a red rose ~ A red rose lies on the ground. ~ It is small but has many petals. ~ 61 50 40 31 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 15 251 0 cur_stats -1 affected_by -1 inv 100 1 101 -1 -1 stat_affects End of Object. 268 Start of Object clear potion ~ names a clear potion ~ A clear potion smelling of alcohol lies here. ~ This powerful smelling concoction looks like it could purge you of the evils of this world! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 2000 268 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 176 25 -1 spell#, level (casts) End of Object. 269 Start of Object blue potion ~ names a thick blue potion ~ A thick blue potion sticks to it's container walls. ~ This potion looks a little chalky, like you might want something to chase it with, but you've heard it's good for your senses. ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 2000 269 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 155 30 156 30 -1 spell#, level (casts) End of Object. 277 Start of Object potion honey brown ~ names a honey brown potion ~ A honey brown potion is secured in a small flask. ~ This syruppy liquid looks like it could sooth your aches and pains. ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 40 0 50 1 0 0 0 extras 1024 1000 277 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 189 25 -1 spell#, level (casts) End of Object. 281 Start of Object letter parchment ~ names a letter on thin parchment ~ A lost letter lies here forgotten. ~ Written in a shaky hand, or perhaps by another means altogether, this letter reads as follows: Whomever shall find this letter, please deliver it to Shawna of Garland. She is my only hope for salvation. Dearest Shawna, I miss you so much! I have been captured, overwhelmed by such evil as you cannot imagine. They, the dark ones of Mount Null, would not kill me, but instead keep me bound in coils of their vile magic as a warning to others. I am almost completely severed from the magics that used to course my body so readily, but I believe I have found a weakness in their bindings. I fear this letter may never reach you, instead falling into the hands of my captors or others who mean us no good. You, and only you may decipher the rest of this text. If never do we meet again, you must know that I will love and honor your memory untill the end of my days! With never-ending love, Korg ... The letter continues in a script that weaves before your eyes, it's meaning totally lost on your eyes and mind! ~ 50 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 5 1 0 0 0 extras 1024 30 281 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 282 Start of Object potion red bright ~ names a bright red potion ~ A bright red potion looks a little evil! ~ This red potion sloshes angrily in it's container, waiting to escape. ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 1500 282 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 197 20 -1 spell#, level (casts) End of Object. 295 Start of Object scroll illuminate ~ names a scroll of illumination ~ A scroll of illumination is penned in a fine hand. ~ This piece of parchment is covered with neat writing containing words of power. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 200 295 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 4 25 -1 spell#, level (casts) End of Object. 296 Start of Object scroll firewall ~ names a scroll of firewall ~ A scroll of firewall is penned in a fine hand. ~ This piece of parchment is covered with neat writing containing words of power, traced in bright red ink. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 2500 296 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 6 25 -1 spell#, level (casts) End of Object. 297 Start of Object scroll web ~ names a scroll of web ~ A scroll of web is penned in a fine hand, and signed, Fat Basselope. ~ This piece of parchment is covered with neat writing containing words of power, traced in bright red ink. The signature, unlike any you have seen before, reads, 'Fat Basselope'. You can only wonder! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1500 297 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 10 25 -1 spell#, level (casts) End of Object. 298 Start of Object scroll entangle ~ names a scroll of entanglement ~ A sticky scroll lies here gathering dust and everything else! ~ This piece of parchment is covered with neat writing containing words of power. The parchment, especially around the letters is very sticky. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1500 298 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 11 25 -1 spell#, level (casts) End of Object. 299 Start of Object scroll calm ~ names a scroll of calm ~ A soothing scroll on fine parchment is tied with a white ribon. ~ This piece of parchment is covered with neat writing containing soothing words. A powerful argument for the pen, over the sword! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1000 299 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 12 25 -1 spell#, level (casts) End of Object. 