// $Id: ez_skll.h,v 1.5 1999/06/05 23:29:14 greear Exp $ // $Revision: 1.5 $ $Author: greear $ $Date: 1999/06/05 23:29:14 $ // //ScryMUD Server Code //Copyright (C) 1998 Ben Greear // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Software Foundation; either version 2 //of the License, or (at your option) any later version. // //This program is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. // //You should have received a copy of the GNU General Public License //along with this program; if not, write to the Free Software //Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // To contact the Author, Ben Greear: greear@cyberhighway.net, (preferred) // greearb@agcs.com // ///*********************** ez_skll.h *****************************/// #ifndef SkillsInclude_ez #define SkillsInclude_ez #include "const.h" #include <string2.h> #include "classes.h" #include "spells.h" int picklock(int i_th, const String* vict, critter& pc); int do_picklock(door& vict, critter& pc); int do_picklock(object& vict, critter& pc); int guard(int i_th, const String* vict, critter& pc); int do_guard(critter& vict, critter& pc); int shield(int i_th, const String* vict, critter& pc, int was_ordered); int do_shield(critter& vict, critter& pc); int rescue(int i_th, const String* vict, critter& pc); int do_rescue(critter& vict, critter& pc); int earthmeld(critter& pc); int do_earthmeld(critter& pc); ///***************** auxillary functions ***************************/// #endif