313 Start of Object scroll identify identification ~ names a scroll of identification ~ A piece of rolled parchment lies here. ~ This scroll seems to hold some sort of spell to help ascertain the properties of any object. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 250 313 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 165 25 -1 spell#, level (casts) End of Object. 318 Start of Object scroll charm ~ names a scroll of mass charm ~ A slick scroll begs you to look at it. ~ This slick parchment is covered with the words that cloud your mind. After glancing over it, you feel as if you would do anything for the author! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 8000 318 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 14 25 -1 spell#, level (casts) End of Object. 319 Start of Object scroll typhoon ~ names a scroll of typhoon ~ A damp scroll sends a gentle breeze as it is opened. ~ This parchment is penned in a fine hand, but the ink has mysteriously bled into the paper making it almost illegible in places. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 3000 319 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 18 25 -1 spell#, level (casts) End of Object. 320 Start of Object scroll tornado ~ names a scroll of tornado ~ A small scroll creates a small whirlwind when opened. ~ This parchment is covered with wild, wavery writing, barely legible in fact! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1200 320 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 18 25 -1 spell#, level (casts) End of Object. 321 Start of Object scroll quake earthquake ~ names a scroll of earthquake ~ A small scroll shakes perceptibly as you stroke it. ~ This parchment is covered with wild, wavery writing, barely legible in fact! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1200 321 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 20 25 -1 spell#, level (casts) End of Object. 322 Start of Object scroll distortion wall ~ names a scroll of distortion wall ~ A scroll offers glimpses of other worlds as you peer at it. ~ This fine parchment seems to offer means to other dimensions! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 500 322 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 21 25 -1 spell#, level (casts) End of Object. 323 Start of Object scroll lightning ~ names a scroll of lightning storm ~ A scroll crackles with electricity as it lies here. ~ This fine parchment is covered with a strange blue script that crawls across the page as you try to read it. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1200 323 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 22 25 -1 spell#, level (casts) End of Object. 324 Start of Object scroll meteorstorm ~ names a scroll of fire and brimstone ~ A blood red scroll of hellfire and damnation lies here. ~ This fine parchment look as if it has the power to call down fiery wrath from on high! One might even say, armageddon. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1200 324 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 25 25 -1 spell#, level (casts) End of Object. 325 Start of Object scroll restore ~ names a scroll of restore ~ A scroll of a soothing blue color lies here. ~ This fine, baby blue, parchment is covered with the scrawl that could only come from a doctor. The scroll gives off a pungent odor, reminding you of medicine. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 5000 325 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 30 25 -1 spell#, level (casts) End of Object. 358 Start of Object bag sack ~ names a large canvas sack ~ A large sack lies here unwanted. ~ This large sack is by no means beautiful, but it looks like it could hold quite a lot! ~ 54 40 31 10 -1 -:| bitfield |:- 0 0 100 0 32000 5 0 0 1 extras 1024 29 358 0 cur_stats -1 -:| bitfield |:- 0 75 100 -1 bag_stuff -1 affected_by 13 13 13 13 13 37 99 4 87 342 182 -1 inv -1 stat_affects End of Object. 361 Start of Object scroll necromancy ~ names a scroll of necromancy ~ A scroll of the undead lies here. ~ This scroll can reach across the boundaries of life and breathe a tepid life into a corpse. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1000 361 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 149 20 -1 spell#, level (casts) End of Object. 362 Start of Object scroll faerie fire ~ names a scroll of faerie fire ~ A scroll of faerie fire lies here. ~ This small scroll flickers with unseen colors at the edge of your vision. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 800 362 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 151 20 -1 spell#, level (casts) End of Object. 365 Start of Object board bulletin cork ~ names a reading board ~ A bulletin board has been set up for adventurers to share tales on. ~ You see a cork bulletin board hanging on the wall. It is covered with stories of the adventures people have experienced, and those they plan to experience in the future. To see the messages you should 'examine' it. To write one of your own, try post. To read a message try 'read <number>' Example: read 1. ~ 74 54 40 21 10 7 -1 -:| bitfield |:- 0 0 100 0 50 45 0 0 0 extras 1024 5000 365 0 cur_stats -1 -:| bitfield |:- 0 500 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 366 Start of Object scroll invisibility ~ names a scroll of invisibility ~ A scroll of invisibility lies here. ~ The scroll is filled with spidery text talking of shadows and unseen beings. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 2500 366 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 152 20 -1 spell#, level (casts) End of Object. 368 Start of Object scroll detect hidden ~ names a scroll of detect hidden ~ A scroll for the detection of hidden beings lies here. ~ This scroll promises to widen your eyes a bit! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 100 368 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 162 20 -1 spell#, level (casts) End of Object. 369 Start of Object scroll detect invisibility ~ names a scroll of detect invisibility ~ A scroll for the detection of invisible beings lies here. ~ This scroll promises to open your eyes to powers beyond the physical realm! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 100 369 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 163 20 -1 spell#, level (casts) End of Object. 370 Start of Object scroll sleep ~ names a scroll of sleep ~ An extremely boring looking scroll lies here. ~ This scroll is boredom in words. As you start to look at it your eyes glaze over and your senses begin to drift! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 3000 370 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 171 20 -1 spell#, level (casts) End of Object. 372 Start of Object scroll recall ~ names a scroll of recall ~ A scroll of recall lies here. ~ This scroll is often used by adventureres who have no real idea of where they are going, or how they might be able to get back! ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 4500 372 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 180 20 -1 spell#, level (casts) End of Object. 373 Start of Object scroll curse ~ names a scroll of a horrible curse ~ A scroll filled with a horrible curse lies here. ~ This script calls down horrible luck on its victim. ~ 63 53 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 2000 373 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 196 20 -1 spell#, level (casts) End of Object. 374 Start of Object potion sight ~ names a potion of sight ~ A potion of sight lies here in a small vial. ~ This potion may cure you from blindness, if you can find it to quaf it! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 1000 374 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 3 20 -1 spell#, level (casts) End of Object. 400 Start of Object pastry apple danish ~ names an apple-cinnamon danish ~ A danish wrapped in a white paper lies here. ~ This circular pastry is filled with a wonderful combination of cinamon, sugar, apples and some kind of nut. It makes your mouth water just thinking about it. ~ 61 21 10 0 -1 -:| bitfield |:- 0 0 100 0 100 1 0 0 0 extras 1024 75 400 0 cur_stats -1 affected_by -1 inv 100 5 101 -2 -1 stat_affects End of Object. 401 Start of Object key gate ~ names the key to Garland ~ The key to Garland's gates lies here. ~ This is a large sturdy key, which is hardly ever used. The guards rarely lock the gates, as the citizens regard the inconvenience as being more of a problem than a possible raid. ~ 40 31 19 10 -1 -:| bitfield |:- 0 0 100 0 50 2 0 0 0 extras 1024 435 401 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 454 Start of Object potion invisibility invisible ~ names a potion of detect invisible ~ A potion that will show you invisible things lies here. ~ This potion is hardly liquid at all, but more of a thick air. It can allow you to see things that are invisible to others! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 2000 454 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 163 20 -1 spell#, level (casts) End of Object. 455 Start of Object potion hidden brown ~ names a brown potion ~ A brown potion that will show you hidden things lies here. ~ This potion is a thick viscous brown liquid. Word has it that it will let you see hidden things! ~ 63 52 40 31 10 0 -1 -:| bitfield |:- 0 0 50 0 50 1 0 0 0 extras 1024 2000 455 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 162 20 -1 spell#, level (casts) End of Object. 470 Start of Object knife silver ~ names a silver knife ~ A silver knife is lying here. ~ It is small with a leather handle. It has the word "Archibald" enscribed on its blade. ~ 57 43 40 31 30 10 -1 -:| bitfield |:- 0 0 100 0 1 2 2 2 0 extras 1024 15 470 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 473 Start of Object bag goods ~ names a bag of goods ~ A bag full of goods lies here. ~ It is a small bag with lumps of various sizes and shapes bulging from it. A chain is wrapped tightly around the open end and bound with a primitive keyhole lock. ~ 56 54 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 2 0 0 0 extras 1024 10 473 0 cur_stats 3 2 -1 -:| bitfield |:- 0 2 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 486 Start of Object canteen ~ names CLONE OF: canteen. ~ CLONE OF: canteen. ~ This is a simple canteen with a cork for a lid. From the scuffed nature, you can believe it's seen a long life! ~ 59 54 40 21 10 -1 -:| bitfield |:- 20 0 100 0 1000 1 0 0 1 extras 1024 50 486 0 cur_stats 2 -1 -:| bitfield |:- 0 10 100 -1 bag_stuff -1 affected_by 7 -1 inv -1 stat_affects End of Object. 487 Start of Object canteen ~ names CLONE OF: canteen. ~ CLONE OF: canteen. ~ This is a simple canteen with a cork for a lid. From the scuffed nature, you can believe it's seen a long life! ~ 59 54 40 21 10 -1 -:| bitfield |:- 20 0 100 0 1000 1 0 0 1 extras 1024 50 487 0 cur_stats 2 -1 -:| bitfield |:- 0 10 100 -1 bag_stuff -1 affected_by 7 -1 inv -1 stat_affects End of Object. 488 Start of Object canteen ~ names CLONE OF: canteen. ~ CLONE OF: canteen. ~ This is a simple canteen with a cork for a lid. From the scuffed nature, you can believe it's seen a long life! ~ 59 54 40 21 10 -1 -:| bitfield |:- 20 0 100 0 1000 1 0 0 1 extras 1024 50 488 0 cur_stats 2 -1 -:| bitfield |:- 0 10 100 -1 bag_stuff -1 affected_by 7 -1 inv -1 stat_affects End of Object. 506 Start of Object potion purple strength ~ names a dark purple potion ~ A dark purple potion in a jar lies here. ~ It has a slightly offensive odor and its murky, soupy appearance isn't too appetizing either. ~ 63 52 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 1 0 0 0 extras 1024 3000 506 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 177 20 -1 spell#, level (casts) End of Object. 509 Start of Object scroll gate ~ names a scroll of gate ~ A scroll which will open a magical gateway lies here. ~ You see a scroll which will let you travel to distant lands! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 1200 509 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 159 20 -1 spell#, level (casts) End of Object. 510 Start of Object scroll portal ~ names a scroll of portal ~ A scroll for opening a magical doorway lies here. ~ You see a scroll which will let you travel to distant lands...and back! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 1500 510 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 160 20 -1 spell#, level (casts) End of Object. 511 Start of Object scroll passdoor door ~ names a scroll of passdoor ~ A scroll that looks not entirely solid lies here. ~ It seems to slide right through your hands in places! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 2250 511 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 181 20 -1 spell#, level (casts) End of Object. 512 Start of Object scroll image mirror ~ names a scroll of mirror image ~ A scroll which reflects your face on its surface lies here. ~ You see a shiny scroll which reflects your face on its surface as you look at it. ~ 63 53 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 500 512 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 153 20 -1 spell#, level (casts) End of Object. 513 Start of Object scroll summon ~ names a scroll of summon ~ A scroll which seems to pull you towards itself lies here. ~ You see a scroll which begs you to come closer! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 1500 513 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 167 20 -1 spell#, level (casts) End of Object. 514 Start of Object scroll blade fire ~ names a scroll of fire blade ~ A scorching hot scroll lies here. ~ Its words burn with intensity! ~ 63 53 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 1200 514 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 186 20 -1 spell#, level (casts) End of Object. 515 Start of Object scroll grasp shocking ~ names a scroll of shocking grasp ~ A scroll which seems to grip your soul lies here. ~ It seems to grip your soul with some invisible magical grasp! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 515 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 136 20 -1 spell#, level (casts) End of Object. 516 Start of Object scroll blindness cure ~ names a scroll of cure blindness ~ A scroll lies here very clearly in your vision. ~ Its words are very crisp and clear, moreso than is normal for your eyesight. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 516 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 3 20 -1 spell#, level (casts) End of Object. 517 Start of Object scroll infravision ~ names a scroll of infravision ~ A scroll with a slightly red hue lies here. ~ It has a slightly red tint and seems to glow a bit. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 517 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 13 20 -1 spell#, level (casts) End of Object. 518 Start of Object scroll hands burning ~ names a scroll of burning hands ~ A very hot scroll lies here. ~ You see a scroll which makes your hands burn! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 300 518 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 38 20 -1 spell#, level (casts) End of Object. 519 Start of Object scroll conjure horde ~ names a scroll of conjure horde ~ A scroll of conjure horde lies here. ~ You see a scroll of conjure horde. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 519 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 147 20 -1 spell#, level (casts) End of Object. 522 Start of Object scroll illusion ~ names a scroll of illusion ~ A scroll of illusion lies here. ~ You see a scroll of illusion. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 522 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 150 20 -1 spell#, level (casts) End of Object. 523 Start of Object scroll locate ~ names a scroll of locate ~ A scroll which helps you in finding things lies here. ~ You see a scroll of locate. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 523 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 166 20 -1 spell#, level (casts) End of Object. 524 Start of Object scroll wizard eye ~ names a scroll of wizard eye ~ A scroll of wizard eye lies here. ~ You see a scroll of wizard eye. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 524 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 168 20 -1 spell#, level (casts) End of Object. 525 Start of Object scroll recharge ~ names a scroll of recharge ~ A scroll which will help you replenish wands lies here. ~ You see a scroll of recharge. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 525 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 173 20 -1 spell#, level (casts) End of Object. 526 Start of Object scroll dispel magic ~ names a scroll of dispel magic ~ A scroll which will help you remove magic lies here. ~ You see a scroll of dispel magic. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 526 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 176 20 -1 spell#, level (casts) End of Object. 527 Start of Object scroll bless ~ names a scroll of bless ~ A very holy scroll lies here. ~ You see a scroll of bless. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 527 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 191 20 -1 spell#, level (casts) End of Object. 528 Start of Object scroll harm scroll harm ~ names a scroll of harm ~ A scroll of harm lies here. ~ You see a scroll of harm. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 528 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 197 20 -1 spell#, level (casts) End of Object. 529 Start of Object scroll flame strike ~ names a scroll of flame strike ~ A scroll of flame strike lies here. ~ You see a scroll of flame strike. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 529 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 198 20 -1 spell#, level (casts) End of Object. 530 Start of Object scroll heal group ~ names a scroll of group heal ~ A scroll for healing your group lies here. ~ You see a scroll of group heal. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 530 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 200 20 -1 spell#, level (casts) End of Object. 531 Start of Object scroll stone skin ~ names a scroll of stone skin ~ A stony scroll lies here. ~ You see a scroll of stone skin. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 531 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 204 20 -1 spell#, level (casts) End of Object. 532 Start of Object scroll prismatic globe ~ names a scroll of prismatic globe ~ A scroll of prismatic globe lies here. ~ You see a scroll of prismatic globe. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 532 0 cur_stats -1 affected_by -1 inv 0 3000 -1 stat_affects 10 -1 -:| bitfield |:- 206 20 -1 spell#, level (casts) End of Object. 533 Start of Object scroll create food ~ names a scroll of create food ~ A scroll which looks like it could be eaten lies here. ~ You see a scroll of create food. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 533 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 210 20 -1 spell#, level (casts) End of Object. 534 Start of Object scroll create water ~ names a scroll of create water ~ A scroll of create water lies here. ~ You see a scroll of create water. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 534 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 213 20 -1 spell#, level (casts) End of Object. 535 Start of Object scroll icestorm storm ~ names a scroll of icestorm ~ An icy scroll lies here. ~ You see a scroll of icestorm. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 535 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 215 20 -1 spell#, level (casts) End of Object. 536 Start of Object scroll lightning bolt ~ names a scroll of lightning bolt ~ You see a scroll which crackles with electricity. ~ You see a scroll which crackles with electricity. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 536 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 217 20 -1 spell#, level (casts) End of Object. 537 Start of Object scroll firestorm ~ names a scroll of firestorm ~ A scroll of firestorm lies here. ~ You see a scroll of firestorm. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 537 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 220 20 -1 spell#, level (casts) End of Object. 538 Start of Object scroll plague ~ names a scroll of plague ~ A scroll of a horrible plague lies here. ~ You see a scroll of a horrible plague! ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 538 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 227 20 -1 spell#, level (casts) End of Object. 539 Start of Object scroll flesh stone ~ names a scroll of flesh to stone ~ A scroll of flesh to stone lies here. ~ You see a scroll of flesh to stone. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 539 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 234 20 -1 spell#, level (casts) End of Object. 540 Start of Object scroll detect resistances ~ names a scroll of detect resistances ~ A scroll for detecting resistances lies here. ~ You see a scroll of detect resistances. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 540 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 235 20 -1 spell#, level (casts) End of Object. 541 Start of Object scroll tammuz ~ names a scroll of tammuz ~ A scroll of tammuz lies here. ~ You see a scroll of tammuz. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 541 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 249 20 -1 spell#, level (casts) End of Object. 542 Start of Object scroll creat golem ~ names a scroll of create golem ~ A scroll of create golem lies here. ~ You see a scroll of create golem. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 542 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 145 20 -1 spell#, level (casts) End of Object. 543 Start of Object scroll conjure minion scroll conjure minion ~ names a scroll of conjure minion ~ A scroll of conjure minion lies here. ~ You see a scroll of conjure minion lying here. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 543 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 146 20 -1 spell#, level (casts) End of Object. 544 Start of Object scroll detect poison ~ names a scroll of detect poison ~ A scroll of detect poison lies here. ~ You see a scroll of detect poison. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 544 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 156 20 -1 spell#, level (casts) End of Object. 545 Start of Object scroll detect alignment ~ names a scroll of detect alignment ~ A scroll of detect alignment lies here. ~ You see a scroll of detect alignment. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 545 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 164 20 -1 spell#, level (casts) End of Object. 546 Start of Object scroll weaken ~ names a scroll of weaken ~ A scroll of weaken lies here. ~ You see a scroll of weaken. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 546 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 170 20 -1 spell#, level (casts) End of Object. 547 Start of Object scroll fireproof ~ names a scroll of fireproof ~ A scroll of fireproof lies here. ~ You see a scroll of fireproof. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 547 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 174 20 -1 spell#, level (casts) End of Object. 548 Start of Object scroll haste ~ names a scroll of haste ~ A scroll of haste lies here. ~ You see a scroll of haste. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 200 548 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 175 20 -1 spell#, level (casts) End of Object. 549 Start of Object scroll strength ~ names a scroll of strength ~ A scroll of strength lies here. ~ You see a scroll of strength. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 549 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 177 20 -1 spell#, level (casts) End of Object. 550 Start of Object scroll enchant weapon ~ names a scroll of enchant weapon ~ A scroll of enchant weapon lies here. ~ You see a scroll of enchant weapon. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 550 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 182 20 -1 spell#, level (casts) End of Object. 551 Start of Object scroll enchant armor ~ names a scroll of enchant armor ~ You see a scroll of enchant armor. ~ You see a scroll of enchant armor. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 551 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 183 20 -1 spell#, level (casts) End of Object. 552 Start of Object scroll rune edge ~ names a scroll of rune edge ~ A scroll of rune edge lies here. ~ You see a scroll of rune edge. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 552 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 184 20 -1 spell#, level (casts) End of Object. 553 Start of Object scroll frost blade ~ names a scroll of frost blade ~ A scroll of frost blade lies here. ~ You see a scroll of frost blade. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 553 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 185 20 -1 spell#, level (casts) End of Object. 554 Start of Object scroll cure serious ~ names a scroll of cure serious ~ A scroll of cure serious lies here. ~ You see a scroll of cure serious. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 554 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 188 20 -1 spell#, level (casts) End of Object. 555 Start of Object scroll cure critical ~ names a scroll of cure critical ~ A scroll of cure critical lies here. ~ You see a scroll of cure critical. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 555 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 189 20 -1 spell#, level (casts) End of Object. 556 Start of Object scroll protection scroll protection evil ~ names a scroll of protection from evil ~ A scroll of protection from evil lies here. ~ You see a scroll of protection from evil. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 556 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 192 20 -1 spell#, level (casts) End of Object. 557 Start of Object scroll protection good ~ names a scroll of protection from good ~ A scroll of protection from good lies here. ~ You see a scroll of protection from good. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 557 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 193 20 -1 spell#, level (casts) End of Object. 558 Start of Object scroll remove curse ~ names a scroll of remove curse ~ A scroll of remove curse lies here. ~ You see a scroll of remove curse. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 558 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 194 20 -1 spell#, level (casts) End of Object. 559 Start of Object scroll dispel good ~ names a scroll of dispel good ~ A scroll of dispel good lies here. ~ You see a scroll of dispel good. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 559 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 195 20 -1 spell#, level (casts) End of Object. 560 Start of Object scroll holy word ~ names a scroll of holy word ~ A scroll of holy word lies here. ~ You see a scroll of holy word, ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 560 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 199 20 -1 spell#, level (casts) End of Object. 561 Start of Object scroll divine protection ~ names a scroll of divine protection ~ A scroll of diving protection lies here. ~ You see a scroll of divine protection. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 561 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 201 20 -1 spell#, level (casts) End of Object. 562 Start of Object scroll heros feast ~ names a scroll of hero's feast ~ A scroll of hero's feast lies here. ~ You see a scroll of hero's feast. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 562 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 211 20 -1 spell#, level (casts) End of Object. 563 Start of Object scroll magic shield ~ names a scroll of magic shield ~ A scroll of magic shield lies here. ~ You see a scroll of magic shield. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 563 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 214 20 -1 spell#, level (casts) End of Object. 564 Start of Object scroll blindness ~ names a scroll of blindness ~ A scroll of blindness lies here. ~ You see a scroll of blindness. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 564 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 221 20 -1 spell#, level (casts) End of Object. 565 Start of Object scroll cause sickness ~ names a scroll of cause sickness ~ A scroll of cause sickness lies here. ~ You see a scroll of cause sickness. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 565 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 222 20 -1 spell#, level (casts) End of Object. 566 Start of Object cause critical ~ names a scroll of cause critical ~ A scroll of cause critical lies here. ~ You see a scroll of cause critical. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 566 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 224 20 -1 spell#, level (casts) End of Object. 567 Start of Object scroll dispel evil ~ names a scroll of dispel evil ~ A scroll of dispel evil lies here. ~ You see a scroll of dispel evil. ~ 63 53 40 31 10 -1 -:| bitfield |:- 1 0 100 0 100 0 0 0 0 extras 1024 3000 567 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 228 20 -1 spell#, level (casts) End of Object. 579 Start of Object ticket construct token ~ names a token for a small cat ~ A token lies here. ~ You see a small wooden token. ~ 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 100 579 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 588 Start of Object key amy ~ names a key ~ A metal key lies here. ~ It has the name "Amy" enscribed on its handle. ~ 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 10 588 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 591 Start of Object ticket construct token ~ names a token for a large dog ~ A token lies here. ~ You see a small wooden token. ~ 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 700 591 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 592 Start of Object ticket construct token ~ names a token for a large attack dog ~ A token lies here. ~ You see a small wooden token. ~ 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 1000 592 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. 601 Start of Object scroll orb power this_thing_is_freaking_nuts ~ names a scroll of orb of power ~ A glowing hot scroll lies here, scorching the ground. ~ Its words glow with the intensity of pure energy, ready to be released! ~ 63 53 40 31 10 -1 -:| bitfield |:- 0 0 100 0 1000 0 0 0 0 extras 1024 50000 601 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 233 20 -1 spell#, level (casts) End of Object. 608 Start of Object potion strength iverunoutofgoodkeywords ~ names a black murky potion ~ A blackish potion lies here. ~ Its black liquid oozes slowly in its container. ~ 63 52 40 21 10 -1 -:| bitfield |:- 1 0 100 0 1 0 0 0 0 extras 1024 8000 608 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 177 30 -1 spell#, level (casts) End of Object. 609 Start of Object papyrus plant root paper ~ names a papyrus plant ~ A papyrus plant grows here. ~ Its straight, flower-less steam reaches up over your head, and at intervals along the stem are groups of small, flexible grasslike branches. ~ 67 63 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 50 3 0 0 0 extras 1024 5 609 0 cur_stats -1 affected_by -1 inv -1 stat_affects 1 -1 -:| bitfield |:- 610 609 0 0 0 0 target object, companions End of Object. 610 Start of Object bundle fibers papyrus paper ~ names a bundle of papyrus fibers ~ A bundle of papyrus fibers lie here. ~ There are quite a few of the slender, flexible papyrus fibers, arranged lengthwise and bound together. There are almost certainly enough to make a large piece of papyrus paper. ~ 67 63 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 50 610 0 cur_stats -1 affected_by -1 inv -1 stat_affects 1 -1 -:| bitfield |:- 611 610 743 0 0 0 target object, companions End of Object. 629 Start of Object board notices bulletin ~ names the development bulletin board ~ The development notice board is attached to the wall. ~ To see the messages on the board, type 'examine board'. To read a message, type 'read #'. ~ 74 54 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 1000 0 0 0 extras 1024 0 629 0 cur_stats -1 -:| bitfield |:- 0 1000 0 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 632 Start of Object scroll absorb blows ~ names a scroll of absorb blows ~ A scroll of absorb blows lies here. ~ You see a very tough scroll. ~ 63 53 40 31 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 3000 632 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 208 20 -1 spell#, level (casts) End of Object. 634 Start of Object scroll bind wound ~ names a scroll of bind wound ~ A scroll of bind wound lies here. ~ You see a scroll of bind wound. ~ 63 53 40 31 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 3000 634 0 cur_stats -1 affected_by -1 inv -1 stat_affects 10 -1 -:| bitfield |:- 187 20 -1 spell#, level (casts) End of Object. 730 Start of Object beehive hive ~ names a beehive ~ A beehive hangs from a tree, bees buzzing in and out. ~ It's not very big and it looks as if some forest critter has been trying to get at it, as there's a large hole in one side. ~ 76 54 40 21 10 -1 -:| bitfield |:- 0 0 100 0 10 500 0 0 0 extras 1024 10 730 0 cur_stats 9 -1 -:| bitfield |:- 0 1005 100 -1 bag_stuff -1 affected_by 391 743 -1 inv -1 stat_affects -1 End of object proc scripts End of Object. 737 Start of Object cauldron small iron ~ names a small iron cauldron ~ A small cauldron, made of iron, lies here. ~ It is a small, slightly rusty iron cauldron. ~ 65 59 54 40 21 10 -1 -:| bitfield |:- 0 0 100 0 10000 25 0 0 0 extras 1024 800 737 0 cur_stats 9 -1 -:| bitfield |:- 0 45 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 742 Start of Object box bin storage donation large big ~ names a large wooden storage bin ~ A large, wooden storage bin sits here. ~ It is quite large and can probably hold a fair amount. It has a hinged lid which is left open most of the time, and many use it for more long-term storage of items left in the donation room. ~ 54 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 1000 0 0 0 extras 1024 10 742 0 cur_stats 10 -1 -:| bitfield |:- 0 1200 100 -1 bag_stuff -1 affected_by -1 inv -1 stat_affects End of Object. 743 Start of Object honey ~ names some honey ~ Some honey lies in a sticky glob. ~ It's probably not great to eat, but it's sticky and could hold things together! ~ 67 63 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 1 0 0 0 extras 1024 10 743 0 cur_stats -1 affected_by -1 inv 100 4 -1 stat_affects 1 -1 -:| bitfield |:- 611 610 743 0 0 0 target object, companions End of Object. 752 Start of Object token penguin ~ names a token for a penguin ~ A small wooden token lies here. ~ You see a small wooden token. ~ 50 40 21 10 -1 -:| bitfield |:- 0 0 100 0 1 0 0 0 0 extras 1024 10 752 0 cur_stats -1 affected_by -1 inv -1 stat_affects End of Object. -1 END OF FILE